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661
LICENSE
Normal file
@@ -0,0 +1,661 @@
|
|||||||
|
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 19 November 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU Affero General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works, specifically designed to ensure
|
||||||
|
cooperation with the community in the case of network server software.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
our General Public Licenses are intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
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|
||||||
|
Developers that use our General Public Licenses protect your rights
|
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|
with two steps: (1) assert copyright on the software, and (2) offer
|
||||||
|
you this License which gives you legal permission to copy, distribute
|
||||||
|
and/or modify the software.
|
||||||
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|
||||||
|
A secondary benefit of defending all users' freedom is that
|
||||||
|
improvements made in alternate versions of the program, if they
|
||||||
|
receive widespread use, become available for other developers to
|
||||||
|
incorporate. Many developers of free software are heartened and
|
||||||
|
encouraged by the resulting cooperation. However, in the case of
|
||||||
|
software used on network servers, this result may fail to come about.
|
||||||
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The GNU General Public License permits making a modified version and
|
||||||
|
letting the public access it on a server without ever releasing its
|
||||||
|
source code to the public.
|
||||||
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|
||||||
|
The GNU Affero General Public License is designed specifically to
|
||||||
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ensure that, in such cases, the modified source code becomes available
|
||||||
|
to the community. It requires the operator of a network server to
|
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provide the source code of the modified version running there to the
|
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users of that server. Therefore, public use of a modified version, on
|
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a publicly accessible server, gives the public access to the source
|
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code of the modified version.
|
||||||
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|
||||||
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An older license, called the Affero General Public License and
|
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published by Affero, was designed to accomplish similar goals. This is
|
||||||
|
a different license, not a version of the Affero GPL, but Affero has
|
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released a new version of the Affero GPL which permits relicensing under
|
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this license.
|
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|
||||||
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The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
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||||||
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|
||||||
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TERMS AND CONDITIONS
|
||||||
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|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||||
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|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
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|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
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License. Each licensee is addressed as "you". "Licensees" and
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"recipients" may be individuals or organizations.
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||||||
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|
||||||
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To "modify" a work means to copy from or adapt all or part of the work
|
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in a fashion requiring copyright permission, other than the making of an
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exact copy. The resulting work is called a "modified version" of the
|
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earlier work or a work "based on" the earlier work.
|
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|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
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|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
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computer or modifying a private copy. Propagation includes copying,
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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|
||||||
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To "convey" a work means any kind of propagation that enables other
|
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parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
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|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
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form of a work.
|
||||||
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|
||||||
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A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
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|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, if you modify the
|
||||||
|
Program, your modified version must prominently offer all users
|
||||||
|
interacting with it remotely through a computer network (if your version
|
||||||
|
supports such interaction) an opportunity to receive the Corresponding
|
||||||
|
Source of your version by providing access to the Corresponding Source
|
||||||
|
from a network server at no charge, through some standard or customary
|
||||||
|
means of facilitating copying of software. This Corresponding Source
|
||||||
|
shall include the Corresponding Source for any work covered by version 3
|
||||||
|
of the GNU General Public License that is incorporated pursuant to the
|
||||||
|
following paragraph.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the work with which it is combined will remain governed by version
|
||||||
|
3 of the GNU General Public License.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU Affero General Public License from time to time. Such new versions
|
||||||
|
will be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU Affero General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU Affero General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU Affero General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as published
|
||||||
|
by the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If your software can interact with users remotely through a computer
|
||||||
|
network, you should also make sure that it provides a way for users to
|
||||||
|
get its source. For example, if your program is a web application, its
|
||||||
|
interface could display a "Source" link that leads users to an archive
|
||||||
|
of the code. There are many ways you could offer source, and different
|
||||||
|
solutions will be better for different programs; see section 13 for the
|
||||||
|
specific requirements.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
7
README.md
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
<p align="center"><img width="50" height="50" alt="vektor" src="https://github.com/user-attachments/assets/d05df51f-c906-4a8f-a054-45e0d7e72326" /></p>
|
||||||
|
|
||||||
|
<hr>
|
||||||
|
|
||||||
|
<p align="center">Vektor: Modern Vector Graphics Editor</p>
|
||||||
|
|
||||||
|
Vektor is a vector graphics editor built in C with GTK4, aiming for ease of creating graphics, simple user interface and lightweight size.
|
||||||
44
flake.nix
@@ -3,29 +3,33 @@
|
|||||||
|
|
||||||
inputs.nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
|
inputs.nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
|
||||||
|
|
||||||
outputs = {
|
outputs =
|
||||||
self,
|
{
|
||||||
nixpkgs,
|
self,
|
||||||
}: let
|
nixpkgs,
|
||||||
system = "x86_64-linux";
|
}:
|
||||||
pkgs = import nixpkgs {inherit system;};
|
let
|
||||||
in {
|
system = "x86_64-linux";
|
||||||
devShells.${system}.default = pkgs.mkShell {
|
pkgs = import nixpkgs { inherit system; };
|
||||||
nativeBuildInputs = with pkgs; [
|
in
|
||||||
gcc
|
{
|
||||||
clang-tools
|
devShells.${system}.default = pkgs.mkShell {
|
||||||
lldb
|
nativeBuildInputs = with pkgs; [
|
||||||
|
gcc
|
||||||
|
clang-tools
|
||||||
|
lldb
|
||||||
|
|
||||||
meson
|
meson
|
||||||
ninja
|
ninja
|
||||||
pkg-config
|
pkg-config
|
||||||
|
|
||||||
gtk4
|
gtk4
|
||||||
|
libepoxy
|
||||||
|
|
||||||
gdb
|
gdb
|
||||||
];
|
];
|
||||||
|
|
||||||
shellHook = "";
|
shellHook = "";
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|||||||
8
icons/hicolor/scalable/actions/tool-brush-symbolic.svg
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" viewBox="0 0 22 22">
|
||||||
|
<defs>
|
||||||
|
<style id="current-color-scheme" type="text/css">
|
||||||
|
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
|
||||||
|
</style>
|
||||||
|
</defs>
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="M 14.574219 1.0058594 C 13.520146 0.87298937 10.770478 2.75775 8.0605469 5.46875 C 6.8520776 6.67795 5.8032796 7.8729 5 9 C 5.9414561 9.29995 6.7002076 10.0582 7 11 C 8.1266713 10.19649 9.3243336 9.1522594 10.533203 7.9433594 C 13.607725 4.8675594 15.546263 1.8205187 14.863281 1.1367188 C 14.793083 1.0660188 14.697306 1.0216494 14.574219 1.0058594 z M 4.5 10.330078 L 4.5 10.332031 C 1.0001889 11.270271 3.6248533 13.4865 1 15 C 4.4998111 15 6.25 13.248178 6.25 12.080078 C 6.25 11.497798 6.3093545 10.426978 4.5 10.330078 z" transform="translate(3 3)"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 1005 B |
8
icons/hicolor/scalable/actions/tool-circle-symbolic.svg
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" version="1.1">
|
||||||
|
<defs>
|
||||||
|
<style id="current-color-scheme" type="text/css">
|
||||||
|
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
|
||||||
|
</style>
|
||||||
|
</defs>
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="m 12,5 a 7,7 0 0 0 -7,7 7,7 0 0 0 7,7 7,7 0 0 0 7,-7 7,7 0 0 0 -7,-7 z m 0,2 a 5,5 0 0 1 5,5 5,5 0 0 1 -5,5 5,5 0 0 1 -5,-5 5,5 0 0 1 5,-5 z"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 586 B |
8
icons/hicolor/scalable/actions/tool-line-symbolic.svg
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" version="1.1">
|
||||||
|
<defs>
|
||||||
|
<style id="current-color-scheme" type="text/css">
|
||||||
|
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
|
||||||
|
</style>
|
||||||
|
</defs>
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="m 15.776522,16.777778 c 0,0 0.5,0.5 1,0 0.5,-0.5 0,-1 0,-1 L 6.2222222,5.2234778 c 0,0 -0.5,-0.5 -1,0 -0.5,0.5 0,1 0,1 z"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 566 B |
10
icons/hicolor/scalable/actions/tool-pencil-symbolic.svg
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" version="1.1">
|
||||||
|
<defs>
|
||||||
|
<style id="current-color-scheme" type="text/css">
|
||||||
|
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
|
||||||
|
</style>
|
||||||
|
</defs>
|
||||||
|
<g transform="translate(3,3)">
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="M 12.778,1.2222 C 12.778,1.2222 12.278,0.72224 11.778,1.2222 L 10,3 13,6 14.778,4.2222 C 15.278,3.7222 14.778,3.2222 14.778,3.2222 Z M 9,4 1,12 V 15 H 4 L 12,7 Z"/>
|
||||||
|
</g>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 646 B |
9
icons/hicolor/scalable/actions/tool-polygon-symbolic.svg
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" version="1.1">
|
||||||
|
<defs>
|
||||||
|
<style id="current-color-scheme" type="text/css">
|
||||||
|
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
|
||||||
|
</style>
|
||||||
|
</defs>
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="M 16.98,6.5 5.9551,7.502 5.5,8 v 10 l 0.8203,0.385 5.7481,-4.7912 5.7086,2.8532 0.719,-0.502 -1,-8.9997 z m -0.423,1.043 0.845,7.6 -5.1793,-2.5903 -0.543,0.0625 L 6.5,16.932 V 8.457 Z"/>
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="m 14,13 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z M 8,8 A 2,2 0 0 1 6,10 2,2 0 0 1 4,8 2,2 0 0 1 6,6 2,2 0 0 1 8,8 Z m 0,10 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z m 12,-2 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z M 19,7 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 1.0 KiB |
@@ -0,0 +1,8 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" version="1.1">
|
||||||
|
<defs>
|
||||||
|
<style id="current-color-scheme" type="text/css">
|
||||||
|
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
|
||||||
|
</style>
|
||||||
|
</defs>
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="M 4,4 V 18 H 18 V 4 Z M 6,6 H 16 V 16 H 6 Z"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 489 B |
8
icons/hicolor/scalable/actions/tool-select-symbolic.svg
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" viewBox="0 0 22 22">
|
||||||
|
<defs>
|
||||||
|
<style id="current-color-scheme" type="text/css">
|
||||||
|
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
|
||||||
|
</style>
|
||||||
|
</defs>
|
||||||
|
<path style="fill:currentColor" class="ColorScheme-Text" d="M 3.9960938 1 L 4.0117188 12.535156 L 6.3339844 10.255859 L 6.7714844 9.8242188 L 7.0097656 10.404297 L 8.9023438 15 L 10.363281 14.328125 L 8.3808594 9.7792969 L 8.1347656 9.2128906 L 8.7285156 9.15625 L 11.996094 8.8457031 L 3.9960938 1 z" transform="translate(3 3)"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 719 B |
14
meson.build
@@ -10,22 +10,32 @@ project(
|
|||||||
],
|
],
|
||||||
)
|
)
|
||||||
|
|
||||||
gtk = dependency('gtk4', required: true)
|
c_args = meson.get_compiler('c').get_supported_arguments([
|
||||||
|
'-Wno-unused-variable',
|
||||||
|
'-Wno-unused-parameter',
|
||||||
|
'-Wno-pedantic'
|
||||||
|
])
|
||||||
|
add_project_arguments(c_args, language: 'c')
|
||||||
|
|
||||||
|
gtk = dependency('gtk4', required: true, include_type: 'system')
|
||||||
|
epoxy = dependency('epoxy', include_type: 'system')
|
||||||
|
|
||||||
src = files(
|
src = files(
|
||||||
'src/main.c',
|
'src/main.c',
|
||||||
'src/core/matrix.c',
|
'src/core/matrix.c',
|
||||||
'src/core/primitives.c',
|
'src/core/primitives.c',
|
||||||
'src/core/raster.c',
|
'src/core/raster.c',
|
||||||
|
'src/core/modifier.c',
|
||||||
'src/ui/uicontroller.c',
|
'src/ui/uicontroller.c',
|
||||||
'src/ui/vektorcanvas.c',
|
'src/ui/vektorcanvas.c',
|
||||||
|
'src/ui/widgets/colorwheel.c',
|
||||||
'src/application/applicationstate.c'
|
'src/application/applicationstate.c'
|
||||||
)
|
)
|
||||||
|
|
||||||
executable(
|
executable(
|
||||||
'vektor',
|
'vektor',
|
||||||
src,
|
src,
|
||||||
dependencies: [gtk],
|
dependencies: [gtk, epoxy],
|
||||||
link_args: ['-lm'],
|
link_args: ['-lm'],
|
||||||
install: true,
|
install: true,
|
||||||
)
|
)
|
||||||
|
|||||||
40
shaders/selection.frag.glsl
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
#version 320 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
in vec2 vPos;
|
||||||
|
out vec4 FragColor;
|
||||||
|
|
||||||
|
uniform float uTime;
|
||||||
|
uniform float uScale;
|
||||||
|
uniform vec4 uColor1;
|
||||||
|
uniform vec4 uColor2;
|
||||||
|
uniform vec2 uMin;
|
||||||
|
uniform vec2 uMax;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
float borderWidth = 0.008 / uScale;
|
||||||
|
|
||||||
|
|
||||||
|
float distX = min(vPos.x - uMin.x, uMax.x - vPos.x);
|
||||||
|
float distY = min(vPos.y - uMin.y, uMax.y - vPos.y);
|
||||||
|
float dist = min(distX, distY);
|
||||||
|
|
||||||
|
if (dist > borderWidth)
|
||||||
|
discard;
|
||||||
|
|
||||||
|
float dash_length = 0.025;
|
||||||
|
float gap_length = 0.015;
|
||||||
|
float total = dash_length + gap_length;
|
||||||
|
|
||||||
|
float speed = 0.3;
|
||||||
|
|
||||||
|
float distance_along = (vPos.x + vPos.y) * 20.0;
|
||||||
|
|
||||||
|
float t = mod( distance_along * total + uTime * speed, total);
|
||||||
|
|
||||||
|
if (t < dash_length)
|
||||||
|
FragColor = uColor2;
|
||||||
|
else
|
||||||
|
FragColor = uColor1;
|
||||||
|
}
|
||||||
10
shaders/triangle.frag.glsl
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#version 320 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
in vec4 vColor;
|
||||||
|
out vec4 FragColor;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
FragColor = vColor;
|
||||||
|
}
|
||||||
17
shaders/triangle.vert.glsl
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
#version 320 es
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
|
layout(location = 0) in vec2 aPos;
|
||||||
|
layout (location = 1) in vec4 aColor;
|
||||||
|
|
||||||
|
uniform mat4 uProjection;
|
||||||
|
|
||||||
|
out vec4 vColor;
|
||||||
|
out vec2 vPos;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
gl_Position = uProjection * vec4(aPos, 0.0, 1.0);
|
||||||
|
vPos = aPos;
|
||||||
|
vColor = aColor;
|
||||||
|
}
|
||||||
@@ -1,10 +1,20 @@
|
|||||||
|
#include "src/core/matrix.h"
|
||||||
|
#include "src/core/modifier.h"
|
||||||
|
#include "src/ui/uicontroller.h"
|
||||||
|
#include "stdlib.h"
|
||||||
|
|
||||||
#include "./applicationstate.h"
|
#include "./applicationstate.h"
|
||||||
#include "glib.h"
|
#include "glib.h"
|
||||||
|
#include "gtk/gtk.h"
|
||||||
|
#include "gtk/gtkrevealer.h"
|
||||||
#include "src/core/primitives.h"
|
#include "src/core/primitives.h"
|
||||||
#include "src/core/raster.h"
|
|
||||||
#include "src/ui/vektorcanvas.h"
|
#include "src/ui/vektorcanvas.h"
|
||||||
|
#include "src/ui/widgets/colorwheel.h"
|
||||||
|
#include "src/util/color.h"
|
||||||
|
|
||||||
typedef struct button_tool_set_data {
|
typedef struct button_tool_set_data {
|
||||||
|
GtkRevealer* revealer;
|
||||||
VektorAppState* state;
|
VektorAppState* state;
|
||||||
VektorAppTool tool;
|
VektorAppTool tool;
|
||||||
} button_tool_set_data;
|
} button_tool_set_data;
|
||||||
@@ -13,8 +23,60 @@ static void appstate_set_tool(GtkButton* button, gpointer user_data) {
|
|||||||
button_tool_set_data* data = (button_tool_set_data*)user_data;
|
button_tool_set_data* data = (button_tool_set_data*)user_data;
|
||||||
data->state->selectedTool = data->tool;
|
data->state->selectedTool = data->tool;
|
||||||
|
|
||||||
// setting tool also resets selected primitive
|
// setting tool makes the sub-tools menu to close
|
||||||
data->state->selectedPrimitive = NULL;
|
// (ADD NEW REVEALERS HERE)
|
||||||
|
gtk_revealer_set_reveal_child(
|
||||||
|
data->state->widgetState->workspaceRevealerShapes, FALSE);
|
||||||
|
|
||||||
|
// setting tool also resets selected shape
|
||||||
|
// NOTE: isn't needed anymore, as you would
|
||||||
|
// want to be able to select & edit existing shapes
|
||||||
|
// data->state->selectedShape = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
|
||||||
|
GtkRevealer* revealer = (GtkRevealer*)user_data;
|
||||||
|
gboolean visible = gtk_revealer_get_reveal_child(revealer);
|
||||||
|
gtk_revealer_set_reveal_child(revealer, !visible);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void appstate_on_color_change(VektorColorWheel* wheel,
|
||||||
|
gpointer user_data) {
|
||||||
|
VektorColor c = vektor_color_wheel_get_color(wheel);
|
||||||
|
VektorAppState* appstate = (VektorAppState*)user_data;
|
||||||
|
appstate->currentColor = c;
|
||||||
|
|
||||||
|
if (appstate->selectedShape != NULL) {
|
||||||
|
appstate->selectedShape->base->style.stroke_color = c;
|
||||||
|
}
|
||||||
|
|
||||||
|
// set entry fields under the color selector
|
||||||
|
char *str_r, *str_g, *str_b;
|
||||||
|
str_r = g_strdup_printf("%d", c.r);
|
||||||
|
str_g = g_strdup_printf("%d", c.g);
|
||||||
|
str_b = g_strdup_printf("%d", c.b);
|
||||||
|
gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryR),
|
||||||
|
str_r);
|
||||||
|
gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryG),
|
||||||
|
str_g);
|
||||||
|
gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryB),
|
||||||
|
str_b);
|
||||||
|
|
||||||
|
vektor_canvas_geometry_changed(appstate->renderInfo);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void appstate_on_entry_update(GtkEntry* entry, gpointer user_data) {
|
||||||
|
VektorWidgetState* widgetState = (VektorWidgetState*)user_data;
|
||||||
|
unsigned char r = (unsigned char)atoi(
|
||||||
|
gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryR)));
|
||||||
|
unsigned char g = (unsigned char)atoi(
|
||||||
|
gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryG)));
|
||||||
|
unsigned char b = (unsigned char)atoi(
|
||||||
|
gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryB)));
|
||||||
|
|
||||||
|
vektor_color_wheel_set_color(
|
||||||
|
VEKTOR_COLOR_WHEEL(widgetState->workspaceColorPicker),
|
||||||
|
(VektorColor){.r = r, .g = g, .b = b});
|
||||||
}
|
}
|
||||||
|
|
||||||
static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
|
static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
|
||||||
@@ -28,66 +90,321 @@ static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
|
|||||||
int widget_w = gtk_widget_get_width(widget);
|
int widget_w = gtk_widget_get_width(widget);
|
||||||
int widget_h = gtk_widget_get_height(widget);
|
int widget_h = gtk_widget_get_height(widget);
|
||||||
|
|
||||||
int canvas_w = state->canvas->width;
|
V2 normalized_coords =
|
||||||
int canvas_h = state->canvas->height;
|
(V2){(2 * (x / widget_w)) - 1, 1 - (2 * (y / widget_h))};
|
||||||
|
|
||||||
double sx = canvas_w / (double)widget_w;
|
vektor_appstate_canvas_click(state, normalized_coords.x,
|
||||||
double sy = canvas_h / (double)widget_h;
|
normalized_coords.y);
|
||||||
|
|
||||||
g_debug("<%f , %f>", x * sx, y * sy);
|
// technically there are cases when a click would not result in change of
|
||||||
vektor_appstate_canvas_click(state, x * sx, y * sy);
|
// the geometry but this is more concise then writing it inside that
|
||||||
|
// function a bunch of times and burder future click dispatches with
|
||||||
|
// handling this signal
|
||||||
|
vektor_canvas_geometry_changed(state->renderInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
|
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
|
||||||
V2 pos = (V2){x, y};
|
V2 pos =
|
||||||
|
m33_transform(m33_inverse(state->renderInfo->canvasMat), (V2){x, y});
|
||||||
|
|
||||||
begin_click_dispatch:
|
begin_click_dispatch:
|
||||||
if (state->selectedTool == VektorLineTool) {
|
if (state->selectedTool == VektorLineTool) {
|
||||||
// create new polyline primitive if none is selected
|
// create new polyline shape if none is selected
|
||||||
if (state->selectedPrimitive == NULL) {
|
if (state->selectedShape == NULL) {
|
||||||
|
|
||||||
VektorPolyline* line = vektor_polyline_new();
|
VektorPolyline* line = vektor_polyline_new();
|
||||||
VektorPrimitive linePrimitive =
|
VektorPrimitive linePrimitive =
|
||||||
(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
|
(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
|
||||||
vektor_primitivebuffer_add_primitive(state->primitiveBuffer,
|
VektorStyle style = (VektorStyle){
|
||||||
linePrimitive);
|
.stroke_color = state->currentColor, .stroke_width = 0.01};
|
||||||
|
|
||||||
state->selectedPrimitive =
|
vektor_shapenodebuf_add(state->shapeBuffer,
|
||||||
&(state->primitiveBuffer
|
vektor_shapenode_new(vektor_shape_new(
|
||||||
->primitives[state->primitiveBuffer->count - 1]);
|
linePrimitive, style, 0)));
|
||||||
|
|
||||||
} else if (state->selectedPrimitive->kind != VEKTOR_POLYLINE) {
|
state->selectedShape =
|
||||||
|
&(state->shapeBuffer->nodes[state->shapeBuffer->count - 1]);
|
||||||
|
|
||||||
|
} else if (state->selectedShape->base->primitive.kind !=
|
||||||
|
VEKTOR_POLYLINE) {
|
||||||
// selecting a tool resets the selection, so this condition
|
// selecting a tool resets the selection, so this condition
|
||||||
// should not happen
|
// should not happen
|
||||||
g_warning("Invalid selected primitive; polyline expected");
|
g_warning("Invalid selected primitive; polyline expected");
|
||||||
state->selectedPrimitive = NULL;
|
vektor_appstate_deselect_shape(state);
|
||||||
goto begin_click_dispatch; // retry
|
goto begin_click_dispatch; // retry
|
||||||
}
|
}
|
||||||
|
|
||||||
vektor_polyline_add_point(state->selectedPrimitive->polyline, pos);
|
vektor_polyline_add_point(state->selectedShape->base->primitive.polyline,
|
||||||
}
|
pos);
|
||||||
|
state->selectedShape->base->bbox =
|
||||||
|
vektor_primitive_get_bbox(state->selectedShape->base->primitive);
|
||||||
|
|
||||||
vektor_framebuffer_rasterize(state->frameBuffer, state->primitiveBuffer);
|
// polyline's handle count is not fixed, so we have to add them manually
|
||||||
vektor_canvas_drawfrom(state->frameBuffer, state->canvas);
|
vektor_shape_add_handle(state->selectedShape->base, pos);
|
||||||
vektor_canvas_update(state->canvas);
|
|
||||||
|
} else if (state->selectedTool == VektorPolygonTool) {
|
||||||
|
// create new polygon shape if none is selected
|
||||||
|
if (state->selectedShape == NULL) {
|
||||||
|
|
||||||
|
VektorPolygon* polygon = vektor_polygon_new();
|
||||||
|
VektorPrimitive polygonPrimitive =
|
||||||
|
(VektorPrimitive){.kind = VEKTOR_POLYGON, .polygon = polygon};
|
||||||
|
VektorStyle style = (VektorStyle){
|
||||||
|
.stroke_color = state->currentColor, .stroke_width = 0.01};
|
||||||
|
vektor_shapenodebuf_add(state->shapeBuffer,
|
||||||
|
vektor_shapenode_new(vektor_shape_new(
|
||||||
|
polygonPrimitive, style, 0)));
|
||||||
|
|
||||||
|
state->selectedShape =
|
||||||
|
&(state->shapeBuffer->nodes[state->shapeBuffer->count - 1]);
|
||||||
|
|
||||||
|
} else if (state->selectedShape->base->primitive.kind !=
|
||||||
|
VEKTOR_POLYGON) {
|
||||||
|
g_warning("Invalid selected primitive; polygon expected");
|
||||||
|
vektor_appstate_deselect_shape(state);
|
||||||
|
goto begin_click_dispatch; // retry
|
||||||
|
}
|
||||||
|
|
||||||
|
vektor_polygon_add_point(state->selectedShape->base->primitive.polygon,
|
||||||
|
pos);
|
||||||
|
state->selectedShape->base->bbox =
|
||||||
|
vektor_primitive_get_bbox(state->selectedShape->base->primitive);
|
||||||
|
|
||||||
|
// polygon's handle count is not fixed, so we have to add them manually
|
||||||
|
vektor_shape_add_handle(state->selectedShape->base, pos);
|
||||||
|
|
||||||
|
} else if (state->selectedTool == VektorCircleTool) {
|
||||||
|
|
||||||
|
VektorCircle* circle = vektor_circle_new();
|
||||||
|
VektorPrimitive circlePrimitive =
|
||||||
|
(VektorPrimitive){.kind = VEKTOR_CIRCLE, .circle = *circle};
|
||||||
|
VektorStyle style = (VektorStyle){.stroke_color = state->currentColor,
|
||||||
|
.stroke_width = 0.01};
|
||||||
|
vektor_shapenodebuf_add(
|
||||||
|
state->shapeBuffer,
|
||||||
|
vektor_shapenode_new(vektor_shape_new(circlePrimitive, style, 0)));
|
||||||
|
|
||||||
|
state->selectedShape =
|
||||||
|
&(state->shapeBuffer->nodes[state->shapeBuffer->count - 1]);
|
||||||
|
|
||||||
|
vektor_circle_free(circle);
|
||||||
|
|
||||||
|
vektor_circle_set_center(&state->selectedShape->base->primitive.circle,
|
||||||
|
pos);
|
||||||
|
vektor_circle_set_radius(&state->selectedShape->base->primitive.circle,
|
||||||
|
0.1f);
|
||||||
|
|
||||||
|
state->selectedShape->base->bbox =
|
||||||
|
vektor_primitive_get_bbox(state->selectedShape->base->primitive);
|
||||||
|
|
||||||
|
vektor_circle_create_handles(
|
||||||
|
&state->selectedShape->base->primitive.circle,
|
||||||
|
&state->selectedShape->base->handles,
|
||||||
|
&state->selectedShape->base->handleCount);
|
||||||
|
} else if (state->selectedTool == VektorRectangleTool) {
|
||||||
|
|
||||||
|
VektorRectangle* rect = vektor_rectangle_new();
|
||||||
|
VektorPrimitive rectPrimitive =
|
||||||
|
(VektorPrimitive){.kind = VEKTOR_RECTANGLE, .rectangle = *rect};
|
||||||
|
VektorStyle style = (VektorStyle){.stroke_color = state->currentColor,
|
||||||
|
.stroke_width = 0.01};
|
||||||
|
vektor_shapenodebuf_add(
|
||||||
|
state->shapeBuffer,
|
||||||
|
vektor_shapenode_new(vektor_shape_new(rectPrimitive, style, 0)));
|
||||||
|
|
||||||
|
state->selectedShape =
|
||||||
|
&(state->shapeBuffer->nodes[state->shapeBuffer->count - 1]);
|
||||||
|
|
||||||
|
vektor_rectangle_free(rect);
|
||||||
|
|
||||||
|
vektor_rectangle_set_start(
|
||||||
|
&state->selectedShape->base->primitive.rectangle, pos);
|
||||||
|
vektor_rectangle_set_end(
|
||||||
|
&state->selectedShape->base->primitive.rectangle,
|
||||||
|
vec2_add(pos, (V2){0.1f, 0.1f}));
|
||||||
|
vektor_rectangle_create_handles(
|
||||||
|
&state->selectedShape->base->primitive.rectangle,
|
||||||
|
&state->selectedShape->base->handles,
|
||||||
|
&state->selectedShape->base->handleCount);
|
||||||
|
|
||||||
|
state->selectedShape->base->bbox =
|
||||||
|
vektor_primitive_get_bbox(state->selectedShape->base->primitive);
|
||||||
|
|
||||||
|
} else if (state->selectedTool == VektorSelectionTool) {
|
||||||
|
for (size_t i = 0; i < state->shapeBuffer->count; i++) {
|
||||||
|
VektorBBox bbox = vektor_primitive_get_bbox(
|
||||||
|
state->shapeBuffer->nodes[i].base->primitive);
|
||||||
|
|
||||||
|
// expand the bbox a little so its not painful to
|
||||||
|
// try to grab handles located on the border of said bbox
|
||||||
|
bbox = vektor_bbox_expand(bbox, 0.02);
|
||||||
|
|
||||||
|
if (vektor_bbox_isinside(bbox, pos)) {
|
||||||
|
state->selectedShape = &(state->shapeBuffer->nodes[i]);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// was clicked outside any shapes - reset selection
|
||||||
|
vektor_appstate_deselect_shape(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_appstate_canvas_drag_begin(GtkGestureDrag* gesture, gdouble x,
|
||||||
|
gdouble y, gpointer user_data) {
|
||||||
|
GtkWidget* widget =
|
||||||
|
gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(gesture));
|
||||||
|
|
||||||
|
VektorAppState* state = (VektorAppState*)user_data;
|
||||||
|
|
||||||
|
int widget_w = gtk_widget_get_width(widget);
|
||||||
|
int widget_h = gtk_widget_get_height(widget);
|
||||||
|
|
||||||
|
V2 position = (V2){(2 * (x / widget_w)) - 1, 1 - (2 * (y / widget_h))};
|
||||||
|
position = m33_transform(m33_inverse(state->renderInfo->canvasMat),
|
||||||
|
(V2){position.x, position.y});
|
||||||
|
|
||||||
|
if (state->selectedShape != NULL) {
|
||||||
|
VektorShapeNode* selectedShape = state->selectedShape;
|
||||||
|
|
||||||
|
// get selected shape's handles and check
|
||||||
|
// if we click any of them
|
||||||
|
for (size_t i = 0; i < selectedShape->base->handleCount; i++) {
|
||||||
|
VektorBBox bbox =
|
||||||
|
vektor_shape_get_handle_bbox(selectedShape->base->handles[i]);
|
||||||
|
if (vektor_bbox_isinside(bbox, position)) {
|
||||||
|
// clicked inside handle
|
||||||
|
state->heldHandleIndex = i;
|
||||||
|
vektor_canvas_geometry_changed(state->renderInfo);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_appstate_canvas_drag_update(GtkGestureDrag* gesture, gdouble x,
|
||||||
|
gdouble y, gpointer user_data) {
|
||||||
|
|
||||||
|
// ---- setup normalized coordinates (boilerplate) ----
|
||||||
|
gdouble start_x, start_y;
|
||||||
|
gtk_gesture_drag_get_start_point(gesture, &start_x, &start_y);
|
||||||
|
|
||||||
|
GtkWidget* widget =
|
||||||
|
gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(gesture));
|
||||||
|
|
||||||
|
VektorAppState* state = (VektorAppState*)user_data;
|
||||||
|
|
||||||
|
int widget_w = gtk_widget_get_width(widget);
|
||||||
|
int widget_h = gtk_widget_get_height(widget);
|
||||||
|
|
||||||
|
V2 position = (V2){(2 * ((x + start_x) / widget_w)) - 1,
|
||||||
|
1 - (2 * ((y + start_y) / widget_h))};
|
||||||
|
position = m33_transform(m33_inverse(state->renderInfo->canvasMat),
|
||||||
|
(V2){position.x, position.y});
|
||||||
|
|
||||||
|
// drag handle if selected
|
||||||
|
if (state->selectedShape != NULL && state->heldHandleIndex != -1) {
|
||||||
|
state->selectedShape->base->handles[state->heldHandleIndex] = position;
|
||||||
|
vektor_shape_handles_updated(state->selectedShape->base,
|
||||||
|
&state->heldHandleIndex);
|
||||||
|
vektor_canvas_geometry_changed(state->renderInfo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_appstate_canvas_drag_end(GtkGestureDrag* gesture, gdouble x,
|
||||||
|
gdouble y, gpointer user_data) {
|
||||||
|
|
||||||
|
VektorAppState* state = (VektorAppState*)user_data;
|
||||||
|
|
||||||
|
// if we were dragging a handle
|
||||||
|
if (state->selectedShape != NULL && state->heldHandleIndex != -1) {
|
||||||
|
state->heldHandleIndex = -1; // ...then remove handle drag flag
|
||||||
|
vektor_canvas_geometry_changed(state->renderInfo);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
|
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
|
||||||
button_tool_set_data* data_linetool = malloc(sizeof(button_tool_set_data));
|
button_tool_set_data* data_linetool = malloc(sizeof(button_tool_set_data));
|
||||||
data_linetool->state = stateOut;
|
data_linetool->state = stateOut;
|
||||||
data_linetool->tool = VektorLineTool;
|
data_linetool->tool = VektorLineTool;
|
||||||
|
data_linetool->revealer = wstate->workspaceRevealerShapes;
|
||||||
|
|
||||||
|
button_tool_set_data* data_polygontool =
|
||||||
|
malloc(sizeof(button_tool_set_data));
|
||||||
|
data_polygontool->state = stateOut;
|
||||||
|
data_polygontool->tool = VektorPolygonTool;
|
||||||
|
data_polygontool->revealer = wstate->workspaceRevealerShapes;
|
||||||
|
|
||||||
|
button_tool_set_data* data_rectangletool =
|
||||||
|
malloc(sizeof(button_tool_set_data));
|
||||||
|
data_rectangletool->state = stateOut;
|
||||||
|
data_rectangletool->tool = VektorRectangleTool;
|
||||||
|
data_rectangletool->revealer = wstate->workspaceRevealerShapes;
|
||||||
|
|
||||||
|
button_tool_set_data* data_selecttool =
|
||||||
|
malloc(sizeof(button_tool_set_data));
|
||||||
|
data_selecttool->state = stateOut;
|
||||||
|
data_selecttool->tool = VektorSelectionTool;
|
||||||
|
|
||||||
|
button_tool_set_data* data_circletool =
|
||||||
|
malloc(sizeof(button_tool_set_data));
|
||||||
|
data_circletool->state = stateOut;
|
||||||
|
data_circletool->tool = VektorCircleTool;
|
||||||
|
data_circletool->revealer = wstate->workspaceRevealerShapes;
|
||||||
|
|
||||||
// populate appstate
|
// populate appstate
|
||||||
stateOut->primitiveBuffer = malloc(sizeof(VektorPrimitiveBuffer));
|
stateOut->startupTime = g_get_monotonic_time();
|
||||||
*stateOut->primitiveBuffer = (VektorPrimitiveBuffer){0};
|
stateOut->shapeBuffer = malloc(sizeof(VektorShapeNodeBuffer));
|
||||||
stateOut->frameBuffer = malloc(sizeof(VektorFramebuffer));
|
*stateOut->shapeBuffer = (VektorShapeNodeBuffer){0};
|
||||||
*stateOut->frameBuffer = vektor_framebuffer_new(400, 400);
|
|
||||||
stateOut->canvas = malloc(sizeof(VektorCanvas));
|
stateOut->canvas = malloc(sizeof(VektorCanvas));
|
||||||
vektor_canvas_init(wstate, stateOut->canvas);
|
stateOut->widgetState = wstate;
|
||||||
|
stateOut->currentColor = vektor_color_solid(0, 0, 0);
|
||||||
|
stateOut->selectedShape = NULL;
|
||||||
|
stateOut->heldHandleIndex = -1;
|
||||||
|
|
||||||
|
VektorCanvasRenderInfo* renderInfo = malloc(sizeof(VektorCanvasRenderInfo));
|
||||||
|
renderInfo->zoom = 1;
|
||||||
|
renderInfo->panX = 0;
|
||||||
|
renderInfo->panY = 0;
|
||||||
|
renderInfo->rotation = 0;
|
||||||
|
m33_to_gl4(m33_identity(), renderInfo->canvasTransform);
|
||||||
|
renderInfo->selectedShape = &(stateOut->selectedShape);
|
||||||
|
renderInfo->shapes = stateOut->shapeBuffer;
|
||||||
|
renderInfo->startupTime = stateOut->startupTime;
|
||||||
|
renderInfo->canvasMat = m33_identity();
|
||||||
|
vektor_canvas_init(wstate, stateOut->canvas, renderInfo);
|
||||||
|
stateOut->renderInfo = renderInfo;
|
||||||
|
|
||||||
// link all the buttons
|
// link all the buttons
|
||||||
g_signal_connect(G_OBJECT(wstate->workspaceButtonLinetool), "clicked",
|
g_signal_connect(G_OBJECT(wstate->workspaceButtonLineTool), "clicked",
|
||||||
G_CALLBACK(appstate_set_tool), data_linetool);
|
G_CALLBACK(appstate_set_tool), data_linetool);
|
||||||
|
g_signal_connect(G_OBJECT(wstate->workspaceButtonRectTool), "clicked",
|
||||||
|
G_CALLBACK(appstate_set_tool), data_rectangletool);
|
||||||
|
g_signal_connect(G_OBJECT(wstate->workspaceButtonCircleTool), "clicked",
|
||||||
|
G_CALLBACK(appstate_set_tool), data_circletool);
|
||||||
|
g_signal_connect(G_OBJECT(wstate->workspaceButtonPolygonTool), "clicked",
|
||||||
|
G_CALLBACK(appstate_set_tool), data_polygontool);
|
||||||
|
g_signal_connect(G_OBJECT(wstate->workspaceButtonSelectionTool), "clicked",
|
||||||
|
G_CALLBACK(appstate_set_tool), data_selecttool);
|
||||||
|
|
||||||
|
// hook subtool revealers to their master buttons
|
||||||
|
g_signal_connect(G_OBJECT(wstate->workspaceButtonMasterShapes), "clicked",
|
||||||
|
G_CALLBACK(appstate_reveal_subtools),
|
||||||
|
wstate->workspaceRevealerShapes);
|
||||||
|
|
||||||
|
// hook relevant stuff to master color picker
|
||||||
|
g_signal_connect(G_OBJECT(wstate->workspaceColorPicker), "color-changed",
|
||||||
|
G_CALLBACK(appstate_on_color_change), stateOut);
|
||||||
|
|
||||||
|
// hook rgb entries change
|
||||||
|
g_signal_connect(G_OBJECT(wstate->sidepanelEntryR), "activate",
|
||||||
|
G_CALLBACK(appstate_on_entry_update),
|
||||||
|
stateOut->widgetState);
|
||||||
|
g_signal_connect(G_OBJECT(wstate->sidepanelEntryG), "activate",
|
||||||
|
G_CALLBACK(appstate_on_entry_update),
|
||||||
|
stateOut->widgetState);
|
||||||
|
g_signal_connect(G_OBJECT(wstate->sidepanelEntryB), "activate",
|
||||||
|
G_CALLBACK(appstate_on_entry_update),
|
||||||
|
stateOut->widgetState);
|
||||||
|
|
||||||
// Add click gesture to canvas
|
// Add click gesture to canvas
|
||||||
GtkGesture* canvasClickGesture = gtk_gesture_click_new();
|
GtkGesture* canvasClickGesture = gtk_gesture_click_new();
|
||||||
@@ -95,4 +412,21 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
|
|||||||
G_CALLBACK(canvas_onclick), stateOut);
|
G_CALLBACK(canvas_onclick), stateOut);
|
||||||
gtk_widget_add_controller(GTK_WIDGET(wstate->workspaceCanvas),
|
gtk_widget_add_controller(GTK_WIDGET(wstate->workspaceCanvas),
|
||||||
GTK_EVENT_CONTROLLER(canvasClickGesture));
|
GTK_EVENT_CONTROLLER(canvasClickGesture));
|
||||||
|
|
||||||
|
// Add drag gesture to canvas
|
||||||
|
GtkGesture* canvasDragGesture = gtk_gesture_drag_new();
|
||||||
|
g_signal_connect(G_OBJECT(canvasDragGesture), "drag-update",
|
||||||
|
G_CALLBACK(vektor_appstate_canvas_drag_update), stateOut);
|
||||||
|
g_signal_connect(G_OBJECT(canvasDragGesture), "drag-begin",
|
||||||
|
G_CALLBACK(vektor_appstate_canvas_drag_begin), stateOut);
|
||||||
|
g_signal_connect(G_OBJECT(canvasDragGesture), "drag-end",
|
||||||
|
G_CALLBACK(vektor_appstate_canvas_drag_end), stateOut);
|
||||||
|
|
||||||
|
gtk_widget_add_controller(GTK_WIDGET(wstate->workspaceCanvas),
|
||||||
|
GTK_EVENT_CONTROLLER(canvasDragGesture));
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_appstate_deselect_shape(VektorAppState* state) {
|
||||||
|
state->heldHandleIndex = -1;
|
||||||
|
state->selectedShape = NULL;
|
||||||
}
|
}
|
||||||
@@ -4,24 +4,36 @@
|
|||||||
#include "../core/primitives.h"
|
#include "../core/primitives.h"
|
||||||
#include "../ui/uicontroller.h"
|
#include "../ui/uicontroller.h"
|
||||||
#include "../ui/vektorcanvas.h"
|
#include "../ui/vektorcanvas.h"
|
||||||
#include "src/core/raster.h"
|
#include "src/core/modifier.h"
|
||||||
|
|
||||||
typedef enum VektorAppTool { VektorLineTool } VektorAppTool;
|
typedef enum VektorAppTool {
|
||||||
|
VektorSelectionTool,
|
||||||
|
VektorLineTool,
|
||||||
|
VektorPolygonTool,
|
||||||
|
VektorRectangleTool,
|
||||||
|
VektorCircleTool
|
||||||
|
} VektorAppTool;
|
||||||
|
|
||||||
typedef struct VektorAppState {
|
typedef struct VektorAppState {
|
||||||
|
gint64 startupTime;
|
||||||
|
|
||||||
|
VektorWidgetState* widgetState;
|
||||||
|
|
||||||
VektorAppTool selectedTool;
|
VektorAppTool selectedTool;
|
||||||
VektorPrimitive* selectedPrimitive;
|
VektorShapeNode* selectedShape;
|
||||||
|
int heldHandleIndex;
|
||||||
|
|
||||||
|
VektorColor currentColor;
|
||||||
|
|
||||||
// Logic space
|
// Logic space
|
||||||
VektorPrimitiveBuffer* primitiveBuffer;
|
VektorShapeNodeBuffer* shapeBuffer;
|
||||||
// Pixel space
|
|
||||||
VektorFramebuffer* frameBuffer;
|
|
||||||
// View space
|
// View space
|
||||||
VektorCanvas* canvas;
|
VektorCanvas* canvas;
|
||||||
|
VektorCanvasRenderInfo* renderInfo;
|
||||||
} VektorAppState;
|
} VektorAppState;
|
||||||
|
|
||||||
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut);
|
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut);
|
||||||
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y);
|
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y);
|
||||||
|
void vektor_appstate_deselect_shape(VektorAppState* state);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -87,3 +87,25 @@ V2 m33_transform(const M33 mat, const V2 v) {
|
|||||||
return (V2){mat.m[0][0] * v.x + mat.m[0][1] * v.y + mat.m[0][2],
|
return (V2){mat.m[0][0] * v.x + mat.m[0][1] * v.y + mat.m[0][2],
|
||||||
mat.m[1][0] * v.x + mat.m[1][1] * v.y + mat.m[1][2]};
|
mat.m[1][0] * v.x + mat.m[1][1] * v.y + mat.m[1][2]};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void m33_to_gl4(const M33 m, float out[16]) {
|
||||||
|
out[0] = m.m[0][0];
|
||||||
|
out[1] = m.m[1][0];
|
||||||
|
out[2] = 0.0f;
|
||||||
|
out[3] = 0.0f;
|
||||||
|
|
||||||
|
out[4] = m.m[0][1];
|
||||||
|
out[5] = m.m[1][1];
|
||||||
|
out[6] = 0.0f;
|
||||||
|
out[7] = 0.0f;
|
||||||
|
|
||||||
|
out[8] = 0.0f;
|
||||||
|
out[9] = 0.0f;
|
||||||
|
out[10] = 1.0f;
|
||||||
|
out[11] = 0.0f;
|
||||||
|
|
||||||
|
out[12] = m.m[0][2];
|
||||||
|
out[13] = m.m[1][2];
|
||||||
|
out[14] = 0.0f;
|
||||||
|
out[15] = 1.0f;
|
||||||
|
}
|
||||||
@@ -22,4 +22,6 @@ M33 m33_inverse(const M33 m);
|
|||||||
|
|
||||||
V2 m33_transform(const M33 mat, const V2 v);
|
V2 m33_transform(const M33 mat, const V2 v);
|
||||||
|
|
||||||
|
void m33_to_gl4(const M33 m, float out[16]);
|
||||||
|
|
||||||
#endif // MATRIX_H_
|
#endif // MATRIX_H_
|
||||||
|
|||||||
83
src/core/modifier.c
Normal file
@@ -0,0 +1,83 @@
|
|||||||
|
#include "modifier.h"
|
||||||
|
#include <glib.h>
|
||||||
|
|
||||||
|
VektorShapeNode vektor_shapenode_new(VektorShape* shape) {
|
||||||
|
VektorShapeNode node = (VektorShapeNode){
|
||||||
|
.base = shape,
|
||||||
|
.modifier_count = 0,
|
||||||
|
.evaluated = shape,
|
||||||
|
.base_dirty = true
|
||||||
|
};
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_shapenode_free(VektorShapeNode* shapeNode) {
|
||||||
|
if(shapeNode->base == shapeNode->evaluated) {
|
||||||
|
free(shapeNode->base); // avoid double free()
|
||||||
|
} else {
|
||||||
|
free(shapeNode->base);
|
||||||
|
free(shapeNode->evaluated);
|
||||||
|
}
|
||||||
|
free(shapeNode->modifiers);
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode) {
|
||||||
|
return shapeNode->evaluated;
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorShape vektor_modifier_apply(VektorModifier* mod, VektorShape* input) {
|
||||||
|
mod->cachedEvaluatedShape = mod->apply(mod, input);
|
||||||
|
return mod->cachedEvaluatedShape;
|
||||||
|
}
|
||||||
|
|
||||||
|
// lots of copies by value here, could be problematic
|
||||||
|
void vektor_shapenode_update(VektorShapeNode* shapeNode) {
|
||||||
|
// if the base is dirty, apply EVERY modifier
|
||||||
|
if(shapeNode->base_dirty) {
|
||||||
|
VektorShape* evaluated = shapeNode->base;
|
||||||
|
for(size_t i = 0; i < shapeNode->modifier_count; i++) {
|
||||||
|
*evaluated = vektor_modifier_apply(&shapeNode->modifiers[i], evaluated);
|
||||||
|
shapeNode->modifiers[i].dirty = false;
|
||||||
|
}
|
||||||
|
shapeNode->evaluated = evaluated;
|
||||||
|
shapeNode->base_dirty = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// if the base is not dirty, start applying modifiers upstream
|
||||||
|
// starting from the first dirty
|
||||||
|
bool encountered_dirty = false;
|
||||||
|
|
||||||
|
for(size_t i = 0; i < shapeNode->modifier_count; i++) {
|
||||||
|
if(shapeNode->modifiers[i].dirty) { encountered_dirty = true; }
|
||||||
|
if(encountered_dirty) {
|
||||||
|
if(i == 0) {
|
||||||
|
vektor_modifier_apply(&shapeNode->modifiers[i], shapeNode->base);
|
||||||
|
} else {
|
||||||
|
vektor_modifier_apply(&shapeNode->modifiers[i], &shapeNode->modifiers[i - 1].cachedEvaluatedShape);
|
||||||
|
}
|
||||||
|
shapeNode->modifiers[i].dirty = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (encountered_dirty) {
|
||||||
|
*shapeNode->evaluated = shapeNode->modifiers[shapeNode->modifier_count - 1].cachedEvaluatedShape;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_shapenodebuf_add(VektorShapeNodeBuffer* buffer,
|
||||||
|
VektorShapeNode node) {
|
||||||
|
if (buffer->count >= buffer->capacity) {
|
||||||
|
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
|
||||||
|
buffer->nodes =
|
||||||
|
realloc(buffer->nodes, sizeof(VektorShapeNode) * buffer->capacity);
|
||||||
|
}
|
||||||
|
buffer->nodes[buffer->count++] = node;
|
||||||
|
|
||||||
|
if (buffer->count <= buffer->capacity / 4) {
|
||||||
|
buffer->capacity /= 2;
|
||||||
|
buffer->nodes =
|
||||||
|
realloc(buffer->nodes, sizeof(VektorShapeNode) * buffer->capacity);
|
||||||
|
}
|
||||||
|
}
|
||||||
53
src/core/modifier.h
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
#ifndef VKTR_MODIFIER_H
|
||||||
|
#define VKTR_MODIFIER_H
|
||||||
|
|
||||||
|
#include "src/core/primitives.h"
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
VEKTOR_MODIFIER_IDENTITY,
|
||||||
|
VEKTOR_MODIFIER_BEVEL
|
||||||
|
} VektorModifierType;
|
||||||
|
|
||||||
|
typedef struct VektorModifier {
|
||||||
|
VektorModifierType type;
|
||||||
|
bool enabled;
|
||||||
|
bool dirty;
|
||||||
|
void* parameters;
|
||||||
|
|
||||||
|
VektorShape (*apply)(struct VektorModifier* mod, VektorShape* input);
|
||||||
|
VektorShape cachedEvaluatedShape;
|
||||||
|
|
||||||
|
} VektorModifier;
|
||||||
|
|
||||||
|
typedef struct VektorShapeNode {
|
||||||
|
VektorShape* base;
|
||||||
|
VektorShape* evaluated;
|
||||||
|
|
||||||
|
VektorModifier* modifiers;
|
||||||
|
size_t modifier_count;
|
||||||
|
|
||||||
|
bool base_dirty;
|
||||||
|
} VektorShapeNode;
|
||||||
|
|
||||||
|
typedef struct VektorShapeNodeBuffer {
|
||||||
|
VektorShapeNode* nodes;
|
||||||
|
size_t count;
|
||||||
|
size_t capacity;
|
||||||
|
} VektorShapeNodeBuffer;
|
||||||
|
|
||||||
|
VektorShape vektor_modifier_apply(VektorModifier* mod, VektorShape* input);
|
||||||
|
|
||||||
|
VektorShapeNode vektor_shapenode_new(VektorShape* shape);
|
||||||
|
void vektor_shapenode_free(VektorShapeNode* shapeNode);
|
||||||
|
VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode);
|
||||||
|
void vektor_shapenode_update(VektorShapeNode* shapeNode);
|
||||||
|
void vektor_shapenode_modifier_add(VektorShapeNode* shapeNode,
|
||||||
|
VektorModifier* mod);
|
||||||
|
void vektor_shapenode_modifier_remove(VektorShapeNode* shapeNode,
|
||||||
|
VektorModifier* mod);
|
||||||
|
void vektor_shapenode_free(VektorShapeNode* shapeNode);
|
||||||
|
|
||||||
|
void vektor_shapenodebuf_add(VektorShapeNodeBuffer* buffer,
|
||||||
|
VektorShapeNode node);
|
||||||
|
|
||||||
|
#endif
|
||||||
16
src/core/modifiers/m_identity.c
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#include "../modifier.h"
|
||||||
|
|
||||||
|
static VektorShape vektor_m_identity_apply(VektorModifier* m, VektorShape* input) {
|
||||||
|
return *input;
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorModifier vektor_m_identity_new() {
|
||||||
|
return (VektorModifier) {
|
||||||
|
.type = VEKTOR_MODIFIER_IDENTITY,
|
||||||
|
.enabled = true,
|
||||||
|
.dirty = true,
|
||||||
|
.parameters = NULL,
|
||||||
|
.apply = vektor_m_identity_apply
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
@@ -1,4 +1,12 @@
|
|||||||
#include "primitives.h"
|
#include "primitives.h"
|
||||||
|
#include "glib.h"
|
||||||
|
#include "src/core/matrix.h"
|
||||||
|
#include "src/core/vector.h"
|
||||||
|
#include <assert.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
|
||||||
|
// ------ PER-PRIMITIVE METHODS ------
|
||||||
|
|
||||||
VektorPolyline* vektor_polyline_new(void) {
|
VektorPolyline* vektor_polyline_new(void) {
|
||||||
VektorPolyline* pl = malloc(sizeof(VektorPolyline));
|
VektorPolyline* pl = malloc(sizeof(VektorPolyline));
|
||||||
@@ -14,6 +22,11 @@ void vektor_polyline_add_point(VektorPolyline* pl, V2 point) {
|
|||||||
pl->points = realloc(pl->points, sizeof(V2) * pl->capacity);
|
pl->points = realloc(pl->points, sizeof(V2) * pl->capacity);
|
||||||
}
|
}
|
||||||
pl->points[pl->count++] = point;
|
pl->points[pl->count++] = point;
|
||||||
|
|
||||||
|
if (pl->count <= pl->capacity / 4) {
|
||||||
|
pl->capacity /= 2;
|
||||||
|
pl->points = realloc(pl->points, sizeof(V2) * pl->capacity);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_polyline_free(VektorPolyline* pl) {
|
void vektor_polyline_free(VektorPolyline* pl) {
|
||||||
@@ -37,6 +50,11 @@ void vektor_polygon_add_point(VektorPolygon* pg, V2 point) {
|
|||||||
pg->points = realloc(pg->points, sizeof(V2) * pg->capacity);
|
pg->points = realloc(pg->points, sizeof(V2) * pg->capacity);
|
||||||
}
|
}
|
||||||
pg->points[pg->count++] = point;
|
pg->points[pg->count++] = point;
|
||||||
|
|
||||||
|
if (pg->count <= pg->capacity / 4) {
|
||||||
|
pg->capacity /= 2;
|
||||||
|
pg->points = realloc(pg->points, sizeof(V2) * pg->capacity);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_polygon_free(VektorPolygon* pg) {
|
void vektor_polygon_free(VektorPolygon* pg) {
|
||||||
@@ -46,12 +64,430 @@ void vektor_polygon_free(VektorPolygon* pg) {
|
|||||||
free(pg);
|
free(pg);
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_primitivebuffer_add_primitive(VektorPrimitiveBuffer* buffer,
|
VektorCircle* vektor_circle_new(void) {
|
||||||
VektorPrimitive prim) {
|
VektorCircle* circ = malloc(sizeof(VektorCircle));
|
||||||
|
circ->center = (V2){0, 0};
|
||||||
|
circ->radius = 0;
|
||||||
|
return circ;
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_circle_set_center(VektorCircle* circle, V2 point) {
|
||||||
|
circle->center = point;
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_circle_set_radius(VektorCircle* circle, double radius) {
|
||||||
|
circle->radius = radius;
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_circle_free(VektorCircle* circle) { free(circle); }
|
||||||
|
|
||||||
|
VektorRectangle* vektor_rectangle_new(void) {
|
||||||
|
VektorRectangle* rct = malloc(sizeof(VektorRectangle));
|
||||||
|
rct->start = (V2){.x = 0, .y = 0};
|
||||||
|
rct->end = (V2){.x = 0, .y = 0};
|
||||||
|
return rct;
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_rectangle_set_end(VektorRectangle* rct, V2 point) {
|
||||||
|
rct->end = point;
|
||||||
|
}
|
||||||
|
void vektor_rectangle_set_start(VektorRectangle* rct, V2 point) {
|
||||||
|
rct->start = point;
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_rectangle_free(VektorRectangle* rct) { free(rct); }
|
||||||
|
|
||||||
|
VektorBBox vektor_polyline_get_bbox(VektorPrimitive prim) {
|
||||||
|
V2 first = prim.polyline->points[0];
|
||||||
|
|
||||||
|
float min_x = first.x;
|
||||||
|
float max_x = first.x;
|
||||||
|
float min_y = first.y;
|
||||||
|
float max_y = first.y;
|
||||||
|
|
||||||
|
for (size_t i = 1; i < prim.polygon->count; i++) {
|
||||||
|
V2 p = prim.polygon->points[i];
|
||||||
|
|
||||||
|
min_x = fminf(min_x, p.x);
|
||||||
|
min_y = fminf(min_y, p.y);
|
||||||
|
|
||||||
|
max_x = fmaxf(max_x, p.x);
|
||||||
|
max_y = fmaxf(max_y, p.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorBBox vektor_polygon_get_bbox(VektorPrimitive prim) {
|
||||||
|
V2 first = prim.polygon->points[0];
|
||||||
|
|
||||||
|
float min_x = first.x;
|
||||||
|
float max_x = first.x;
|
||||||
|
float min_y = first.y;
|
||||||
|
float max_y = first.y;
|
||||||
|
|
||||||
|
for (size_t i = 1; i < prim.polygon->count; i++) {
|
||||||
|
V2 p = prim.polygon->points[i];
|
||||||
|
|
||||||
|
min_x = fminf(min_x, p.x);
|
||||||
|
min_y = fminf(min_y, p.y);
|
||||||
|
|
||||||
|
max_x = fmaxf(max_x, p.x);
|
||||||
|
max_y = fmaxf(max_y, p.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorBBox vektor_rectangle_get_bbox(VektorPrimitive prim) {
|
||||||
|
return (VektorBBox){prim.rectangle.start, prim.rectangle.end};
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorBBox vektor_circle_get_bbox(VektorPrimitive prim) {
|
||||||
|
return (VektorBBox){
|
||||||
|
vec2_sub(prim.circle.center, vec2_fromfloat(prim.circle.radius)),
|
||||||
|
vec2_add(prim.circle.center, vec2_fromfloat(prim.circle.radius))};
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorBBox vektor_primitive_get_bbox(VektorPrimitive prim) {
|
||||||
|
switch (prim.kind) {
|
||||||
|
case VEKTOR_POLYLINE:
|
||||||
|
return vektor_polyline_get_bbox(prim);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case VEKTOR_POLYGON:
|
||||||
|
return vektor_polygon_get_bbox(prim);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case VEKTOR_RECTANGLE:
|
||||||
|
return vektor_rectangle_get_bbox(prim);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case VEKTOR_CIRCLE:
|
||||||
|
return vektor_circle_get_bbox(prim);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
// TODO: fill in all primitives
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------ PRIMITIVE HANDLES GENERATION ------
|
||||||
|
|
||||||
|
/* [n]: polyline vertices */
|
||||||
|
void vektor_polyline_create_handles(VektorPolyline* polyline, V2** handleArr,
|
||||||
|
size_t* count) {
|
||||||
|
*count = 0;
|
||||||
|
*handleArr = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* [n]: polygon vertices */
|
||||||
|
void vektor_polygon_create_handles(VektorPolygon* polygon, V2** handleArr,
|
||||||
|
size_t* count) {
|
||||||
|
*count = 0;
|
||||||
|
*handleArr = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* [0]: center; [1]: radius */
|
||||||
|
void vektor_circle_create_handles(VektorCircle* circle, V2** handleArr,
|
||||||
|
size_t* count) {
|
||||||
|
*count = 2;
|
||||||
|
*handleArr = (V2*)malloc(sizeof(V2) * (*count));
|
||||||
|
(*handleArr)[0] = circle->center;
|
||||||
|
(*handleArr)[1] = (V2){circle->radius + circle->center.x, circle->center.y};
|
||||||
|
}
|
||||||
|
|
||||||
|
/* [0]: center; [1-4]: corners (l2r, t2b); */
|
||||||
|
void vektor_rectangle_create_handles(VektorRectangle* rectangle, V2** handleArr,
|
||||||
|
size_t* count) {
|
||||||
|
*count = 5;
|
||||||
|
free(*handleArr);
|
||||||
|
*handleArr = (V2*)malloc(sizeof(V2) * (*count));
|
||||||
|
|
||||||
|
V2 halfdist = vec2_scale(vec2_sub(rectangle->end, rectangle->start), 0.5f);
|
||||||
|
V2 center = vec2_add(rectangle->start, halfdist);
|
||||||
|
|
||||||
|
(*handleArr)[0] = center;
|
||||||
|
(*handleArr)[1] = vec2_add(center, vec2_mul(halfdist, (V2){-1.0f, 1.0f}));
|
||||||
|
(*handleArr)[2] = vec2_add(center, halfdist);
|
||||||
|
(*handleArr)[3] = vec2_add(center, vec2_mul(halfdist, (V2){-1.0f, -1.0f}));
|
||||||
|
(*handleArr)[4] = vec2_add(center, vec2_mul(halfdist, (V2){1.0f, -1.0f}));
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_shape_create_handles(VektorShape* shape) {
|
||||||
|
switch (shape->primitive.kind) {
|
||||||
|
case VEKTOR_POLYLINE:
|
||||||
|
vektor_polyline_create_handles(shape->primitive.polyline,
|
||||||
|
&shape->handles, &shape->handleCount);
|
||||||
|
break;
|
||||||
|
case VEKTOR_POLYGON:
|
||||||
|
vektor_polygon_create_handles(shape->primitive.polygon, &shape->handles,
|
||||||
|
&shape->handleCount);
|
||||||
|
break;
|
||||||
|
case VEKTOR_CIRCLE:
|
||||||
|
vektor_circle_create_handles(&shape->primitive.circle, &shape->handles,
|
||||||
|
&shape->handleCount);
|
||||||
|
break;
|
||||||
|
case VEKTOR_RECTANGLE:
|
||||||
|
vektor_rectangle_create_handles(&shape->primitive.rectangle,
|
||||||
|
&shape->handles, &shape->handleCount);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------ AUXILIARY HANDLE METHODS ------
|
||||||
|
|
||||||
|
void vektor_shape_add_handle(VektorShape* shape, V2 handle) {
|
||||||
|
// could be optimised with capacity property
|
||||||
|
// but this function is only called when adding new
|
||||||
|
// points to polyline and polygon, so it should
|
||||||
|
// not be that much of an overhead
|
||||||
|
shape->handles =
|
||||||
|
realloc(shape->handles, sizeof(V2) * shape->handleCount + 1);
|
||||||
|
shape->handles[shape->handleCount++] = handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorBBox vektor_shape_get_handle_bbox(V2 handle) {
|
||||||
|
return vektor_bbox_fromcenter(handle, 0.02);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------ PRIMITIVE HANDLES UPDATING ------
|
||||||
|
|
||||||
|
void vektor_polyline_handles_updated(VektorPolyline* polyline, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex) {
|
||||||
|
if (*count != polyline->count) {
|
||||||
|
g_warning("handle count & point count mismatch in polyline");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (size_t i = 0; i < *count; i++) {
|
||||||
|
polyline->points[i] = (*handles)[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_polygon_handles_updated(VektorPolygon* polygon, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex) {
|
||||||
|
if (*count != polygon->count) {
|
||||||
|
g_warning("handle count & point count mismatch in polygon");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (size_t i = 0; i < *count; i++) {
|
||||||
|
polygon->points[i] = (*handles)[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_circle_handles_updated(VektorCircle* circle, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex) {
|
||||||
|
if (*count != 2) {
|
||||||
|
g_warning("unexpected circle handle count (%zu)", *count);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (*heldHandleIndex == 0) { // dragging center
|
||||||
|
V2 translation = vec2_sub((*handles)[0], circle->center);
|
||||||
|
circle->center = (*handles)[0];
|
||||||
|
(*handles)[1] = vec2_add(translation, (*handles)[1]);
|
||||||
|
} else {
|
||||||
|
circle->radius = vec2_length(vec2_sub((*handles)[0], (*handles)[1]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// this shi is big because it dynamically handles handle remapping when
|
||||||
|
// rectangle enters an invalid state (end < start)
|
||||||
|
// creating the illusion of an invertable rect, while also keeping it
|
||||||
|
// valid at all times
|
||||||
|
void vektor_rectangle_handles_updated(VektorRectangle* rectangle, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex) {
|
||||||
|
if (*count != 5) {
|
||||||
|
g_warning("unexpected rectangle handle count (%zu)", *count);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
V2 start = rectangle->start;
|
||||||
|
V2 end = rectangle->end;
|
||||||
|
|
||||||
|
switch (*heldHandleIndex) {
|
||||||
|
case 0: // center drag
|
||||||
|
{
|
||||||
|
V2 oldCenter = vec2_scale(vec2_add(start, end), 0.5f);
|
||||||
|
V2 newCenter = (*handles)[0];
|
||||||
|
|
||||||
|
V2 translation = vec2_sub(newCenter, oldCenter);
|
||||||
|
|
||||||
|
start = vec2_add(start, translation);
|
||||||
|
end = vec2_add(end, translation);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case 1: // top-left
|
||||||
|
start.x = (*handles)[1].x;
|
||||||
|
end.y = (*handles)[1].y;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 2: // top-right
|
||||||
|
end.x = (*handles)[2].x;
|
||||||
|
end.y = (*handles)[2].y;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 3: // bottom-left
|
||||||
|
start.x = (*handles)[3].x;
|
||||||
|
start.y = (*handles)[3].y;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 4: // bottom-right
|
||||||
|
end.x = (*handles)[4].x;
|
||||||
|
start.y = (*handles)[4].y;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Store raw values before normalization
|
||||||
|
float raw_min_x = start.x;
|
||||||
|
float raw_max_x = end.x;
|
||||||
|
float raw_min_y = start.y;
|
||||||
|
float raw_max_y = end.y;
|
||||||
|
|
||||||
|
// Normalize rectangle
|
||||||
|
float min_x = fminf(start.x, end.x);
|
||||||
|
float max_x = fmaxf(start.x, end.x);
|
||||||
|
float min_y = fminf(start.y, end.y);
|
||||||
|
float max_y = fmaxf(start.y, end.y);
|
||||||
|
|
||||||
|
bool flipX = raw_min_x > raw_max_x;
|
||||||
|
bool flipY = raw_min_y > raw_max_y;
|
||||||
|
|
||||||
|
// Remap handle if we crossed axes
|
||||||
|
if (*heldHandleIndex != 0) {
|
||||||
|
if (flipX) {
|
||||||
|
switch (*heldHandleIndex) {
|
||||||
|
case 1:
|
||||||
|
*heldHandleIndex = 2;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
*heldHandleIndex = 1;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
*heldHandleIndex = 4;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
*heldHandleIndex = 3;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (flipY) {
|
||||||
|
switch (*heldHandleIndex) {
|
||||||
|
case 1:
|
||||||
|
*heldHandleIndex = 3;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
*heldHandleIndex = 1;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
*heldHandleIndex = 4;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
*heldHandleIndex = 2;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorRectangle properRect = {.start = {min_x, min_y},
|
||||||
|
.end = {max_x, max_y}};
|
||||||
|
|
||||||
|
vektor_rectangle_set_start(rectangle, properRect.start);
|
||||||
|
vektor_rectangle_set_end(rectangle, properRect.end);
|
||||||
|
|
||||||
|
// regenerate handle positions
|
||||||
|
vektor_rectangle_create_handles(&properRect, handles, count);
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_shape_handles_updated(VektorShape* shape, int* heldHandleIndex) {
|
||||||
|
switch (shape->primitive.kind) {
|
||||||
|
case VEKTOR_POLYLINE:
|
||||||
|
vektor_polyline_handles_updated(shape->primitive.polyline,
|
||||||
|
&shape->handles, &shape->handleCount,
|
||||||
|
heldHandleIndex);
|
||||||
|
break;
|
||||||
|
case VEKTOR_POLYGON:
|
||||||
|
vektor_polygon_handles_updated(shape->primitive.polygon,
|
||||||
|
&shape->handles, &shape->handleCount,
|
||||||
|
heldHandleIndex);
|
||||||
|
break;
|
||||||
|
case VEKTOR_CIRCLE:
|
||||||
|
vektor_circle_handles_updated(&shape->primitive.circle, &shape->handles,
|
||||||
|
&shape->handleCount, heldHandleIndex);
|
||||||
|
break;
|
||||||
|
case VEKTOR_RECTANGLE:
|
||||||
|
vektor_rectangle_handles_updated(&shape->primitive.rectangle,
|
||||||
|
&shape->handles, &shape->handleCount,
|
||||||
|
heldHandleIndex);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------ BBOX METHODS ------
|
||||||
|
|
||||||
|
bool vektor_bbox_isinside(VektorBBox bbox, V2 point) {
|
||||||
|
return point.x >= bbox.min.x && point.y >= bbox.min.y &&
|
||||||
|
point.x <= bbox.max.x && point.y <= bbox.max.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorBBox vektor_bbox_fromcenter(V2 center, float dist) {
|
||||||
|
V2 v2dist = vec2_fromfloat(dist);
|
||||||
|
V2 min = vec2_sub(center, v2dist);
|
||||||
|
V2 max = vec2_add(center, v2dist);
|
||||||
|
return (VektorBBox){min, max};
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorBBox vektor_bbox_expand(VektorBBox bbox, float val) {
|
||||||
|
return (VektorBBox){vec2_sub(bbox.min, vec2_fromfloat(val)),
|
||||||
|
vec2_add(bbox.max, vec2_fromfloat(val))};
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------ SHAPE METHODS ------
|
||||||
|
|
||||||
|
VektorShape* vektor_shape_new(VektorPrimitive prim, VektorStyle style,
|
||||||
|
int z_index) {
|
||||||
|
VektorShape* shape = malloc(sizeof(VektorShape));
|
||||||
|
*shape = (VektorShape){.primitive = prim,
|
||||||
|
.style = style,
|
||||||
|
.transform = m33_identity(),
|
||||||
|
.z_index = z_index,
|
||||||
|
.bbox = vektor_primitive_get_bbox(prim)};
|
||||||
|
|
||||||
|
/*
|
||||||
|
create_handles() allocates new buffer for handles,
|
||||||
|
and even if the local shape variable goes out of scope and deallocates,
|
||||||
|
the passed value's pointer to an array of handles remains valid in the
|
||||||
|
passed copy.
|
||||||
|
*/
|
||||||
|
vektor_shape_create_handles(shape);
|
||||||
|
return shape;
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer) {
|
||||||
|
for (size_t i = 0; i < buffer->count; i++) {
|
||||||
|
buffer->shapes[i].bbox =
|
||||||
|
vektor_primitive_get_bbox(buffer->shapes[i].primitive);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer,
|
||||||
|
VektorShape shape) {
|
||||||
if (buffer->count >= buffer->capacity) {
|
if (buffer->count >= buffer->capacity) {
|
||||||
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
|
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
|
||||||
buffer->primitives = realloc(
|
buffer->shapes =
|
||||||
buffer->primitives, sizeof(VektorPrimitive) * buffer->capacity);
|
realloc(buffer->shapes, sizeof(VektorShape) * buffer->capacity);
|
||||||
}
|
}
|
||||||
buffer->primitives[buffer->count++] = prim;
|
buffer->shapes[buffer->count++] = shape;
|
||||||
}
|
|
||||||
|
if (buffer->count <= buffer->capacity / 4) {
|
||||||
|
buffer->capacity /= 2;
|
||||||
|
buffer->shapes =
|
||||||
|
realloc(buffer->shapes, sizeof(VektorShape) * buffer->capacity);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,15 +1,12 @@
|
|||||||
#ifndef PRIMITIVES_H_
|
#ifndef PRIMITIVES_H_
|
||||||
#define PRIMITIVES_H_
|
#define PRIMITIVES_H_
|
||||||
|
|
||||||
|
#include "src/core/matrix.h"
|
||||||
|
#include "src/util/color.h"
|
||||||
#include "stddef.h"
|
#include "stddef.h"
|
||||||
#include "stdlib.h"
|
#include "stdlib.h"
|
||||||
#include "vector.h"
|
#include "vector.h"
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
V2 p1;
|
|
||||||
V2 p2;
|
|
||||||
} VektorLine;
|
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
V2* points;
|
V2* points;
|
||||||
size_t count;
|
size_t count;
|
||||||
@@ -27,23 +24,49 @@ typedef struct {
|
|||||||
double radius;
|
double radius;
|
||||||
} VektorCircle;
|
} VektorCircle;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
V2 start;
|
||||||
|
V2 end;
|
||||||
|
} VektorRectangle;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
VEKTOR_LINE,
|
|
||||||
VEKTOR_POLYLINE,
|
VEKTOR_POLYLINE,
|
||||||
VEKTOR_POLYGON,
|
VEKTOR_POLYGON,
|
||||||
VEKTOR_CIRCLE
|
VEKTOR_CIRCLE,
|
||||||
|
VEKTOR_RECTANGLE
|
||||||
} VektorPrimitiveKind;
|
} VektorPrimitiveKind;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
VektorPrimitiveKind kind;
|
VektorPrimitiveKind kind;
|
||||||
union {
|
union {
|
||||||
VektorLine line;
|
|
||||||
VektorPolyline* polyline;
|
VektorPolyline* polyline;
|
||||||
VektorPolygon* polygon;
|
VektorPolygon* polygon;
|
||||||
VektorCircle circle;
|
VektorCircle circle;
|
||||||
|
VektorRectangle rectangle;
|
||||||
};
|
};
|
||||||
} VektorPrimitive;
|
} VektorPrimitive;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
VektorColor stroke_color;
|
||||||
|
float stroke_width;
|
||||||
|
} VektorStyle;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
V2 min;
|
||||||
|
V2 max;
|
||||||
|
} VektorBBox;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
VektorStyle style;
|
||||||
|
int z_index;
|
||||||
|
M33 transform;
|
||||||
|
VektorBBox bbox;
|
||||||
|
VektorPrimitive primitive;
|
||||||
|
|
||||||
|
V2* handles;
|
||||||
|
size_t handleCount;
|
||||||
|
} VektorShape;
|
||||||
|
|
||||||
VektorPolyline* vektor_polyline_new(void);
|
VektorPolyline* vektor_polyline_new(void);
|
||||||
void vektor_polyline_add_point(VektorPolyline* pl, V2 point);
|
void vektor_polyline_add_point(VektorPolyline* pl, V2 point);
|
||||||
void vektor_polyline_free(VektorPolyline* pl);
|
void vektor_polyline_free(VektorPolyline* pl);
|
||||||
@@ -52,13 +75,60 @@ VektorPolygon* vektor_polygon_new(void);
|
|||||||
void vektor_polygon_add_point(VektorPolygon* pl, V2 point);
|
void vektor_polygon_add_point(VektorPolygon* pl, V2 point);
|
||||||
void vektor_polygon_free(VektorPolygon* pl);
|
void vektor_polygon_free(VektorPolygon* pl);
|
||||||
|
|
||||||
|
VektorCircle* vektor_circle_new(void);
|
||||||
|
void vektor_circle_set_center(VektorCircle* circle, V2 point);
|
||||||
|
void vektor_circle_set_radius(VektorCircle* circle, double radius);
|
||||||
|
void vektor_circle_free(VektorCircle* circle);
|
||||||
|
|
||||||
|
VektorRectangle* vektor_rectangle_new(void);
|
||||||
|
void vektor_rectangle_set_end(VektorRectangle* rct, V2 point);
|
||||||
|
void vektor_rectangle_set_start(VektorRectangle* rct, V2 point);
|
||||||
|
void vektor_rectangle_free(VektorRectangle* rct);
|
||||||
|
|
||||||
|
VektorShape* vektor_shape_new(VektorPrimitive prim, VektorStyle style,
|
||||||
|
int z_index);
|
||||||
|
|
||||||
|
VektorBBox vektor_polyline_get_bbox(VektorPrimitive prim);
|
||||||
|
VektorBBox vektor_polygon_get_bbox(VektorPrimitive prim);
|
||||||
|
VektorBBox vektor_circle_get_bbox(VektorPrimitive prim);
|
||||||
|
VektorBBox vektor_rectangle_get_bbox(VektorPrimitive prim);
|
||||||
|
|
||||||
|
VektorBBox vektor_primitive_get_bbox(VektorPrimitive prim);
|
||||||
|
bool vektor_bbox_isinside(VektorBBox bbox, V2 point);
|
||||||
|
VektorBBox vektor_bbox_fromcenter(V2 center, float dist);
|
||||||
|
VektorBBox vektor_bbox_expand(VektorBBox bbox, float val);
|
||||||
|
|
||||||
|
// shape handles
|
||||||
|
void vektor_polyline_create_handles(VektorPolyline* polyline, V2** handleArr,
|
||||||
|
size_t* count);
|
||||||
|
void vektor_polygon_create_handles(VektorPolygon* polygon, V2** handleArr,
|
||||||
|
size_t* count);
|
||||||
|
void vektor_circle_create_handles(VektorCircle* circle, V2** handleArr,
|
||||||
|
size_t* count);
|
||||||
|
void vektor_rectangle_create_handles(VektorRectangle* rectangle, V2** handleArr,
|
||||||
|
size_t* count);
|
||||||
|
void vektor_shape_create_handles(VektorShape* shape);
|
||||||
|
|
||||||
|
void vektor_shape_add_handle(VektorShape* shape, V2 handle);
|
||||||
|
VektorBBox vektor_shape_get_handle_bbox(V2 handle);
|
||||||
|
|
||||||
|
/* reconstructs the shape based on handles alone */
|
||||||
|
void vektor_polyline_handles_updated(VektorPolyline* polyline, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex);
|
||||||
|
void vektor_polygon_handles_updated(VektorPolygon* polygon, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex);
|
||||||
|
void vektor_circle_handles_updated(VektorCircle* circle, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex);
|
||||||
|
void vektor_rectangle_handles_updated(VektorRectangle* rectangle, V2** handles,
|
||||||
|
size_t* count, int* heldHandleIndex);
|
||||||
|
void vektor_shape_handles_updated(VektorShape* shape, int* heldHandleIndex);
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
VektorPrimitive* primitives;
|
VektorShape* shapes;
|
||||||
size_t count;
|
size_t count;
|
||||||
size_t capacity;
|
size_t capacity;
|
||||||
} VektorPrimitiveBuffer;
|
} VektorShapeBuffer;
|
||||||
|
|
||||||
void vektor_primitivebuffer_add_primitive(VektorPrimitiveBuffer* edges,
|
|
||||||
VektorPrimitive edge);
|
|
||||||
|
|
||||||
|
void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer, VektorShape shape);
|
||||||
|
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer);
|
||||||
#endif // PRIMITIVES_H_
|
#endif // PRIMITIVES_H_
|
||||||
|
|||||||
@@ -1,8 +1,16 @@
|
|||||||
#include "raster.h"
|
#include "raster.h"
|
||||||
|
#include "epoxy/gl.h"
|
||||||
|
#include "glib.h"
|
||||||
#include "primitives.h"
|
#include "primitives.h"
|
||||||
|
#include "src/core/matrix.h"
|
||||||
|
#include "src/core/modifier.h"
|
||||||
|
#include "src/core/vector.h"
|
||||||
#include "stddef.h"
|
#include "stddef.h"
|
||||||
|
#include <math.h>
|
||||||
#include <stddef.h>
|
#include <stddef.h>
|
||||||
|
|
||||||
|
#define PI 3.14159265358979323846
|
||||||
|
|
||||||
void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) {
|
void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) {
|
||||||
if (buffer->count >= buffer->capacity) {
|
if (buffer->count >= buffer->capacity) {
|
||||||
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
|
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
|
||||||
@@ -11,116 +19,232 @@ void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) {
|
|||||||
buffer->edges[buffer->count++] = edge;
|
buffer->edges[buffer->count++] = edge;
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_line_flatten(EdgeBuffer* buffer, VektorLine line) {
|
void vektor_polyline_tessellate(EdgeBuffer* buffer, VektorPolyline* line,
|
||||||
vektor_edgebuffer_add_edge(buffer, (Edge){line.p1, line.p2, 0});
|
size_t j, double scale) {
|
||||||
}
|
|
||||||
|
|
||||||
void vektor_polyline_flatten(EdgeBuffer* buffer, VektorPolyline* line) {
|
|
||||||
for (size_t i = 0; i + 1 < line->count; i++) {
|
for (size_t i = 0; i + 1 < line->count; i++) {
|
||||||
vektor_edgebuffer_add_edge(
|
vektor_edgebuffer_add_edge(
|
||||||
buffer, (Edge){line->points[i], line->points[i + 1], 0});
|
buffer, (Edge){line->points[i], line->points[i + 1], 0, j});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg) {
|
void vektor_polygon_tessellate(EdgeBuffer* buffer, VektorPolygon* polygon,
|
||||||
size_t n = pg->count;
|
size_t j, double scale) {
|
||||||
if (n < 3)
|
for (size_t i = 0; i + 1 < polygon->count; i++) {
|
||||||
|
vektor_edgebuffer_add_edge(
|
||||||
|
buffer, (Edge){polygon->points[i], polygon->points[i + 1], 0, j});
|
||||||
|
}
|
||||||
|
vektor_edgebuffer_add_edge(
|
||||||
|
buffer,
|
||||||
|
(Edge){polygon->points[polygon->count - 1], polygon->points[0], 0, j});
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_circle_tessellate(EdgeBuffer* buffer, VektorCircle* circle,
|
||||||
|
size_t j, double scale) {
|
||||||
|
double err = 0.0025;
|
||||||
|
size_t res = PI * sqrt((scale * circle->radius) / (2 * err));
|
||||||
|
for (size_t i = 0; i < res; i++) {
|
||||||
|
double theta1 = (2 * PI * i) / res;
|
||||||
|
double theta2 = (2 * PI * (i + 1)) / res;
|
||||||
|
V2 p1 = (V2){circle->center.x + circle->radius * cos(theta1),
|
||||||
|
circle->center.y + circle->radius * sin(theta1)};
|
||||||
|
V2 p2 = (V2){circle->center.x + circle->radius * cos(theta2),
|
||||||
|
circle->center.y + circle->radius * sin(theta2)};
|
||||||
|
vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, 0, j});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_rectangle_tessellate(EdgeBuffer* buffer, VektorRectangle* rct,
|
||||||
|
size_t j, double scale) {
|
||||||
|
if (vec2_equals(rct->end, rct->start)) {
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (size_t i = 0; i < n; i++) {
|
|
||||||
V2 p1 = pg->points[i];
|
|
||||||
V2 p2 = pg->points[(i + 1) % n];
|
|
||||||
int winding = (p1.y < p2.y) ? +1 : -1;
|
|
||||||
vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, winding});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Edge top = (Edge){rct->start, (V2){rct->end.x, rct->start.y}, 0, j};
|
||||||
|
Edge right = (Edge){(V2){rct->end.x, rct->start.y}, rct->end, 0, j};
|
||||||
|
Edge bottom = (Edge){(V2){rct->start.x, rct->end.y}, rct->end, 0, j};
|
||||||
|
Edge left = (Edge){rct->start, (V2){rct->start.x, rct->end.y}, 0, j};
|
||||||
|
|
||||||
|
vektor_edgebuffer_add_edge(buffer, top);
|
||||||
|
vektor_edgebuffer_add_edge(buffer, right);
|
||||||
|
vektor_edgebuffer_add_edge(buffer, bottom);
|
||||||
|
vektor_edgebuffer_add_edge(buffer, left);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline VektorFramebuffer vektor_framebuffer_new(unsigned int W,
|
void vektor_vb_rasterize(VertexBuffer* vb, VektorShapeNodeBuffer* nodebuf,
|
||||||
unsigned int H) {
|
double scale) {
|
||||||
VektorFramebuffer fb = {
|
for (size_t i = 0; i < nodebuf->count; i++) {
|
||||||
.width = W, .height = H, .pixels = calloc(W * H * 4, 1)};
|
EdgeBuffer edges = {0};
|
||||||
return fb;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void vektor_framebuffer_putpixel(VektorFramebuffer* fb, int x, int y,
|
vektor_shapenode_update(&nodebuf->nodes[i]);
|
||||||
VektorColor color) {
|
VektorShape* currentShape = vektor_shapenode_get_evaluated(&nodebuf->nodes[i]);
|
||||||
if ((unsigned)x >= fb->width || (unsigned)y >= fb->height)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int i = (y * fb->width + x) * 4;
|
VektorPrimitive* p = ¤tShape->primitive;
|
||||||
fb->pixels[i + 0] = color.r;
|
VektorStyle style = currentShape->style;
|
||||||
fb->pixels[i + 1] = color.g;
|
M33 transform = currentShape->transform;
|
||||||
fb->pixels[i + 2] = color.b;
|
|
||||||
fb->pixels[i + 3] = color.a;
|
|
||||||
}
|
|
||||||
|
|
||||||
void draw_filled_circle(VektorFramebuffer* fb, int cx, int cy, int r,
|
|
||||||
VektorColor color) {
|
|
||||||
for (int y = -r; y <= r; y++) {
|
|
||||||
int dx = (int)sqrt(r * r - y * y);
|
|
||||||
for (int x = -dx; x <= dx; x++) {
|
|
||||||
vektor_framebuffer_putpixel(fb, cx + x, cy + y, color);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void vektor_framebuffer_drawline(VektorFramebuffer* fb, V2 a, V2 b,
|
|
||||||
VektorColor color, double thickness) {
|
|
||||||
int x0 = (int)a.x;
|
|
||||||
int y0 = (int)a.y;
|
|
||||||
int x1 = (int)b.x;
|
|
||||||
int y1 = (int)b.y;
|
|
||||||
|
|
||||||
int dx = abs(x1 - x0);
|
|
||||||
int sx = x0 < x1 ? 1 : -1;
|
|
||||||
int dy = -abs(y1 - y0);
|
|
||||||
int sy = y0 < y1 ? 1 : -1;
|
|
||||||
int err = dx + dy;
|
|
||||||
|
|
||||||
for (;;) {
|
|
||||||
draw_filled_circle(fb, x0, y0, thickness / 2, color);
|
|
||||||
if (x0 == x1 && y0 == y1)
|
|
||||||
break;
|
|
||||||
|
|
||||||
int e2 = 2 * err;
|
|
||||||
if (e2 >= dy) {
|
|
||||||
err += dy;
|
|
||||||
x0 += sx;
|
|
||||||
}
|
|
||||||
if (e2 <= dx) {
|
|
||||||
err += dx;
|
|
||||||
y0 += sy;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void vektor_framebuffer_rasterize(VektorFramebuffer* fb,
|
|
||||||
VektorPrimitiveBuffer* prims) {
|
|
||||||
EdgeBuffer edges = {0};
|
|
||||||
for (size_t i = 0; i < prims->count; i++) {
|
|
||||||
VektorPrimitive* p = &prims->primitives[i];
|
|
||||||
|
|
||||||
switch (p->kind) {
|
switch (p->kind) {
|
||||||
case VEKTOR_LINE:
|
|
||||||
vektor_line_flatten(&edges, p->line);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case VEKTOR_POLYLINE:
|
case VEKTOR_POLYLINE:
|
||||||
vektor_polyline_flatten(&edges, p->polyline);
|
vektor_polyline_tessellate(&edges, p->polyline, i, scale);
|
||||||
|
vektor_edges_to_triangles(vb, &edges, &transform, style, FALSE);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VEKTOR_POLYGON:
|
case VEKTOR_POLYGON:
|
||||||
vektor_polygon_flatten(&edges, p->polygon);
|
vektor_polygon_tessellate(&edges, p->polygon, i, scale);
|
||||||
|
vektor_edges_to_triangles(vb, &edges, &transform, style, TRUE);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case VEKTOR_CIRCLE:
|
||||||
|
vektor_circle_tessellate(&edges, &p->circle, i, scale);
|
||||||
|
vektor_edges_to_triangles(vb, &edges, &transform, style, TRUE);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case VEKTOR_RECTANGLE:
|
||||||
|
vektor_rectangle_tessellate(&edges, &p->rectangle, i, scale);
|
||||||
|
vektor_edges_to_triangles(vb, &edges, &transform, style, TRUE);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
// TODO fill in all primitives
|
// TODO: fill in all primitives
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
for (size_t i = 0; i < edges.count; i++) {
|
void vektor_vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2,
|
||||||
vektor_framebuffer_drawline(fb, edges.edges[i].p1, edges.edges[i].p2,
|
VektorColor color) {
|
||||||
vektor_color_solid(255, 0, 255), 4);
|
if (vb->count + 3 >= vb->capacity) {
|
||||||
|
vb->capacity = vb->capacity ? vb->capacity * 2 : 8;
|
||||||
|
vb->vertices = realloc(vb->vertices, sizeof(Vertex) * vb->capacity);
|
||||||
|
}
|
||||||
|
vb->vertices[vb->count++] = (Vertex){v0, color};
|
||||||
|
vb->vertices[vb->count++] = (Vertex){v1, color};
|
||||||
|
vb->vertices[vb->count++] = (Vertex){v2, color};
|
||||||
|
|
||||||
|
if (vb->count <= vb->capacity / 4) {
|
||||||
|
vb->capacity /= 2;
|
||||||
|
vb->vertices = realloc(vb->vertices, sizeof(Vertex) * vb->capacity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_vb_add_quad(VertexBuffer* vb, V2 a, V2 b, VektorColor color) {
|
||||||
|
|
||||||
|
float minx = fminf(a.x, b.x);
|
||||||
|
float maxx = fmaxf(a.x, b.x);
|
||||||
|
float miny = fminf(a.y, b.y);
|
||||||
|
float maxy = fmaxf(a.y, b.y);
|
||||||
|
|
||||||
|
V2 tl = {minx, miny};
|
||||||
|
V2 bl = {minx, maxy};
|
||||||
|
V2 br = {maxx, maxy};
|
||||||
|
V2 tr = {maxx, miny};
|
||||||
|
|
||||||
|
vektor_vb_add_triangle(vb, tl, bl, br, color);
|
||||||
|
vektor_vb_add_triangle(vb, tl, br, tr, color);
|
||||||
|
}
|
||||||
|
|
||||||
|
Edge edge_transform(const Edge* e, const M33* t) {
|
||||||
|
Edge out = *e;
|
||||||
|
out.p1 = m33_transform(*t, e->p1);
|
||||||
|
out.p2 = m33_transform(*t, e->p2);
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
V2 line_intersection(V2 p, V2 r, V2 q, V2 s) {
|
||||||
|
float t = vec2_cross(vec2_sub(q, p), s) / vec2_cross(r, s);
|
||||||
|
return vec2_add(p, vec2_scale(r, t));
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges,
|
||||||
|
M33* transform, VektorStyle style, bool closed) {
|
||||||
|
if (!edges || edges->count < 1)
|
||||||
|
return;
|
||||||
|
|
||||||
|
float hw = style.stroke_width * 0.5f;
|
||||||
|
|
||||||
|
for (size_t i = 0; i < edges->count; i++) {
|
||||||
|
Edge e = edge_transform(&edges->edges[i], transform);
|
||||||
|
|
||||||
|
V2 d = vec2_normalize(vec2_sub(e.p2, e.p1));
|
||||||
|
V2 n = vec2_perp(d);
|
||||||
|
V2 off = vec2_scale(n, hw);
|
||||||
|
|
||||||
|
V2 v0 = vec2_add(e.p1, off);
|
||||||
|
V2 v1 = vec2_sub(e.p1, off);
|
||||||
|
V2 v2 = vec2_add(e.p2, off);
|
||||||
|
V2 v3 = vec2_sub(e.p2, off);
|
||||||
|
|
||||||
|
vektor_vb_add_triangle(vb, v0, v1, v2, style.stroke_color);
|
||||||
|
vektor_vb_add_triangle(vb, v2, v1, v3, style.stroke_color);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t limit = closed ? edges->count : edges->count - 1;
|
||||||
|
|
||||||
|
for (size_t i = 0; i < limit; i++) {
|
||||||
|
Edge e1 = edge_transform(&edges->edges[i], transform);
|
||||||
|
Edge e2 =
|
||||||
|
edge_transform(&edges->edges[(i + 1) % edges->count], transform);
|
||||||
|
|
||||||
|
V2 corner = e1.p2;
|
||||||
|
|
||||||
|
V2 d1 = vec2_normalize(vec2_sub(e1.p2, e1.p1));
|
||||||
|
V2 d2 = vec2_normalize(vec2_sub(e2.p2, e2.p1));
|
||||||
|
|
||||||
|
V2 n1 = vec2_perp(d1);
|
||||||
|
V2 n2 = vec2_perp(d2);
|
||||||
|
|
||||||
|
V2 off1 = vec2_scale(n1, hw);
|
||||||
|
V2 off2 = vec2_scale(n2, hw);
|
||||||
|
|
||||||
|
V2 v10 = vec2_add(e1.p1, off1);
|
||||||
|
V2 v11 = vec2_sub(e1.p1, off1);
|
||||||
|
V2 v12 = vec2_add(e1.p2, off1);
|
||||||
|
V2 v13 = vec2_sub(e1.p2, off1);
|
||||||
|
|
||||||
|
V2 v20 = vec2_add(e2.p1, off2);
|
||||||
|
V2 v21 = vec2_sub(e2.p1, off2);
|
||||||
|
V2 v22 = vec2_add(e2.p2, off2);
|
||||||
|
V2 v23 = vec2_sub(e2.p2, off2);
|
||||||
|
|
||||||
|
V2 outer1 = vec2_add(corner, off1);
|
||||||
|
V2 outer2 = vec2_add(corner, off2);
|
||||||
|
|
||||||
|
V2 inner1 = vec2_sub(corner, off1);
|
||||||
|
V2 inner2 = vec2_sub(corner, off2);
|
||||||
|
|
||||||
|
float cos_theta = vec2_dot(d1, d2);
|
||||||
|
float sin_half = sqrtf((1.0f - cos_theta) * 0.5f);
|
||||||
|
float miter_len = hw / sin_half;
|
||||||
|
|
||||||
|
if (miter_len > 4.0 * hw || miter_len < 1.05 * hw) {
|
||||||
|
vektor_vb_add_triangle(vb, outer1, corner, outer2,
|
||||||
|
style.stroke_color);
|
||||||
|
vektor_vb_add_triangle(vb, inner1, corner, inner2,
|
||||||
|
style.stroke_color);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
V2 outer_miter = line_intersection(vec2_add(corner, off1), d1,
|
||||||
|
vec2_add(corner, off2), d2);
|
||||||
|
|
||||||
|
V2 inner_miter = line_intersection(vec2_sub(corner, off1), d1,
|
||||||
|
vec2_sub(corner, off2), d2);
|
||||||
|
|
||||||
|
V2 mo = vec2_sub(outer_miter, corner);
|
||||||
|
V2 mi = vec2_sub(inner_miter, corner);
|
||||||
|
|
||||||
|
V2 vo1 = line_intersection(corner, vec2_normalize(vec2_perp(mo)),
|
||||||
|
vec2_add(corner, off1), d1);
|
||||||
|
V2 vo2 = line_intersection(corner,
|
||||||
|
vec2_negate(vec2_normalize(vec2_perp(mo))),
|
||||||
|
vec2_add(corner, off2), d2);
|
||||||
|
|
||||||
|
V2 vi1 = line_intersection(corner, vec2_normalize(vec2_perp(mi)),
|
||||||
|
vec2_sub(corner, off1), d1);
|
||||||
|
V2 vi2 = line_intersection(corner,
|
||||||
|
vec2_negate(vec2_normalize(vec2_perp(mi))),
|
||||||
|
vec2_sub(corner, off2), d2);
|
||||||
|
|
||||||
|
vektor_vb_add_triangle(vb, vo1, outer_miter, vo2, style.stroke_color);
|
||||||
|
vektor_vb_add_triangle(vb, vi1, inner_miter, vi2, style.stroke_color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3,14 +3,17 @@
|
|||||||
|
|
||||||
#include "primitives.h"
|
#include "primitives.h"
|
||||||
|
|
||||||
#include "src/util/color.h"
|
#include "../util/color.h"
|
||||||
|
#include "src/core/modifier.h"
|
||||||
#include "stddef.h"
|
#include "stddef.h"
|
||||||
#include "vector.h"
|
#include "vector.h"
|
||||||
|
#include <stddef.h>
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
V2 p1;
|
V2 p1;
|
||||||
V2 p2;
|
V2 p2;
|
||||||
int winding;
|
int winding;
|
||||||
|
size_t shape_id;
|
||||||
} Edge;
|
} Edge;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
@@ -21,26 +24,35 @@ typedef struct {
|
|||||||
|
|
||||||
void vektor_edgebuffer_add_edge(EdgeBuffer* edges, Edge edge);
|
void vektor_edgebuffer_add_edge(EdgeBuffer* edges, Edge edge);
|
||||||
|
|
||||||
void vektor_line_flatten(EdgeBuffer* edges, VektorLine line);
|
void vektor_polyline_tessellate(EdgeBuffer* edges, VektorPolyline* line,
|
||||||
void vektor_polyline_flatten(EdgeBuffer* edges, VektorPolyline* line);
|
size_t i, double scale);
|
||||||
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* line);
|
void vektor_polygon_tessellate(EdgeBuffer* buffer, VektorPolygon* polygon,
|
||||||
|
size_t i, double scale);
|
||||||
|
void vektor_circle_tessellate(EdgeBuffer* buffer, VektorCircle* circle,
|
||||||
|
size_t i, double scale);
|
||||||
|
void vektor_rectangle_tessellate(EdgeBuffer* buffer, VektorRectangle* rct,
|
||||||
|
size_t i, double scale);
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
unsigned int width;
|
V2 coords;
|
||||||
unsigned int height;
|
VektorColor color;
|
||||||
unsigned char* pixels; // Flat RGBA8 array
|
} Vertex;
|
||||||
} VektorFramebuffer;
|
|
||||||
|
|
||||||
VektorFramebuffer vektor_framebuffer_new(unsigned int width,
|
typedef struct {
|
||||||
unsigned int height);
|
Vertex* vertices;
|
||||||
|
size_t count;
|
||||||
|
size_t capacity;
|
||||||
|
} VertexBuffer;
|
||||||
|
|
||||||
void vektor_framebuffer_putpixel(VektorFramebuffer* fb, int x, int y,
|
void vektor_vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2,
|
||||||
VektorColor color);
|
VektorColor color);
|
||||||
|
void vektor_vb_add_quad(VertexBuffer* vb, V2 v0, V2 v1, VektorColor color);
|
||||||
|
|
||||||
void vektor_framebuffer_drawline(VektorFramebuffer* fb, V2 a, V2 b,
|
void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
|
||||||
VektorColor color, double thickness);
|
VektorShapeNodeBuffer* node_buffer);
|
||||||
|
void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges,
|
||||||
void vektor_framebuffer_rasterize(VektorFramebuffer* fb,
|
M33* transform, VektorStyle style, bool closed);
|
||||||
VektorPrimitiveBuffer* primitives);
|
void vektor_vb_rasterize(VertexBuffer* vb, VektorShapeNodeBuffer* shapes,
|
||||||
|
double scale);
|
||||||
|
|
||||||
#endif // RASTER_H_
|
#endif // RASTER_H_
|
||||||
|
|||||||
@@ -4,8 +4,8 @@
|
|||||||
#include "math.h"
|
#include "math.h"
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
double x;
|
float x;
|
||||||
double y;
|
float y;
|
||||||
} V2;
|
} V2;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
@@ -14,14 +14,24 @@ typedef struct {
|
|||||||
double z;
|
double z;
|
||||||
} V3;
|
} V3;
|
||||||
|
|
||||||
|
static inline V2 vec2_fromfloat(const float f) { return (V2){f, f}; }
|
||||||
|
|
||||||
static inline V3 vec2_vector(const V2 v) { return (V3){v.x, v.y, 0}; }
|
static inline V3 vec2_vector(const V2 v) { return (V3){v.x, v.y, 0}; }
|
||||||
|
|
||||||
static inline V3 vec2_point(const V2 v) { return (V3){v.x, v.y, 1}; }
|
static inline V3 vec2_point(const V2 v) { return (V3){v.x, v.y, 1}; }
|
||||||
|
|
||||||
|
static inline V2 vec2_perp(const V2 v) { return (V2){-v.y, v.x}; }
|
||||||
|
|
||||||
|
static inline V2 vec2_negate(const V2 v) { return (V2){-v.x, -v.y}; }
|
||||||
|
|
||||||
static inline V2 vec2_add(const V2 v1, const V2 v2) {
|
static inline V2 vec2_add(const V2 v1, const V2 v2) {
|
||||||
return (V2){v1.x + v2.x, v1.y + v2.y};
|
return (V2){v1.x + v2.x, v1.y + v2.y};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static inline bool vec2_equals(const V2 v1, const V2 v2) {
|
||||||
|
return (bool)(v1.x == v2.x && v1.y == v2.x);
|
||||||
|
}
|
||||||
|
|
||||||
static inline V2 vec2_sub(const V2 v1, const V2 v2) {
|
static inline V2 vec2_sub(const V2 v1, const V2 v2) {
|
||||||
return (V2){v1.x - v2.x, v1.y - v2.y};
|
return (V2){v1.x - v2.x, v1.y - v2.y};
|
||||||
}
|
}
|
||||||
@@ -42,16 +52,16 @@ static inline double vec2_cross(const V2 a, const V2 b) {
|
|||||||
return a.x * b.y - a.y * b.x;
|
return a.x * b.y - a.y * b.x;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline double vec2_norm(const V2 v) {
|
static inline double vec2_length(const V2 v) {
|
||||||
return sqrt(v.x * v.x + v.y * v.y);
|
return sqrt(v.x * v.x + v.y * v.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline double vec2_quadrance(const V2 v) {
|
static inline double vec2_lengthsq(const V2 v) {
|
||||||
return (v.x * v.x + v.y * v.y);
|
return (v.x * v.x + v.y * v.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline V2 vec2_normalize(const V2 v) {
|
static inline V2 vec2_normalize(const V2 v) {
|
||||||
return vec2_scale(v, 1 / vec2_norm(v));
|
return vec2_scale(v, 1 / vec2_length(v));
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // VECTOR_H_
|
#endif // VECTOR_H_
|
||||||
|
|||||||
15
src/main.c
@@ -1,17 +1,17 @@
|
|||||||
|
#include "glib.h"
|
||||||
#include "gtk/gtk.h"
|
#include "gtk/gtk.h"
|
||||||
#include "src/application/applicationstate.h"
|
#include "src/application/applicationstate.h"
|
||||||
#include "src/core/primitives.h"
|
|
||||||
#include "stdio.h"
|
#include "stdio.h"
|
||||||
#include "stdlib.h"
|
#include "stdlib.h"
|
||||||
|
|
||||||
#include "./application/applicationstate.h"
|
#include "./application/applicationstate.h"
|
||||||
#include "./core/raster.h"
|
|
||||||
#include "./ui/uicontroller.h"
|
#include "./ui/uicontroller.h"
|
||||||
#include "./ui/vektorcanvas.h"
|
|
||||||
#include "./util/color.h"
|
|
||||||
|
|
||||||
static void on_map(GtkWidget* window, gpointer user_data) {
|
static int update_callback(gpointer data) {
|
||||||
vektor_uictrl_map((VektorWidgetState*)user_data);
|
VektorAppState* appstate = (VektorAppState*)data;
|
||||||
|
gtk_gl_area_queue_render(
|
||||||
|
GTK_GL_AREA(appstate->widgetState->workspaceCanvas));
|
||||||
|
return G_SOURCE_CONTINUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void activate(GtkApplication* app, gpointer user_data) {
|
static void activate(GtkApplication* app, gpointer user_data) {
|
||||||
@@ -22,8 +22,7 @@ static void activate(GtkApplication* app, gpointer user_data) {
|
|||||||
VektorAppState* app_state = (VektorAppState*)malloc(sizeof(VektorAppState));
|
VektorAppState* app_state = (VektorAppState*)malloc(sizeof(VektorAppState));
|
||||||
vektor_appstate_new(widget_state, app_state);
|
vektor_appstate_new(widget_state, app_state);
|
||||||
|
|
||||||
g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map),
|
g_timeout_add(1, update_callback, app_state);
|
||||||
widget_state);
|
|
||||||
|
|
||||||
gtk_window_present(widget_state->window);
|
gtk_window_present(widget_state->window);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,8 +3,12 @@
|
|||||||
#include "glib-object.h"
|
#include "glib-object.h"
|
||||||
#include "gtk/gtk.h"
|
#include "gtk/gtk.h"
|
||||||
#include "gtk/gtkcssprovider.h"
|
#include "gtk/gtkcssprovider.h"
|
||||||
|
#include "gtk/gtkrevealer.h"
|
||||||
|
#include "src/ui/widgets/colorwheel.h"
|
||||||
|
|
||||||
void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
|
void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
|
||||||
|
g_type_ensure(VEKTOR_TYPE_COLOR_WHEEL);
|
||||||
|
|
||||||
GtkBuilder* builder = gtk_builder_new();
|
GtkBuilder* builder = gtk_builder_new();
|
||||||
GError* error = NULL;
|
GError* error = NULL;
|
||||||
|
|
||||||
@@ -20,28 +24,55 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
|
|||||||
gdk_display_get_default(), GTK_STYLE_PROVIDER(provider),
|
gdk_display_get_default(), GTK_STYLE_PROVIDER(provider),
|
||||||
GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
|
GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
|
||||||
|
|
||||||
|
// Load theme
|
||||||
|
gtk_icon_theme_add_search_path(
|
||||||
|
gtk_icon_theme_get_for_display(gdk_display_get_default()), "icons");
|
||||||
|
|
||||||
|
GtkIconTheme* theme =
|
||||||
|
gtk_icon_theme_get_for_display(gdk_display_get_default());
|
||||||
|
|
||||||
// populate state
|
// populate state
|
||||||
stateOut->window =
|
stateOut->window =
|
||||||
GTK_WINDOW(gtk_builder_get_object(builder, "main_window"));
|
GTK_WINDOW(gtk_builder_get_object(builder, "main_window"));
|
||||||
stateOut->workspacePaned =
|
stateOut->workspacePaned =
|
||||||
GTK_PANED(gtk_builder_get_object(builder, "workspace_paned"));
|
GTK_PANED(gtk_builder_get_object(builder, "workspace_paned"));
|
||||||
|
stateOut->sidepanelPaned =
|
||||||
|
GTK_PANED(gtk_builder_get_object(builder, "sidepanel"));
|
||||||
stateOut->workspaceCanvas =
|
stateOut->workspaceCanvas =
|
||||||
GTK_PICTURE(gtk_builder_get_object(builder, "workspace"));
|
GTK_GL_AREA(gtk_builder_get_object(builder, "workspace"));
|
||||||
stateOut->workspaceButtonLinetool =
|
|
||||||
|
stateOut->workspaceButtonMasterShapes =
|
||||||
|
GTK_BUTTON(gtk_builder_get_object(builder, "button_shapetools"));
|
||||||
|
stateOut->workspaceRevealerShapes =
|
||||||
|
GTK_REVEALER(gtk_builder_get_object(builder, "shape_revealer"));
|
||||||
|
stateOut->workspaceButtonLineTool =
|
||||||
GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool"));
|
GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool"));
|
||||||
|
stateOut->workspaceButtonRectTool =
|
||||||
|
GTK_BUTTON(gtk_builder_get_object(builder, "button_rectangletool"));
|
||||||
|
stateOut->workspaceButtonCircleTool =
|
||||||
|
GTK_BUTTON(gtk_builder_get_object(builder, "button_circletool"));
|
||||||
|
stateOut->workspaceButtonPolygonTool =
|
||||||
|
GTK_BUTTON(gtk_builder_get_object(builder, "button_polygontool"));
|
||||||
|
stateOut->workspaceButtonSelectionTool =
|
||||||
|
GTK_BUTTON(gtk_builder_get_object(builder, "button_selecttool"));
|
||||||
|
stateOut->workspaceColorPicker =
|
||||||
|
VEKTOR_COLOR_WHEEL(gtk_builder_get_object(builder, "color_picker"));
|
||||||
|
|
||||||
|
stateOut->sidepanelEntryR =
|
||||||
|
GTK_ENTRY(gtk_builder_get_object(builder, "spin_color_r"));
|
||||||
|
stateOut->sidepanelEntryG =
|
||||||
|
GTK_ENTRY(gtk_builder_get_object(builder, "spin_color_g"));
|
||||||
|
stateOut->sidepanelEntryB =
|
||||||
|
GTK_ENTRY(gtk_builder_get_object(builder, "spin_color_b"));
|
||||||
|
|
||||||
// Set window properties
|
// Set window properties
|
||||||
gtk_window_set_application(stateOut->window, app);
|
gtk_window_set_application(stateOut->window, app);
|
||||||
gtk_window_set_title(stateOut->window, "Vektor");
|
gtk_window_set_title(stateOut->window, "Vektor");
|
||||||
gtk_window_set_default_size(stateOut->window, 800, 600);
|
gtk_window_set_default_size(stateOut->window, 800, 600);
|
||||||
|
|
||||||
|
// Set dimensions
|
||||||
|
gtk_paned_set_position(stateOut->workspacePaned, 800 * .7);
|
||||||
|
gtk_paned_set_position(stateOut->sidepanelPaned, 250);
|
||||||
|
|
||||||
g_object_unref(builder);
|
g_object_unref(builder);
|
||||||
}
|
}
|
||||||
|
|
||||||
void vektor_uictrl_map(VektorWidgetState* state) {
|
|
||||||
|
|
||||||
// set the workspace divider to 7:3 ratio
|
|
||||||
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));
|
|
||||||
g_print("%i", window_width);
|
|
||||||
gtk_paned_set_position(state->workspacePaned, 800 * .7);
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -2,6 +2,8 @@
|
|||||||
#define VKTR_UICTRL_H
|
#define VKTR_UICTRL_H
|
||||||
|
|
||||||
#include "gtk/gtk.h"
|
#include "gtk/gtk.h"
|
||||||
|
#include "gtk/gtkrevealer.h"
|
||||||
|
#include "src/ui/widgets/colorwheel.h"
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Global application widget state, holding references to
|
Global application widget state, holding references to
|
||||||
@@ -10,9 +12,22 @@ all the widgets used in internal logic of the program
|
|||||||
typedef struct VektorWidgetState {
|
typedef struct VektorWidgetState {
|
||||||
GtkWindow* window;
|
GtkWindow* window;
|
||||||
GtkPaned* workspacePaned;
|
GtkPaned* workspacePaned;
|
||||||
GtkPicture* workspaceCanvas;
|
GtkPaned* sidepanelPaned;
|
||||||
|
GtkGLArea* workspaceCanvas;
|
||||||
|
|
||||||
GtkButton* workspaceButtonLinetool;
|
GtkButton* workspaceButtonMasterShapes;
|
||||||
|
GtkRevealer* workspaceRevealerShapes;
|
||||||
|
GtkButton* workspaceButtonLineTool;
|
||||||
|
GtkButton* workspaceButtonRectTool;
|
||||||
|
GtkButton* workspaceButtonCircleTool;
|
||||||
|
GtkButton* workspaceButtonPolygonTool;
|
||||||
|
GtkButton* workspaceButtonSelectionTool;
|
||||||
|
|
||||||
|
VektorColorWheel* workspaceColorPicker;
|
||||||
|
|
||||||
|
GtkEntry* sidepanelEntryR;
|
||||||
|
GtkEntry* sidepanelEntryG;
|
||||||
|
GtkEntry* sidepanelEntryB;
|
||||||
|
|
||||||
// GtkWidget* Workspace
|
// GtkWidget* Workspace
|
||||||
} VektorWidgetState;
|
} VektorWidgetState;
|
||||||
|
|||||||
@@ -1,14 +1,373 @@
|
|||||||
|
#include "epoxy/gl.h"
|
||||||
|
#include "glib.h"
|
||||||
#include "gtk/gtk.h"
|
#include "gtk/gtk.h"
|
||||||
|
|
||||||
#include "../core/raster.h"
|
#include "../core/raster.h"
|
||||||
|
#include "src/core/matrix.h"
|
||||||
|
#include "src/core/primitives.h"
|
||||||
|
#include "src/util/color.h"
|
||||||
#include "uicontroller.h"
|
#include "uicontroller.h"
|
||||||
#include "vektorcanvas.h"
|
#include "vektorcanvas.h"
|
||||||
|
#include <epoxy/gl_generated.h>
|
||||||
|
|
||||||
#define VKTR_CANVAS_WIDTH 400
|
#define VKTR_CANVAS_WIDTH 400
|
||||||
#define VKTR_CANVAS_HEIGHT 400
|
#define VKTR_CANVAS_HEIGHT 400
|
||||||
#define VKTR_CANVAS_SIZE (VKTR_CANVAS_WIDTH * VKTR_CANVAS_HEIGHT * 4)
|
#define VKTR_CANVAS_SIZE (VKTR_CANVAS_WIDTH * VKTR_CANVAS_HEIGHT * 4)
|
||||||
|
|
||||||
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut) {
|
char* read_file(const char* path) {
|
||||||
|
FILE* f = fopen(path, "rb");
|
||||||
|
if (!f)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
fseek(f, 0, SEEK_END);
|
||||||
|
long size = ftell(f);
|
||||||
|
fseek(f, 0, SEEK_SET);
|
||||||
|
|
||||||
|
char* buffer = malloc(size + 1);
|
||||||
|
fread(buffer, 1, size, f);
|
||||||
|
buffer[size] = '\0'; // null-terminate
|
||||||
|
fclose(f);
|
||||||
|
return buffer;
|
||||||
|
}
|
||||||
|
|
||||||
|
static GLuint standard_shader_program;
|
||||||
|
static GLuint selection_shader_program;
|
||||||
|
|
||||||
|
// shader uniforms
|
||||||
|
static GLuint shader_standard_uProjMatrixLoc;
|
||||||
|
|
||||||
|
static GLuint shader_selection_uProjMatrixLoc;
|
||||||
|
static GLuint shader_selection_uTimeLoc;
|
||||||
|
static GLuint shader_selection_uScaleLoc;
|
||||||
|
static GLuint shader_selection_uC1Loc;
|
||||||
|
static GLuint shader_selection_uC2Loc;
|
||||||
|
static GLuint shader_selection_uMinLoc;
|
||||||
|
static GLuint shader_selection_uMaxLoc;
|
||||||
|
|
||||||
|
static GLuint vao;
|
||||||
|
VertexBuffer vb;
|
||||||
|
static size_t shape_vertex_count = 0;
|
||||||
|
|
||||||
|
static GLuint compile_shader(GLenum type, const char* src) {
|
||||||
|
GLuint shader = glCreateShader(type);
|
||||||
|
glShaderSource(shader, 1, &src, NULL);
|
||||||
|
glCompileShader(shader);
|
||||||
|
|
||||||
|
GLint success;
|
||||||
|
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||||
|
if (!success) {
|
||||||
|
char info[512];
|
||||||
|
glGetShaderInfoLog(shader, 512, NULL, info);
|
||||||
|
g_error("Shader compile failed: %s", info);
|
||||||
|
}
|
||||||
|
return shader;
|
||||||
|
}
|
||||||
|
|
||||||
|
static GLuint create_shader_program(char* frag, char* vert) {
|
||||||
|
GLuint vertex = compile_shader(GL_VERTEX_SHADER, vert);
|
||||||
|
GLuint fragment = compile_shader(GL_FRAGMENT_SHADER, frag);
|
||||||
|
|
||||||
|
GLuint shader_program = glCreateProgram();
|
||||||
|
glAttachShader(shader_program, vertex);
|
||||||
|
glAttachShader(shader_program, fragment);
|
||||||
|
glLinkProgram(shader_program);
|
||||||
|
|
||||||
|
GLint success;
|
||||||
|
glGetProgramiv(shader_program, GL_LINK_STATUS, &success);
|
||||||
|
if (!success) {
|
||||||
|
char info[512];
|
||||||
|
glGetProgramInfoLog(shader_program, 512, NULL, info);
|
||||||
|
g_error("Shader link failed: %s", info);
|
||||||
|
}
|
||||||
|
|
||||||
|
glDeleteShader(vertex);
|
||||||
|
glDeleteShader(fragment);
|
||||||
|
|
||||||
|
return shader_program;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void init_shader(void) {
|
||||||
|
char* vert_src = read_file("./shaders/triangle.vert.glsl");
|
||||||
|
char* frag_src = read_file("./shaders/triangle.frag.glsl");
|
||||||
|
char* selection_frag_src = read_file("./shaders/selection.frag.glsl");
|
||||||
|
|
||||||
|
if (!vert_src || !frag_src)
|
||||||
|
g_error("Failed to load shader files");
|
||||||
|
|
||||||
|
standard_shader_program = create_shader_program(frag_src, vert_src);
|
||||||
|
selection_shader_program =
|
||||||
|
create_shader_program(selection_frag_src, vert_src);
|
||||||
|
|
||||||
|
shader_standard_uProjMatrixLoc =
|
||||||
|
glGetUniformLocation(standard_shader_program, "uProjection");
|
||||||
|
shader_selection_uProjMatrixLoc =
|
||||||
|
glGetUniformLocation(selection_shader_program, "uProjection");
|
||||||
|
shader_selection_uTimeLoc =
|
||||||
|
glGetUniformLocation(selection_shader_program, "uTime");
|
||||||
|
shader_selection_uScaleLoc =
|
||||||
|
glGetUniformLocation(selection_shader_program, "uScale");
|
||||||
|
shader_selection_uC1Loc =
|
||||||
|
glGetUniformLocation(selection_shader_program, "uColor1");
|
||||||
|
shader_selection_uC2Loc =
|
||||||
|
glGetUniformLocation(selection_shader_program, "uColor2");
|
||||||
|
|
||||||
|
shader_selection_uMinLoc =
|
||||||
|
glGetUniformLocation(selection_shader_program, "uMin");
|
||||||
|
shader_selection_uMaxLoc =
|
||||||
|
glGetUniformLocation(selection_shader_program, "uMax");
|
||||||
|
|
||||||
|
if (shader_selection_uMinLoc == -1 || shader_selection_uMaxLoc == -1)
|
||||||
|
g_warning("Selection shader: uMin/uMax uniform not found in shader!");
|
||||||
|
}
|
||||||
|
|
||||||
|
static void init_geometry(void) {
|
||||||
|
GLuint vbo;
|
||||||
|
|
||||||
|
glGenVertexArrays(1, &vao);
|
||||||
|
glBindVertexArray(vao);
|
||||||
|
|
||||||
|
glGenBuffers(1, &vbo);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||||
|
|
||||||
|
glEnableVertexAttribArray(0);
|
||||||
|
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex),
|
||||||
|
(void*)offsetof(Vertex, coords));
|
||||||
|
|
||||||
|
glEnableVertexAttribArray(1);
|
||||||
|
glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex),
|
||||||
|
(void*)offsetof(Vertex, color));
|
||||||
|
|
||||||
|
glBindVertexArray(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_canvas_geometry_changed(VektorCanvasRenderInfo* renderInfo) {
|
||||||
|
vb.count = 0;
|
||||||
|
vektor_vb_rasterize(&vb, renderInfo->shapes, renderInfo->zoom);
|
||||||
|
shape_vertex_count = vb.count;
|
||||||
|
|
||||||
|
if (renderInfo->selectedShape != NULL &&
|
||||||
|
*(renderInfo->selectedShape) != NULL) {
|
||||||
|
|
||||||
|
VektorShapeNode* selectedShape = *renderInfo->selectedShape;
|
||||||
|
|
||||||
|
// create handle quads if a shape is selected
|
||||||
|
for (size_t i = 0; i < selectedShape->base->handleCount; i++) {
|
||||||
|
V2 handle = selectedShape->base->handles[i];
|
||||||
|
VektorBBox handleBbox = vektor_shape_get_handle_bbox(handle);
|
||||||
|
vektor_vb_add_quad(&vb, handleBbox.min, handleBbox.max,
|
||||||
|
vektor_color_new(255, 255, 255, 255));
|
||||||
|
}
|
||||||
|
|
||||||
|
shape_vertex_count = vb.count;
|
||||||
|
|
||||||
|
// create selection quad if a shape is selected
|
||||||
|
VektorBBox bbox =
|
||||||
|
vektor_primitive_get_bbox(selectedShape->base->primitive);
|
||||||
|
// expand it a little so it is not inset
|
||||||
|
bbox = vektor_bbox_expand(bbox, 0.03f);
|
||||||
|
|
||||||
|
vektor_vb_add_quad(&vb, bbox.min, bbox.max,
|
||||||
|
vektor_color_new(255, 255, 255, 255));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static gboolean render(GtkGLArea* a, GdkGLContext* ctx,
|
||||||
|
VektorCanvasRenderInfo* renderInfo) {
|
||||||
|
// vektor_canvas_geometry_changed(renderInfo);
|
||||||
|
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, vb.count * sizeof(Vertex), vb.vertices,
|
||||||
|
GL_STATIC_DRAW);
|
||||||
|
|
||||||
|
// PASS 1 - draw shape vertices
|
||||||
|
glUseProgram(standard_shader_program);
|
||||||
|
|
||||||
|
// float projectionMatrix[16] = {1, 0, 0, 0, 0, 1, 0, 0,
|
||||||
|
// 0, 0, 1, 0, 0, 0, 0, 1};
|
||||||
|
glUniformMatrix4fv(shader_standard_uProjMatrixLoc, 1, GL_FALSE,
|
||||||
|
renderInfo->canvasTransform);
|
||||||
|
|
||||||
|
glBindVertexArray(vao);
|
||||||
|
glDisable(GL_CULL_FACE);
|
||||||
|
// glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||||
|
glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
glDrawArrays(GL_TRIANGLES, 0, shape_vertex_count);
|
||||||
|
|
||||||
|
// PASS 2 - draw selection quads
|
||||||
|
if (vb.count > shape_vertex_count) {
|
||||||
|
// g_print("vdelta: %zu\n", vb.count - shape_vertex_count);
|
||||||
|
float time =
|
||||||
|
(g_get_monotonic_time() - renderInfo->startupTime) / 10000000.0f;
|
||||||
|
|
||||||
|
// re-fetch bbox (we know a shape is selected)
|
||||||
|
VektorBBox bbox = vektor_primitive_get_bbox(
|
||||||
|
(*(renderInfo->selectedShape))->base->primitive);
|
||||||
|
bbox = vektor_bbox_expand(bbox, 0.03f);
|
||||||
|
|
||||||
|
glUseProgram(selection_shader_program);
|
||||||
|
|
||||||
|
glUniformMatrix4fv(shader_selection_uProjMatrixLoc, 1, GL_FALSE,
|
||||||
|
renderInfo->canvasTransform);
|
||||||
|
glUniform1f(shader_selection_uTimeLoc, time);
|
||||||
|
glUniform1f(shader_selection_uScaleLoc, renderInfo->zoom);
|
||||||
|
glUniform2f(shader_selection_uMinLoc, bbox.min.x, bbox.min.y);
|
||||||
|
glUniform2f(shader_selection_uMaxLoc, bbox.max.x, bbox.max.y);
|
||||||
|
glUniform4f(shader_selection_uC1Loc, 0, 0, 0, 0);
|
||||||
|
glUniform4f(shader_selection_uC2Loc, 0.46, 0.46, 1, 1);
|
||||||
|
|
||||||
|
glDrawArrays(GL_TRIANGLES, shape_vertex_count,
|
||||||
|
vb.count - shape_vertex_count);
|
||||||
|
}
|
||||||
|
|
||||||
|
glBindVertexArray(0);
|
||||||
|
glUseProgram(0);
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void dump_gl_info(GtkGLArea* area) {
|
||||||
|
gtk_gl_area_make_current(area);
|
||||||
|
|
||||||
|
if (gtk_gl_area_get_error(area)) {
|
||||||
|
g_warning("Failed to make GL context current");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const GLubyte* renderer = glGetString(GL_RENDERER);
|
||||||
|
const GLubyte* vendor = glGetString(GL_VENDOR);
|
||||||
|
const GLubyte* version = glGetString(GL_VERSION);
|
||||||
|
const GLubyte* shading = glGetString(GL_SHADING_LANGUAGE_VERSION);
|
||||||
|
|
||||||
|
g_debug("GL Vendor : %s", vendor);
|
||||||
|
g_debug("GL Renderer : %s", renderer);
|
||||||
|
g_debug("GL Version : %s", version);
|
||||||
|
g_debug("GLSL Version : %s", shading);
|
||||||
|
|
||||||
|
GLint n;
|
||||||
|
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
|
||||||
|
g_debug("Supported extensions (%d):", n);
|
||||||
|
for (GLint i = 0; i < n; ++i) {
|
||||||
|
g_debug(" %s", glGetStringi(GL_EXTENSIONS, i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void realize(GtkGLArea* area, gpointer user_data) {
|
||||||
|
gtk_gl_area_make_current(area);
|
||||||
|
|
||||||
|
if (gtk_gl_area_get_error(area) != NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
glEnable(GL_DEBUG_OUTPUT);
|
||||||
|
dump_gl_info(area);
|
||||||
|
init_shader();
|
||||||
|
init_geometry();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void on_scroll(GtkEventControllerScroll* controller, double dx,
|
||||||
|
double dy, gpointer user_data) {
|
||||||
|
VektorCanvasRenderInfo* s = user_data;
|
||||||
|
|
||||||
|
GdkModifierType state = gtk_event_controller_get_current_event_state(
|
||||||
|
GTK_EVENT_CONTROLLER(controller));
|
||||||
|
|
||||||
|
// if (state & GDK_CONTROL_MASK) {
|
||||||
|
|
||||||
|
if (dy < 0)
|
||||||
|
s->zoom *= 1.1f;
|
||||||
|
else if (dy > 0)
|
||||||
|
s->zoom *= 0.9f;
|
||||||
|
|
||||||
|
M33 mat =
|
||||||
|
m33_mul(m33_translate(s->panX, s->panY),
|
||||||
|
m33_mul(m33_rotate(s->rotation), m33_scale(s->zoom, s->zoom)));
|
||||||
|
|
||||||
|
m33_to_gl4(mat, s->canvasTransform);
|
||||||
|
s->canvasMat = mat;
|
||||||
|
|
||||||
|
GtkWidget* widget =
|
||||||
|
gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(controller));
|
||||||
|
|
||||||
|
vektor_canvas_geometry_changed(s);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
static void on_pan_begin(GtkGestureDrag* gesture, double start_x,
|
||||||
|
double start_y, gpointer user_data) {
|
||||||
|
VektorCanvasRenderInfo* s = user_data;
|
||||||
|
|
||||||
|
GdkModifierType state = gtk_event_controller_get_current_event_state(
|
||||||
|
GTK_EVENT_CONTROLLER(gesture));
|
||||||
|
|
||||||
|
if (!(state & GDK_SHIFT_MASK)) {
|
||||||
|
s->drag_start_x = s->panX;
|
||||||
|
s->drag_start_y = s->panY;
|
||||||
|
} else {
|
||||||
|
double x, y;
|
||||||
|
gtk_gesture_drag_get_start_point(gesture, &x, &y);
|
||||||
|
|
||||||
|
s->mouse_start_x = x;
|
||||||
|
s->mouse_start_y = y;
|
||||||
|
|
||||||
|
double cx = VKTR_CANVAS_WIDTH * 0.5;
|
||||||
|
double cy = VKTR_CANVAS_HEIGHT * 0.5;
|
||||||
|
|
||||||
|
double dx = x - cx;
|
||||||
|
double dy = y - cy;
|
||||||
|
|
||||||
|
s->dragStartAngle = atan2(dy, dx);
|
||||||
|
s->dragStartRotation = s->rotation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void on_pan_drag(GtkGestureDrag* gesture, double offset_x,
|
||||||
|
double offset_y, gpointer user_data) {
|
||||||
|
VektorCanvasRenderInfo* s = user_data;
|
||||||
|
|
||||||
|
GdkModifierType state = gtk_event_controller_get_current_event_state(
|
||||||
|
GTK_EVENT_CONTROLLER(gesture));
|
||||||
|
|
||||||
|
if (!(state & GDK_SHIFT_MASK)) {
|
||||||
|
s->panX = s->drag_start_x + offset_x / (80 * s->zoom);
|
||||||
|
s->panY = s->drag_start_y - offset_y / (80 * s->zoom);
|
||||||
|
|
||||||
|
M33 mat = m33_mul(
|
||||||
|
m33_translate(s->panX, s->panY),
|
||||||
|
m33_mul(m33_rotate(s->rotation), m33_scale(s->zoom, s->zoom)));
|
||||||
|
m33_to_gl4(mat, s->canvasTransform);
|
||||||
|
s->canvasMat = mat;
|
||||||
|
} else {
|
||||||
|
double x, y;
|
||||||
|
gtk_gesture_drag_get_offset(gesture, &x, &y);
|
||||||
|
|
||||||
|
double mx = s->mouse_start_x + x;
|
||||||
|
double my = s->mouse_start_y + y;
|
||||||
|
|
||||||
|
double cx = VKTR_CANVAS_WIDTH * 0.5;
|
||||||
|
double cy = VKTR_CANVAS_HEIGHT * 0.5;
|
||||||
|
|
||||||
|
double dx = mx - cx;
|
||||||
|
double dy = my - cy;
|
||||||
|
|
||||||
|
double angle = -atan2(dy, dx);
|
||||||
|
|
||||||
|
s->rotation = s->dragStartRotation + (angle - s->dragStartAngle);
|
||||||
|
|
||||||
|
M33 mat = m33_mul(
|
||||||
|
m33_translate(s->panX, s->panY),
|
||||||
|
m33_mul(m33_rotate(s->rotation), m33_scale(s->zoom, s->zoom)));
|
||||||
|
m33_to_gl4(mat, s->canvasTransform);
|
||||||
|
s->canvasMat = mat;
|
||||||
|
}
|
||||||
|
GtkWidget* widget =
|
||||||
|
gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(gesture));
|
||||||
|
|
||||||
|
//gtk_gl_area_queue_render(GTK_GL_AREA(widget));
|
||||||
|
vektor_canvas_geometry_changed(s);
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
|
||||||
|
VektorCanvasRenderInfo* renderInfo) {
|
||||||
canvasOut->canvasWidget = state->workspaceCanvas;
|
canvasOut->canvasWidget = state->workspaceCanvas;
|
||||||
canvasOut->width = VKTR_CANVAS_WIDTH;
|
canvasOut->width = VKTR_CANVAS_WIDTH;
|
||||||
canvasOut->height = VKTR_CANVAS_HEIGHT;
|
canvasOut->height = VKTR_CANVAS_HEIGHT;
|
||||||
@@ -20,49 +379,24 @@ void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut) {
|
|||||||
VKTR_CANVAS_WIDTH, VKTR_CANVAS_HEIGHT, GDK_MEMORY_R8G8B8A8,
|
VKTR_CANVAS_WIDTH, VKTR_CANVAS_HEIGHT, GDK_MEMORY_R8G8B8A8,
|
||||||
canvasOut->canvasPixelBytes, VKTR_CANVAS_WIDTH * 4);
|
canvasOut->canvasPixelBytes, VKTR_CANVAS_WIDTH * 4);
|
||||||
|
|
||||||
gtk_picture_set_paintable(canvasOut->canvasWidget,
|
g_signal_connect(canvasOut->canvasWidget, "realize", G_CALLBACK(realize),
|
||||||
GDK_PAINTABLE(canvasOut->canvasTexture));
|
NULL);
|
||||||
gtk_picture_set_content_fit(GTK_PICTURE(canvasOut->canvasWidget),
|
g_signal_connect(canvasOut->canvasWidget, "render", G_CALLBACK(render),
|
||||||
GTK_CONTENT_FIT_CONTAIN);
|
renderInfo);
|
||||||
// g_object_unref(bytes);
|
|
||||||
|
GtkEventController* scroll =
|
||||||
|
gtk_event_controller_scroll_new(GTK_EVENT_CONTROLLER_SCROLL_VERTICAL);
|
||||||
|
|
||||||
|
gtk_widget_add_controller(GTK_WIDGET(canvasOut->canvasWidget), scroll);
|
||||||
|
|
||||||
|
g_signal_connect(scroll, "scroll", G_CALLBACK(on_scroll), renderInfo);
|
||||||
|
|
||||||
|
GtkGesture* pan = gtk_gesture_drag_new();
|
||||||
|
gtk_gesture_single_set_button(GTK_GESTURE_SINGLE(pan), GDK_BUTTON_MIDDLE);
|
||||||
|
|
||||||
|
gtk_widget_add_controller(GTK_WIDGET(canvasOut->canvasWidget),
|
||||||
|
GTK_EVENT_CONTROLLER(pan));
|
||||||
|
|
||||||
|
g_signal_connect(pan, "drag-begin", G_CALLBACK(on_pan_begin), renderInfo);
|
||||||
|
g_signal_connect(pan, "drag-update", G_CALLBACK(on_pan_drag), renderInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Generate new texture based on canvasPixels*/
|
|
||||||
void vektor_canvas_update(VektorCanvas* canvas) {
|
|
||||||
g_bytes_unref(canvas->canvasPixelBytes);
|
|
||||||
canvas->canvasPixelBytes =
|
|
||||||
g_bytes_new(canvas->canvasPixels, VKTR_CANVAS_SIZE);
|
|
||||||
|
|
||||||
g_object_unref(canvas->canvasTexture);
|
|
||||||
canvas->canvasTexture = gdk_memory_texture_new(
|
|
||||||
canvas->width, canvas->height, GDK_MEMORY_R8G8B8A8,
|
|
||||||
canvas->canvasPixelBytes, canvas->width * 4);
|
|
||||||
|
|
||||||
gtk_picture_set_paintable(canvas->canvasWidget,
|
|
||||||
GDK_PAINTABLE(canvas->canvasTexture));
|
|
||||||
}
|
|
||||||
|
|
||||||
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color) {
|
|
||||||
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
|
|
||||||
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
|
|
||||||
int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
|
|
||||||
canvas->canvasPixels[i + 0] = color.r;
|
|
||||||
canvas->canvasPixels[i + 1] = color.g;
|
|
||||||
canvas->canvasPixels[i + 2] = color.b;
|
|
||||||
canvas->canvasPixels[i + 3] = color.a;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* target) {
|
|
||||||
for (int x = 0; x < fb->width; x++) {
|
|
||||||
for (int y = 0; y < fb->height; y++) {
|
|
||||||
|
|
||||||
int i = (y * fb->width + x) * 4;
|
|
||||||
target->canvasPixels[i + 0] = (guchar)fb->pixels[i + 0];
|
|
||||||
target->canvasPixels[i + 1] = (guchar)fb->pixels[i + 1];
|
|
||||||
target->canvasPixels[i + 2] = (guchar)fb->pixels[i + 2];
|
|
||||||
target->canvasPixels[i + 3] = (guchar)fb->pixels[i + 3];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -3,10 +3,14 @@
|
|||||||
|
|
||||||
#include "../core/raster.h"
|
#include "../core/raster.h"
|
||||||
#include "../util/color.h"
|
#include "../util/color.h"
|
||||||
|
#include "gtk/gtk.h"
|
||||||
|
#include "src/core/matrix.h"
|
||||||
|
#include "src/core/modifier.h"
|
||||||
|
#include "src/core/primitives.h"
|
||||||
#include "uicontroller.h"
|
#include "uicontroller.h"
|
||||||
|
|
||||||
typedef struct VektorCanvas {
|
typedef struct VektorCanvas {
|
||||||
GtkPicture* canvasWidget;
|
GtkGLArea* canvasWidget;
|
||||||
|
|
||||||
// texture related stuff
|
// texture related stuff
|
||||||
guchar* canvasPixels;
|
guchar* canvasPixels;
|
||||||
@@ -17,9 +21,33 @@ typedef struct VektorCanvas {
|
|||||||
int height;
|
int height;
|
||||||
} VektorCanvas;
|
} VektorCanvas;
|
||||||
|
|
||||||
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut);
|
typedef struct VektorCanvasRenderInfo {
|
||||||
void vektor_canvas_update(VektorCanvas* canvas);
|
gint64 startupTime;
|
||||||
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color);
|
VektorShapeNodeBuffer* shapes;
|
||||||
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas);
|
|
||||||
|
// a pointer to appstate->selectedShape
|
||||||
|
VektorShapeNode** selectedShape;
|
||||||
|
float zoom;
|
||||||
|
float panX;
|
||||||
|
float panY;
|
||||||
|
float rotation;
|
||||||
|
|
||||||
|
float dragStartRotation;
|
||||||
|
double dragStartAngle;
|
||||||
|
double drag_start_x;
|
||||||
|
double drag_start_y;
|
||||||
|
double mouse_start_x;
|
||||||
|
double mouse_start_y;
|
||||||
|
|
||||||
|
M33 canvasMat;
|
||||||
|
float canvasTransform[16];
|
||||||
|
} VektorCanvasRenderInfo;
|
||||||
|
|
||||||
|
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
|
||||||
|
VektorCanvasRenderInfo* renderInfo);
|
||||||
|
void vektor_canvas_geometry_changed(VektorCanvasRenderInfo* renderInfo);
|
||||||
|
// void vektor_canvas_update(VektorCanvas* canvas);
|
||||||
|
// void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color);
|
||||||
|
// void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
382
src/ui/widgets/colorwheel.c
Normal file
@@ -0,0 +1,382 @@
|
|||||||
|
#include "colorwheel.h"
|
||||||
|
#include "cairo.h"
|
||||||
|
#include "gtk/gtk.h"
|
||||||
|
#include "gtk/gtkshortcut.h"
|
||||||
|
|
||||||
|
#define M_PI 3.14159265358979323846
|
||||||
|
|
||||||
|
enum { COLOR_CHANGED, LAST_SIGNAL };
|
||||||
|
static guint signals[LAST_SIGNAL];
|
||||||
|
|
||||||
|
struct _VektorColorWheel {
|
||||||
|
GtkDrawingArea parent_instance;
|
||||||
|
|
||||||
|
double hue;
|
||||||
|
double saturation;
|
||||||
|
double lightness;
|
||||||
|
|
||||||
|
gboolean dragging_wheel;
|
||||||
|
gboolean dragging_triangle;
|
||||||
|
};
|
||||||
|
|
||||||
|
G_DEFINE_TYPE(VektorColorWheel, vektor_color_wheel, GTK_TYPE_DRAWING_AREA)
|
||||||
|
|
||||||
|
static gboolean point_in_triangle(double px, double py, double ax, double ay,
|
||||||
|
double bx, double by, double cx, double cy,
|
||||||
|
double* u, double* v, double* w) {
|
||||||
|
double denom = (by - cy) * (ax - cx) + (cx - bx) * (ay - cy);
|
||||||
|
|
||||||
|
*u = ((by - cy) * (px - cx) + (cx - bx) * (py - cy)) / denom;
|
||||||
|
|
||||||
|
*v = ((cy - ay) * (px - cx) + (ax - cx) * (py - cy)) / denom;
|
||||||
|
|
||||||
|
*w = 1 - *u - *v;
|
||||||
|
|
||||||
|
return (*u >= 0 && *v >= 0 && *w >= 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void closest_point_on_segment(double px, double py, double ax, double ay,
|
||||||
|
double bx, double by, double* rx,
|
||||||
|
double* ry) {
|
||||||
|
double abx = bx - ax;
|
||||||
|
double aby = by - ay;
|
||||||
|
|
||||||
|
double apx = px - ax;
|
||||||
|
double apy = py - ay;
|
||||||
|
|
||||||
|
double t = (apx * abx + apy * aby) / (abx * abx + aby * aby);
|
||||||
|
|
||||||
|
if (t < 0)
|
||||||
|
t = 0;
|
||||||
|
if (t > 1)
|
||||||
|
t = 1;
|
||||||
|
|
||||||
|
*rx = ax + abx * t;
|
||||||
|
*ry = ay + aby * t;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void closest_point_on_triangle(double px, double py, double ax,
|
||||||
|
double ay, double bx, double by,
|
||||||
|
double cx, double cy, double* rx,
|
||||||
|
double* ry) {
|
||||||
|
double p1x, p1y;
|
||||||
|
double p2x, p2y;
|
||||||
|
double p3x, p3y;
|
||||||
|
|
||||||
|
closest_point_on_segment(px, py, ax, ay, bx, by, &p1x, &p1y);
|
||||||
|
closest_point_on_segment(px, py, bx, by, cx, cy, &p2x, &p2y);
|
||||||
|
closest_point_on_segment(px, py, cx, cy, ax, ay, &p3x, &p3y);
|
||||||
|
|
||||||
|
double d1 = (px - p1x) * (px - p1x) + (py - p1y) * (py - p1y);
|
||||||
|
double d2 = (px - p2x) * (px - p2x) + (py - p2y) * (py - p2y);
|
||||||
|
double d3 = (px - p3x) * (px - p3x) + (py - p3y) * (py - p3y);
|
||||||
|
|
||||||
|
if (d1 <= d2 && d1 <= d3) {
|
||||||
|
*rx = p1x;
|
||||||
|
*ry = p1y;
|
||||||
|
} else if (d2 <= d3) {
|
||||||
|
*rx = p2x;
|
||||||
|
*ry = p2y;
|
||||||
|
} else {
|
||||||
|
*rx = p3x;
|
||||||
|
*ry = p3y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void vektor_color_wheel_snapshot(GtkWidget* widget,
|
||||||
|
GtkSnapshot* snapshot) {
|
||||||
|
VektorColorWheel* self = VEKTOR_COLOR_WHEEL(widget);
|
||||||
|
|
||||||
|
int width = gtk_widget_get_width(widget);
|
||||||
|
int height = gtk_widget_get_height(widget);
|
||||||
|
|
||||||
|
graphene_rect_t bounds = GRAPHENE_RECT_INIT(0, 0, width, height);
|
||||||
|
cairo_t* cr = gtk_snapshot_append_cairo(snapshot, &bounds);
|
||||||
|
|
||||||
|
double cx = width / 2.0;
|
||||||
|
double cy = height / 2.0;
|
||||||
|
|
||||||
|
double outer_radius = MIN(width, height) / 2.0;
|
||||||
|
double wheel_radius = outer_radius * 0.95;
|
||||||
|
double inner_radius = wheel_radius * 0.9;
|
||||||
|
|
||||||
|
double triangle_radius = wheel_radius * 0.75;
|
||||||
|
|
||||||
|
// wheel draw
|
||||||
|
for (int a = 0; a < 360; a++) {
|
||||||
|
double angle_1 = a * (M_PI / 180.0);
|
||||||
|
double angle_2 = (a + 1) * (M_PI / 180.0);
|
||||||
|
|
||||||
|
cairo_new_path(cr);
|
||||||
|
cairo_arc(cr, cx, cy, wheel_radius, angle_1, angle_2);
|
||||||
|
cairo_arc_negative(cr, cx, cy, inner_radius, angle_2, angle_1);
|
||||||
|
cairo_close_path(cr);
|
||||||
|
|
||||||
|
float r, g, b;
|
||||||
|
gtk_hsv_to_rgb(a / 360.0, 1.0, 1.0, &r, &g, &b);
|
||||||
|
|
||||||
|
cairo_set_source_rgb(cr, r, g, b);
|
||||||
|
cairo_fill(cr);
|
||||||
|
}
|
||||||
|
|
||||||
|
// triangle draw
|
||||||
|
double ax = cx + triangle_radius;
|
||||||
|
double ay = cy;
|
||||||
|
|
||||||
|
double bx = cx - 0.5 * triangle_radius;
|
||||||
|
double by = cy + 0.866 * triangle_radius;
|
||||||
|
|
||||||
|
double cx2 = cx - 0.5 * triangle_radius;
|
||||||
|
double cy2 = cy - 0.866 * triangle_radius;
|
||||||
|
|
||||||
|
cairo_new_path(cr);
|
||||||
|
|
||||||
|
cairo_move_to(cr, ax, ay);
|
||||||
|
cairo_line_to(cr, bx, by);
|
||||||
|
cairo_line_to(cr, cx2, cy2);
|
||||||
|
cairo_close_path(cr);
|
||||||
|
|
||||||
|
cairo_save(cr);
|
||||||
|
cairo_clip(cr);
|
||||||
|
|
||||||
|
// base color (pure hue at full brightness)
|
||||||
|
float r, g, b;
|
||||||
|
gtk_hsv_to_rgb(self->hue, 1.0, 1.0, &r, &g, &b);
|
||||||
|
cairo_set_source_rgb(cr, r, g, b);
|
||||||
|
cairo_paint(cr);
|
||||||
|
|
||||||
|
// White gradient: from pure hue (right) → white (bottom)
|
||||||
|
cairo_pattern_t* white = cairo_pattern_create_linear(ax, ay, bx, by);
|
||||||
|
cairo_pattern_add_color_stop_rgba(white, 0.0, 1, 1, 1,
|
||||||
|
0.0); // transparent at pure hue
|
||||||
|
cairo_pattern_add_color_stop_rgba(white, 1.0, 1, 1, 1,
|
||||||
|
1.0); // opaque white at bottom
|
||||||
|
cairo_set_source(cr, white);
|
||||||
|
cairo_paint(cr);
|
||||||
|
cairo_pattern_destroy(white);
|
||||||
|
|
||||||
|
// Black gradient: from pure hue (right) → black (top)
|
||||||
|
cairo_pattern_t* black = cairo_pattern_create_linear(ax, ay, cx2, cy2);
|
||||||
|
cairo_pattern_add_color_stop_rgba(black, 0.0, 0, 0, 0,
|
||||||
|
0.0); // transparent at pure hue
|
||||||
|
cairo_pattern_add_color_stop_rgba(black, 1.0, 0, 0, 0,
|
||||||
|
1.0); // opaque black at top
|
||||||
|
cairo_set_source(cr, black);
|
||||||
|
cairo_paint(cr);
|
||||||
|
cairo_pattern_destroy(black);
|
||||||
|
|
||||||
|
cairo_restore(cr);
|
||||||
|
|
||||||
|
// triangle outline
|
||||||
|
cairo_set_source_rgb(cr, .1, .1, .1);
|
||||||
|
cairo_move_to(cr, ax, ay);
|
||||||
|
cairo_line_to(cr, bx, by);
|
||||||
|
cairo_line_to(cr, cx2, cy2);
|
||||||
|
cairo_close_path(cr);
|
||||||
|
|
||||||
|
cairo_set_source_rgb(cr, .1, .1, .1);
|
||||||
|
cairo_stroke(cr);
|
||||||
|
|
||||||
|
// selectors draw
|
||||||
|
|
||||||
|
// triangle selector
|
||||||
|
double chroma_weight = self->saturation * self->lightness;
|
||||||
|
double white_weight = (1.0 - self->saturation) * self->lightness;
|
||||||
|
double black_weight = 1.0 - self->lightness;
|
||||||
|
|
||||||
|
double px = ax * chroma_weight + bx * white_weight + cx2 * black_weight;
|
||||||
|
double py = ay * chroma_weight + by * white_weight + cy2 * black_weight;
|
||||||
|
|
||||||
|
cairo_arc(cr, px, py, 5, 0, 2 * M_PI);
|
||||||
|
|
||||||
|
float fr, fg, fb;
|
||||||
|
vektor_color_wheel_get_colorout(self, &fr, &fg, &fb);
|
||||||
|
cairo_set_source_rgb(cr, fr, fg, fb);
|
||||||
|
cairo_fill_preserve(cr);
|
||||||
|
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
|
||||||
|
cairo_set_line_width(cr, 2.0);
|
||||||
|
cairo_stroke(cr);
|
||||||
|
|
||||||
|
// wheel selector
|
||||||
|
double selector_angle = self->hue * 2 * M_PI;
|
||||||
|
double selector_width = 0.08;
|
||||||
|
|
||||||
|
cairo_new_path(cr);
|
||||||
|
|
||||||
|
cairo_arc(cr, cx, cy, wheel_radius, selector_angle - selector_width,
|
||||||
|
selector_angle + selector_width);
|
||||||
|
|
||||||
|
cairo_arc_negative(cr, cx, cy, inner_radius,
|
||||||
|
selector_angle + selector_width,
|
||||||
|
selector_angle - selector_width);
|
||||||
|
|
||||||
|
cairo_close_path(cr);
|
||||||
|
|
||||||
|
cairo_set_source_rgb(cr, 1, 1, 1);
|
||||||
|
cairo_stroke(cr);
|
||||||
|
|
||||||
|
cairo_destroy(cr);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void on_click(GtkGestureClick* gesture, int n_press, double x, double y,
|
||||||
|
gpointer data) {
|
||||||
|
VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(data);
|
||||||
|
GtkWidget* widget = GTK_WIDGET(wheel);
|
||||||
|
|
||||||
|
int width = gtk_widget_get_width(widget);
|
||||||
|
int height = gtk_widget_get_height(widget);
|
||||||
|
|
||||||
|
double outer_radius = MIN(width, height) / 2.0;
|
||||||
|
double wheel_radius = outer_radius * 0.95;
|
||||||
|
|
||||||
|
double triangle_radius = wheel_radius * 0.75;
|
||||||
|
|
||||||
|
double cx = width / 2.0;
|
||||||
|
double cy = height / 2.0;
|
||||||
|
|
||||||
|
double ax = cx + triangle_radius;
|
||||||
|
double ay = cy;
|
||||||
|
|
||||||
|
double bx = cx - 0.5 * triangle_radius;
|
||||||
|
double by = cy + 0.866 * triangle_radius;
|
||||||
|
|
||||||
|
double cx2 = cx - 0.5 * triangle_radius;
|
||||||
|
double cy2 = cy - 0.866 * triangle_radius;
|
||||||
|
|
||||||
|
double u, v, w;
|
||||||
|
gboolean inside =
|
||||||
|
point_in_triangle(x, y, ax, ay, bx, by, cx2, cy2, &u, &v, &w);
|
||||||
|
|
||||||
|
if (wheel->dragging_triangle) {
|
||||||
|
|
||||||
|
if (!inside) { // if outside triangle, snap to its edge
|
||||||
|
double sx, sy;
|
||||||
|
|
||||||
|
closest_point_on_triangle(x, y, ax, ay, bx, by, cx2, cy2, &sx, &sy);
|
||||||
|
|
||||||
|
x = sx;
|
||||||
|
y = sy;
|
||||||
|
|
||||||
|
point_in_triangle(x, y, ax, ay, bx, by, cx2, cy2, &u, &v, &w);
|
||||||
|
}
|
||||||
|
|
||||||
|
double denom = u + v;
|
||||||
|
if (denom > 0.0001) { // avoid div-by-zero at black vertex
|
||||||
|
wheel->saturation = u / denom;
|
||||||
|
} else {
|
||||||
|
wheel->saturation = 0.0; // arbitrary, since S irrelevant at V=0
|
||||||
|
}
|
||||||
|
wheel->lightness = denom;
|
||||||
|
|
||||||
|
} else { // dragging wheel
|
||||||
|
double dx = x - cx;
|
||||||
|
double dy = y - cy;
|
||||||
|
|
||||||
|
double angle = atan2(dy, dx);
|
||||||
|
if (angle < 0) {
|
||||||
|
angle += 2 * M_PI;
|
||||||
|
}
|
||||||
|
|
||||||
|
wheel->hue = angle / (2 * M_PI);
|
||||||
|
}
|
||||||
|
|
||||||
|
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
|
||||||
|
gtk_widget_queue_draw(widget);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void on_drag(GtkGestureDrag* gesture, double offset_x, double offset_y,
|
||||||
|
gpointer data) {
|
||||||
|
double x, y;
|
||||||
|
gtk_gesture_drag_get_start_point(gesture, &x, &y);
|
||||||
|
|
||||||
|
x += offset_x;
|
||||||
|
y += offset_y;
|
||||||
|
|
||||||
|
on_click(NULL, 0, x, y, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void on_drag_begin(GtkGestureDrag* gesture, gdouble start_x,
|
||||||
|
gdouble start_y, gpointer user_data) {
|
||||||
|
// set dragging_wheel or dragging_triangle which are used
|
||||||
|
// to determine to where the cursor should snap to
|
||||||
|
|
||||||
|
VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(user_data);
|
||||||
|
GtkWidget* widget = GTK_WIDGET(wheel);
|
||||||
|
|
||||||
|
int width = gtk_widget_get_width(widget);
|
||||||
|
int height = gtk_widget_get_height(widget);
|
||||||
|
|
||||||
|
double cx = width / 2.0;
|
||||||
|
double cy = height / 2.0;
|
||||||
|
|
||||||
|
double dx = start_x - cx;
|
||||||
|
double dy = start_y - cy;
|
||||||
|
double dist = sqrt(dx * dx + dy * dy);
|
||||||
|
|
||||||
|
double outer_radius = MIN(width, height) / 2.0;
|
||||||
|
double wheel_radius = outer_radius * 0.95;
|
||||||
|
double inner_radius = wheel_radius * 0.9;
|
||||||
|
|
||||||
|
if (dist > inner_radius) {
|
||||||
|
wheel->dragging_wheel = TRUE;
|
||||||
|
wheel->dragging_triangle = FALSE;
|
||||||
|
} else if (dist < inner_radius) {
|
||||||
|
wheel->dragging_wheel = FALSE;
|
||||||
|
wheel->dragging_triangle = TRUE;
|
||||||
|
} else {
|
||||||
|
wheel->dragging_wheel = FALSE;
|
||||||
|
wheel->dragging_triangle = FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void vektor_color_wheel_init(VektorColorWheel* self) {
|
||||||
|
GtkGesture* click = gtk_gesture_click_new();
|
||||||
|
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(click));
|
||||||
|
|
||||||
|
g_signal_connect(click, "pressed", G_CALLBACK(on_click), self);
|
||||||
|
|
||||||
|
GtkGesture* drag = gtk_gesture_drag_new();
|
||||||
|
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(drag));
|
||||||
|
|
||||||
|
g_signal_connect(drag, "drag-update", G_CALLBACK(on_drag), self);
|
||||||
|
g_signal_connect(drag, "drag-begin", G_CALLBACK(on_drag_begin), self);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void vektor_color_wheel_class_init(VektorColorWheelClass* klass) {
|
||||||
|
GtkWidgetClass* widget_class = GTK_WIDGET_CLASS(klass);
|
||||||
|
widget_class->snapshot = vektor_color_wheel_snapshot;
|
||||||
|
|
||||||
|
signals[COLOR_CHANGED] =
|
||||||
|
g_signal_new("color-changed", G_TYPE_FROM_CLASS(klass),
|
||||||
|
G_SIGNAL_RUN_FIRST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
GtkWidget* vektor_color_wheel_new(void) {
|
||||||
|
return g_object_new(VEKTOR_TYPE_COLOR_WHEEL, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel) {
|
||||||
|
float r, g, b;
|
||||||
|
gtk_hsv_to_rgb(wheel->hue, wheel->saturation, wheel->lightness, &r, &g, &b);
|
||||||
|
|
||||||
|
return (VektorColor){.r = (unsigned char)(r * 255),
|
||||||
|
.g = (unsigned char)(g * 255),
|
||||||
|
.b = (unsigned char)(b * 255),
|
||||||
|
.a = 255};
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_color_wheel_get_colorout(VektorColorWheel* wheel, float* r,
|
||||||
|
float* g, float* b) {
|
||||||
|
gtk_hsv_to_rgb(wheel->hue, wheel->saturation, wheel->lightness, r, g, b);
|
||||||
|
}
|
||||||
|
|
||||||
|
void vektor_color_wheel_set_color(VektorColorWheel* wheel, VektorColor c) {
|
||||||
|
float h, s, v;
|
||||||
|
gtk_rgb_to_hsv(c.r / 255.0, c.g / 255.0, c.b / 255.0, &h, &s, &v);
|
||||||
|
wheel->hue = (float)h;
|
||||||
|
wheel->saturation = (float)s;
|
||||||
|
wheel->lightness = (float)v;
|
||||||
|
|
||||||
|
gtk_widget_queue_draw(GTK_WIDGET(wheel));
|
||||||
|
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
|
||||||
|
}
|
||||||
17
src/ui/widgets/colorwheel.h
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
#ifndef VKTR_COLORWHEEL_H
|
||||||
|
#define VKTR_COLORWHEEL_H
|
||||||
|
|
||||||
|
#include "gtk/gtk.h"
|
||||||
|
#include "src/util/color.h"
|
||||||
|
|
||||||
|
#define VEKTOR_TYPE_COLOR_WHEEL vektor_color_wheel_get_type()
|
||||||
|
G_DECLARE_FINAL_TYPE(VektorColorWheel, vektor_color_wheel, VEKTOR, COLOR_WHEEL,
|
||||||
|
GtkDrawingArea)
|
||||||
|
|
||||||
|
GtkWidget* vektor_color_wheel_new(void);
|
||||||
|
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel);
|
||||||
|
void vektor_color_wheel_get_colorout(VektorColorWheel* wheel, float* r,
|
||||||
|
float* g, float* b);
|
||||||
|
void vektor_color_wheel_set_color(VektorColorWheel* wheel, VektorColor c);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -5,5 +5,5 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
button {
|
button {
|
||||||
background: none;
|
/*background: none;*/
|
||||||
}
|
}
|
||||||
211
ui/main.ui
@@ -31,6 +31,29 @@
|
|||||||
</object>
|
</object>
|
||||||
</child>
|
</child>
|
||||||
|
|
||||||
|
<!--Another topbar for style control-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox">
|
||||||
|
<property name="orientation">horizontal</property>
|
||||||
|
<property name="hexpand">true</property>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkImage">
|
||||||
|
<property name="icon-name">tool-pencil-symbolic</property>
|
||||||
|
<property name="margin-start">10</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkEntry" id="thickness_entry">
|
||||||
|
<property name="text">1</property>
|
||||||
|
<property name="margin-start">10</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
<!--Main area below-->
|
<!--Main area below-->
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkPaned" id="workspace_paned">
|
<object class="GtkPaned" id="workspace_paned">
|
||||||
@@ -45,11 +68,9 @@
|
|||||||
|
|
||||||
<!--Main canvas-->
|
<!--Main canvas-->
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkPicture" id="workspace">
|
<object class="GtkGLArea" id="workspace">
|
||||||
<property name="content-fit">contain</property>
|
|
||||||
<property name="hexpand">true</property>
|
<property name="hexpand">true</property>
|
||||||
<property name="vexpand">true</property>
|
<property name="vexpand">true</property>
|
||||||
|
|
||||||
</object>
|
</object>
|
||||||
</child>
|
</child>
|
||||||
|
|
||||||
@@ -66,15 +87,79 @@
|
|||||||
<property name="margin-bottom">12</property>
|
<property name="margin-bottom">12</property>
|
||||||
|
|
||||||
<!--Tool buttons-->
|
<!--Tool buttons-->
|
||||||
|
|
||||||
|
<!--Select tool-->
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkButton" id="button_linetool">
|
<object class="GtkButton" id="button_selecttool">
|
||||||
<property name="icon-name">insert-object-symbolic</property>
|
<property name="icon-name">tool-select-symbolic</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
</object>
|
</object>
|
||||||
</child>
|
</child>
|
||||||
|
|
||||||
|
<!--Shape tool (row container)-->
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkButton">
|
<object class="GtkBox">
|
||||||
|
<property name="orientation">horizontal</property>
|
||||||
|
|
||||||
|
<!--Shape tool-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkButton" id="button_shapetools">
|
||||||
|
<property name="icon-name">tool-line-symbolic</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<!--Shape subtools revealer-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkRevealer" id="shape_revealer">
|
||||||
|
<property name="transition-type">slide-right</property>
|
||||||
|
|
||||||
|
<!--Subtool container-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox">
|
||||||
|
<property name="orientation">horizontal</property>
|
||||||
|
|
||||||
|
<!--Line tool-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkButton" id="button_linetool">
|
||||||
|
<property name="icon-name">tool-line-symbolic</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<!--Rectangle tool-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkButton" id="button_rectangletool">
|
||||||
|
<property name="icon-name">tool-rectangle-symbolic</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<!--Polygon tool-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkButton" id="button_polygontool">
|
||||||
|
<property name="icon-name">tool-polygon-symbolic</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<!--Circle tool-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkButton" id="button_circletool">
|
||||||
|
<property name="icon-name">tool-circle-symbolic</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<!--Copy tool-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkButton" id="button_copytool">
|
||||||
<property name="icon-name">edit-copy-symbolic</property>
|
<property name="icon-name">edit-copy-symbolic</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
</object>
|
</object>
|
||||||
</child>
|
</child>
|
||||||
|
|
||||||
@@ -86,8 +171,116 @@
|
|||||||
|
|
||||||
<!--Sidepanel (layers & modifiers)-->
|
<!--Sidepanel (layers & modifiers)-->
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkFrame" id="sidepanel">
|
<object class="GtkPaned" id="sidepanel">
|
||||||
<property name="label">Sidepanel</property>
|
<property name="orientation">vertical</property>
|
||||||
|
<property name="wide-handle">true</property>
|
||||||
|
<property name="hexpand">true</property>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox">
|
||||||
|
<property name="hexpand">true</property>
|
||||||
|
<property name="vexpand">true</property>
|
||||||
|
<property name="margin-start">6</property>
|
||||||
|
<property name="margin-end">6</property>
|
||||||
|
<property name="margin-top">6</property>
|
||||||
|
<property name="margin-bottom">6</property>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox">
|
||||||
|
<property name="orientation">vertical</property>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="VektorColorWheel" id="color_picker">
|
||||||
|
<property name="hexpand">true</property>
|
||||||
|
<property name="vexpand">true</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox">
|
||||||
|
<property name="orientation">horizontal</property>
|
||||||
|
<property name="halign">center</property>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkLabel">
|
||||||
|
<property name="label">R</property>
|
||||||
|
<property name="margin-start">6</property>
|
||||||
|
<property name="margin-end">6</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkEntry" id="spin_color_r">
|
||||||
|
<property name="text">0</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkLabel">
|
||||||
|
<property name="label">G</property>
|
||||||
|
<property name="margin-start">6</property>
|
||||||
|
<property name="margin-end">6</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkEntry" id="spin_color_g">
|
||||||
|
<property name="text">0</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkLabel">
|
||||||
|
<property name="label">B</property>
|
||||||
|
<property name="margin-start">6</property>
|
||||||
|
<property name="margin-end">6</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkEntry" id="spin_color_b">
|
||||||
|
<property name="text">0</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<child>
|
||||||
|
<object class="GtkFrame">
|
||||||
|
<property name="label">Modifiers</property>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
|
||||||
|
<!--Footer-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox" id="footer">
|
||||||
|
<style><class name="footer"/></style>
|
||||||
|
|
||||||
|
<property name="orientation">horizontal</property>
|
||||||
|
<property name="margin-start">6</property>
|
||||||
|
<property name="margin-end">6</property>
|
||||||
|
<property name="margin-top">3</property>
|
||||||
|
<property name="margin-bottom">3</property>
|
||||||
|
|
||||||
|
<!--Footer status bar-->
|
||||||
|
<child>
|
||||||
|
<object class="GtkLabel" id="footer_status">
|
||||||
|
<property name="label">0 MiB</property>
|
||||||
|
<property name="xalign">0</property>
|
||||||
</object>
|
</object>
|
||||||
</child>
|
</child>
|
||||||
|
|
||||||
@@ -98,4 +291,6 @@
|
|||||||
</child>
|
</child>
|
||||||
|
|
||||||
</object>
|
</object>
|
||||||
|
|
||||||
|
|
||||||
</interface>
|
</interface>
|
||||||