chore: add modifier pipeline
This commit is contained in:
@@ -1,14 +1,69 @@
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#include "modifier.h"
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#include <glib.h>
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VektorShapeNode vektor_shapenode_new(VektorShape shape) {
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VektorShapeNode vektor_shapenode_new(VektorShape* shape) {
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VektorShapeNode node = (VektorShapeNode){
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.base = shape, .modifier_count = 0, .evaluated = shape};
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.base = shape,
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.modifier_count = 0,
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.evaluated = shape,
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.base_dirty = true
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};
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return node;
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}
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VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode) {
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void vektor_shapenode_free(VektorShapeNode* shapeNode) {
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if(shapeNode->base == shapeNode->evaluated) {
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free(shapeNode->base); // avoid double free()
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} else {
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free(shapeNode->base);
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free(shapeNode->evaluated);
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}
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free(shapeNode->modifiers);
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}
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VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode) {
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return shapeNode->evaluated;
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}
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VektorShape vektor_modifier_apply(VektorModifier* mod, VektorShape* input) {
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mod->cachedEvaluatedShape = mod->apply(mod, input);
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return mod->cachedEvaluatedShape;
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}
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// lots of copies by value here, could be problematic
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void vektor_shapenode_update(VektorShapeNode* shapeNode) {
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// if the base is dirty, apply EVERY modifier
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if(shapeNode->base_dirty) {
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VektorShape* evaluated = shapeNode->base;
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for(size_t i = 0; i < shapeNode->modifier_count; i++) {
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*evaluated = vektor_modifier_apply(&shapeNode->modifiers[i], evaluated);
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shapeNode->modifiers[i].dirty = false;
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}
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shapeNode->evaluated = evaluated;
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shapeNode->base_dirty = false;
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return;
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}
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// if the base is not dirty, start applying modifiers upstream
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// starting from the first dirty
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bool encountered_dirty = false;
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for(size_t i = 0; i < shapeNode->modifier_count; i++) {
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if(shapeNode->modifiers[i].dirty) { encountered_dirty = true; }
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if(encountered_dirty) {
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if(i == 0) {
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vektor_modifier_apply(&shapeNode->modifiers[i], shapeNode->base);
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} else {
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vektor_modifier_apply(&shapeNode->modifiers[i], &shapeNode->modifiers[i - 1].cachedEvaluatedShape);
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}
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shapeNode->modifiers[i].dirty = false;
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}
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}
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if (encountered_dirty) {
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*shapeNode->evaluated = shapeNode->modifiers[shapeNode->modifier_count - 1].cachedEvaluatedShape;
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}
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return &shapeNode->evaluated;
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}
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void vektor_shapenodebuf_add(VektorShapeNodeBuffer* buffer,
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@@ -3,7 +3,10 @@
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#include "src/core/primitives.h"
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typedef enum { VEKTOR_MODIFIER_BEVEL } VektorModifierType;
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typedef enum {
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VEKTOR_MODIFIER_IDENTITY,
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VEKTOR_MODIFIER_BEVEL
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} VektorModifierType;
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typedef struct VektorModifier {
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VektorModifierType type;
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@@ -11,13 +14,14 @@ typedef struct VektorModifier {
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bool dirty;
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void* parameters;
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VektorShape (*apply)(struct VektorModifier mod, VektorShape input);
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VektorShape (*apply)(struct VektorModifier* mod, VektorShape* input);
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VektorShape cachedEvaluatedShape;
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} VektorModifier;
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typedef struct VektorShapeNode {
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VektorShape base;
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VektorShape evaluated;
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VektorShape* base;
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VektorShape* evaluated;
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VektorModifier* modifiers;
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size_t modifier_count;
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@@ -31,8 +35,12 @@ typedef struct VektorShapeNodeBuffer {
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size_t capacity;
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} VektorShapeNodeBuffer;
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VektorShapeNode vektor_shapenode_new(VektorShape shape);
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VektorShape vektor_modifier_apply(VektorModifier* mod, VektorShape* input);
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VektorShapeNode vektor_shapenode_new(VektorShape* shape);
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void vektor_shapenode_free(VektorShapeNode* shapeNode);
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VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode);
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void vektor_shapenode_update(VektorShapeNode* shapeNode);
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void vektor_shapenode_modifier_add(VektorShapeNode* shapeNode,
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VektorModifier* mod);
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void vektor_shapenode_modifier_remove(VektorShapeNode* shapeNode,
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16
src/core/modifiers/m_identity.c
Normal file
16
src/core/modifiers/m_identity.c
Normal file
@@ -0,0 +1,16 @@
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#include "../modifier.h"
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static VektorShape vektor_m_identity_apply(VektorModifier* m, VektorShape* input) {
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return *input;
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}
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VektorModifier vektor_m_identity_new() {
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return (VektorModifier) {
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.type = VEKTOR_MODIFIER_IDENTITY,
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.enabled = true,
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.dirty = true,
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.parameters = NULL,
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.apply = vektor_m_identity_apply
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};
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}
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@@ -450,9 +450,10 @@ VektorBBox vektor_bbox_expand(VektorBBox bbox, float val) {
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// ------ SHAPE METHODS ------
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VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
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VektorShape* vektor_shape_new(VektorPrimitive prim, VektorStyle style,
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int z_index) {
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VektorShape shape = (VektorShape){.primitive = prim,
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VektorShape* shape = malloc(sizeof(VektorShape));
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*shape = (VektorShape){.primitive = prim,
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.style = style,
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.transform = m33_identity(),
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.z_index = z_index,
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@@ -464,7 +465,7 @@ VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
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the passed value's pointer to an array of handles remains valid in the
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passed copy.
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*/
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vektor_shape_create_handles(&shape);
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vektor_shape_create_handles(shape);
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return shape;
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}
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@@ -85,7 +85,7 @@ void vektor_rectangle_set_end(VektorRectangle* rct, V2 point);
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void vektor_rectangle_set_start(VektorRectangle* rct, V2 point);
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void vektor_rectangle_free(VektorRectangle* rct);
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VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
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VektorShape* vektor_shape_new(VektorPrimitive prim, VektorStyle style,
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int z_index);
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VektorBBox vektor_polyline_get_bbox(VektorPrimitive prim);
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@@ -74,9 +74,13 @@ void vektor_vb_rasterize(VertexBuffer* vb, VektorShapeNodeBuffer* nodebuf,
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double scale) {
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for (size_t i = 0; i < nodebuf->count; i++) {
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EdgeBuffer edges = {0};
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VektorPrimitive* p = &nodebuf->nodes[i].base.primitive;
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VektorStyle style = nodebuf->nodes[i].base.style;
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M33 transform = nodebuf->nodes[i].base.transform;
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vektor_shapenode_update(&nodebuf->nodes[i]);
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VektorShape* currentShape = vektor_shapenode_get_evaluated(&nodebuf->nodes[i]);
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VektorPrimitive* p = ¤tShape->primitive;
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VektorStyle style = currentShape->style;
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M33 transform = currentShape->transform;
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switch (p->kind) {
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case VEKTOR_POLYLINE:
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