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10 Commits

Author SHA1 Message Date
ce28f0d350 feat: add bounding box calculation 2026-03-08 12:08:24 +05:30
beriff
e48858defe feat: color picker 2026-03-07 22:25:28 +07:00
3a292ea351 feat: parameterize stroke color and thickness 2026-03-07 14:49:12 +05:30
d620caf02b feat: hook up canvas input to renderer 2026-03-07 12:26:59 +05:30
a1abe76dbd feat: stroke tessellation and gpu rendering 2026-03-07 01:07:17 +05:30
beriff
b1ae584469 fix: switch to symbolic icons 2026-03-07 00:13:11 +07:00
beriff
6e3c5a9070 Merge branch 'main' of https://github.com/Froxwin/Vektor 2026-03-06 21:23:48 +07:00
beriff
b41da278f5 feat: revealer-based tool menu 2026-03-06 21:21:56 +07:00
Maxim
995a2f6745 Create README.md 2026-03-06 17:55:41 +07:00
8e09748d3e feat: swap canvas for opengl context 2026-03-05 18:39:38 +05:30
23 changed files with 954 additions and 234 deletions

7
README.md Normal file
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@@ -0,0 +1,7 @@
<p align="center"><img width="50" height="50" alt="vektor" src="https://github.com/user-attachments/assets/d05df51f-c906-4a8f-a054-45e0d7e72326" /></p>
<hr>
<p align="center">Vektor: Modern Vector Graphics Editor</p>
Vektor is a vector graphics editor built in C with GTK4, aiming for ease of creating graphics, simple user interface and lightweight size.

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@@ -3,29 +3,33 @@
inputs.nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable"; inputs.nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
outputs = { outputs =
self, {
nixpkgs, self,
}: let nixpkgs,
system = "x86_64-linux"; }:
pkgs = import nixpkgs {inherit system;}; let
in { system = "x86_64-linux";
devShells.${system}.default = pkgs.mkShell { pkgs = import nixpkgs { inherit system; };
nativeBuildInputs = with pkgs; [ in
gcc {
clang-tools devShells.${system}.default = pkgs.mkShell {
lldb nativeBuildInputs = with pkgs; [
gcc
clang-tools
lldb
meson meson
ninja ninja
pkg-config pkg-config
gtk4 gtk4
libepoxy
gdb gdb
]; ];
shellHook = ""; shellHook = "";
};
}; };
};
} }

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@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" version="1.1">
<defs>
<style id="current-color-scheme" type="text/css">
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
</style>
</defs>
<path style="fill:currentColor" class="ColorScheme-Text" d="m 12,5 a 7,7 0 0 0 -7,7 7,7 0 0 0 7,7 7,7 0 0 0 7,-7 7,7 0 0 0 -7,-7 z m 0,2 a 5,5 0 0 1 5,5 5,5 0 0 1 -5,5 5,5 0 0 1 -5,-5 5,5 0 0 1 5,-5 z"/>
</svg>

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@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" version="1.1">
<defs>
<style id="current-color-scheme" type="text/css">
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
</style>
</defs>
<path style="fill:currentColor" class="ColorScheme-Text" d="m 15.776522,16.777778 c 0,0 0.5,0.5 1,0 0.5,-0.5 0,-1 0,-1 L 6.2222222,5.2234778 c 0,0 -0.5,-0.5 -1,0 -0.5,0.5 0,1 0,1 z"/>
</svg>

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@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" version="1.1">
<defs>
<style id="current-color-scheme" type="text/css">
.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
</style>
</defs>
<path style="fill:currentColor" class="ColorScheme-Text" d="M 4,4 V 18 H 18 V 4 Z M 6,6 H 16 V 16 H 6 Z"/>
</svg>

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@@ -11,6 +11,7 @@ project(
) )
gtk = dependency('gtk4', required: true) gtk = dependency('gtk4', required: true)
epoxy = dependency('epoxy')
src = files( src = files(
'src/main.c', 'src/main.c',
@@ -19,13 +20,14 @@ src = files(
'src/core/raster.c', 'src/core/raster.c',
'src/ui/uicontroller.c', 'src/ui/uicontroller.c',
'src/ui/vektorcanvas.c', 'src/ui/vektorcanvas.c',
'src/ui/widgets/colorwheel.c',
'src/application/applicationstate.c' 'src/application/applicationstate.c'
) )
executable( executable(
'vektor', 'vektor',
src, src,
dependencies: [gtk], dependencies: [gtk,epoxy],
link_args: ['-lm'], link_args: ['-lm'],
install: true, install: true,
) )

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@@ -0,0 +1,10 @@
#version 320 es
precision mediump float;
in vec4 vColor;
out vec4 FragColor;
void main()
{
FragColor = vColor;
}

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@@ -0,0 +1,15 @@
#version 320 es
precision mediump float;
layout(location = 0) in vec2 aPos;
layout (location = 1) in vec4 aColor;
uniform mat4 uProjection;
out vec4 vColor;
void main()
{
gl_Position = uProjection * vec4(aPos, 0.0, 1.0);
vColor = aColor;
}

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@@ -1,10 +1,15 @@
#include "./applicationstate.h" #include "./applicationstate.h"
#include "glib.h" #include "glib.h"
#include "gtk/gtk.h"
#include "gtk/gtkrevealer.h"
#include "src/core/primitives.h" #include "src/core/primitives.h"
#include "src/core/raster.h" #include "src/core/raster.h"
#include "src/ui/vektorcanvas.h" #include "src/ui/vektorcanvas.h"
#include "src/ui/widgets/colorwheel.h"
#include "src/util/color.h"
typedef struct button_tool_set_data { typedef struct button_tool_set_data {
GtkRevealer* revealer;
VektorAppState* state; VektorAppState* state;
VektorAppTool tool; VektorAppTool tool;
} button_tool_set_data; } button_tool_set_data;
@@ -13,8 +18,29 @@ static void appstate_set_tool(GtkButton* button, gpointer user_data) {
button_tool_set_data* data = (button_tool_set_data*)user_data; button_tool_set_data* data = (button_tool_set_data*)user_data;
data->state->selectedTool = data->tool; data->state->selectedTool = data->tool;
// setting tool also resets selected primitive // setting tool makes the sub-tools menu to close
data->state->selectedPrimitive = NULL; gtk_revealer_set_reveal_child(data->revealer, FALSE);
// setting tool also resets selected shape
data->state->selectedShape = NULL;
}
static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
GtkRevealer* revealer = (GtkRevealer*)user_data;
gboolean visible = gtk_revealer_get_reveal_child(revealer);
gtk_revealer_set_reveal_child(revealer, !visible);
}
static void appstate_on_color_change(VektorColorWheel* wheel, gpointer user_data) {
VektorColor c = vektor_color_wheel_get_color(wheel);
VektorAppState* appstate = (VektorAppState*)user_data;
appstate->currentColor = c;
if(appstate->selectedShape != NULL) {
appstate->selectedShape->style.stroke_color = c;
}
gtk_gl_area_queue_render(GTK_GL_AREA(appstate->widgetState->workspaceCanvas));
} }
static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x, static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
@@ -31,11 +57,12 @@ static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
int canvas_w = state->canvas->width; int canvas_w = state->canvas->width;
int canvas_h = state->canvas->height; int canvas_h = state->canvas->height;
double sx = canvas_w / (double)widget_w; V2 normalized_coords =
double sy = canvas_h / (double)widget_h; (V2){(2 * (x / widget_w)) - 1, 1 - (2 * (y / widget_h))};
g_debug("<%f , %f>", x * sx, y * sy); vektor_appstate_canvas_click(state, normalized_coords.x,
vektor_appstate_canvas_click(state, x * sx, y * sy); normalized_coords.y);
gtk_gl_area_queue_render(GTK_GL_AREA(widget));
} }
void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) { void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
@@ -43,51 +70,74 @@ void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
begin_click_dispatch: begin_click_dispatch:
if (state->selectedTool == VektorLineTool) { if (state->selectedTool == VektorLineTool) {
// create new polyline primitive if none is selected // create new polyline shape if none is selected
if (state->selectedPrimitive == NULL) { if (state->selectedShape == NULL) {
VektorPolyline* line = vektor_polyline_new(); VektorPolyline* line = vektor_polyline_new();
VektorPrimitive linePrimitive = VektorPrimitive linePrimitive =
(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line}; (VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
vektor_primitivebuffer_add_primitive(state->primitiveBuffer, VektorStyle style =
linePrimitive); (VektorStyle){.stroke_color = state->currentColor,
.stroke_width = 0.01};
VektorShape shape = (VektorShape){
.primitive = linePrimitive, .z_index = 0, .style = style};
vektor_shapebuffer_add_shape(state->shapeBuffer, vektor_shape_new(linePrimitive, style, 0));
state->selectedPrimitive =
&(state->primitiveBuffer
->primitives[state->primitiveBuffer->count - 1]);
} else if (state->selectedPrimitive->kind != VEKTOR_POLYLINE) { state->selectedShape =
&(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]);
} else if (state->selectedShape->primitive.kind != VEKTOR_POLYLINE) {
// selecting a tool resets the selection, so this condition // selecting a tool resets the selection, so this condition
// should not happen // should not happen
g_warning("Invalid selected primitive; polyline expected"); g_warning("Invalid selected primitive; polyline expected");
state->selectedPrimitive = NULL; state->selectedShape = NULL;
goto begin_click_dispatch; // retry goto begin_click_dispatch; // retry
} }
vektor_polyline_add_point(state->selectedPrimitive->polyline, pos); vektor_polyline_add_point(state->selectedShape->primitive.polyline,
} pos);
vektor_framebuffer_rasterize(state->frameBuffer, state->primitiveBuffer); vektor_shapes_update_bbox(state->shapeBuffer);
vektor_canvas_drawfrom(state->frameBuffer, state->canvas);
vektor_canvas_update(state->canvas);
for (size_t i = 0; i < state->shapeBuffer->count; i++) {
g_print("<%f,%f>-<%f,%f>\n", state->shapeBuffer->shapes[i].bbox.min.x, state->shapeBuffer->shapes[i].bbox.min.y, state->shapeBuffer->shapes[i].bbox.max.x, state->shapeBuffer->shapes[i].bbox.max.y);
}
}
} }
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) { void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
button_tool_set_data* data_linetool = malloc(sizeof(button_tool_set_data)); button_tool_set_data* data_linetool = malloc(sizeof(button_tool_set_data));
data_linetool->state = stateOut; data_linetool->state = stateOut;
data_linetool->tool = VektorLineTool; data_linetool->tool = VektorLineTool;
data_linetool->revealer = wstate->workspaceRevealerShapes;
// populate appstate // populate appstate
stateOut->primitiveBuffer = malloc(sizeof(VektorPrimitiveBuffer)); stateOut->shapeBuffer = malloc(sizeof(VektorShapeBuffer));
*stateOut->primitiveBuffer = (VektorPrimitiveBuffer){0}; *stateOut->shapeBuffer = (VektorShapeBuffer){0};
stateOut->frameBuffer = malloc(sizeof(VektorFramebuffer));
*stateOut->frameBuffer = vektor_framebuffer_new(400, 400);
stateOut->canvas = malloc(sizeof(VektorCanvas)); stateOut->canvas = malloc(sizeof(VektorCanvas));
vektor_canvas_init(wstate, stateOut->canvas); stateOut->widgetState = wstate;
stateOut->currentColor = vektor_color_blank;
stateOut->selectedShape = NULL;
vektor_canvas_init(wstate, stateOut->canvas, stateOut->shapeBuffer);
// link all the buttons // link all the buttons
g_signal_connect(G_OBJECT(wstate->workspaceButtonLinetool), "clicked", g_signal_connect(G_OBJECT(wstate->workspaceButtonLinetool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool); G_CALLBACK(appstate_set_tool), data_linetool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonRecttool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool);
g_signal_connect(G_OBJECT(wstate->workspaceButtonCircletool), "clicked",
G_CALLBACK(appstate_set_tool), data_linetool);
// hook subtool revealers to their master buttons
g_signal_connect(G_OBJECT(wstate->workspaceButtonMasterShapes), "clicked",
G_CALLBACK(appstate_reveal_subtools),
wstate->workspaceRevealerShapes);
// hook relevant stuff to master color picker
g_signal_connect(G_OBJECT(wstate->workspaceColorPicker), "color-changed",
G_CALLBACK(appstate_on_color_change), stateOut);
// Add click gesture to canvas // Add click gesture to canvas
GtkGesture* canvasClickGesture = gtk_gesture_click_new(); GtkGesture* canvasClickGesture = gtk_gesture_click_new();

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@@ -9,13 +9,15 @@
typedef enum VektorAppTool { VektorLineTool } VektorAppTool; typedef enum VektorAppTool { VektorLineTool } VektorAppTool;
typedef struct VektorAppState { typedef struct VektorAppState {
VektorWidgetState* widgetState;
VektorAppTool selectedTool; VektorAppTool selectedTool;
VektorPrimitive* selectedPrimitive; VektorShape* selectedShape;
VektorColor currentColor;
// Logic space // Logic space
VektorPrimitiveBuffer* primitiveBuffer; VektorShapeBuffer* shapeBuffer;
// Pixel space
VektorFramebuffer* frameBuffer;
// View space // View space
VektorCanvas* canvas; VektorCanvas* canvas;

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@@ -1,4 +1,7 @@
#include "primitives.h" #include "primitives.h"
#include <assert.h>
#include <math.h>
#include <stddef.h>
VektorPolyline* vektor_polyline_new(void) { VektorPolyline* vektor_polyline_new(void) {
VektorPolyline* pl = malloc(sizeof(VektorPolyline)); VektorPolyline* pl = malloc(sizeof(VektorPolyline));
@@ -46,12 +49,65 @@ void vektor_polygon_free(VektorPolygon* pg) {
free(pg); free(pg);
} }
void vektor_primitivebuffer_add_primitive(VektorPrimitiveBuffer* buffer, void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer,
VektorPrimitive prim) { VektorShape shape) {
if (buffer->count >= buffer->capacity) { if (buffer->count >= buffer->capacity) {
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4; buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
buffer->primitives = realloc( buffer->shapes =
buffer->primitives, sizeof(VektorPrimitive) * buffer->capacity); realloc(buffer->shapes, sizeof(VektorShape) * buffer->capacity);
}
buffer->shapes[buffer->count++] = shape;
}
VektorBBox polyline_mk_bbox(VektorPrimitive prim) {
float min_x, max_x, min_y, max_y;
for (size_t i = 0; i < prim.polyline->count; i++) {
V2 p = prim.polyline->points[i];
min_x = fminf(min_x, p.x);
min_y = fminf(min_y, p.y);
max_x = fminf(max_x, p.x);
max_y = fminf(max_y, p.y);
}
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
}
VektorBBox polygon_mk_bbox(VektorPrimitive prim) {
float min_x, max_x, min_y, max_y;
for (size_t i = 0; i < prim.polygon->count; i++) {
V2 p = prim.polygon->points[i];
min_x = fminf(min_x, p.x);
min_y = fminf(min_y, p.y);
max_x = fminf(max_x, p.x);
max_y = fminf(max_y, p.y);
}
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
}
VektorBBox vektor_mk_bbox(VektorPrimitive prim) {
switch (prim.kind) {
case VEKTOR_POLYLINE:
return polyline_mk_bbox(prim);
break;
case VEKTOR_POLYGON:
return polygon_mk_bbox(prim);
break;
default:
// TODO: fill in all primitives
break;
}
}
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
int z_index) {
return (VektorShape){.primitive = prim, .style = style, .z_index = z_index, .bbox=vektor_mk_bbox(prim)};
}
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer) {
for (size_t i = 0; i < buffer->count; i++) {
buffer->shapes[i].bbox = vektor_mk_bbox(buffer->shapes[i].primitive);
} }
buffer->primitives[buffer->count++] = prim;
} }

View File

@@ -1,15 +1,11 @@
#ifndef PRIMITIVES_H_ #ifndef PRIMITIVES_H_
#define PRIMITIVES_H_ #define PRIMITIVES_H_
#include "src/util/color.h"
#include "stddef.h" #include "stddef.h"
#include "stdlib.h" #include "stdlib.h"
#include "vector.h" #include "vector.h"
typedef struct {
V2 p1;
V2 p2;
} VektorLine;
typedef struct { typedef struct {
V2* points; V2* points;
size_t count; size_t count;
@@ -28,7 +24,6 @@ typedef struct {
} VektorCircle; } VektorCircle;
typedef enum { typedef enum {
VEKTOR_LINE,
VEKTOR_POLYLINE, VEKTOR_POLYLINE,
VEKTOR_POLYGON, VEKTOR_POLYGON,
VEKTOR_CIRCLE VEKTOR_CIRCLE
@@ -37,7 +32,6 @@ typedef enum {
typedef struct { typedef struct {
VektorPrimitiveKind kind; VektorPrimitiveKind kind;
union { union {
VektorLine line;
VektorPolyline* polyline; VektorPolyline* polyline;
VektorPolygon* polygon; VektorPolygon* polygon;
VektorCircle circle; VektorCircle circle;
@@ -53,12 +47,36 @@ void vektor_polygon_add_point(VektorPolygon* pl, V2 point);
void vektor_polygon_free(VektorPolygon* pl); void vektor_polygon_free(VektorPolygon* pl);
typedef struct { typedef struct {
VektorPrimitive* primitives; VektorColor stroke_color;
float stroke_width;
} VektorStyle;
typedef struct {
V2 min;
V2 max;
} VektorBBox;
typedef struct {
VektorStyle style;
int z_index;
VektorBBox bbox;
VektorPrimitive primitive;
} VektorShape;
VektorBBox polyline_mk_bbox(VektorPrimitive prim);
VektorBBox polygon_mk_bbox(VektorPrimitive prim);
VektorBBox vektor_mk_bbox(VektorPrimitive prim);
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
int z_index);
typedef struct {
VektorShape* shapes;
size_t count; size_t count;
size_t capacity; size_t capacity;
} VektorPrimitiveBuffer; } VektorShapeBuffer;
void vektor_primitivebuffer_add_primitive(VektorPrimitiveBuffer* edges,
VektorPrimitive edge);
void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer, VektorShape shape);
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer);
#endif // PRIMITIVES_H_ #endif // PRIMITIVES_H_

View File

@@ -1,4 +1,5 @@
#include "raster.h" #include "raster.h"
#include "epoxy/gl.h"
#include "primitives.h" #include "primitives.h"
#include "stddef.h" #include "stddef.h"
#include <stddef.h> #include <stddef.h>
@@ -11,18 +12,15 @@ void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) {
buffer->edges[buffer->count++] = edge; buffer->edges[buffer->count++] = edge;
} }
void vektor_line_flatten(EdgeBuffer* buffer, VektorLine line) { void vektor_polyline_flatten(EdgeBuffer* buffer, VektorPolyline* line,
vektor_edgebuffer_add_edge(buffer, (Edge){line.p1, line.p2, 0}); size_t j) {
}
void vektor_polyline_flatten(EdgeBuffer* buffer, VektorPolyline* line) {
for (size_t i = 0; i + 1 < line->count; i++) { for (size_t i = 0; i + 1 < line->count; i++) {
vektor_edgebuffer_add_edge( vektor_edgebuffer_add_edge(
buffer, (Edge){line->points[i], line->points[i + 1], 0}); buffer, (Edge){line->points[i], line->points[i + 1], 0, j});
} }
} }
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg) { void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg, size_t j) {
size_t n = pg->count; size_t n = pg->count;
if (n < 3) if (n < 3)
return; return;
@@ -31,96 +29,70 @@ void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg) {
V2 p1 = pg->points[i]; V2 p1 = pg->points[i];
V2 p2 = pg->points[(i + 1) % n]; V2 p2 = pg->points[(i + 1) % n];
int winding = (p1.y < p2.y) ? +1 : -1; int winding = (p1.y < p2.y) ? +1 : -1;
vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, winding}); vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, winding, j});
} }
} }
inline VektorFramebuffer vektor_framebuffer_new(unsigned int W, void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes) {
unsigned int H) {
VektorFramebuffer fb = {
.width = W, .height = H, .pixels = calloc(W * H * 4, 1)};
return fb;
}
inline void vektor_framebuffer_putpixel(VektorFramebuffer* fb, int x, int y,
VektorColor color) {
if ((unsigned)x >= fb->width || (unsigned)y >= fb->height)
return;
int i = (y * fb->width + x) * 4;
fb->pixels[i + 0] = color.r;
fb->pixels[i + 1] = color.g;
fb->pixels[i + 2] = color.b;
fb->pixels[i + 3] = color.a;
}
void draw_filled_circle(VektorFramebuffer* fb, int cx, int cy, int r,
VektorColor color) {
for (int y = -r; y <= r; y++) {
int dx = (int)sqrt(r * r - y * y);
for (int x = -dx; x <= dx; x++) {
vektor_framebuffer_putpixel(fb, cx + x, cy + y, color);
}
}
}
void vektor_framebuffer_drawline(VektorFramebuffer* fb, V2 a, V2 b,
VektorColor color, double thickness) {
int x0 = (int)a.x;
int y0 = (int)a.y;
int x1 = (int)b.x;
int y1 = (int)b.y;
int dx = abs(x1 - x0);
int sx = x0 < x1 ? 1 : -1;
int dy = -abs(y1 - y0);
int sy = y0 < y1 ? 1 : -1;
int err = dx + dy;
for (;;) {
draw_filled_circle(fb, x0, y0, thickness / 2, color);
if (x0 == x1 && y0 == y1)
break;
int e2 = 2 * err;
if (e2 >= dy) {
err += dy;
x0 += sx;
}
if (e2 <= dx) {
err += dx;
y0 += sy;
}
}
}
void vektor_framebuffer_rasterize(VektorFramebuffer* fb,
VektorPrimitiveBuffer* prims) {
EdgeBuffer edges = {0}; EdgeBuffer edges = {0};
for (size_t i = 0; i < prims->count; i++) { for (size_t i = 0; i < shapes->count; i++) {
VektorPrimitive* p = &prims->primitives[i]; VektorPrimitive* p = &shapes->shapes[i].primitive;
switch (p->kind) { switch (p->kind) {
case VEKTOR_LINE:
vektor_line_flatten(&edges, p->line);
break;
case VEKTOR_POLYLINE: case VEKTOR_POLYLINE:
vektor_polyline_flatten(&edges, p->polyline); vektor_polyline_flatten(&edges, p->polyline, i);
break; break;
case VEKTOR_POLYGON: case VEKTOR_POLYGON:
vektor_polygon_flatten(&edges, p->polygon); vektor_polygon_flatten(&edges, p->polygon, i);
break; break;
default: default:
// TODO fill in all primitives // TODO: fill in all primitives
break; break;
} }
} }
for (size_t i = 0; i < edges.count; i++) { vektor_edges_to_triangles(vb, &edges, shapes);
vektor_framebuffer_drawline(fb, edges.edges[i].p1, edges.edges[i].p2, }
vektor_color_solid(255, 0, 255), 4);
void vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2, VektorColor color) {
if (vb->count + 3 >= vb->capacity) {
vb->capacity = vb->capacity ? vb->capacity * 2 : 8;
vb->vertices = realloc(vb->vertices, sizeof(Vertex) * vb->capacity);
}
vb->vertices[vb->count++] = (Vertex){v0, color};
vb->vertices[vb->count++] = (Vertex){v1, color};
vb->vertices[vb->count++] = (Vertex){v2, color};
}
void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
VektorShapeBuffer* shape_buffer) {
float dx = e.p2.x - e.p1.x;
float dy = e.p2.y - e.p1.y;
float len = sqrtf(dx * dx + dy * dy);
if (len == 0)
return;
float px =
-dy / len * (shape_buffer->shapes[e.shape_id].style.stroke_width / 2);
float py =
dx / len * (shape_buffer->shapes[e.shape_id].style.stroke_width / 2);
V2 v0 = {e.p1.x + px, e.p1.y + py};
V2 v1 = {e.p1.x - px, e.p1.y - py};
V2 v2 = {e.p2.x + px, e.p2.y + py};
V2 v3 = {e.p2.x - px, e.p2.y - py};
vb_add_triangle(vb, v0, v1, v2,
shape_buffer->shapes[e.shape_id].style.stroke_color);
vb_add_triangle(vb, v2, v1, v3,
shape_buffer->shapes[e.shape_id].style.stroke_color);
}
void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges,
VektorShapeBuffer* shape_buffer) {
for (size_t i = 0; i < edges->count; i++) {
vektor_edge_to_triangles(vb, edges->edges[i], shape_buffer);
} }
} }

View File

@@ -3,14 +3,16 @@
#include "primitives.h" #include "primitives.h"
#include "src/util/color.h" #include "../util/color.h"
#include "stddef.h" #include "stddef.h"
#include "vector.h" #include "vector.h"
#include <stddef.h>
typedef struct { typedef struct {
V2 p1; V2 p1;
V2 p2; V2 p2;
int winding; int winding;
size_t shape_id;
} Edge; } Edge;
typedef struct { typedef struct {
@@ -21,26 +23,25 @@ typedef struct {
void vektor_edgebuffer_add_edge(EdgeBuffer* edges, Edge edge); void vektor_edgebuffer_add_edge(EdgeBuffer* edges, Edge edge);
void vektor_line_flatten(EdgeBuffer* edges, VektorLine line); void vektor_polyline_flatten(EdgeBuffer* edges, VektorPolyline* line, size_t i);
void vektor_polyline_flatten(EdgeBuffer* edges, VektorPolyline* line); void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* line, size_t i);
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* line);
typedef struct { typedef struct {
unsigned int width; V2 coords;
unsigned int height; VektorColor color;
unsigned char* pixels; // Flat RGBA8 array } Vertex;
} VektorFramebuffer;
VektorFramebuffer vektor_framebuffer_new(unsigned int width, typedef struct {
unsigned int height); Vertex* vertices;
size_t count;
size_t capacity;
} VertexBuffer;
void vektor_framebuffer_putpixel(VektorFramebuffer* fb, int x, int y, void vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2, VektorColor color);
VektorColor color); void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
VektorShapeBuffer* shape_buffer);
void vektor_framebuffer_drawline(VektorFramebuffer* fb, V2 a, V2 b, void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges,
VektorColor color, double thickness); VektorShapeBuffer* shape_buffer);
void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes);
void vektor_framebuffer_rasterize(VektorFramebuffer* fb,
VektorPrimitiveBuffer* primitives);
#endif // RASTER_H_ #endif // RASTER_H_

View File

@@ -4,8 +4,8 @@
#include "math.h" #include "math.h"
typedef struct { typedef struct {
double x; float x;
double y; float y;
} V2; } V2;
typedef struct { typedef struct {

View File

@@ -3,8 +3,12 @@
#include "glib-object.h" #include "glib-object.h"
#include "gtk/gtk.h" #include "gtk/gtk.h"
#include "gtk/gtkcssprovider.h" #include "gtk/gtkcssprovider.h"
#include "gtk/gtkrevealer.h"
#include "src/ui/widgets/colorwheel.h"
void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) { void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
g_type_ensure(VEKTOR_TYPE_COLOR_WHEEL);
GtkBuilder* builder = gtk_builder_new(); GtkBuilder* builder = gtk_builder_new();
GError* error = NULL; GError* error = NULL;
@@ -20,15 +24,38 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
gdk_display_get_default(), GTK_STYLE_PROVIDER(provider), gdk_display_get_default(), GTK_STYLE_PROVIDER(provider),
GTK_STYLE_PROVIDER_PRIORITY_APPLICATION); GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
// Load theme
gtk_icon_theme_add_search_path(
gtk_icon_theme_get_for_display(gdk_display_get_default()), "icons");
GtkIconTheme* theme =
gtk_icon_theme_get_for_display(gdk_display_get_default());
/*if (gtk_icon_theme_has_icon(theme, "vektor-circle-symbolic"))
g_print("GTK sees it!\n");
else
g_print("Still invisible...\n");*/
// populate state // populate state
stateOut->window = stateOut->window =
GTK_WINDOW(gtk_builder_get_object(builder, "main_window")); GTK_WINDOW(gtk_builder_get_object(builder, "main_window"));
stateOut->workspacePaned = stateOut->workspacePaned =
GTK_PANED(gtk_builder_get_object(builder, "workspace_paned")); GTK_PANED(gtk_builder_get_object(builder, "workspace_paned"));
stateOut->workspaceCanvas = stateOut->workspaceCanvas =
GTK_PICTURE(gtk_builder_get_object(builder, "workspace")); GTK_GL_AREA(gtk_builder_get_object(builder, "workspace"));
stateOut->workspaceButtonMasterShapes =
GTK_BUTTON(gtk_builder_get_object(builder, "button_shapetools"));
stateOut->workspaceRevealerShapes =
GTK_REVEALER(gtk_builder_get_object(builder, "shape_revealer"));
stateOut->workspaceButtonLinetool = stateOut->workspaceButtonLinetool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool")); GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool"));
stateOut->workspaceButtonRecttool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_rectangletool"));
stateOut->workspaceButtonCircletool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_circletool"));
stateOut->workspaceColorPicker =
VEKTOR_COLOR_WHEEL(gtk_builder_get_object(builder, "color_picker"));
// Set window properties // Set window properties
gtk_window_set_application(stateOut->window, app); gtk_window_set_application(stateOut->window, app);
@@ -39,9 +66,5 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
} }
void vektor_uictrl_map(VektorWidgetState* state) { void vektor_uictrl_map(VektorWidgetState* state) {
// set the workspace divider to 7:3 ratio
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));
g_print("%i", window_width);
gtk_paned_set_position(state->workspacePaned, 800 * .7); gtk_paned_set_position(state->workspacePaned, 800 * .7);
} }

View File

@@ -2,6 +2,8 @@
#define VKTR_UICTRL_H #define VKTR_UICTRL_H
#include "gtk/gtk.h" #include "gtk/gtk.h"
#include "gtk/gtkrevealer.h"
#include "src/ui/widgets/colorwheel.h"
/* /*
Global application widget state, holding references to Global application widget state, holding references to
@@ -10,9 +12,15 @@ all the widgets used in internal logic of the program
typedef struct VektorWidgetState { typedef struct VektorWidgetState {
GtkWindow* window; GtkWindow* window;
GtkPaned* workspacePaned; GtkPaned* workspacePaned;
GtkPicture* workspaceCanvas; GtkGLArea* workspaceCanvas;
GtkButton* workspaceButtonMasterShapes;
GtkRevealer* workspaceRevealerShapes;
GtkButton* workspaceButtonLinetool; GtkButton* workspaceButtonLinetool;
GtkButton* workspaceButtonRecttool;
GtkButton* workspaceButtonCircletool;
VektorColorWheel* workspaceColorPicker;
// GtkWidget* Workspace // GtkWidget* Workspace
} VektorWidgetState; } VektorWidgetState;

View File

@@ -1,14 +1,167 @@
#include "epoxy/gl.h"
#include "gtk/gtk.h" #include "gtk/gtk.h"
#include "../core/raster.h" #include "../core/raster.h"
#include "src/core/primitives.h"
#include "uicontroller.h" #include "uicontroller.h"
#include "vektorcanvas.h" #include "vektorcanvas.h"
#include <epoxy/gl_generated.h>
#define VKTR_CANVAS_WIDTH 400 #define VKTR_CANVAS_WIDTH 400
#define VKTR_CANVAS_HEIGHT 400 #define VKTR_CANVAS_HEIGHT 400
#define VKTR_CANVAS_SIZE (VKTR_CANVAS_WIDTH * VKTR_CANVAS_HEIGHT * 4) #define VKTR_CANVAS_SIZE (VKTR_CANVAS_WIDTH * VKTR_CANVAS_HEIGHT * 4)
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut) { char* read_file(const char* path) {
FILE* f = fopen(path, "rb");
if (!f)
return NULL;
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
char* buffer = malloc(size + 1);
fread(buffer, 1, size, f);
buffer[size] = '\0'; // null-terminate
fclose(f);
return buffer;
}
static GLuint shader_program;
static GLuint vao;
VertexBuffer vb;
static GLuint compile_shader(GLenum type, const char* src) {
GLuint shader = glCreateShader(type);
glShaderSource(shader, 1, &src, NULL);
glCompileShader(shader);
GLint success;
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
if (!success) {
char info[512];
glGetShaderInfoLog(shader, 512, NULL, info);
g_error("Shader compile failed: %s", info);
}
return shader;
}
static void init_shader(void) {
char* vert_src = read_file("./shaders/triangle.vert.glsl");
char* frag_src = read_file("./shaders/triangle.frag.glsl");
if (!vert_src || !frag_src)
g_error("Failed to load shader files");
GLuint vertex = compile_shader(GL_VERTEX_SHADER, vert_src);
GLuint fragment = compile_shader(GL_FRAGMENT_SHADER, frag_src);
shader_program = glCreateProgram();
glAttachShader(shader_program, vertex);
glAttachShader(shader_program, fragment);
glLinkProgram(shader_program);
GLint success;
glGetProgramiv(shader_program, GL_LINK_STATUS, &success);
if (!success) {
char info[512];
glGetProgramInfoLog(shader_program, 512, NULL, info);
g_error("Shader link failed: %s", info);
}
glDeleteShader(vertex);
glDeleteShader(fragment);
}
static void init_geometry(void) {
GLuint vbo;
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
glGenBuffers(1, &vbo);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex),
(void*)offsetof(Vertex, coords));
glEnableVertexAttribArray(1);
glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex),
(void*)offsetof(Vertex, color));
glBindVertexArray(0);
}
static gboolean render(GtkGLArea* area, GdkGLContext* context,
VektorShapeBuffer* prims) {
vektor_rasterize(&vb, prims);
glBufferData(GL_ARRAY_BUFFER, vb.count * sizeof(Vertex), vb.vertices,
GL_STATIC_DRAW);
glUseProgram(shader_program);
GLuint uProjectionLoc = glGetUniformLocation(shader_program, "uProjection");
float projectionMatrix[16] = {1, 0, 0, 0, 0, 1, 0, 0,
0, 0, 1, 0, 0, 0, 0, 1};
glUniformMatrix4fv(uProjectionLoc, 1, GL_FALSE, projectionMatrix);
glBindVertexArray(vao);
glDisable(GL_CULL_FACE);
// glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glDrawArrays(GL_TRIANGLES, 0, vb.count);
GLenum err = glGetError();
//printf("OpenGL error: %x\n", err);
// glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
glBindVertexArray(0);
glUseProgram(0);
return TRUE;
}
static void dump_gl_info(GtkGLArea* area) {
gtk_gl_area_make_current(area);
if (gtk_gl_area_get_error(area)) {
g_warning("Failed to make GL context current");
return;
}
const GLubyte* renderer = glGetString(GL_RENDERER);
const GLubyte* vendor = glGetString(GL_VENDOR);
const GLubyte* version = glGetString(GL_VERSION);
const GLubyte* shading = glGetString(GL_SHADING_LANGUAGE_VERSION);
g_debug("GL Vendor : %s", vendor);
g_debug("GL Renderer : %s", renderer);
g_debug("GL Version : %s", version);
g_debug("GLSL Version : %s", shading);
GLint n;
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
g_debug("Supported extensions (%d):", n);
for (GLint i = 0; i < n; ++i) {
g_debug(" %s", glGetStringi(GL_EXTENSIONS, i));
}
}
static void realize(GtkGLArea* area, gpointer user_data) {
gtk_gl_area_make_current(area);
if (gtk_gl_area_get_error(area) != NULL)
return;
glEnable(GL_DEBUG_OUTPUT);
dump_gl_info(area);
init_shader();
init_geometry();
}
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
VektorShapeBuffer* prims) {
canvasOut->canvasWidget = state->workspaceCanvas; canvasOut->canvasWidget = state->workspaceCanvas;
canvasOut->width = VKTR_CANVAS_WIDTH; canvasOut->width = VKTR_CANVAS_WIDTH;
canvasOut->height = VKTR_CANVAS_HEIGHT; canvasOut->height = VKTR_CANVAS_HEIGHT;
@@ -20,49 +173,8 @@ void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut) {
VKTR_CANVAS_WIDTH, VKTR_CANVAS_HEIGHT, GDK_MEMORY_R8G8B8A8, VKTR_CANVAS_WIDTH, VKTR_CANVAS_HEIGHT, GDK_MEMORY_R8G8B8A8,
canvasOut->canvasPixelBytes, VKTR_CANVAS_WIDTH * 4); canvasOut->canvasPixelBytes, VKTR_CANVAS_WIDTH * 4);
gtk_picture_set_paintable(canvasOut->canvasWidget, g_signal_connect(canvasOut->canvasWidget, "realize", G_CALLBACK(realize),
GDK_PAINTABLE(canvasOut->canvasTexture)); NULL);
gtk_picture_set_content_fit(GTK_PICTURE(canvasOut->canvasWidget), g_signal_connect(canvasOut->canvasWidget, "render", G_CALLBACK(render),
GTK_CONTENT_FIT_CONTAIN); prims);
// g_object_unref(bytes);
}
/* Generate new texture based on canvasPixels*/
void vektor_canvas_update(VektorCanvas* canvas) {
g_bytes_unref(canvas->canvasPixelBytes);
canvas->canvasPixelBytes =
g_bytes_new(canvas->canvasPixels, VKTR_CANVAS_SIZE);
g_object_unref(canvas->canvasTexture);
canvas->canvasTexture = gdk_memory_texture_new(
canvas->width, canvas->height, GDK_MEMORY_R8G8B8A8,
canvas->canvasPixelBytes, canvas->width * 4);
gtk_picture_set_paintable(canvas->canvasWidget,
GDK_PAINTABLE(canvas->canvasTexture));
}
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color) {
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
canvas->canvasPixels[i + 0] = color.r;
canvas->canvasPixels[i + 1] = color.g;
canvas->canvasPixels[i + 2] = color.b;
canvas->canvasPixels[i + 3] = color.a;
}
}
}
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* target) {
for (int x = 0; x < fb->width; x++) {
for (int y = 0; y < fb->height; y++) {
int i = (y * fb->width + x) * 4;
target->canvasPixels[i + 0] = (guchar)fb->pixels[i + 0];
target->canvasPixels[i + 1] = (guchar)fb->pixels[i + 1];
target->canvasPixels[i + 2] = (guchar)fb->pixels[i + 2];
target->canvasPixels[i + 3] = (guchar)fb->pixels[i + 3];
}
}
} }

View File

@@ -3,10 +3,11 @@
#include "../core/raster.h" #include "../core/raster.h"
#include "../util/color.h" #include "../util/color.h"
#include "gtk/gtk.h"
#include "uicontroller.h" #include "uicontroller.h"
typedef struct VektorCanvas { typedef struct VektorCanvas {
GtkPicture* canvasWidget; GtkGLArea* canvasWidget;
// texture related stuff // texture related stuff
guchar* canvasPixels; guchar* canvasPixels;
@@ -17,9 +18,10 @@ typedef struct VektorCanvas {
int height; int height;
} VektorCanvas; } VektorCanvas;
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut); void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
void vektor_canvas_update(VektorCanvas* canvas); VektorShapeBuffer* shapes);
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color); // void vektor_canvas_update(VektorCanvas* canvas);
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas); // void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color);
// void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas);
#endif #endif

301
src/ui/widgets/colorwheel.c Normal file
View File

@@ -0,0 +1,301 @@
#include "colorwheel.h"
#include "cairo.h"
#include "gtk/gtk.h"
#include "gtk/gtkshortcut.h"
#define M_PI 3.14159265358979323846
enum { COLOR_CHANGED, LAST_SIGNAL };
static guint signals[LAST_SIGNAL];
struct _VektorColorWheel {
GtkDrawingArea parent_instance;
double hue;
double saturation;
double lightness;
gboolean dragging_wheel;
gboolean dragging_triangle;
};
G_DEFINE_TYPE(VektorColorWheel, vektor_color_wheel, GTK_TYPE_DRAWING_AREA)
static gboolean point_in_triangle(
double px, double py,
double ax, double ay,
double bx, double by,
double cx, double cy,
double* u, double* v, double* w)
{
double denom =
(by - cy)*(ax - cx) +
(cx - bx)*(ay - cy);
*u =
((by - cy)*(px - cx) +
(cx - bx)*(py - cy)) / denom;
*v =
((cy - ay)*(px - cx) +
(ax - cx)*(py - cy)) / denom;
*w = 1 - *u - *v;
return (*u >= 0 && *v >= 0 && *w >= 0);
}
static void vektor_color_wheel_snapshot(GtkWidget* widget, GtkSnapshot* snapshot) {
VektorColorWheel* self = VEKTOR_COLOR_WHEEL(widget);
int width = gtk_widget_get_width(widget);
int height = gtk_widget_get_height(widget);
graphene_rect_t bounds = GRAPHENE_RECT_INIT(0,0,width,height);
cairo_t* cr = gtk_snapshot_append_cairo(snapshot, &bounds);
double cx = width / 2.0;
double cy = height / 2.0;
double outer_radius = MIN(width, height) / 2.0;
double wheel_radius = outer_radius * 0.95;
double inner_radius = wheel_radius * 0.9;
double triangle_radius = wheel_radius * 0.75;
// wheel draw
for(int a = 0; a < 360; a++) {
double angle_1 = a*(M_PI / 180.0);
double angle_2 = (a + 1) * (M_PI / 180.0);
cairo_new_path(cr);
cairo_arc(cr, cx, cy, wheel_radius, angle_1, angle_2);
cairo_arc_negative(cr, cx, cy, inner_radius, angle_2, angle_1);
cairo_close_path(cr);
float r,g,b;
gtk_hsv_to_rgb(a / 360.0, 1.0, 1.0, &r, &g, &b);
cairo_set_source_rgb(cr, r, g, b);
cairo_fill(cr);
}
// triangle draw
double ax = cx + triangle_radius;
double ay = cy;
double bx = cx - 0.5 * triangle_radius;
double by = cy + 0.866 * triangle_radius;
double cx2 = cx - 0.5 * triangle_radius;
double cy2 = cy - 0.866 * triangle_radius;
cairo_new_path(cr);
cairo_move_to(cr, ax, ay);
cairo_line_to(cr, bx, by);
cairo_line_to(cr, cx2, cy2);
cairo_close_path(cr);
cairo_save(cr);
cairo_clip(cr);
// base color (pure hue at full brightness)
float r, g, b;
gtk_hsv_to_rgb(self->hue, 1.0, 1.0, &r, &g, &b);
cairo_set_source_rgb(cr, r, g, b);
cairo_paint(cr);
// White gradient: from pure hue (right) → white (bottom)
cairo_pattern_t* white = cairo_pattern_create_linear(ax, ay, bx, by);
cairo_pattern_add_color_stop_rgba(white, 0.0, 1,1,1, 0.0); // transparent at pure hue
cairo_pattern_add_color_stop_rgba(white, 1.0, 1,1,1, 1.0); // opaque white at bottom
cairo_set_source(cr, white);
cairo_paint(cr);
cairo_pattern_destroy(white);
// Black gradient: from pure hue (right) → black (top)
cairo_pattern_t* black = cairo_pattern_create_linear(ax, ay, cx2, cy2);
cairo_pattern_add_color_stop_rgba(black, 0.0, 0,0,0, 0.0); // transparent at pure hue
cairo_pattern_add_color_stop_rgba(black, 1.0, 0,0,0, 1.0); // opaque black at top
cairo_set_source(cr, black);
cairo_paint(cr);
cairo_pattern_destroy(black);
cairo_restore(cr);
// triangle outline
cairo_set_source_rgb(cr,.1,.1,.1);
cairo_move_to(cr, ax, ay);
cairo_line_to(cr, bx, by);
cairo_line_to(cr, cx2, cy2);
cairo_close_path(cr);
cairo_set_source_rgb(cr,.1,.1,.1);
cairo_stroke(cr);
// selectors draw
// triangle selector
double chroma_weight = self->saturation * self->lightness;
double white_weight = (1.0 - self->saturation) * self->lightness;
double black_weight = 1.0 - self->lightness;
double px = ax * chroma_weight + bx * white_weight + cx2 * black_weight;
double py = ay * chroma_weight + by * white_weight + cy2 * black_weight;
cairo_arc(cr, px, py, 5, 0, 2*M_PI);
float fr, fg, fb;
vektor_colorout_wheel_get_color(self, &fr, &fg, &fb);
cairo_set_source_rgb(cr, fr, fg, fb);
cairo_fill_preserve(cr);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_set_line_width(cr, 2.0);
cairo_stroke(cr);
// wheel selector
double selector_angle = self->hue * 2 * M_PI;
double selector_width = 0.08;
cairo_new_path(cr);
cairo_arc(cr,
cx, cy,
wheel_radius,
selector_angle - selector_width,
selector_angle + selector_width);
cairo_arc_negative(cr,
cx, cy,
inner_radius,
selector_angle + selector_width,
selector_angle - selector_width);
cairo_close_path(cr);
cairo_set_source_rgb(cr, 1, 1, 1);
cairo_stroke(cr);
cairo_destroy(cr);
}
static void on_click(GtkGestureClick* gesture, int n_press, double x, double y, gpointer data) {
VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(data);
GtkWidget* widget = GTK_WIDGET(wheel);
int width = gtk_widget_get_width(widget);
int height = gtk_widget_get_height(widget);
double outer_radius = MIN(width, height) / 2.0;
double wheel_radius = outer_radius * 0.95;
double inner_radius = wheel_radius * 0.9;
double triangle_radius = wheel_radius * 0.75;
double cx = width / 2.0;
double cy = height / 2.0;
double ax = cx + triangle_radius;
double ay = cy;
double bx = cx - 0.5 * triangle_radius;
double by = cy + 0.866 * triangle_radius;
double cx2 = cx - 0.5 * triangle_radius;
double cy2 = cy - 0.866 * triangle_radius;
double u,v,w;
if(point_in_triangle(x,y, ax,ay, bx,by, cx2,cy2, &u,&v,&w)) {
double denom = u + v;
if (denom > 0.0001) { // avoid div-by-zero at black vertex
wheel->saturation = u / denom;
} else {
wheel->saturation = 0.0; // arbitrary, since S irrelevant at V=0
}
wheel->lightness = denom;
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
} else {
double dx = x - cx;
double dy = y - cy;
double dist = sqrt(dx*dx+dy*dy);
if(dist > inner_radius && dist < outer_radius) {
double angle = atan2(dy, dx);
if(angle < 0) { angle += 2 * M_PI; }
wheel->hue = angle / (2*M_PI);
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
}
}
gtk_widget_queue_draw(widget);
}
static void on_drag(GtkGestureDrag* gesture, double offset_x, double offset_y, gpointer data) {
double x,y;
gtk_gesture_drag_get_start_point(gesture,&x,&y);
x += offset_x;
y += offset_y;
on_click(NULL,0,x,y,data);
}
static void vektor_color_wheel_init(VektorColorWheel* self) {
GtkGesture* click = gtk_gesture_click_new();
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(click));
g_signal_connect(click, "pressed", G_CALLBACK(on_click), self);
GtkGesture* drag = gtk_gesture_drag_new();
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(drag));
g_signal_connect(drag, "drag-update", G_CALLBACK(on_drag), self);
}
static void vektor_color_wheel_class_init(VektorColorWheelClass* klass) {
GtkWidgetClass* widget_class = GTK_WIDGET_CLASS(klass);
widget_class->snapshot = vektor_color_wheel_snapshot;
signals[COLOR_CHANGED] =
g_signal_new(
"color-changed",
G_TYPE_FROM_CLASS(klass),
G_SIGNAL_RUN_FIRST,
0,
NULL,
NULL,
NULL,
G_TYPE_NONE,
0
);
}
GtkWidget* vektor_color_wheel_new(void) {
return g_object_new(VEKTOR_TYPE_COLOR_WHEEL, NULL);
}
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel) {
float r,g,b;
gtk_hsv_to_rgb(wheel->hue,
wheel->saturation,
wheel->lightness,
&r, &g, &b);
return (VektorColor) {
.r = (unsigned char)(r*255),
.g = (unsigned char)(g*255),
.b = (unsigned char)(b*255)
};
}
void vektor_colorout_wheel_get_color(VektorColorWheel* wheel, float* r, float* g, float* b) {
gtk_hsv_to_rgb(wheel->hue,
wheel->saturation,
wheel->lightness,
r, g, b);
}

View File

@@ -0,0 +1,14 @@
#ifndef VKTR_COLORWHEEL_H
#define VKTR_COLORWHEEL_H
#include "gtk/gtk.h"
#include "src/util/color.h"
#define VEKTOR_TYPE_COLOR_WHEEL vektor_color_wheel_get_type()
G_DECLARE_FINAL_TYPE(VektorColorWheel, vektor_color_wheel, VEKTOR, COLOR_WHEEL, GtkDrawingArea)
GtkWidget* vektor_color_wheel_new(void);
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel);
void vektor_colorout_wheel_get_color(VektorColorWheel* wheel, float* r, float* g, float* b);
#endif

View File

@@ -5,5 +5,5 @@
} }
button { button {
background: none; /*background: none;*/
} }

View File

@@ -45,11 +45,9 @@
<!--Main canvas--> <!--Main canvas-->
<child> <child>
<object class="GtkPicture" id="workspace"> <object class="GtkGLArea" id="workspace">
<property name="content-fit">contain</property>
<property name="hexpand">true</property> <property name="hexpand">true</property>
<property name="vexpand">true</property> <property name="vexpand">true</property>
</object> </object>
</child> </child>
@@ -66,15 +64,64 @@
<property name="margin-bottom">12</property> <property name="margin-bottom">12</property>
<!--Tool buttons--> <!--Tool buttons-->
<!--Shape tool (row container)-->
<child> <child>
<object class="GtkButton" id="button_linetool"> <object class="GtkBox">
<property name="icon-name">insert-object-symbolic</property> <property name="orientation">horizontal</property>
<!--Shape tool-->
<child>
<object class="GtkButton" id="button_shapetools">
<property name="icon-name">tool-line-symbolic</property>
</object>
</child>
<!--Shape subtools revealer-->
<child>
<object class="GtkRevealer" id="shape_revealer">
<property name="transition-type">slide-right</property>
<!--Subtool container-->
<child>
<object class="GtkBox">
<property name="orientation">horizontal</property>
<!--Line tool-->
<child>
<object class="GtkButton" id="button_linetool">
<property name="icon-name">tool-line-symbolic</property>
</object>
</child>
<!--Rectangle tool-->
<child>
<object class="GtkButton" id="button_rectangletool">
<property name="icon-name">tool-rectangle-symbolic</property>
</object>
</child>
<!--Circle tool-->
<child>
<object class="GtkButton" id="button_circletool">
<property name="icon-name">tool-circle-symbolic</property>
</object>
</child>
</object>
</child>
</object>
</child>
</object> </object>
</child> </child>
<!--Copy tool-->
<child> <child>
<object class="GtkButton"> <object class="GtkButton" id="button_copytool">
<property name="icon-name">edit-copy-symbolic</property> <property name="icon-name">edit-copy-symbolic</property>
<property name="halign">start</property>
</object> </object>
</child> </child>
@@ -86,8 +133,58 @@
<!--Sidepanel (layers & modifiers)--> <!--Sidepanel (layers & modifiers)-->
<child> <child>
<object class="GtkFrame" id="sidepanel"> <object class="GtkPaned" id="sidepanel">
<property name="label">Sidepanel</property> <property name="orientation">vertical</property>
<property name="wide-handle">true</property>
<property name="hexpand">true</property>
<child>
<object class="GtkBox">
<property name="hexpand">true</property>
<property name="vexpand">true</property>
<property name="margin-start">6</property>
<property name="margin-end">6</property>
<property name="margin-top">6</property>
<property name="margin-bottom">6</property>
<child>
<object class="VektorColorWheel" id="color_picker">
<property name="hexpand">true</property>
<property name="vexpand">true</property>
</object>
</child>
</object>
</child>
<child>
<object class="GtkFrame">
<property name="label">Modifiers</property>
</object>
</child>
</object>
</child>
</object>
</child>
<!--Footer-->
<child>
<object class="GtkBox" id="footer">
<style><class name="footer"/></style>
<property name="orientation">horizontal</property>
<property name="margin-start">6</property>
<property name="margin-end">6</property>
<property name="margin-top">3</property>
<property name="margin-bottom">3</property>
<!--Footer status bar-->
<child>
<object class="GtkLabel" id="footer_status">
<property name="label">0 MiB</property>
<property name="xalign">0</property>
</object> </object>
</child> </child>
@@ -98,4 +195,6 @@
</child> </child>
</object> </object>
</interface> </interface>