#include "gtk/gtk.h" #include "stdio.h" #include "stdlib.h" #include "./core/raster.h" #include "./ui/uicontroller.h" #include "./ui/vektorcanvas.h" static void on_map(GtkWidget *window, gpointer user_data) { vektor_uictrl_map((VektorWidgetState *)user_data); } static void activate(GtkApplication *app, gpointer user_data) { VektorWidgetState *widget_state = (VektorWidgetState *)malloc(sizeof(VektorWidgetState)); vektor_uictrl_init(app, widget_state); VektorCanvas *canvas = (VektorCanvas *)malloc(sizeof(VektorCanvas)); vektor_canvas_init(widget_state, canvas); VektorCanvasColor red = vektor_color_new(255, 0, 0, 255); vektor_canvas_fill(canvas, &red); vektor_canvas_update(canvas); g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map), widget_state); gtk_window_present(widget_state->window); } void write_ppm(const char *path, const Framebuffer *fb) { FILE *f = fopen(path, "wb"); if (!f) abort(); fprintf(f, "P6\n%d %d\n255\n", fb->width, fb->height); fwrite(fb->pixels, 1, fb->width * fb->height * 3, f); fclose(f); } int main(int argc, char **argv) { Framebuffer fb = mk_framebuffer(256, 256); EdgeBuffer edges = {0}; Polygon pg = *mk_polygon(); add_point_polygon(&pg, (V2){50, 50}); add_point_polygon(&pg, (V2){200, 80}); add_point_polygon(&pg, (V2){120, 200}); flatten_polygon(&edges, &pg); for (size_t i = 0; i < edges.count; i++) { draw_line(&fb, edges.edges[i].p1, edges.edges[i].p2, 255, 255, 255); } write_ppm("out.ppm", &fb); GtkApplication *app; int status; app = gtk_application_new("dev.frox.vektor", G_APPLICATION_DEFAULT_FLAGS); g_signal_connect(app, "activate", G_CALLBACK(activate), NULL); status = g_application_run(G_APPLICATION(app), argc, argv); g_object_unref(app); return status; }