Files
Vektor/src/ui/uicontroller.c

35 lines
1.1 KiB
C

#include "uicontroller.h"
#include "gtk/gtk.h"
void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut) {
GtkBuilder *builder = gtk_builder_new();
GError *error = NULL;
g_print("%s\n", g_get_current_dir());
// TODO: .ui files as resources instead of sketchy relative paths
if (!gtk_builder_add_from_file(builder, "./ui/main.ui", &error)) {
g_error("Fatal: %s", error->message);
}
stateOut->window = GTK_WINDOW(gtk_builder_get_object(builder, "main_window"));
stateOut->workspacePaned =
GTK_PANED(gtk_builder_get_object(builder, "workspace_paned"));
stateOut->workspaceCanvas =
GTK_PICTURE(gtk_builder_get_object(builder, "workspace"));
gtk_window_set_application(stateOut->window, app);
gtk_window_set_title(stateOut->window, "Vektor");
gtk_window_set_default_size(stateOut->window, 800, 600);
g_object_unref(builder);
}
void vektor_uictrl_map(VektorWidgetState *state) {
// set the workspace divider to 7:3 ratio
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));
g_print("%i", window_width);
gtk_paned_set_position(state->workspacePaned, 800 * .7);
}