Files
Vektor/src/application/applicationstate.c

121 lines
4.8 KiB
C

#include "./applicationstate.h"
#include "glib.h"
#include "gtk/gtkrevealer.h"
#include "src/core/primitives.h"
#include "src/core/raster.h"
#include "src/ui/vektorcanvas.h"
typedef struct button_tool_set_data {
GtkRevealer* revealer;
VektorAppState* state;
VektorAppTool tool;
} button_tool_set_data;
static void appstate_set_tool(GtkButton* button, gpointer user_data) {
button_tool_set_data* data = (button_tool_set_data*)user_data;
data->state->selectedTool = data->tool;
// setting tool makes the sub-tools menu to close
gtk_revealer_set_reveal_child(data->revealer, FALSE);
// setting tool also resets selected primitive
data->state->selectedPrimitive = NULL;
}
static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
GtkRevealer* revealer = (GtkRevealer*)user_data;
gboolean visible = gtk_revealer_get_reveal_child(revealer);
gtk_revealer_set_reveal_child(revealer, !visible);
}
static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
double y, gpointer user_data) {
VektorAppState* state = user_data;
GtkWidget* widget =
gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(gesture));
int widget_w = gtk_widget_get_width(widget);
int widget_h = gtk_widget_get_height(widget);
int canvas_w = state->canvas->width;
int canvas_h = state->canvas->height;
V2 normalized_coords =
(V2){(2 * (x / widget_w)) - 1, 1 - (2 * (y / widget_h))};
g_debug("<%f , %f>", normalized_coords.x, normalized_coords.y);
vektor_appstate_canvas_click(state, normalized_coords.x,
normalized_coords.y);
gtk_gl_area_queue_render(GTK_GL_AREA(widget));
}
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
V2 pos = (V2){x, y};
begin_click_dispatch:
if (state->selectedTool == VektorLineTool) {
// create new polyline primitive if none is selected
if (state->selectedPrimitive == NULL) {
VektorPolyline* line = vektor_polyline_new();
VektorPrimitive linePrimitive =
(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
vektor_primitivebuffer_add_primitive(state->primitiveBuffer,
linePrimitive);
state->selectedPrimitive =
&(state->primitiveBuffer
->primitives[state->primitiveBuffer->count - 1]);
} else if (state->selectedPrimitive->kind != VEKTOR_POLYLINE) {
// selecting a tool resets the selection, so this condition
// should not happen
g_warning("Invalid selected primitive; polyline expected");
state->selectedPrimitive = NULL;
goto begin_click_dispatch; // retry
}
vektor_polyline_add_point(state->selectedPrimitive->polyline, pos);
}
vektor_framebuffer_rasterize(state->frameBuffer, state->primitiveBuffer);
vektor_canvas_drawfrom(state->frameBuffer, state->canvas);
vektor_canvas_update(state->canvas);
}
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
button_tool_set_data* data_linetool = malloc(sizeof(button_tool_set_data));
data_linetool->state = stateOut;
data_linetool->tool = VektorLineTool;
data_linetool->revealer = wstate->workspaceRevealerShapes;
// populate appstate
stateOut->primitiveBuffer = malloc(sizeof(VektorPrimitiveBuffer));
*stateOut->primitiveBuffer = (VektorPrimitiveBuffer){0};
stateOut->frameBuffer = malloc(sizeof(VektorFramebuffer));
*stateOut->frameBuffer = vektor_framebuffer_new(400, 400);
stateOut->canvas = malloc(sizeof(VektorCanvas));
vektor_canvas_init(wstate, stateOut->canvas, stateOut->primitiveBuffer);
// link all the buttons
g_signal_connect(G_OBJECT(wstate->workspaceButtonLinetool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonRecttool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonCircletool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool);
// hook subtool revealers to their master buttons
g_signal_connect(G_OBJECT(wstate->workspaceButtonMasterShapes), "clicked",
G_CALLBACK(appstate_reveal_subtools),
wstate->workspaceRevealerShapes);
// Add click gesture to canvas
GtkGesture* canvasClickGesture = gtk_gesture_click_new();
g_signal_connect(G_OBJECT(canvasClickGesture), "pressed",
G_CALLBACK(canvas_onclick), stateOut);
gtk_widget_add_controller(GTK_WIDGET(wstate->workspaceCanvas),
GTK_EVENT_CONTROLLER(canvasClickGesture));
}