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11 Commits

Author SHA1 Message Date
b0930c9e02 feat: add canvas pan and rotate 2026-03-10 18:44:11 +00:00
858a1f2c1a feat: add canvas zoom 2026-03-10 16:27:52 +00:00
22b6700768 feat: add circles 2026-03-10 15:36:19 +00:00
143a33558d fix: shrink buffers when unused fraction gets too large 2026-03-10 14:48:55 +00:00
Maxim
2d6746c99c Merge pull request #1 from Froxwin/bobbert
Bobbert
2026-03-10 20:29:17 +07:00
Beriff
64dd2d6e40 fix: update canvas real-time 2026-03-10 17:19:50 +07:00
Beriff
1d168f7be4 feat(experimental): add selection tool 2026-03-10 15:55:02 +07:00
Beriff
232b5c8f90 feat(experimental): add selection boxes 2026-03-10 15:31:03 +07:00
Beriff
61f9f1eed0 feat(experimental): add rectangle shape support 2026-03-10 02:02:22 +07:00
Beriff
2bdcbfae1f feat: add polygon tool 2026-03-09 23:26:12 +07:00
Beriff
9b4248981e feat: improve color picker UX 2026-03-09 21:08:47 +07:00
21 changed files with 880 additions and 268 deletions

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@@ -0,0 +1,9 @@
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" version="1.1">
<defs>
<style id="current-color-scheme" type="text/css">
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
</style>
</defs>
<path style="fill:currentColor" class="ColorScheme-Text" d="M 16.98,6.5 5.9551,7.502 5.5,8 v 10 l 0.8203,0.385 5.7481,-4.7912 5.7086,2.8532 0.719,-0.502 -1,-8.9997 z m -0.423,1.043 0.845,7.6 -5.1793,-2.5903 -0.543,0.0625 L 6.5,16.932 V 8.457 Z"/>
<path style="fill:currentColor" class="ColorScheme-Text" d="m 14,13 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z M 8,8 A 2,2 0 0 1 6,10 2,2 0 0 1 4,8 2,2 0 0 1 6,6 2,2 0 0 1 8,8 Z m 0,10 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z m 12,-2 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z M 19,7 a 2,2 0 0 1 -2,2 2,2 0 0 1 -2,-2 2,2 0 0 1 2,-2 2,2 0 0 1 2,2 z"/>
</svg>

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Width:  |  Height:  |  Size: 1.0 KiB

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@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" viewBox="0 0 22 22">
<defs>
<style id="current-color-scheme" type="text/css">
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
</style>
</defs>
<path style="fill:currentColor" class="ColorScheme-Text" d="M 3.9960938 1 L 4.0117188 12.535156 L 6.3339844 10.255859 L 6.7714844 9.8242188 L 7.0097656 10.404297 L 8.9023438 15 L 10.363281 14.328125 L 8.3808594 9.7792969 L 8.1347656 9.2128906 L 8.7285156 9.15625 L 11.996094 8.8457031 L 3.9960938 1 z" transform="translate(3 3)"/>
</svg>

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Width:  |  Height:  |  Size: 719 B

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@@ -0,0 +1,39 @@
#version 320 es
precision mediump float;
in vec2 vPos;
out vec4 FragColor;
uniform float uTime;
uniform vec4 uColor1;
uniform vec4 uColor2;
uniform vec2 uMin;
uniform vec2 uMax;
void main()
{
float borderWidth = 0.008;
float distX = min(vPos.x - uMin.x, uMax.x - vPos.x);
float distY = min(vPos.y - uMin.y, uMax.y - vPos.y);
float dist = min(distX, distY);
if (dist > borderWidth)
discard;
float dash_length = 0.025;
float gap_length = 0.015;
float total = dash_length + gap_length;
float speed = 0.3;
float distance_along = (vPos.x + vPos.y) * 20.0;
float t = mod( distance_along * total + uTime * speed, total);
if (t < dash_length)
FragColor = uColor2;
else
FragColor = uColor1;
}

View File

@@ -7,9 +7,11 @@ layout (location = 1) in vec4 aColor;
uniform mat4 uProjection; uniform mat4 uProjection;
out vec4 vColor; out vec4 vColor;
out vec2 vPos;
void main() void main()
{ {
gl_Position = uProjection * vec4(aPos, 0.0, 1.0); gl_Position = uProjection * vec4(aPos, 0.0, 1.0);
vPos = aPos;
vColor = aColor; vColor = aColor;
} }

View File

@@ -1,3 +1,4 @@
#include "src/core/matrix.h"
#include "src/ui/uicontroller.h" #include "src/ui/uicontroller.h"
#include "stdlib.h" #include "stdlib.h"
@@ -22,10 +23,14 @@ static void appstate_set_tool(GtkButton* button, gpointer user_data) {
data->state->selectedTool = data->tool; data->state->selectedTool = data->tool;
// setting tool makes the sub-tools menu to close // setting tool makes the sub-tools menu to close
gtk_revealer_set_reveal_child(data->revealer, FALSE); // (ADD NEW REVEALERS HERE)
gtk_revealer_set_reveal_child(
data->state->widgetState->workspaceRevealerShapes, FALSE);
// setting tool also resets selected shape // setting tool also resets selected shape
data->state->selectedShape = NULL; // NOTE: isn't needed anymore, as you would
// want to be able to select & edit existing shapes
// data->state->selectedShape = NULL;
} }
static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) { static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
@@ -34,7 +39,8 @@ static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
gtk_revealer_set_reveal_child(revealer, !visible); gtk_revealer_set_reveal_child(revealer, !visible);
} }
static void appstate_on_color_change(VektorColorWheel* wheel, gpointer user_data) { static void appstate_on_color_change(VektorColorWheel* wheel,
gpointer user_data) {
VektorColor c = vektor_color_wheel_get_color(wheel); VektorColor c = vektor_color_wheel_get_color(wheel);
VektorAppState* appstate = (VektorAppState*)user_data; VektorAppState* appstate = (VektorAppState*)user_data;
appstate->currentColor = c; appstate->currentColor = c;
@@ -48,24 +54,29 @@ static void appstate_on_color_change(VektorColorWheel* wheel, gpointer user_data
str_r = g_strdup_printf("%d", c.r); str_r = g_strdup_printf("%d", c.r);
str_g = g_strdup_printf("%d", c.g); str_g = g_strdup_printf("%d", c.g);
str_b = g_strdup_printf("%d", c.b); str_b = g_strdup_printf("%d", c.b);
gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryR), str_r); gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryR),
gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryG), str_g); str_r);
gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryB), str_b); gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryG),
str_g);
gtk_editable_set_text(GTK_EDITABLE(appstate->widgetState->sidepanelEntryB),
str_b);
gtk_gl_area_queue_render(GTK_GL_AREA(appstate->widgetState->workspaceCanvas)); /*gtk_gl_area_queue_render(
GTK_GL_AREA(appstate->widgetState->workspaceCanvas));*/
} }
static void appstate_on_entry_update(GtkEntry* entry, gpointer user_data) { static void appstate_on_entry_update(GtkEntry* entry, gpointer user_data) {
VektorWidgetState* widgetState = (VektorWidgetState*)user_data; VektorWidgetState* widgetState = (VektorWidgetState*)user_data;
unsigned char r = (unsigned char)atoi(gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryR))); unsigned char r = (unsigned char)atoi(
unsigned char g = (unsigned char)atoi(gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryG))); gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryR)));
unsigned char b = (unsigned char)atoi(gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryB))); unsigned char g = (unsigned char)atoi(
gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryG)));
unsigned char b = (unsigned char)atoi(
gtk_editable_get_text(GTK_EDITABLE(widgetState->sidepanelEntryB)));
g_print("%d", r);
vektor_color_wheel_set_color( vektor_color_wheel_set_color(
VEKTOR_COLOR_WHEEL(widgetState->workspaceColorPicker), VEKTOR_COLOR_WHEEL(widgetState->workspaceColorPicker),
(VektorColor){.r = r, .g = g, .b = b} (VektorColor){.r = r, .g = g, .b = b});
);
} }
static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x, static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
@@ -87,11 +98,13 @@ static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
vektor_appstate_canvas_click(state, normalized_coords.x, vektor_appstate_canvas_click(state, normalized_coords.x,
normalized_coords.y); normalized_coords.y);
gtk_gl_area_queue_render(GTK_GL_AREA(widget));
// gtk_gl_area_queue_render(GTK_GL_AREA(widget));
} }
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) { void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
V2 pos = (V2){x, y}; V2 pos =
m33_transform(m33_inverse(state->renderInfo->canvasMat), (V2){x, y});
begin_click_dispatch: begin_click_dispatch:
if (state->selectedTool == VektorLineTool) { if (state->selectedTool == VektorLineTool) {
@@ -101,13 +114,11 @@ begin_click_dispatch:
VektorPolyline* line = vektor_polyline_new(); VektorPolyline* line = vektor_polyline_new();
VektorPrimitive linePrimitive = VektorPrimitive linePrimitive =
(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line}; (VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
VektorStyle style = VektorStyle style = (VektorStyle){
(VektorStyle){.stroke_color = state->currentColor, .stroke_color = state->currentColor, .stroke_width = 0.01};
.stroke_width = 0.01};
VektorShape shape = (VektorShape){
.primitive = linePrimitive, .z_index = 0, .style = style};
vektor_shapebuffer_add_shape(state->shapeBuffer, vektor_shape_new(linePrimitive, style, 0));
vektor_shapebuffer_add_shape(
state->shapeBuffer, vektor_shape_new(linePrimitive, style, 0));
state->selectedShape = state->selectedShape =
&(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]); &(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]);
@@ -122,13 +133,64 @@ begin_click_dispatch:
vektor_polyline_add_point(state->selectedShape->primitive.polyline, vektor_polyline_add_point(state->selectedShape->primitive.polyline,
pos); pos);
vektor_shapes_update_bbox(state->shapeBuffer); vektor_shapes_update_bbox(state->shapeBuffer);
} else if (state->selectedTool == VektorPolygonTool) {
// create new polygon shape if none is selected
if (state->selectedShape == NULL) {
VektorPolygon* polygon = vektor_polygon_new();
VektorPrimitive polygonPrimitive =
(VektorPrimitive){.kind = VEKTOR_POLYGON, .polygon = polygon};
VektorStyle style = (VektorStyle){
.stroke_color = state->currentColor, .stroke_width = 0.01};
vektor_shapebuffer_add_shape(
state->shapeBuffer,
vektor_shape_new(polygonPrimitive, style, 0));
for (size_t i = 0; i < state->shapeBuffer->count; i++) { state->selectedShape =
g_print("<%f,%f>-<%f,%f>\n", state->shapeBuffer->shapes[i].bbox.min.x, state->shapeBuffer->shapes[i].bbox.min.y, state->shapeBuffer->shapes[i].bbox.max.x, state->shapeBuffer->shapes[i].bbox.max.y); &(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]);
} else if (state->selectedShape->primitive.kind != VEKTOR_POLYGON) {
g_warning("Invalid selected primitive; polygon expected");
state->selectedShape = NULL;
goto begin_click_dispatch; // retry
} }
vektor_polygon_add_point(state->selectedShape->primitive.polygon, pos);
vektor_shapes_update_bbox(state->shapeBuffer);
} else if (state->selectedTool == VektorRectangleTool) {
VektorRectangle* rect = vektor_rectangle_new();
VektorPrimitive rectPrimitive =
(VektorPrimitive){.kind = VEKTOR_RECTANGLE, .rectangle = *rect};
VektorStyle style = (VektorStyle){.stroke_color = state->currentColor,
.stroke_width = 0.01};
vektor_shapebuffer_add_shape(state->shapeBuffer,
vektor_shape_new(rectPrimitive, style, 0));
state->selectedShape =
&(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]);
vektor_rectangle_free(rect);
vektor_rectangle_set_start(&state->selectedShape->primitive.rectangle,
pos);
vektor_rectangle_set_end(&state->selectedShape->primitive.rectangle,
vec2_add(pos, (V2){0.1f, 0.1f}));
// state->selectedShape = NULL;
vektor_shapes_update_bbox(state->shapeBuffer);
} else if (state->selectedTool == VektorSelectionTool) {
for (size_t i = 0; i < state->shapeBuffer->count; i++) {
VektorBBox bbox = vektor_primitive_get_bbox(
state->shapeBuffer->shapes[i].primitive);
if (vektor_bbox_isinside(bbox, pos)) {
state->selectedShape = &(state->shapeBuffer->shapes[i]);
g_print("%d", state->selectedShape == NULL);
return;
}
}
// was clicked outside any shapes - reset selection
state->selectedShape = NULL;
} }
} }
@@ -138,22 +200,62 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
data_linetool->tool = VektorLineTool; data_linetool->tool = VektorLineTool;
data_linetool->revealer = wstate->workspaceRevealerShapes; data_linetool->revealer = wstate->workspaceRevealerShapes;
button_tool_set_data* data_polygontool =
malloc(sizeof(button_tool_set_data));
data_polygontool->state = stateOut;
data_polygontool->tool = VektorPolygonTool;
data_polygontool->revealer = wstate->workspaceRevealerShapes;
button_tool_set_data* data_rectangletool =
malloc(sizeof(button_tool_set_data));
data_rectangletool->state = stateOut;
data_rectangletool->tool = VektorRectangleTool;
data_rectangletool->revealer = wstate->workspaceRevealerShapes;
button_tool_set_data* data_selecttool =
malloc(sizeof(button_tool_set_data));
data_selecttool->state = stateOut;
data_selecttool->tool = VektorSelectionTool;
// populate appstate // populate appstate
stateOut->startupTime = g_get_monotonic_time();
stateOut->shapeBuffer = malloc(sizeof(VektorShapeBuffer)); stateOut->shapeBuffer = malloc(sizeof(VektorShapeBuffer));
*stateOut->shapeBuffer = (VektorShapeBuffer){0}; *stateOut->shapeBuffer = (VektorShapeBuffer){0};
VektorCircle circ = (VektorCircle){.center = (V2){0, 0}, .radius = 0.3};
VektorShape shp = vektor_shape_new(
(VektorPrimitive){.kind = VEKTOR_CIRCLE, .circle = circ},
(VektorStyle){.stroke_color = stateOut->currentColor, 0.01}, 0);
vektor_shapebuffer_add_shape(stateOut->shapeBuffer, shp);
stateOut->canvas = malloc(sizeof(VektorCanvas)); stateOut->canvas = malloc(sizeof(VektorCanvas));
stateOut->widgetState = wstate; stateOut->widgetState = wstate;
stateOut->currentColor = vektor_color_solid(0, 0, 0); stateOut->currentColor = vektor_color_solid(0, 0, 0);
stateOut->selectedShape = NULL; stateOut->selectedShape = NULL;
vektor_canvas_init(wstate, stateOut->canvas, stateOut->shapeBuffer); VektorCanvasRenderInfo* renderInfo = malloc(sizeof(VektorCanvasRenderInfo));
renderInfo->zoom = 1;
renderInfo->panX = 0;
renderInfo->panY = 0;
renderInfo->rotation = 0;
m33_to_gl4(m33_identity(), renderInfo->canvasTransform);
renderInfo->selectedShape = &(stateOut->selectedShape);
renderInfo->shapes = stateOut->shapeBuffer;
renderInfo->startupTime = stateOut->startupTime;
renderInfo->canvasMat = m33_identity();
vektor_canvas_init(wstate, stateOut->canvas, renderInfo);
stateOut->renderInfo = renderInfo;
// link all the buttons // link all the buttons
g_signal_connect(G_OBJECT(wstate->workspaceButtonLinetool), "clicked", g_signal_connect(G_OBJECT(wstate->workspaceButtonLineTool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool); G_CALLBACK(appstate_set_tool), data_linetool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonRecttool), "clicked", g_signal_connect(G_OBJECT(wstate->workspaceButtonRectTool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool); G_CALLBACK(appstate_set_tool), data_rectangletool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonCircletool), "clicked", g_signal_connect(G_OBJECT(wstate->workspaceButtonCircleTool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool); G_CALLBACK(appstate_set_tool), data_linetool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonPolygonTool), "clicked",
G_CALLBACK(appstate_set_tool), data_polygontool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonSelectionTool), "clicked",
G_CALLBACK(appstate_set_tool), data_selecttool);
// hook subtool revealers to their master buttons // hook subtool revealers to their master buttons
g_signal_connect(G_OBJECT(wstate->workspaceButtonMasterShapes), "clicked", g_signal_connect(G_OBJECT(wstate->workspaceButtonMasterShapes), "clicked",
@@ -166,12 +268,14 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
// hook rgb entries change // hook rgb entries change
g_signal_connect(G_OBJECT(wstate->sidepanelEntryR), "activate", g_signal_connect(G_OBJECT(wstate->sidepanelEntryR), "activate",
G_CALLBACK(appstate_on_entry_update), stateOut->widgetState); G_CALLBACK(appstate_on_entry_update),
stateOut->widgetState);
g_signal_connect(G_OBJECT(wstate->sidepanelEntryG), "activate", g_signal_connect(G_OBJECT(wstate->sidepanelEntryG), "activate",
G_CALLBACK(appstate_on_entry_update), stateOut->widgetState); G_CALLBACK(appstate_on_entry_update),
stateOut->widgetState);
g_signal_connect(G_OBJECT(wstate->sidepanelEntryB), "activate", g_signal_connect(G_OBJECT(wstate->sidepanelEntryB), "activate",
G_CALLBACK(appstate_on_entry_update), stateOut->widgetState); G_CALLBACK(appstate_on_entry_update),
stateOut->widgetState);
// Add click gesture to canvas // Add click gesture to canvas
GtkGesture* canvasClickGesture = gtk_gesture_click_new(); GtkGesture* canvasClickGesture = gtk_gesture_click_new();

View File

@@ -6,9 +6,16 @@
#include "../ui/vektorcanvas.h" #include "../ui/vektorcanvas.h"
#include "src/core/raster.h" #include "src/core/raster.h"
typedef enum VektorAppTool { VektorLineTool } VektorAppTool; typedef enum VektorAppTool {
VektorSelectionTool,
VektorLineTool,
VektorPolygonTool,
VektorRectangleTool
} VektorAppTool;
typedef struct VektorAppState { typedef struct VektorAppState {
gint64 startupTime;
VektorWidgetState* widgetState; VektorWidgetState* widgetState;
VektorAppTool selectedTool; VektorAppTool selectedTool;
@@ -20,7 +27,7 @@ typedef struct VektorAppState {
VektorShapeBuffer* shapeBuffer; VektorShapeBuffer* shapeBuffer;
// View space // View space
VektorCanvas* canvas; VektorCanvas* canvas;
VektorCanvasRenderInfo* renderInfo;
} VektorAppState; } VektorAppState;
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut); void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut);

View File

@@ -87,3 +87,25 @@ V2 m33_transform(const M33 mat, const V2 v) {
return (V2){mat.m[0][0] * v.x + mat.m[0][1] * v.y + mat.m[0][2], return (V2){mat.m[0][0] * v.x + mat.m[0][1] * v.y + mat.m[0][2],
mat.m[1][0] * v.x + mat.m[1][1] * v.y + mat.m[1][2]}; mat.m[1][0] * v.x + mat.m[1][1] * v.y + mat.m[1][2]};
} }
void m33_to_gl4(const M33 m, float out[16]) {
out[0] = m.m[0][0];
out[1] = m.m[1][0];
out[2] = 0.0f;
out[3] = 0.0f;
out[4] = m.m[0][1];
out[5] = m.m[1][1];
out[6] = 0.0f;
out[7] = 0.0f;
out[8] = 0.0f;
out[9] = 0.0f;
out[10] = 1.0f;
out[11] = 0.0f;
out[12] = m.m[0][2];
out[13] = m.m[1][2];
out[14] = 0.0f;
out[15] = 1.0f;
}

View File

@@ -22,4 +22,6 @@ M33 m33_inverse(const M33 m);
V2 m33_transform(const M33 mat, const V2 v); V2 m33_transform(const M33 mat, const V2 v);
void m33_to_gl4(const M33 m, float out[16]);
#endif // MATRIX_H_ #endif // MATRIX_H_

View File

@@ -17,6 +17,11 @@ void vektor_polyline_add_point(VektorPolyline* pl, V2 point) {
pl->points = realloc(pl->points, sizeof(V2) * pl->capacity); pl->points = realloc(pl->points, sizeof(V2) * pl->capacity);
} }
pl->points[pl->count++] = point; pl->points[pl->count++] = point;
if (pl->count <= pl->capacity / 4) {
pl->capacity /= 2;
pl->points = realloc(pl->points, sizeof(V2) * pl->capacity);
}
} }
void vektor_polyline_free(VektorPolyline* pl) { void vektor_polyline_free(VektorPolyline* pl) {
@@ -40,6 +45,11 @@ void vektor_polygon_add_point(VektorPolygon* pg, V2 point) {
pg->points = realloc(pg->points, sizeof(V2) * pg->capacity); pg->points = realloc(pg->points, sizeof(V2) * pg->capacity);
} }
pg->points[pg->count++] = point; pg->points[pg->count++] = point;
if (pg->count <= pg->capacity / 4) {
pg->capacity /= 2;
pg->points = realloc(pg->points, sizeof(V2) * pg->capacity);
}
} }
void vektor_polygon_free(VektorPolygon* pg) { void vektor_polygon_free(VektorPolygon* pg) {
@@ -49,6 +59,37 @@ void vektor_polygon_free(VektorPolygon* pg) {
free(pg); free(pg);
} }
VektorCircle* vektor_circle_new(void) {
VektorCircle* circ = malloc(sizeof(VektorCircle));
circ->center = (V2){0, 0};
circ->radius = 0;
return circ;
}
void vektor_circle_set_center(VektorCircle* circle, V2 point) {
circle->center = point;
}
void vektor_circle_set_radius(VektorCircle* circle, double radius) {
circle->radius = radius;
}
VektorRectangle* vektor_rectangle_new(void) {
VektorRectangle* rct = malloc(sizeof(VektorRectangle));
rct->start = (V2){.x = 0, .y = 0};
rct->end = (V2){.x = 0, .y = 0};
return rct;
}
void vektor_rectangle_set_end(VektorRectangle* rct, V2 point) {
rct->end = point;
}
void vektor_rectangle_set_start(VektorRectangle* rct, V2 point) {
rct->start = point;
}
void vektor_rectangle_free(VektorRectangle* rct) { free(rct); }
void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer, void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer,
VektorShape shape) { VektorShape shape) {
if (buffer->count >= buffer->capacity) { if (buffer->count >= buffer->capacity) {
@@ -57,9 +98,15 @@ void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer,
realloc(buffer->shapes, sizeof(VektorShape) * buffer->capacity); realloc(buffer->shapes, sizeof(VektorShape) * buffer->capacity);
} }
buffer->shapes[buffer->count++] = shape; buffer->shapes[buffer->count++] = shape;
if (buffer->count <= buffer->capacity / 4) {
buffer->capacity /= 2;
buffer->shapes =
realloc(buffer->shapes, sizeof(VektorShape) * buffer->capacity);
}
} }
VektorBBox polyline_mk_bbox(VektorPrimitive prim) { VektorBBox vektor_polyline_get_bbox(VektorPrimitive prim) {
float min_x, max_x, min_y, max_y; float min_x, max_x, min_y, max_y;
for (size_t i = 0; i < prim.polyline->count; i++) { for (size_t i = 0; i < prim.polyline->count; i++) {
V2 p = prim.polyline->points[i]; V2 p = prim.polyline->points[i];
@@ -72,27 +119,43 @@ VektorBBox polyline_mk_bbox(VektorPrimitive prim) {
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}}; return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
} }
VektorBBox polygon_mk_bbox(VektorPrimitive prim) { VektorBBox vektor_polygon_get_bbox(VektorPrimitive prim) {
float min_x, max_x, min_y, max_y; V2 first = prim.polygon->points[0];
for (size_t i = 0; i < prim.polygon->count; i++) {
float min_x = first.x;
float max_x = first.x;
float min_y = first.y;
float max_y = first.y;
for (size_t i = 1; i < prim.polygon->count; i++) {
V2 p = prim.polygon->points[i]; V2 p = prim.polygon->points[i];
min_x = fminf(min_x, p.x); min_x = fminf(min_x, p.x);
min_y = fminf(min_y, p.y); min_y = fminf(min_y, p.y);
max_x = fminf(max_x, p.x); max_x = fmaxf(max_x, p.x);
max_y = fminf(max_y, p.y); max_y = fmaxf(max_y, p.y);
} }
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}}; return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
} }
VektorBBox vektor_mk_bbox(VektorPrimitive prim) { VektorBBox vektor_rectangle_get_bbox(VektorPrimitive prim) {
return (VektorBBox){prim.rectangle.start, prim.rectangle.end};
}
VektorBBox vektor_primitive_get_bbox(VektorPrimitive prim) {
switch (prim.kind) { switch (prim.kind) {
case VEKTOR_POLYLINE: case VEKTOR_POLYLINE:
return polyline_mk_bbox(prim); return vektor_polyline_get_bbox(prim);
break; break;
case VEKTOR_POLYGON: case VEKTOR_POLYGON:
return polygon_mk_bbox(prim); return vektor_polygon_get_bbox(prim);
break;
case VEKTOR_RECTANGLE:
return vektor_rectangle_get_bbox(prim);
break; break;
default: default:
@@ -101,13 +164,22 @@ VektorBBox vektor_mk_bbox(VektorPrimitive prim) {
} }
} }
bool vektor_bbox_isinside(VektorBBox bbox, V2 point) {
return point.x >= bbox.min.x && point.y >= bbox.min.y &&
point.x <= bbox.max.x && point.y <= bbox.max.y;
}
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style, VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
int z_index) { int z_index) {
return (VektorShape){.primitive = prim, .style = style, .z_index = z_index, .bbox=vektor_mk_bbox(prim)}; return (VektorShape){.primitive = prim,
.style = style,
.z_index = z_index,
.bbox = vektor_primitive_get_bbox(prim)};
} }
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer) { void vektor_shapes_update_bbox(VektorShapeBuffer* buffer) {
for (size_t i = 0; i < buffer->count; i++) { for (size_t i = 0; i < buffer->count; i++) {
buffer->shapes[i].bbox = vektor_mk_bbox(buffer->shapes[i].primitive); buffer->shapes[i].bbox =
vektor_primitive_get_bbox(buffer->shapes[i].primitive);
} }
} }

View File

@@ -23,10 +23,16 @@ typedef struct {
double radius; double radius;
} VektorCircle; } VektorCircle;
typedef struct {
V2 start;
V2 end;
} VektorRectangle;
typedef enum { typedef enum {
VEKTOR_POLYLINE, VEKTOR_POLYLINE,
VEKTOR_POLYGON, VEKTOR_POLYGON,
VEKTOR_CIRCLE VEKTOR_CIRCLE,
VEKTOR_RECTANGLE
} VektorPrimitiveKind; } VektorPrimitiveKind;
typedef struct { typedef struct {
@@ -35,6 +41,7 @@ typedef struct {
VektorPolyline* polyline; VektorPolyline* polyline;
VektorPolygon* polygon; VektorPolygon* polygon;
VektorCircle circle; VektorCircle circle;
VektorRectangle rectangle;
}; };
} VektorPrimitive; } VektorPrimitive;
@@ -46,6 +53,15 @@ VektorPolygon* vektor_polygon_new(void);
void vektor_polygon_add_point(VektorPolygon* pl, V2 point); void vektor_polygon_add_point(VektorPolygon* pl, V2 point);
void vektor_polygon_free(VektorPolygon* pl); void vektor_polygon_free(VektorPolygon* pl);
VektorCircle* vektor_circle_new(void);
void vektor_circle_set_center(VektorCircle* circle, V2 point);
void vektor_circle_set_radius(VektorCircle* circle, double radius);
VektorRectangle* vektor_rectangle_new(void);
void vektor_rectangle_set_end(VektorRectangle* rct, V2 point);
void vektor_rectangle_set_start(VektorRectangle* rct, V2 point);
void vektor_rectangle_free(VektorRectangle* rct);
typedef struct { typedef struct {
VektorColor stroke_color; VektorColor stroke_color;
float stroke_width; float stroke_width;
@@ -63,10 +79,13 @@ typedef struct {
VektorPrimitive primitive; VektorPrimitive primitive;
} VektorShape; } VektorShape;
VektorBBox polyline_mk_bbox(VektorPrimitive prim); VektorBBox vektor_polyline_get_bbox(VektorPrimitive prim);
VektorBBox polygon_mk_bbox(VektorPrimitive prim); VektorBBox vektor_polygon_get_bbox(VektorPrimitive prim);
VektorBBox vektor_circle_get_bbox(VektorPrimitive prim);
VektorBBox vektor_rectangle_get_bbox(VektorPrimitive prim);
VektorBBox vektor_mk_bbox(VektorPrimitive prim); VektorBBox vektor_primitive_get_bbox(VektorPrimitive prim);
bool vektor_bbox_isinside(VektorBBox bbox, V2 point);
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style, VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
int z_index); int z_index);

View File

@@ -1,9 +1,13 @@
#include "raster.h" #include "raster.h"
#include "epoxy/gl.h" #include "epoxy/gl.h"
#include "primitives.h" #include "primitives.h"
#include "src/core/vector.h"
#include "stddef.h" #include "stddef.h"
#include <math.h>
#include <stddef.h> #include <stddef.h>
#define PI 3.14159265358979323846
void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) { void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) {
if (buffer->count >= buffer->capacity) { if (buffer->count >= buffer->capacity) {
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4; buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
@@ -12,39 +16,78 @@ void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) {
buffer->edges[buffer->count++] = edge; buffer->edges[buffer->count++] = edge;
} }
void vektor_polyline_flatten(EdgeBuffer* buffer, VektorPolyline* line, void vektor_polyline_tessellate(EdgeBuffer* buffer, VektorPolyline* line,
size_t j) { size_t j, double scale) {
for (size_t i = 0; i + 1 < line->count; i++) { for (size_t i = 0; i + 1 < line->count; i++) {
vektor_edgebuffer_add_edge( vektor_edgebuffer_add_edge(
buffer, (Edge){line->points[i], line->points[i + 1], 0, j}); buffer, (Edge){line->points[i], line->points[i + 1], 0, j});
} }
} }
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg, size_t j) { void vektor_polygon_tessellate(EdgeBuffer* buffer, VektorPolygon* polygon,
size_t n = pg->count; size_t j, double scale) {
if (n < 3) for (size_t i = 0; i + 1 < polygon->count; i++) {
vektor_edgebuffer_add_edge(
buffer, (Edge){polygon->points[i], polygon->points[i + 1], 0, j});
}
vektor_edgebuffer_add_edge(
buffer,
(Edge){polygon->points[polygon->count - 1], polygon->points[0], 0, j});
}
void vektor_circle_tessellate(EdgeBuffer* buffer, VektorCircle* circle,
size_t j, double scale) {
double err = 0.000025;
size_t res = PI * sqrt((scale * circle->radius) / (2 * err));
for (size_t i = 0; i < res; i++) {
double theta1 = (2 * PI * i) / res;
double theta2 = (2 * PI * (i + 1)) / res;
V2 p1 = (V2){circle->center.x + circle->radius * cos(theta1),
circle->center.y + circle->radius * sin(theta1)};
V2 p2 = (V2){circle->center.x + circle->radius * cos(theta2),
circle->center.y + circle->radius * sin(theta2)};
vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, 0, j});
}
}
void vektor_rectangle_tessellate(EdgeBuffer* buffer, VektorRectangle* rct,
size_t j, double scale) {
if (vec2_equals(rct->end, rct->start)) {
return; return;
for (size_t i = 0; i < n; i++) {
V2 p1 = pg->points[i];
V2 p2 = pg->points[(i + 1) % n];
int winding = (p1.y < p2.y) ? +1 : -1;
vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, winding, j});
}
} }
void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes) { Edge top = (Edge){rct->start, (V2){rct->end.x, rct->start.y}, 0, j};
Edge right = (Edge){(V2){rct->end.x, rct->start.y}, rct->end, 0, j};
Edge bottom = (Edge){(V2){rct->start.x, rct->end.y}, rct->end, 0, j};
Edge left = (Edge){rct->start, (V2){rct->start.x, rct->end.y}, 0, j};
vektor_edgebuffer_add_edge(buffer, top);
vektor_edgebuffer_add_edge(buffer, right);
vektor_edgebuffer_add_edge(buffer, bottom);
vektor_edgebuffer_add_edge(buffer, left);
}
void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes,
double scale) {
EdgeBuffer edges = {0}; EdgeBuffer edges = {0};
for (size_t i = 0; i < shapes->count; i++) { for (size_t i = 0; i < shapes->count; i++) {
VektorPrimitive* p = &shapes->shapes[i].primitive; VektorPrimitive* p = &shapes->shapes[i].primitive;
switch (p->kind) { switch (p->kind) {
case VEKTOR_POLYLINE: case VEKTOR_POLYLINE:
vektor_polyline_flatten(&edges, p->polyline, i); vektor_polyline_tessellate(&edges, p->polyline, i, scale);
break; break;
case VEKTOR_POLYGON: case VEKTOR_POLYGON:
vektor_polygon_flatten(&edges, p->polygon, i); vektor_polygon_tessellate(&edges, p->polygon, i, scale);
break;
case VEKTOR_CIRCLE:
vektor_circle_tessellate(&edges, &p->circle, i, scale);
break;
case VEKTOR_RECTANGLE:
vektor_rectangle_tessellate(&edges, &p->rectangle, i, scale);
break; break;
default: default:
@@ -56,7 +99,8 @@ void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes) {
vektor_edges_to_triangles(vb, &edges, shapes); vektor_edges_to_triangles(vb, &edges, shapes);
} }
void vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2, VektorColor color) { void vektor_vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2,
VektorColor color) {
if (vb->count + 3 >= vb->capacity) { if (vb->count + 3 >= vb->capacity) {
vb->capacity = vb->capacity ? vb->capacity * 2 : 8; vb->capacity = vb->capacity ? vb->capacity * 2 : 8;
vb->vertices = realloc(vb->vertices, sizeof(Vertex) * vb->capacity); vb->vertices = realloc(vb->vertices, sizeof(Vertex) * vb->capacity);
@@ -64,6 +108,27 @@ void vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2, VektorColor color) {
vb->vertices[vb->count++] = (Vertex){v0, color}; vb->vertices[vb->count++] = (Vertex){v0, color};
vb->vertices[vb->count++] = (Vertex){v1, color}; vb->vertices[vb->count++] = (Vertex){v1, color};
vb->vertices[vb->count++] = (Vertex){v2, color}; vb->vertices[vb->count++] = (Vertex){v2, color};
if (vb->count <= vb->capacity / 4) {
vb->capacity /= 2;
vb->vertices = realloc(vb->vertices, sizeof(Vertex) * vb->capacity);
}
}
void vektor_vb_add_quad(VertexBuffer* vb, V2 a, V2 b, VektorColor color) {
float minx = fminf(a.x, b.x);
float maxx = fmaxf(a.x, b.x);
float miny = fminf(a.y, b.y);
float maxy = fmaxf(a.y, b.y);
V2 tl = {minx, miny};
V2 bl = {minx, maxy};
V2 br = {maxx, maxy};
V2 tr = {maxx, miny};
vektor_vb_add_triangle(vb, tl, bl, br, color);
vektor_vb_add_triangle(vb, tl, br, tr, color);
} }
void vektor_edge_to_triangles(VertexBuffer* vb, Edge e, void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
@@ -84,9 +149,9 @@ void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
V2 v2 = {e.p2.x + px, e.p2.y + py}; V2 v2 = {e.p2.x + px, e.p2.y + py};
V2 v3 = {e.p2.x - px, e.p2.y - py}; V2 v3 = {e.p2.x - px, e.p2.y - py};
vb_add_triangle(vb, v0, v1, v2, vektor_vb_add_triangle(vb, v0, v1, v2,
shape_buffer->shapes[e.shape_id].style.stroke_color); shape_buffer->shapes[e.shape_id].style.stroke_color);
vb_add_triangle(vb, v2, v1, v3, vektor_vb_add_triangle(vb, v2, v1, v3,
shape_buffer->shapes[e.shape_id].style.stroke_color); shape_buffer->shapes[e.shape_id].style.stroke_color);
} }

View File

@@ -23,8 +23,14 @@ typedef struct {
void vektor_edgebuffer_add_edge(EdgeBuffer* edges, Edge edge); void vektor_edgebuffer_add_edge(EdgeBuffer* edges, Edge edge);
void vektor_polyline_flatten(EdgeBuffer* edges, VektorPolyline* line, size_t i); void vektor_polyline_tessellate(EdgeBuffer* edges, VektorPolyline* line,
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* line, size_t i); size_t i, double scale);
void vektor_polygon_tessellate(EdgeBuffer* buffer, VektorPolygon* polygon,
size_t i, double scale);
void vektor_circle_tessellate(EdgeBuffer* buffer, VektorCircle* circle,
size_t i, double scale);
void vektor_rectangle_tessellate(EdgeBuffer* buffer, VektorRectangle* rct,
size_t i, double scale);
typedef struct { typedef struct {
V2 coords; V2 coords;
@@ -37,11 +43,15 @@ typedef struct {
size_t capacity; size_t capacity;
} VertexBuffer; } VertexBuffer;
void vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2, VektorColor color); void vektor_vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2,
VektorColor color);
void vektor_vb_add_quad(VertexBuffer* vb, V2 v0, V2 v1, VektorColor color);
void vektor_edge_to_triangles(VertexBuffer* vb, Edge e, void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
VektorShapeBuffer* shape_buffer); VektorShapeBuffer* shape_buffer);
void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges, void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges,
VektorShapeBuffer* shape_buffer); VektorShapeBuffer* shape_buffer);
void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes); void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes,
double scale);
#endif // RASTER_H_ #endif // RASTER_H_

View File

@@ -22,6 +22,10 @@ static inline V2 vec2_add(const V2 v1, const V2 v2) {
return (V2){v1.x + v2.x, v1.y + v2.y}; return (V2){v1.x + v2.x, v1.y + v2.y};
} }
static inline bool vec2_equals(const V2 v1, const V2 v2) {
return (bool)(v1.x == v2.x && v1.y == v2.x);
}
static inline V2 vec2_sub(const V2 v1, const V2 v2) { static inline V2 vec2_sub(const V2 v1, const V2 v2) {
return (V2){v1.x - v2.x, v1.y - v2.y}; return (V2){v1.x - v2.x, v1.y - v2.y};
} }

View File

@@ -1,3 +1,4 @@
#include "glib.h"
#include "gtk/gtk.h" #include "gtk/gtk.h"
#include "src/application/applicationstate.h" #include "src/application/applicationstate.h"
#include "src/core/primitives.h" #include "src/core/primitives.h"
@@ -14,6 +15,13 @@ static void on_map(GtkWidget* window, gpointer user_data) {
vektor_uictrl_map((VektorWidgetState*)user_data); vektor_uictrl_map((VektorWidgetState*)user_data);
} }
static int update_callback(gpointer data) {
VektorAppState* appstate = (VektorAppState*)data;
gtk_gl_area_queue_render(
GTK_GL_AREA(appstate->widgetState->workspaceCanvas));
return G_SOURCE_CONTINUE;
}
static void activate(GtkApplication* app, gpointer user_data) { static void activate(GtkApplication* app, gpointer user_data) {
VektorWidgetState* widget_state = VektorWidgetState* widget_state =
@@ -25,6 +33,8 @@ static void activate(GtkApplication* app, gpointer user_data) {
g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map), g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map),
widget_state); widget_state);
g_timeout_add(1, update_callback, app_state);
gtk_window_present(widget_state->window); gtk_window_present(widget_state->window);
} }

View File

@@ -50,12 +50,16 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
GTK_BUTTON(gtk_builder_get_object(builder, "button_shapetools")); GTK_BUTTON(gtk_builder_get_object(builder, "button_shapetools"));
stateOut->workspaceRevealerShapes = stateOut->workspaceRevealerShapes =
GTK_REVEALER(gtk_builder_get_object(builder, "shape_revealer")); GTK_REVEALER(gtk_builder_get_object(builder, "shape_revealer"));
stateOut->workspaceButtonLinetool = stateOut->workspaceButtonLineTool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool")); GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool"));
stateOut->workspaceButtonRecttool = stateOut->workspaceButtonRectTool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_rectangletool")); GTK_BUTTON(gtk_builder_get_object(builder, "button_rectangletool"));
stateOut->workspaceButtonCircletool = stateOut->workspaceButtonCircleTool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_circletool")); GTK_BUTTON(gtk_builder_get_object(builder, "button_circletool"));
stateOut->workspaceButtonPolygonTool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_polygontool"));
stateOut->workspaceButtonSelectionTool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_selecttool"));
stateOut->workspaceColorPicker = stateOut->workspaceColorPicker =
VEKTOR_COLOR_WHEEL(gtk_builder_get_object(builder, "color_picker")); VEKTOR_COLOR_WHEEL(gtk_builder_get_object(builder, "color_picker"));

View File

@@ -17,9 +17,11 @@ typedef struct VektorWidgetState {
GtkButton* workspaceButtonMasterShapes; GtkButton* workspaceButtonMasterShapes;
GtkRevealer* workspaceRevealerShapes; GtkRevealer* workspaceRevealerShapes;
GtkButton* workspaceButtonLinetool; GtkButton* workspaceButtonLineTool;
GtkButton* workspaceButtonRecttool; GtkButton* workspaceButtonRectTool;
GtkButton* workspaceButtonCircletool; GtkButton* workspaceButtonCircleTool;
GtkButton* workspaceButtonPolygonTool;
GtkButton* workspaceButtonSelectionTool;
VektorColorWheel* workspaceColorPicker; VektorColorWheel* workspaceColorPicker;

View File

@@ -1,8 +1,11 @@
#include "epoxy/gl.h" #include "epoxy/gl.h"
#include "glib.h"
#include "gtk/gtk.h" #include "gtk/gtk.h"
#include "../core/raster.h" #include "../core/raster.h"
#include "src/core/matrix.h"
#include "src/core/primitives.h" #include "src/core/primitives.h"
#include "src/util/color.h"
#include "uicontroller.h" #include "uicontroller.h"
#include "vektorcanvas.h" #include "vektorcanvas.h"
#include <epoxy/gl_generated.h> #include <epoxy/gl_generated.h>
@@ -27,7 +30,19 @@ char* read_file(const char* path) {
return buffer; return buffer;
} }
static GLuint shader_program; static GLuint standard_shader_program;
static GLuint selection_shader_program;
// shader uniforms
static GLuint shader_standard_uProjMatrixLoc;
static GLuint shader_selection_uProjMatrixLoc;
static GLuint shader_selection_uTimeLoc;
static GLuint shader_selection_uC1Loc;
static GLuint shader_selection_uC2Loc;
static GLuint shader_selection_uMinLoc;
static GLuint shader_selection_uMaxLoc;
static GLuint vao; static GLuint vao;
VertexBuffer vb; VertexBuffer vb;
@@ -46,17 +61,11 @@ static GLuint compile_shader(GLenum type, const char* src) {
return shader; return shader;
} }
static void init_shader(void) { static GLuint create_shader_program(char* frag, char* vert) {
char* vert_src = read_file("./shaders/triangle.vert.glsl"); GLuint vertex = compile_shader(GL_VERTEX_SHADER, vert);
char* frag_src = read_file("./shaders/triangle.frag.glsl"); GLuint fragment = compile_shader(GL_FRAGMENT_SHADER, frag);
if (!vert_src || !frag_src) GLuint shader_program = glCreateProgram();
g_error("Failed to load shader files");
GLuint vertex = compile_shader(GL_VERTEX_SHADER, vert_src);
GLuint fragment = compile_shader(GL_FRAGMENT_SHADER, frag_src);
shader_program = glCreateProgram();
glAttachShader(shader_program, vertex); glAttachShader(shader_program, vertex);
glAttachShader(shader_program, fragment); glAttachShader(shader_program, fragment);
glLinkProgram(shader_program); glLinkProgram(shader_program);
@@ -71,6 +80,40 @@ static void init_shader(void) {
glDeleteShader(vertex); glDeleteShader(vertex);
glDeleteShader(fragment); glDeleteShader(fragment);
return shader_program;
}
static void init_shader(void) {
char* vert_src = read_file("./shaders/triangle.vert.glsl");
char* frag_src = read_file("./shaders/triangle.frag.glsl");
char* selection_frag_src = read_file("./shaders/selection.frag.glsl");
if (!vert_src || !frag_src)
g_error("Failed to load shader files");
standard_shader_program = create_shader_program(frag_src, vert_src);
selection_shader_program =
create_shader_program(selection_frag_src, vert_src);
shader_standard_uProjMatrixLoc =
glGetUniformLocation(standard_shader_program, "uProjection");
shader_selection_uProjMatrixLoc =
glGetUniformLocation(selection_shader_program, "uProjection");
shader_selection_uTimeLoc =
glGetUniformLocation(selection_shader_program, "uTime");
shader_selection_uC1Loc =
glGetUniformLocation(selection_shader_program, "uColor1");
shader_selection_uC2Loc =
glGetUniformLocation(selection_shader_program, "uColor2");
shader_selection_uMinLoc =
glGetUniformLocation(selection_shader_program, "uMin");
shader_selection_uMaxLoc =
glGetUniformLocation(selection_shader_program, "uMax");
if (shader_selection_uMinLoc == -1 || shader_selection_uMaxLoc == -1)
g_warning("Selection shader: uMin/uMax uniform not found in shader!");
} }
static void init_geometry(void) { static void init_geometry(void) {
@@ -92,30 +135,66 @@ static void init_geometry(void) {
glBindVertexArray(0); glBindVertexArray(0);
} }
static gboolean render(GtkGLArea* area, GdkGLContext* context, static gboolean render(GtkGLArea* a, GdkGLContext* ctx,
VektorShapeBuffer* prims) { VektorCanvasRenderInfo* renderInfo) {
vektor_rasterize(&vb, prims); vb.count = 0;
vektor_rasterize(&vb, renderInfo->shapes, 2);
size_t shape_vertex_count =
vb.count; // remember how many vertices belong to shapes
// create selection quad if a shape is selected
if (renderInfo->selectedShape != NULL &&
*(renderInfo->selectedShape) != NULL) {
VektorBBox bbox = vektor_primitive_get_bbox(
(*(renderInfo->selectedShape))->primitive);
vektor_vb_add_quad(&vb, bbox.min, bbox.max,
vektor_color_new(255, 255, 255, 255));
}
glBufferData(GL_ARRAY_BUFFER, vb.count * sizeof(Vertex), vb.vertices, glBufferData(GL_ARRAY_BUFFER, vb.count * sizeof(Vertex), vb.vertices,
GL_STATIC_DRAW); GL_STATIC_DRAW);
glUseProgram(shader_program); // PASS 1 - draw shape vertices
glUseProgram(standard_shader_program);
GLuint uProjectionLoc = glGetUniformLocation(shader_program, "uProjection"); // float projectionMatrix[16] = {1, 0, 0, 0, 0, 1, 0, 0,
float projectionMatrix[16] = {1, 0, 0, 0, 0, 1, 0, 0, // 0, 0, 1, 0, 0, 0, 0, 1};
0, 0, 1, 0, 0, 0, 0, 1}; glUniformMatrix4fv(shader_standard_uProjMatrixLoc, 1, GL_FALSE,
glUniformMatrix4fv(uProjectionLoc, 1, GL_FALSE, projectionMatrix); renderInfo->canvasTransform);
glBindVertexArray(vao); glBindVertexArray(vao);
glDisable(GL_CULL_FACE); glDisable(GL_CULL_FACE);
// glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glClearColor(0.1f, 0.1f, 0.1f, 1.0f); glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
glDrawArrays(GL_TRIANGLES, 0, vb.count); glDrawArrays(GL_TRIANGLES, 0, shape_vertex_count);
GLenum err = glGetError();
//printf("OpenGL error: %x\n", err); // PASS 2 - draw selection quads
// glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0); if (vb.count > shape_vertex_count) {
float time =
(g_get_monotonic_time() - renderInfo->startupTime) / 10000000.0f;
// re-fetch bbox (we know a shape is selected)
VektorBBox bbox = vektor_primitive_get_bbox(
(*(renderInfo->selectedShape))->primitive);
glUseProgram(selection_shader_program);
glUniformMatrix4fv(shader_selection_uProjMatrixLoc, 1, GL_FALSE,
renderInfo->canvasTransform);
glUniform1f(shader_selection_uTimeLoc, time);
glUniform2f(shader_selection_uMinLoc, bbox.min.x, bbox.min.y);
glUniform2f(shader_selection_uMaxLoc, bbox.max.x, bbox.max.y);
glUniform4f(shader_selection_uC1Loc, 0, 0, 0, 1);
glUniform4f(shader_selection_uC2Loc, 0.46, 0.46, 1, 1);
glDrawArrays(GL_TRIANGLES, shape_vertex_count,
vb.count - shape_vertex_count);
}
glBindVertexArray(0); glBindVertexArray(0);
glUseProgram(0); glUseProgram(0);
@@ -160,8 +239,109 @@ static void realize(GtkGLArea* area, gpointer user_data) {
init_geometry(); init_geometry();
} }
static void on_scroll(GtkEventControllerScroll* controller, double dx,
double dy, gpointer user_data) {
VektorCanvasRenderInfo* s = user_data;
GdkModifierType state = gtk_event_controller_get_current_event_state(
GTK_EVENT_CONTROLLER(controller));
// if (state & GDK_CONTROL_MASK) {
if (dy < 0)
s->zoom *= 1.1f;
else if (dy > 0)
s->zoom *= 0.9f;
M33 mat =
m33_mul(m33_translate(s->panX, s->panY),
m33_mul(m33_rotate(s->rotation), m33_scale(s->zoom, s->zoom)));
// M33 mat = m33_mul(m33_mul(m33_scale(s->zoom, s->zoom),
// m33_translate(s->panX, s->panY)),
// m33_rotate(s->rotation));
m33_to_gl4(mat, s->canvasTransform);
s->canvasMat = mat;
GtkWidget* widget =
gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(controller));
gtk_gl_area_queue_render(GTK_GL_AREA(widget));
// }
}
static void on_pan_begin(GtkGestureDrag* gesture, double start_x,
double start_y, gpointer user_data) {
VektorCanvasRenderInfo* s = user_data;
GdkModifierType state = gtk_event_controller_get_current_event_state(
GTK_EVENT_CONTROLLER(gesture));
if (!(state & GDK_SHIFT_MASK)) {
s->drag_start_x = s->panX;
s->drag_start_y = s->panY;
} else {
double x, y;
gtk_gesture_drag_get_start_point(gesture, &x, &y);
s->mouse_start_x = x;
s->mouse_start_y = y;
double cx = VKTR_CANVAS_WIDTH * 0.5;
double cy = VKTR_CANVAS_HEIGHT * 0.5;
double dx = x - cx;
double dy = y - cy;
s->dragStartAngle = atan2(dy, dx);
s->dragStartRotation = s->rotation;
}
}
static void on_pan_drag(GtkGestureDrag* gesture, double offset_x,
double offset_y, gpointer user_data) {
VektorCanvasRenderInfo* s = user_data;
GdkModifierType state = gtk_event_controller_get_current_event_state(
GTK_EVENT_CONTROLLER(gesture));
if (!(state & GDK_SHIFT_MASK)) {
s->panX = s->drag_start_x + offset_x / (80 * s->zoom);
s->panY = s->drag_start_y - offset_y / (80 * s->zoom);
M33 mat = m33_mul(
m33_translate(s->panX, s->panY),
m33_mul(m33_rotate(s->rotation), m33_scale(s->zoom, s->zoom)));
m33_to_gl4(mat, s->canvasTransform);
s->canvasMat = mat;
} else {
double x, y;
gtk_gesture_drag_get_offset(gesture, &x, &y);
double mx = s->mouse_start_x + x;
double my = s->mouse_start_y + y;
double cx = VKTR_CANVAS_WIDTH * 0.5;
double cy = VKTR_CANVAS_HEIGHT * 0.5;
double dx = mx - cx;
double dy = my - cy;
double angle = -atan2(dy, dx);
s->rotation = s->dragStartRotation + (angle - s->dragStartAngle);
M33 mat = m33_mul(
m33_translate(s->panX, s->panY),
m33_mul(m33_rotate(s->rotation), m33_scale(s->zoom, s->zoom)));
m33_to_gl4(mat, s->canvasTransform);
s->canvasMat = mat;
}
GtkWidget* widget =
gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(gesture));
gtk_gl_area_queue_render(GTK_GL_AREA(widget));
}
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut, void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
VektorShapeBuffer* prims) { VektorCanvasRenderInfo* renderInfo) {
canvasOut->canvasWidget = state->workspaceCanvas; canvasOut->canvasWidget = state->workspaceCanvas;
canvasOut->width = VKTR_CANVAS_WIDTH; canvasOut->width = VKTR_CANVAS_WIDTH;
canvasOut->height = VKTR_CANVAS_HEIGHT; canvasOut->height = VKTR_CANVAS_HEIGHT;
@@ -176,5 +356,21 @@ void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
g_signal_connect(canvasOut->canvasWidget, "realize", G_CALLBACK(realize), g_signal_connect(canvasOut->canvasWidget, "realize", G_CALLBACK(realize),
NULL); NULL);
g_signal_connect(canvasOut->canvasWidget, "render", G_CALLBACK(render), g_signal_connect(canvasOut->canvasWidget, "render", G_CALLBACK(render),
prims); renderInfo);
GtkEventController* scroll =
gtk_event_controller_scroll_new(GTK_EVENT_CONTROLLER_SCROLL_VERTICAL);
gtk_widget_add_controller(GTK_WIDGET(canvasOut->canvasWidget), scroll);
g_signal_connect(scroll, "scroll", G_CALLBACK(on_scroll), renderInfo);
GtkGesture* pan = gtk_gesture_drag_new();
gtk_gesture_single_set_button(GTK_GESTURE_SINGLE(pan), GDK_BUTTON_MIDDLE);
gtk_widget_add_controller(GTK_WIDGET(canvasOut->canvasWidget),
GTK_EVENT_CONTROLLER(pan));
g_signal_connect(pan, "drag-begin", G_CALLBACK(on_pan_begin), renderInfo);
g_signal_connect(pan, "drag-update", G_CALLBACK(on_pan_drag), renderInfo);
} }

View File

@@ -4,6 +4,8 @@
#include "../core/raster.h" #include "../core/raster.h"
#include "../util/color.h" #include "../util/color.h"
#include "gtk/gtk.h" #include "gtk/gtk.h"
#include "src/core/matrix.h"
#include "src/core/primitives.h"
#include "uicontroller.h" #include "uicontroller.h"
typedef struct VektorCanvas { typedef struct VektorCanvas {
@@ -18,8 +20,30 @@ typedef struct VektorCanvas {
int height; int height;
} VektorCanvas; } VektorCanvas;
typedef struct VektorCanvasRenderInfo {
gint64 startupTime;
VektorShapeBuffer* shapes;
// a pointer to appstate->selectedShape
VektorShape** selectedShape;
float zoom;
float panX;
float panY;
float rotation;
float dragStartRotation;
double dragStartAngle;
double drag_start_x;
double drag_start_y;
double mouse_start_x;
double mouse_start_y;
M33 canvasMat;
float canvasTransform[16];
} VektorCanvasRenderInfo;
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut, void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
VektorShapeBuffer* shapes); VektorCanvasRenderInfo* renderInfo);
// void vektor_canvas_update(VektorCanvas* canvas); // void vektor_canvas_update(VektorCanvas* canvas);
// void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color); // void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color);
// void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas); // void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas);

View File

@@ -21,36 +21,23 @@ struct _VektorColorWheel {
G_DEFINE_TYPE(VektorColorWheel, vektor_color_wheel, GTK_TYPE_DRAWING_AREA) G_DEFINE_TYPE(VektorColorWheel, vektor_color_wheel, GTK_TYPE_DRAWING_AREA)
static gboolean point_in_triangle( static gboolean point_in_triangle(double px, double py, double ax, double ay,
double px, double py, double bx, double by, double cx, double cy,
double ax, double ay, double* u, double* v, double* w) {
double bx, double by, double denom = (by - cy) * (ax - cx) + (cx - bx) * (ay - cy);
double cx, double cy,
double* u, double* v, double* w)
{
double denom =
(by - cy)*(ax - cx) +
(cx - bx)*(ay - cy);
*u = *u = ((by - cy) * (px - cx) + (cx - bx) * (py - cy)) / denom;
((by - cy)*(px - cx) +
(cx - bx)*(py - cy)) / denom;
*v = *v = ((cy - ay) * (px - cx) + (ax - cx) * (py - cy)) / denom;
((cy - ay)*(px - cx) +
(ax - cx)*(py - cy)) / denom;
*w = 1 - *u - *v; *w = 1 - *u - *v;
return (*u >= 0 && *v >= 0 && *w >= 0); return (*u >= 0 && *v >= 0 && *w >= 0);
} }
static void closest_point_on_segment( static void closest_point_on_segment(double px, double py, double ax, double ay,
double px, double py, double bx, double by, double* rx,
double ax, double ay, double* ry) {
double bx, double by,
double *rx, double *ry)
{
double abx = bx - ax; double abx = bx - ax;
double aby = by - ay; double aby = by - ay;
@@ -59,20 +46,19 @@ static void closest_point_on_segment(
double t = (apx * abx + apy * aby) / (abx * abx + aby * aby); double t = (apx * abx + apy * aby) / (abx * abx + aby * aby);
if (t < 0) t = 0; if (t < 0)
if (t > 1) t = 1; t = 0;
if (t > 1)
t = 1;
*rx = ax + abx * t; *rx = ax + abx * t;
*ry = ay + aby * t; *ry = ay + aby * t;
} }
static void closest_point_on_triangle( static void closest_point_on_triangle(double px, double py, double ax,
double px, double py, double ay, double bx, double by,
double ax, double ay, double cx, double cy, double* rx,
double bx, double by, double* ry) {
double cx, double cy,
double *rx, double *ry)
{
double p1x, p1y; double p1x, p1y;
double p2x, p2y; double p2x, p2y;
double p3x, p3y; double p3x, p3y;
@@ -85,12 +71,20 @@ static void closest_point_on_triangle(
double d2 = (px - p2x) * (px - p2x) + (py - p2y) * (py - p2y); double d2 = (px - p2x) * (px - p2x) + (py - p2y) * (py - p2y);
double d3 = (px - p3x) * (px - p3x) + (py - p3y) * (py - p3y); double d3 = (px - p3x) * (px - p3x) + (py - p3y) * (py - p3y);
if (d1 <= d2 && d1 <= d3) { *rx = p1x; *ry = p1y; } if (d1 <= d2 && d1 <= d3) {
else if (d2 <= d3) { *rx = p2x; *ry = p2y; } *rx = p1x;
else { *rx = p3x; *ry = p3y; } *ry = p1y;
} else if (d2 <= d3) {
*rx = p2x;
*ry = p2y;
} else {
*rx = p3x;
*ry = p3y;
}
} }
static void vektor_color_wheel_snapshot(GtkWidget* widget, GtkSnapshot* snapshot) { static void vektor_color_wheel_snapshot(GtkWidget* widget,
GtkSnapshot* snapshot) {
VektorColorWheel* self = VEKTOR_COLOR_WHEEL(widget); VektorColorWheel* self = VEKTOR_COLOR_WHEEL(widget);
int width = gtk_widget_get_width(widget); int width = gtk_widget_get_width(widget);
@@ -153,16 +147,20 @@ static void vektor_color_wheel_snapshot(GtkWidget* widget, GtkSnapshot* snapshot
// White gradient: from pure hue (right) → white (bottom) // White gradient: from pure hue (right) → white (bottom)
cairo_pattern_t* white = cairo_pattern_create_linear(ax, ay, bx, by); cairo_pattern_t* white = cairo_pattern_create_linear(ax, ay, bx, by);
cairo_pattern_add_color_stop_rgba(white, 0.0, 1,1,1, 0.0); // transparent at pure hue cairo_pattern_add_color_stop_rgba(white, 0.0, 1, 1, 1,
cairo_pattern_add_color_stop_rgba(white, 1.0, 1,1,1, 1.0); // opaque white at bottom 0.0); // transparent at pure hue
cairo_pattern_add_color_stop_rgba(white, 1.0, 1, 1, 1,
1.0); // opaque white at bottom
cairo_set_source(cr, white); cairo_set_source(cr, white);
cairo_paint(cr); cairo_paint(cr);
cairo_pattern_destroy(white); cairo_pattern_destroy(white);
// Black gradient: from pure hue (right) → black (top) // Black gradient: from pure hue (right) → black (top)
cairo_pattern_t* black = cairo_pattern_create_linear(ax, ay, cx2, cy2); cairo_pattern_t* black = cairo_pattern_create_linear(ax, ay, cx2, cy2);
cairo_pattern_add_color_stop_rgba(black, 0.0, 0,0,0, 0.0); // transparent at pure hue cairo_pattern_add_color_stop_rgba(black, 0.0, 0, 0, 0,
cairo_pattern_add_color_stop_rgba(black, 1.0, 0,0,0, 1.0); // opaque black at top 0.0); // transparent at pure hue
cairo_pattern_add_color_stop_rgba(black, 1.0, 0, 0, 0,
1.0); // opaque black at top
cairo_set_source(cr, black); cairo_set_source(cr, black);
cairo_paint(cr); cairo_paint(cr);
cairo_pattern_destroy(black); cairo_pattern_destroy(black);
@@ -205,15 +203,10 @@ static void vektor_color_wheel_snapshot(GtkWidget* widget, GtkSnapshot* snapshot
cairo_new_path(cr); cairo_new_path(cr);
cairo_arc(cr, cairo_arc(cr, cx, cy, wheel_radius, selector_angle - selector_width,
cx, cy,
wheel_radius,
selector_angle - selector_width,
selector_angle + selector_width); selector_angle + selector_width);
cairo_arc_negative(cr, cairo_arc_negative(cr, cx, cy, inner_radius,
cx, cy,
inner_radius,
selector_angle + selector_width, selector_angle + selector_width,
selector_angle - selector_width); selector_angle - selector_width);
@@ -225,7 +218,8 @@ static void vektor_color_wheel_snapshot(GtkWidget* widget, GtkSnapshot* snapshot
cairo_destroy(cr); cairo_destroy(cr);
} }
static void on_click(GtkGestureClick* gesture, int n_press, double x, double y, gpointer data) { static void on_click(GtkGestureClick* gesture, int n_press, double x, double y,
gpointer data) {
VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(data); VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(data);
GtkWidget* widget = GTK_WIDGET(wheel); GtkWidget* widget = GTK_WIDGET(wheel);
@@ -234,7 +228,6 @@ static void on_click(GtkGestureClick* gesture, int n_press, double x, double y,
double outer_radius = MIN(width, height) / 2.0; double outer_radius = MIN(width, height) / 2.0;
double wheel_radius = outer_radius * 0.95; double wheel_radius = outer_radius * 0.95;
double inner_radius = wheel_radius * 0.9;
double triangle_radius = wheel_radius * 0.75; double triangle_radius = wheel_radius * 0.75;
@@ -251,8 +244,21 @@ static void on_click(GtkGestureClick* gesture, int n_press, double x, double y,
double cy2 = cy - 0.866 * triangle_radius; double cy2 = cy - 0.866 * triangle_radius;
double u, v, w; double u, v, w;
gboolean inside = point_in_triangle(x,y, ax,ay, bx,by, cx2,cy2, &u,&v,&w); gboolean inside =
if(inside) { // pick point in the triangle point_in_triangle(x, y, ax, ay, bx, by, cx2, cy2, &u, &v, &w);
if (wheel->dragging_triangle) {
if (!inside) { // if outside triangle, snap to its edge
double sx, sy;
closest_point_on_triangle(x, y, ax, ay, bx, by, cx2, cy2, &sx, &sy);
x = sx;
y = sy;
point_in_triangle(x, y, ax, ay, bx, by, cx2, cy2, &u, &v, &w);
}
double denom = u + v; double denom = u + v;
if (denom > 0.0001) { // avoid div-by-zero at black vertex if (denom > 0.0001) { // avoid div-by-zero at black vertex
@@ -261,54 +267,25 @@ static void on_click(GtkGestureClick* gesture, int n_press, double x, double y,
wheel->saturation = 0.0; // arbitrary, since S irrelevant at V=0 wheel->saturation = 0.0; // arbitrary, since S irrelevant at V=0
} }
wheel->lightness = denom; wheel->lightness = denom;
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
} else { } else { // dragging wheel
double dx = x - cx; double dx = x - cx;
double dy = y - cy; double dy = y - cy;
double dist = sqrt(dx*dx+dy*dy);
if(dist > inner_radius && dist < outer_radius) { // pick point on color wheel
double angle = atan2(dy, dx); double angle = atan2(dy, dx);
if(angle < 0) { angle += 2 * M_PI; } if (angle < 0) {
angle += 2 * M_PI;
}
wheel->hue = angle / (2 * M_PI); wheel->hue = angle / (2 * M_PI);
}
g_signal_emit(wheel, signals[COLOR_CHANGED], 0); g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
} else if (dist < inner_radius) { // snap to triangle edge
double sx,sy;
closest_point_on_triangle(
x,y,
ax,ay,
bx,by,
cx2,cy2,
&sx,&sy
);
x = sx;
y = sy;
point_in_triangle(x,y, ax,ay, bx,by, cx2,cy2, &u,&v,&w);
// calculate triangle point
double denom = u + v;
if (denom > 0.0001) {
wheel->saturation = u / denom;
} else {
wheel->saturation = 0.0;
}
wheel->lightness = denom;
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
}
}
gtk_widget_queue_draw(widget); gtk_widget_queue_draw(widget);
} }
static void on_drag(GtkGestureDrag* gesture, double offset_x, double offset_y, gpointer data) { static void on_drag(GtkGestureDrag* gesture, double offset_x, double offset_y,
gpointer data) {
double x, y; double x, y;
gtk_gesture_drag_get_start_point(gesture, &x, &y); gtk_gesture_drag_get_start_point(gesture, &x, &y);
@@ -318,6 +295,40 @@ static void on_drag(GtkGestureDrag* gesture, double offset_x, double offset_y, g
on_click(NULL, 0, x, y, data); on_click(NULL, 0, x, y, data);
} }
static void on_drag_begin(GtkGestureDrag* gesture, gdouble start_x,
gdouble start_y, gpointer user_data) {
// set dragging_wheel or dragging_triangle which are used
// to determine to where the cursor should snap to
VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(user_data);
GtkWidget* widget = GTK_WIDGET(wheel);
int width = gtk_widget_get_width(widget);
int height = gtk_widget_get_height(widget);
double cx = width / 2.0;
double cy = height / 2.0;
double dx = start_x - cx;
double dy = start_y - cy;
double dist = sqrt(dx * dx + dy * dy);
double outer_radius = MIN(width, height) / 2.0;
double wheel_radius = outer_radius * 0.95;
double inner_radius = wheel_radius * 0.9;
if (dist > inner_radius) {
wheel->dragging_wheel = TRUE;
wheel->dragging_triangle = FALSE;
} else if (dist < inner_radius) {
wheel->dragging_wheel = FALSE;
wheel->dragging_triangle = TRUE;
} else {
wheel->dragging_wheel = FALSE;
wheel->dragging_triangle = FALSE;
}
}
static void vektor_color_wheel_init(VektorColorWheel* self) { static void vektor_color_wheel_init(VektorColorWheel* self) {
GtkGesture* click = gtk_gesture_click_new(); GtkGesture* click = gtk_gesture_click_new();
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(click)); gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(click));
@@ -328,6 +339,7 @@ static void vektor_color_wheel_init(VektorColorWheel* self) {
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(drag)); gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(drag));
g_signal_connect(drag, "drag-update", G_CALLBACK(on_drag), self); g_signal_connect(drag, "drag-update", G_CALLBACK(on_drag), self);
g_signal_connect(drag, "drag-begin", G_CALLBACK(on_drag_begin), self);
} }
static void vektor_color_wheel_class_init(VektorColorWheelClass* klass) { static void vektor_color_wheel_class_init(VektorColorWheelClass* klass) {
@@ -335,17 +347,8 @@ static void vektor_color_wheel_class_init(VektorColorWheelClass* klass) {
widget_class->snapshot = vektor_color_wheel_snapshot; widget_class->snapshot = vektor_color_wheel_snapshot;
signals[COLOR_CHANGED] = signals[COLOR_CHANGED] =
g_signal_new( g_signal_new("color-changed", G_TYPE_FROM_CLASS(klass),
"color-changed", G_SIGNAL_RUN_FIRST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
G_TYPE_FROM_CLASS(klass),
G_SIGNAL_RUN_FIRST,
0,
NULL,
NULL,
NULL,
G_TYPE_NONE,
0
);
} }
GtkWidget* vektor_color_wheel_new(void) { GtkWidget* vektor_color_wheel_new(void) {
@@ -354,24 +357,17 @@ GtkWidget* vektor_color_wheel_new(void) {
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel) { VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel) {
float r, g, b; float r, g, b;
gtk_hsv_to_rgb(wheel->hue, gtk_hsv_to_rgb(wheel->hue, wheel->saturation, wheel->lightness, &r, &g, &b);
wheel->saturation,
wheel->lightness,
&r, &g, &b);
return (VektorColor) { return (VektorColor){.r = (unsigned char)(r * 255),
.r = (unsigned char)(r*255),
.g = (unsigned char)(g * 255), .g = (unsigned char)(g * 255),
.b = (unsigned char)(b * 255), .b = (unsigned char)(b * 255),
.a = 255 .a = 255};
};
} }
void vektor_color_wheel_get_colorout(VektorColorWheel* wheel, float* r, float* g, float* b) { void vektor_color_wheel_get_colorout(VektorColorWheel* wheel, float* r,
gtk_hsv_to_rgb(wheel->hue, float* g, float* b) {
wheel->saturation, gtk_hsv_to_rgb(wheel->hue, wheel->saturation, wheel->lightness, r, g, b);
wheel->lightness,
r, g, b);
} }
void vektor_color_wheel_set_color(VektorColorWheel* wheel, VektorColor c) { void vektor_color_wheel_set_color(VektorColorWheel* wheel, VektorColor c) {

View File

@@ -5,11 +5,13 @@
#include "src/util/color.h" #include "src/util/color.h"
#define VEKTOR_TYPE_COLOR_WHEEL vektor_color_wheel_get_type() #define VEKTOR_TYPE_COLOR_WHEEL vektor_color_wheel_get_type()
G_DECLARE_FINAL_TYPE(VektorColorWheel, vektor_color_wheel, VEKTOR, COLOR_WHEEL, GtkDrawingArea) G_DECLARE_FINAL_TYPE(VektorColorWheel, vektor_color_wheel, VEKTOR, COLOR_WHEEL,
GtkDrawingArea)
GtkWidget* vektor_color_wheel_new(void); GtkWidget* vektor_color_wheel_new(void);
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel); VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel);
void vektor_color_wheel_get_colorout(VektorColorWheel* wheel, float* r, float* g, float* b); void vektor_color_wheel_get_colorout(VektorColorWheel* wheel, float* r,
float* g, float* b);
void vektor_color_wheel_set_color(VektorColorWheel* wheel, VektorColor c); void vektor_color_wheel_set_color(VektorColorWheel* wheel, VektorColor c);
#endif #endif

View File

@@ -65,6 +65,14 @@
<!--Tool buttons--> <!--Tool buttons-->
<!--Select tool-->
<child>
<object class="GtkButton" id="button_selecttool">
<property name="icon-name">tool-select-symbolic</property>
<property name="halign">start</property>
</object>
</child>
<!--Shape tool (row container)--> <!--Shape tool (row container)-->
<child> <child>
<object class="GtkBox"> <object class="GtkBox">
@@ -101,6 +109,13 @@
</object> </object>
</child> </child>
<!--Polygon tool-->
<child>
<object class="GtkButton" id="button_polygontool">
<property name="icon-name">tool-polygon-symbolic</property>
</object>
</child>
<!--Circle tool--> <!--Circle tool-->
<child> <child>
<object class="GtkButton" id="button_circletool"> <object class="GtkButton" id="button_circletool">