chore: add modifier pipeline

This commit is contained in:
Beriff
2026-03-15 16:30:49 +07:00
parent e9d1e5c47e
commit 90eec8d301
11 changed files with 175 additions and 50 deletions

View File

@@ -1,14 +1,69 @@
#include "modifier.h"
#include <glib.h>
VektorShapeNode vektor_shapenode_new(VektorShape shape) {
VektorShapeNode vektor_shapenode_new(VektorShape* shape) {
VektorShapeNode node = (VektorShapeNode){
.base = shape, .modifier_count = 0, .evaluated = shape};
.base = shape,
.modifier_count = 0,
.evaluated = shape,
.base_dirty = true
};
return node;
}
VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode) {
void vektor_shapenode_free(VektorShapeNode* shapeNode) {
if(shapeNode->base == shapeNode->evaluated) {
free(shapeNode->base); // avoid double free()
} else {
free(shapeNode->base);
free(shapeNode->evaluated);
}
free(shapeNode->modifiers);
}
VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode) {
return shapeNode->evaluated;
}
VektorShape vektor_modifier_apply(VektorModifier* mod, VektorShape* input) {
mod->cachedEvaluatedShape = mod->apply(mod, input);
return mod->cachedEvaluatedShape;
}
// lots of copies by value here, could be problematic
void vektor_shapenode_update(VektorShapeNode* shapeNode) {
// if the base is dirty, apply EVERY modifier
if(shapeNode->base_dirty) {
VektorShape* evaluated = shapeNode->base;
for(size_t i = 0; i < shapeNode->modifier_count; i++) {
*evaluated = vektor_modifier_apply(&shapeNode->modifiers[i], evaluated);
shapeNode->modifiers[i].dirty = false;
}
shapeNode->evaluated = evaluated;
shapeNode->base_dirty = false;
return;
}
// if the base is not dirty, start applying modifiers upstream
// starting from the first dirty
bool encountered_dirty = false;
for(size_t i = 0; i < shapeNode->modifier_count; i++) {
if(shapeNode->modifiers[i].dirty) { encountered_dirty = true; }
if(encountered_dirty) {
if(i == 0) {
vektor_modifier_apply(&shapeNode->modifiers[i], shapeNode->base);
} else {
vektor_modifier_apply(&shapeNode->modifiers[i], &shapeNode->modifiers[i - 1].cachedEvaluatedShape);
}
shapeNode->modifiers[i].dirty = false;
}
}
if (encountered_dirty) {
*shapeNode->evaluated = shapeNode->modifiers[shapeNode->modifier_count - 1].cachedEvaluatedShape;
}
return &shapeNode->evaluated;
}
void vektor_shapenodebuf_add(VektorShapeNodeBuffer* buffer,

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@@ -3,7 +3,10 @@
#include "src/core/primitives.h"
typedef enum { VEKTOR_MODIFIER_BEVEL } VektorModifierType;
typedef enum {
VEKTOR_MODIFIER_IDENTITY,
VEKTOR_MODIFIER_BEVEL
} VektorModifierType;
typedef struct VektorModifier {
VektorModifierType type;
@@ -11,13 +14,14 @@ typedef struct VektorModifier {
bool dirty;
void* parameters;
VektorShape (*apply)(struct VektorModifier mod, VektorShape input);
VektorShape (*apply)(struct VektorModifier* mod, VektorShape* input);
VektorShape cachedEvaluatedShape;
} VektorModifier;
typedef struct VektorShapeNode {
VektorShape base;
VektorShape evaluated;
VektorShape* base;
VektorShape* evaluated;
VektorModifier* modifiers;
size_t modifier_count;
@@ -31,8 +35,12 @@ typedef struct VektorShapeNodeBuffer {
size_t capacity;
} VektorShapeNodeBuffer;
VektorShapeNode vektor_shapenode_new(VektorShape shape);
VektorShape vektor_modifier_apply(VektorModifier* mod, VektorShape* input);
VektorShapeNode vektor_shapenode_new(VektorShape* shape);
void vektor_shapenode_free(VektorShapeNode* shapeNode);
VektorShape* vektor_shapenode_get_evaluated(VektorShapeNode* shapeNode);
void vektor_shapenode_update(VektorShapeNode* shapeNode);
void vektor_shapenode_modifier_add(VektorShapeNode* shapeNode,
VektorModifier* mod);
void vektor_shapenode_modifier_remove(VektorShapeNode* shapeNode,

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@@ -0,0 +1,16 @@
#include "../modifier.h"
static VektorShape vektor_m_identity_apply(VektorModifier* m, VektorShape* input) {
return *input;
}
VektorModifier vektor_m_identity_new() {
return (VektorModifier) {
.type = VEKTOR_MODIFIER_IDENTITY,
.enabled = true,
.dirty = true,
.parameters = NULL,
.apply = vektor_m_identity_apply
};
}

View File

@@ -450,9 +450,10 @@ VektorBBox vektor_bbox_expand(VektorBBox bbox, float val) {
// ------ SHAPE METHODS ------
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
VektorShape* vektor_shape_new(VektorPrimitive prim, VektorStyle style,
int z_index) {
VektorShape shape = (VektorShape){.primitive = prim,
VektorShape* shape = malloc(sizeof(VektorShape));
*shape = (VektorShape){.primitive = prim,
.style = style,
.transform = m33_identity(),
.z_index = z_index,
@@ -464,7 +465,7 @@ VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
the passed value's pointer to an array of handles remains valid in the
passed copy.
*/
vektor_shape_create_handles(&shape);
vektor_shape_create_handles(shape);
return shape;
}

View File

@@ -85,7 +85,7 @@ void vektor_rectangle_set_end(VektorRectangle* rct, V2 point);
void vektor_rectangle_set_start(VektorRectangle* rct, V2 point);
void vektor_rectangle_free(VektorRectangle* rct);
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
VektorShape* vektor_shape_new(VektorPrimitive prim, VektorStyle style,
int z_index);
VektorBBox vektor_polyline_get_bbox(VektorPrimitive prim);

View File

@@ -74,9 +74,13 @@ void vektor_vb_rasterize(VertexBuffer* vb, VektorShapeNodeBuffer* nodebuf,
double scale) {
for (size_t i = 0; i < nodebuf->count; i++) {
EdgeBuffer edges = {0};
VektorPrimitive* p = &nodebuf->nodes[i].base.primitive;
VektorStyle style = nodebuf->nodes[i].base.style;
M33 transform = nodebuf->nodes[i].base.transform;
vektor_shapenode_update(&nodebuf->nodes[i]);
VektorShape* currentShape = vektor_shapenode_get_evaluated(&nodebuf->nodes[i]);
VektorPrimitive* p = &currentShape->primitive;
VektorStyle style = currentShape->style;
M33 transform = currentShape->transform;
switch (p->kind) {
case VEKTOR_POLYLINE: