Files
Vektor/src/core/raster.h

46 lines
1.1 KiB
C

#ifndef RASTER_H_
#define RASTER_H_
#include "primitives.h"
#include "src/util/color.h"
#include "stddef.h"
#include "vector.h"
typedef struct {
V2 p1;
V2 p2;
int winding;
} Edge;
typedef struct {
Edge *edges;
size_t count;
size_t capacity;
} EdgeBuffer;
void vektor_edgebuffer_add_edge(EdgeBuffer *edges, Edge edge);
void vektor_line_flatten(EdgeBuffer *edges, VektorLine line);
void vektor_polyline_flatten(EdgeBuffer *edges, VektorPolyline *line);
void vektor_polygon_flatten(EdgeBuffer *buffer, VektorPolygon *line);
typedef struct {
unsigned int width;
unsigned int height;
unsigned char *pixels; // Flat RGBA8 array
} VektorFramebuffer;
VektorFramebuffer vektor_framebuffer_new(unsigned int width,
unsigned int height);
void vektor_framebuffer_putpixel(VektorFramebuffer *fb, int x, int y,
VektorColor color);
void vektor_framebuffer_drawline(VektorFramebuffer *fb, V2 a, V2 b,
VektorColor color);
void rasterize(VektorFramebuffer *fb, VektorPrimitiveBuffer *primitives);
#endif // RASTER_H_