#include "uicontroller.h" #include "gtk/gtk.h" void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut) { GtkBuilder *builder = gtk_builder_new(); GError *error = NULL; g_print("%s\n", g_get_current_dir()); // TODO: .ui files as resources instead of sketchy relative paths if (!gtk_builder_add_from_file(builder, "./ui/main.ui", &error)) { g_error("Fatal: %s", error->message); } stateOut->window = GTK_WINDOW(gtk_builder_get_object(builder, "main_window")); stateOut->workspacePaned = GTK_PANED(gtk_builder_get_object(builder, "workspace_paned")); stateOut->workspaceCanvas = GTK_PICTURE(gtk_builder_get_object(builder, "workspace")); gtk_window_set_application(stateOut->window, app); gtk_window_set_title(stateOut->window, "Vektor"); gtk_window_set_default_size(stateOut->window, 800, 600); g_object_unref(builder); } void vektor_uictrl_map(VektorWidgetState *state) { // set the workspace divider to 7:3 ratio int window_width = gtk_widget_get_width(GTK_WIDGET(state->window)); g_print("%i", window_width); gtk_paned_set_position(state->workspacePaned, 800 * .7); }