feat: color picker

This commit is contained in:
beriff
2026-03-07 22:25:28 +07:00
parent 3a292ea351
commit e48858defe
9 changed files with 385 additions and 21 deletions

View File

@@ -1,9 +1,11 @@
#include "./applicationstate.h"
#include "glib.h"
#include "gtk/gtk.h"
#include "gtk/gtkrevealer.h"
#include "src/core/primitives.h"
#include "src/core/raster.h"
#include "src/ui/vektorcanvas.h"
#include "src/ui/widgets/colorwheel.h"
#include "src/util/color.h"
typedef struct button_tool_set_data {
@@ -19,7 +21,7 @@ static void appstate_set_tool(GtkButton* button, gpointer user_data) {
// setting tool makes the sub-tools menu to close
gtk_revealer_set_reveal_child(data->revealer, FALSE);
// setting tool also resets selected primitive
// setting tool also resets selected shape
data->state->selectedShape = NULL;
}
@@ -29,6 +31,18 @@ static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
gtk_revealer_set_reveal_child(revealer, !visible);
}
static void appstate_on_color_change(VektorColorWheel* wheel, gpointer user_data) {
VektorColor c = vektor_color_wheel_get_color(wheel);
VektorAppState* appstate = (VektorAppState*)user_data;
appstate->currentColor = c;
if(appstate->selectedShape != NULL) {
appstate->selectedShape->style.stroke_color = c;
}
gtk_gl_area_queue_render(GTK_GL_AREA(appstate->widgetState->workspaceCanvas));
}
static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
double y, gpointer user_data) {
@@ -46,7 +60,6 @@ static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
V2 normalized_coords =
(V2){(2 * (x / widget_w)) - 1, 1 - (2 * (y / widget_h))};
g_debug("<%f , %f>", normalized_coords.x, normalized_coords.y);
vektor_appstate_canvas_click(state, normalized_coords.x,
normalized_coords.y);
gtk_gl_area_queue_render(GTK_GL_AREA(widget));
@@ -57,14 +70,14 @@ void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
begin_click_dispatch:
if (state->selectedTool == VektorLineTool) {
// create new polyline primitive if none is selected
// create new polyline shape if none is selected
if (state->selectedShape == NULL) {
VektorPolyline* line = vektor_polyline_new();
VektorPrimitive linePrimitive =
(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
VektorStyle style =
(VektorStyle){.stroke_color = (VektorColor){255, 0, 0, 1},
(VektorStyle){.stroke_color = state->currentColor,
.stroke_width = 0.01};
VektorShape shape = (VektorShape){
.primitive = linePrimitive, .z_index = 0, .style = style};
@@ -96,6 +109,8 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
stateOut->shapeBuffer = malloc(sizeof(VektorShapeBuffer));
*stateOut->shapeBuffer = (VektorShapeBuffer){0};
stateOut->canvas = malloc(sizeof(VektorCanvas));
stateOut->widgetState = wstate;
stateOut->currentColor = vektor_color_blank;
vektor_canvas_init(wstate, stateOut->canvas, stateOut->shapeBuffer);
// link all the buttons
@@ -111,6 +126,10 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
G_CALLBACK(appstate_reveal_subtools),
wstate->workspaceRevealerShapes);
// hook relevant stuff to master color picker
g_signal_connect(G_OBJECT(wstate->workspaceColorPicker), "color-changed",
G_CALLBACK(appstate_on_color_change), stateOut);
// Add click gesture to canvas
GtkGesture* canvasClickGesture = gtk_gesture_click_new();
g_signal_connect(G_OBJECT(canvasClickGesture), "pressed",

View File

@@ -9,9 +9,13 @@
typedef enum VektorAppTool { VektorLineTool } VektorAppTool;
typedef struct VektorAppState {
VektorWidgetState* widgetState;
VektorAppTool selectedTool;
VektorShape* selectedShape;
VektorColor currentColor;
// Logic space
VektorShapeBuffer* shapeBuffer;
// View space

View File

@@ -4,8 +4,11 @@
#include "gtk/gtk.h"
#include "gtk/gtkcssprovider.h"
#include "gtk/gtkrevealer.h"
#include "src/ui/widgets/colorwheel.h"
void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
g_type_ensure(VEKTOR_TYPE_COLOR_WHEEL);
GtkBuilder* builder = gtk_builder_new();
GError* error = NULL;
@@ -27,10 +30,11 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
GtkIconTheme* theme =
gtk_icon_theme_get_for_display(gdk_display_get_default());
if (gtk_icon_theme_has_icon(theme, "vektor-circle-symbolic"))
/*if (gtk_icon_theme_has_icon(theme, "vektor-circle-symbolic"))
g_print("GTK sees it!\n");
else
g_print("Still invisible...\n");
g_print("Still invisible...\n");*/
// populate state
stateOut->window =
@@ -50,6 +54,8 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
GTK_BUTTON(gtk_builder_get_object(builder, "button_rectangletool"));
stateOut->workspaceButtonCircletool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_circletool"));
stateOut->workspaceColorPicker =
VEKTOR_COLOR_WHEEL(gtk_builder_get_object(builder, "color_picker"));
// Set window properties
gtk_window_set_application(stateOut->window, app);
@@ -60,9 +66,5 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
}
void vektor_uictrl_map(VektorWidgetState* state) {
// set the workspace divider to 7:3 ratio
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));
g_print("%i", window_width);
gtk_paned_set_position(state->workspacePaned, 800 * .7);
}

View File

@@ -3,6 +3,7 @@
#include "gtk/gtk.h"
#include "gtk/gtkrevealer.h"
#include "src/ui/widgets/colorwheel.h"
/*
Global application widget state, holding references to
@@ -19,6 +20,8 @@ typedef struct VektorWidgetState {
GtkButton* workspaceButtonRecttool;
GtkButton* workspaceButtonCircletool;
VektorColorWheel* workspaceColorPicker;
// GtkWidget* Workspace
} VektorWidgetState;

View File

@@ -56,9 +56,6 @@ static void init_shader(void) {
GLuint vertex = compile_shader(GL_VERTEX_SHADER, vert_src);
GLuint fragment = compile_shader(GL_FRAGMENT_SHADER, frag_src);
printf("%s\n", vert_src);
printf("%s\n", frag_src);
shader_program = glCreateProgram();
glAttachShader(shader_program, vertex);
glAttachShader(shader_program, fragment);
@@ -99,11 +96,6 @@ static gboolean render(GtkGLArea* area, GdkGLContext* context,
VektorShapeBuffer* prims) {
vektor_rasterize(&vb, prims);
for (size_t i = 0; i < vb.count; i++) {
printf("Vertex %zu: x=%f, y=%f\n", i, vb.vertices[i].coords.x,
vb.vertices[i].coords.y);
}
glBufferData(GL_ARRAY_BUFFER, vb.count * sizeof(Vertex), vb.vertices,
GL_STATIC_DRAW);
@@ -122,7 +114,7 @@ static gboolean render(GtkGLArea* area, GdkGLContext* context,
glDrawArrays(GL_TRIANGLES, 0, vb.count);
GLenum err = glGetError();
printf("OpenGL error: %x\n", err);
//printf("OpenGL error: %x\n", err);
// glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
glBindVertexArray(0);
glUseProgram(0);

301
src/ui/widgets/colorwheel.c Normal file
View File

@@ -0,0 +1,301 @@
#include "colorwheel.h"
#include "cairo.h"
#include "gtk/gtk.h"
#include "gtk/gtkshortcut.h"
#define M_PI 3.14159265358979323846
enum { COLOR_CHANGED, LAST_SIGNAL };
static guint signals[LAST_SIGNAL];
struct _VektorColorWheel {
GtkDrawingArea parent_instance;
double hue;
double saturation;
double lightness;
gboolean dragging_wheel;
gboolean dragging_triangle;
};
G_DEFINE_TYPE(VektorColorWheel, vektor_color_wheel, GTK_TYPE_DRAWING_AREA)
static gboolean point_in_triangle(
double px, double py,
double ax, double ay,
double bx, double by,
double cx, double cy,
double* u, double* v, double* w)
{
double denom =
(by - cy)*(ax - cx) +
(cx - bx)*(ay - cy);
*u =
((by - cy)*(px - cx) +
(cx - bx)*(py - cy)) / denom;
*v =
((cy - ay)*(px - cx) +
(ax - cx)*(py - cy)) / denom;
*w = 1 - *u - *v;
return (*u >= 0 && *v >= 0 && *w >= 0);
}
static void vektor_color_wheel_snapshot(GtkWidget* widget, GtkSnapshot* snapshot) {
VektorColorWheel* self = VEKTOR_COLOR_WHEEL(widget);
int width = gtk_widget_get_width(widget);
int height = gtk_widget_get_height(widget);
graphene_rect_t bounds = GRAPHENE_RECT_INIT(0,0,width,height);
cairo_t* cr = gtk_snapshot_append_cairo(snapshot, &bounds);
double cx = width / 2.0;
double cy = height / 2.0;
double outer_radius = MIN(width, height) / 2.0;
double wheel_radius = outer_radius * 0.95;
double inner_radius = wheel_radius * 0.9;
double triangle_radius = wheel_radius * 0.75;
// wheel draw
for(int a = 0; a < 360; a++) {
double angle_1 = a*(M_PI / 180.0);
double angle_2 = (a + 1) * (M_PI / 180.0);
cairo_new_path(cr);
cairo_arc(cr, cx, cy, wheel_radius, angle_1, angle_2);
cairo_arc_negative(cr, cx, cy, inner_radius, angle_2, angle_1);
cairo_close_path(cr);
float r,g,b;
gtk_hsv_to_rgb(a / 360.0, 1.0, 1.0, &r, &g, &b);
cairo_set_source_rgb(cr, r, g, b);
cairo_fill(cr);
}
// triangle draw
double ax = cx + triangle_radius;
double ay = cy;
double bx = cx - 0.5 * triangle_radius;
double by = cy + 0.866 * triangle_radius;
double cx2 = cx - 0.5 * triangle_radius;
double cy2 = cy - 0.866 * triangle_radius;
cairo_new_path(cr);
cairo_move_to(cr, ax, ay);
cairo_line_to(cr, bx, by);
cairo_line_to(cr, cx2, cy2);
cairo_close_path(cr);
cairo_save(cr);
cairo_clip(cr);
// base color (pure hue at full brightness)
float r, g, b;
gtk_hsv_to_rgb(self->hue, 1.0, 1.0, &r, &g, &b);
cairo_set_source_rgb(cr, r, g, b);
cairo_paint(cr);
// White gradient: from pure hue (right) → white (bottom)
cairo_pattern_t* white = cairo_pattern_create_linear(ax, ay, bx, by);
cairo_pattern_add_color_stop_rgba(white, 0.0, 1,1,1, 0.0); // transparent at pure hue
cairo_pattern_add_color_stop_rgba(white, 1.0, 1,1,1, 1.0); // opaque white at bottom
cairo_set_source(cr, white);
cairo_paint(cr);
cairo_pattern_destroy(white);
// Black gradient: from pure hue (right) → black (top)
cairo_pattern_t* black = cairo_pattern_create_linear(ax, ay, cx2, cy2);
cairo_pattern_add_color_stop_rgba(black, 0.0, 0,0,0, 0.0); // transparent at pure hue
cairo_pattern_add_color_stop_rgba(black, 1.0, 0,0,0, 1.0); // opaque black at top
cairo_set_source(cr, black);
cairo_paint(cr);
cairo_pattern_destroy(black);
cairo_restore(cr);
// triangle outline
cairo_set_source_rgb(cr,.1,.1,.1);
cairo_move_to(cr, ax, ay);
cairo_line_to(cr, bx, by);
cairo_line_to(cr, cx2, cy2);
cairo_close_path(cr);
cairo_set_source_rgb(cr,.1,.1,.1);
cairo_stroke(cr);
// selectors draw
// triangle selector
double chroma_weight = self->saturation * self->lightness;
double white_weight = (1.0 - self->saturation) * self->lightness;
double black_weight = 1.0 - self->lightness;
double px = ax * chroma_weight + bx * white_weight + cx2 * black_weight;
double py = ay * chroma_weight + by * white_weight + cy2 * black_weight;
cairo_arc(cr, px, py, 5, 0, 2*M_PI);
float fr, fg, fb;
vektor_colorout_wheel_get_color(self, &fr, &fg, &fb);
cairo_set_source_rgb(cr, fr, fg, fb);
cairo_fill_preserve(cr);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_set_line_width(cr, 2.0);
cairo_stroke(cr);
// wheel selector
double selector_angle = self->hue * 2 * M_PI;
double selector_width = 0.08;
cairo_new_path(cr);
cairo_arc(cr,
cx, cy,
wheel_radius,
selector_angle - selector_width,
selector_angle + selector_width);
cairo_arc_negative(cr,
cx, cy,
inner_radius,
selector_angle + selector_width,
selector_angle - selector_width);
cairo_close_path(cr);
cairo_set_source_rgb(cr, 1, 1, 1);
cairo_stroke(cr);
cairo_destroy(cr);
}
static void on_click(GtkGestureClick* gesture, int n_press, double x, double y, gpointer data) {
VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(data);
GtkWidget* widget = GTK_WIDGET(wheel);
int width = gtk_widget_get_width(widget);
int height = gtk_widget_get_height(widget);
double outer_radius = MIN(width, height) / 2.0;
double wheel_radius = outer_radius * 0.95;
double inner_radius = wheel_radius * 0.9;
double triangle_radius = wheel_radius * 0.75;
double cx = width / 2.0;
double cy = height / 2.0;
double ax = cx + triangle_radius;
double ay = cy;
double bx = cx - 0.5 * triangle_radius;
double by = cy + 0.866 * triangle_radius;
double cx2 = cx - 0.5 * triangle_radius;
double cy2 = cy - 0.866 * triangle_radius;
double u,v,w;
if(point_in_triangle(x,y, ax,ay, bx,by, cx2,cy2, &u,&v,&w)) {
double denom = u + v;
if (denom > 0.0001) { // avoid div-by-zero at black vertex
wheel->saturation = u / denom;
} else {
wheel->saturation = 0.0; // arbitrary, since S irrelevant at V=0
}
wheel->lightness = denom;
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
} else {
double dx = x - cx;
double dy = y - cy;
double dist = sqrt(dx*dx+dy*dy);
if(dist > inner_radius && dist < outer_radius) {
double angle = atan2(dy, dx);
if(angle < 0) { angle += 2 * M_PI; }
wheel->hue = angle / (2*M_PI);
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
}
}
gtk_widget_queue_draw(widget);
}
static void on_drag(GtkGestureDrag* gesture, double offset_x, double offset_y, gpointer data) {
double x,y;
gtk_gesture_drag_get_start_point(gesture,&x,&y);
x += offset_x;
y += offset_y;
on_click(NULL,0,x,y,data);
}
static void vektor_color_wheel_init(VektorColorWheel* self) {
GtkGesture* click = gtk_gesture_click_new();
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(click));
g_signal_connect(click, "pressed", G_CALLBACK(on_click), self);
GtkGesture* drag = gtk_gesture_drag_new();
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(drag));
g_signal_connect(drag, "drag-update", G_CALLBACK(on_drag), self);
}
static void vektor_color_wheel_class_init(VektorColorWheelClass* klass) {
GtkWidgetClass* widget_class = GTK_WIDGET_CLASS(klass);
widget_class->snapshot = vektor_color_wheel_snapshot;
signals[COLOR_CHANGED] =
g_signal_new(
"color-changed",
G_TYPE_FROM_CLASS(klass),
G_SIGNAL_RUN_FIRST,
0,
NULL,
NULL,
NULL,
G_TYPE_NONE,
0
);
}
GtkWidget* vektor_color_wheel_new(void) {
return g_object_new(VEKTOR_TYPE_COLOR_WHEEL, NULL);
}
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel) {
float r,g,b;
gtk_hsv_to_rgb(wheel->hue,
wheel->saturation,
wheel->lightness,
&r, &g, &b);
return (VektorColor) {
.r = (unsigned char)(r*255),
.g = (unsigned char)(g*255),
.b = (unsigned char)(b*255)
};
}
void vektor_colorout_wheel_get_color(VektorColorWheel* wheel, float* r, float* g, float* b) {
gtk_hsv_to_rgb(wheel->hue,
wheel->saturation,
wheel->lightness,
r, g, b);
}

View File

@@ -0,0 +1,14 @@
#ifndef VKTR_COLORWHEEL_H
#define VKTR_COLORWHEEL_H
#include "gtk/gtk.h"
#include "src/util/color.h"
#define VEKTOR_TYPE_COLOR_WHEEL vektor_color_wheel_get_type()
G_DECLARE_FINAL_TYPE(VektorColorWheel, vektor_color_wheel, VEKTOR, COLOR_WHEEL, GtkDrawingArea)
GtkWidget* vektor_color_wheel_new(void);
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel);
void vektor_colorout_wheel_get_color(VektorColorWheel* wheel, float* r, float* g, float* b);
#endif