fix: shrink buffers when unused fraction gets too large

This commit is contained in:
2026-03-10 14:48:55 +00:00
parent 2d6746c99c
commit 143a33558d
9 changed files with 229 additions and 215 deletions

View File

@@ -24,14 +24,12 @@ static void appstate_set_tool(GtkButton* button, gpointer user_data) {
// setting tool makes the sub-tools menu to close
// (ADD NEW REVEALERS HERE)
gtk_revealer_set_reveal_child(
data->state->widgetState->workspaceRevealerShapes,
FALSE
);
data->state->widgetState->workspaceRevealerShapes, FALSE);
// setting tool also resets selected shape
// NOTE: isn't needed anymore, as you would
// want to be able to select & edit existing shapes
//data->state->selectedShape = NULL;
// data->state->selectedShape = NULL;
}
static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
@@ -100,7 +98,7 @@ static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
vektor_appstate_canvas_click(state, normalized_coords.x,
normalized_coords.y);
//gtk_gl_area_queue_render(GTK_GL_AREA(widget));
// gtk_gl_area_queue_render(GTK_GL_AREA(widget));
}
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
@@ -131,10 +129,10 @@ begin_click_dispatch:
goto begin_click_dispatch; // retry
}
vektor_polyline_add_point(state->selectedShape->primitive.polyline, pos);
vektor_polyline_add_point(state->selectedShape->primitive.polyline,
pos);
vektor_shapes_update_bbox(state->shapeBuffer);
}
else if (state->selectedTool == VektorPolygonTool) {
} else if (state->selectedTool == VektorPolygonTool) {
// create new polygon shape if none is selected
if (state->selectedShape == NULL) {
@@ -144,7 +142,8 @@ begin_click_dispatch:
VektorStyle style = (VektorStyle){
.stroke_color = state->currentColor, .stroke_width = 0.01};
vektor_shapebuffer_add_shape(
state->shapeBuffer, vektor_shape_new(polygonPrimitive, style, 0));
state->shapeBuffer,
vektor_shape_new(polygonPrimitive, style, 0));
state->selectedShape =
&(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]);
@@ -157,36 +156,32 @@ begin_click_dispatch:
vektor_polygon_add_point(state->selectedShape->primitive.polygon, pos);
vektor_shapes_update_bbox(state->shapeBuffer);
}
else if (state->selectedTool == VektorRectangleTool) {
} else if (state->selectedTool == VektorRectangleTool) {
VektorRectangle* rect = vektor_rectangle_new();
VektorPrimitive rectPrimitive =
(VektorPrimitive){.kind = VEKTOR_RECTANGLE, .rectangle = *rect};
VektorStyle style = (VektorStyle){
.stroke_color = state->currentColor, .stroke_width = 0.01};
vektor_shapebuffer_add_shape(
state->shapeBuffer, vektor_shape_new(rectPrimitive, style, 0));
VektorStyle style = (VektorStyle){.stroke_color = state->currentColor,
.stroke_width = 0.01};
vektor_shapebuffer_add_shape(state->shapeBuffer,
vektor_shape_new(rectPrimitive, style, 0));
state->selectedShape =
&(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]);
vektor_rectangle_free(rect);
vektor_rectangle_set_start(&state->selectedShape->primitive.rectangle, pos);
vektor_rectangle_set_end(
&state->selectedShape->primitive.rectangle,
vec2_add(pos, (V2){0.1f,0.1f})
);
//state->selectedShape = NULL;
vektor_rectangle_set_start(&state->selectedShape->primitive.rectangle,
pos);
vektor_rectangle_set_end(&state->selectedShape->primitive.rectangle,
vec2_add(pos, (V2){0.1f, 0.1f}));
// state->selectedShape = NULL;
vektor_shapes_update_bbox(state->shapeBuffer);
}
else if (state->selectedTool == VektorSelectionTool) {
for(size_t i = 0; i < state->shapeBuffer->count; i++) {
VektorBBox bbox =
vektor_primitive_get_bbox(state->shapeBuffer->shapes[i].primitive);
if(vektor_bbox_isinside(bbox, pos)) {
} else if (state->selectedTool == VektorSelectionTool) {
for (size_t i = 0; i < state->shapeBuffer->count; i++) {
VektorBBox bbox = vektor_primitive_get_bbox(
state->shapeBuffer->shapes[i].primitive);
if (vektor_bbox_isinside(bbox, pos)) {
state->selectedShape = &(state->shapeBuffer->shapes[i]);
g_print("%d", state->selectedShape == NULL);
return;
@@ -203,17 +198,20 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
data_linetool->tool = VektorLineTool;
data_linetool->revealer = wstate->workspaceRevealerShapes;
button_tool_set_data* data_polygontool = malloc(sizeof(button_tool_set_data));
button_tool_set_data* data_polygontool =
malloc(sizeof(button_tool_set_data));
data_polygontool->state = stateOut;
data_polygontool->tool = VektorPolygonTool;
data_polygontool->revealer = wstate->workspaceRevealerShapes;
button_tool_set_data* data_rectangletool = malloc(sizeof(button_tool_set_data));
button_tool_set_data* data_rectangletool =
malloc(sizeof(button_tool_set_data));
data_rectangletool->state = stateOut;
data_rectangletool->tool = VektorRectangleTool;
data_rectangletool->revealer = wstate->workspaceRevealerShapes;
button_tool_set_data* data_selecttool = malloc(sizeof(button_tool_set_data));
button_tool_set_data* data_selecttool =
malloc(sizeof(button_tool_set_data));
data_selecttool->state = stateOut;
data_selecttool->tool = VektorSelectionTool;