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10 Commits
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ce28f0d350
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| 8e09748d3e |
7
README.md
Normal file
7
README.md
Normal file
@@ -0,0 +1,7 @@
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||||
<p align="center"><img width="50" height="50" alt="vektor" src="https://github.com/user-attachments/assets/d05df51f-c906-4a8f-a054-45e0d7e72326" /></p>
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<hr>
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<p align="center">Vektor: Modern Vector Graphics Editor</p>
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Vektor is a vector graphics editor built in C with GTK4, aiming for ease of creating graphics, simple user interface and lightweight size.
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44
flake.nix
44
flake.nix
@@ -3,29 +3,33 @@
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inputs.nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
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outputs = {
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self,
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nixpkgs,
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}: let
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system = "x86_64-linux";
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pkgs = import nixpkgs {inherit system;};
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in {
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devShells.${system}.default = pkgs.mkShell {
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nativeBuildInputs = with pkgs; [
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gcc
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clang-tools
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lldb
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outputs =
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{
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self,
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nixpkgs,
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}:
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let
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system = "x86_64-linux";
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pkgs = import nixpkgs { inherit system; };
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in
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{
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devShells.${system}.default = pkgs.mkShell {
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nativeBuildInputs = with pkgs; [
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gcc
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||||
clang-tools
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||||
lldb
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||||
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meson
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ninja
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pkg-config
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meson
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||||
ninja
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pkg-config
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||||
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gtk4
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gtk4
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libepoxy
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gdb
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];
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gdb
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];
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shellHook = "";
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shellHook = "";
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};
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};
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};
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}
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8
icons/hicolor/scalable/actions/tool-circle-symbolic.svg
Normal file
8
icons/hicolor/scalable/actions/tool-circle-symbolic.svg
Normal file
@@ -0,0 +1,8 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" version="1.1">
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<defs>
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<style id="current-color-scheme" type="text/css">
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.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
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</style>
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</defs>
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<path style="fill:currentColor" class="ColorScheme-Text" d="m 12,5 a 7,7 0 0 0 -7,7 7,7 0 0 0 7,7 7,7 0 0 0 7,-7 7,7 0 0 0 -7,-7 z m 0,2 a 5,5 0 0 1 5,5 5,5 0 0 1 -5,5 5,5 0 0 1 -5,-5 5,5 0 0 1 5,-5 z"/>
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</svg>
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|
After Width: | Height: | Size: 586 B |
8
icons/hicolor/scalable/actions/tool-line-symbolic.svg
Normal file
8
icons/hicolor/scalable/actions/tool-line-symbolic.svg
Normal file
@@ -0,0 +1,8 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" version="1.1">
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<defs>
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<style id="current-color-scheme" type="text/css">
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.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
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</style>
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</defs>
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<path style="fill:currentColor" class="ColorScheme-Text" d="m 15.776522,16.777778 c 0,0 0.5,0.5 1,0 0.5,-0.5 0,-1 0,-1 L 6.2222222,5.2234778 c 0,0 -0.5,-0.5 -1,0 -0.5,0.5 0,1 0,1 z"/>
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</svg>
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|
After Width: | Height: | Size: 566 B |
@@ -0,0 +1,8 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="22" height="22" version="1.1">
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<defs>
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<style id="current-color-scheme" type="text/css">
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.ColorScheme-Text { color:#444444; } .ColorScheme-Highlight { color:#4285f4; } .ColorScheme-NeutralText { color:#ff9800; } .ColorScheme-PositiveText { color:#4caf50; } .ColorScheme-NegativeText { color:#f44336; }
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</style>
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</defs>
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<path style="fill:currentColor" class="ColorScheme-Text" d="M 4,4 V 18 H 18 V 4 Z M 6,6 H 16 V 16 H 6 Z"/>
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</svg>
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|
After Width: | Height: | Size: 489 B |
@@ -11,6 +11,7 @@ project(
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)
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gtk = dependency('gtk4', required: true)
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epoxy = dependency('epoxy')
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src = files(
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'src/main.c',
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@@ -19,13 +20,14 @@ src = files(
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'src/core/raster.c',
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'src/ui/uicontroller.c',
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'src/ui/vektorcanvas.c',
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'src/ui/widgets/colorwheel.c',
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'src/application/applicationstate.c'
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)
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executable(
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'vektor',
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src,
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dependencies: [gtk],
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dependencies: [gtk,epoxy],
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link_args: ['-lm'],
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install: true,
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)
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10
shaders/triangle.frag.glsl
Normal file
10
shaders/triangle.frag.glsl
Normal file
@@ -0,0 +1,10 @@
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#version 320 es
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precision mediump float;
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in vec4 vColor;
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out vec4 FragColor;
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void main()
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{
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FragColor = vColor;
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}
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15
shaders/triangle.vert.glsl
Normal file
15
shaders/triangle.vert.glsl
Normal file
@@ -0,0 +1,15 @@
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#version 320 es
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precision mediump float;
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layout(location = 0) in vec2 aPos;
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layout (location = 1) in vec4 aColor;
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uniform mat4 uProjection;
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out vec4 vColor;
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void main()
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{
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gl_Position = uProjection * vec4(aPos, 0.0, 1.0);
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vColor = aColor;
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}
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@@ -1,10 +1,15 @@
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#include "./applicationstate.h"
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#include "glib.h"
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#include "gtk/gtk.h"
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#include "gtk/gtkrevealer.h"
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#include "src/core/primitives.h"
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#include "src/core/raster.h"
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#include "src/ui/vektorcanvas.h"
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#include "src/ui/widgets/colorwheel.h"
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#include "src/util/color.h"
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typedef struct button_tool_set_data {
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GtkRevealer* revealer;
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VektorAppState* state;
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VektorAppTool tool;
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} button_tool_set_data;
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@@ -13,8 +18,29 @@ static void appstate_set_tool(GtkButton* button, gpointer user_data) {
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button_tool_set_data* data = (button_tool_set_data*)user_data;
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data->state->selectedTool = data->tool;
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// setting tool also resets selected primitive
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data->state->selectedPrimitive = NULL;
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// setting tool makes the sub-tools menu to close
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gtk_revealer_set_reveal_child(data->revealer, FALSE);
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// setting tool also resets selected shape
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data->state->selectedShape = NULL;
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}
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static void appstate_reveal_subtools(GtkButton* button, gpointer user_data) {
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GtkRevealer* revealer = (GtkRevealer*)user_data;
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gboolean visible = gtk_revealer_get_reveal_child(revealer);
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gtk_revealer_set_reveal_child(revealer, !visible);
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}
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static void appstate_on_color_change(VektorColorWheel* wheel, gpointer user_data) {
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VektorColor c = vektor_color_wheel_get_color(wheel);
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VektorAppState* appstate = (VektorAppState*)user_data;
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appstate->currentColor = c;
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if(appstate->selectedShape != NULL) {
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appstate->selectedShape->style.stroke_color = c;
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}
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gtk_gl_area_queue_render(GTK_GL_AREA(appstate->widgetState->workspaceCanvas));
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}
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static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
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@@ -31,11 +57,12 @@ static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x,
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int canvas_w = state->canvas->width;
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int canvas_h = state->canvas->height;
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double sx = canvas_w / (double)widget_w;
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double sy = canvas_h / (double)widget_h;
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V2 normalized_coords =
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(V2){(2 * (x / widget_w)) - 1, 1 - (2 * (y / widget_h))};
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g_debug("<%f , %f>", x * sx, y * sy);
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vektor_appstate_canvas_click(state, x * sx, y * sy);
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vektor_appstate_canvas_click(state, normalized_coords.x,
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normalized_coords.y);
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gtk_gl_area_queue_render(GTK_GL_AREA(widget));
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}
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void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
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@@ -43,51 +70,74 @@ void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
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begin_click_dispatch:
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if (state->selectedTool == VektorLineTool) {
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// create new polyline primitive if none is selected
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if (state->selectedPrimitive == NULL) {
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// create new polyline shape if none is selected
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if (state->selectedShape == NULL) {
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VektorPolyline* line = vektor_polyline_new();
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VektorPrimitive linePrimitive =
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(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
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vektor_primitivebuffer_add_primitive(state->primitiveBuffer,
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linePrimitive);
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VektorStyle style =
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(VektorStyle){.stroke_color = state->currentColor,
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.stroke_width = 0.01};
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VektorShape shape = (VektorShape){
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.primitive = linePrimitive, .z_index = 0, .style = style};
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vektor_shapebuffer_add_shape(state->shapeBuffer, vektor_shape_new(linePrimitive, style, 0));
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state->selectedPrimitive =
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&(state->primitiveBuffer
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->primitives[state->primitiveBuffer->count - 1]);
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} else if (state->selectedPrimitive->kind != VEKTOR_POLYLINE) {
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state->selectedShape =
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&(state->shapeBuffer->shapes[state->shapeBuffer->count - 1]);
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} else if (state->selectedShape->primitive.kind != VEKTOR_POLYLINE) {
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// selecting a tool resets the selection, so this condition
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// should not happen
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g_warning("Invalid selected primitive; polyline expected");
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state->selectedPrimitive = NULL;
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state->selectedShape = NULL;
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goto begin_click_dispatch; // retry
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}
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vektor_polyline_add_point(state->selectedPrimitive->polyline, pos);
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}
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vektor_polyline_add_point(state->selectedShape->primitive.polyline,
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pos);
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vektor_framebuffer_rasterize(state->frameBuffer, state->primitiveBuffer);
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vektor_canvas_drawfrom(state->frameBuffer, state->canvas);
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vektor_canvas_update(state->canvas);
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vektor_shapes_update_bbox(state->shapeBuffer);
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||||
|
||||
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||||
for (size_t i = 0; i < state->shapeBuffer->count; i++) {
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g_print("<%f,%f>-<%f,%f>\n", state->shapeBuffer->shapes[i].bbox.min.x, state->shapeBuffer->shapes[i].bbox.min.y, state->shapeBuffer->shapes[i].bbox.max.x, state->shapeBuffer->shapes[i].bbox.max.y);
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||||
}
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||||
}
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||||
}
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||||
|
||||
void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
|
||||
button_tool_set_data* data_linetool = malloc(sizeof(button_tool_set_data));
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||||
data_linetool->state = stateOut;
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data_linetool->tool = VektorLineTool;
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||||
data_linetool->revealer = wstate->workspaceRevealerShapes;
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||||
|
||||
// populate appstate
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||||
stateOut->primitiveBuffer = malloc(sizeof(VektorPrimitiveBuffer));
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||||
*stateOut->primitiveBuffer = (VektorPrimitiveBuffer){0};
|
||||
stateOut->frameBuffer = malloc(sizeof(VektorFramebuffer));
|
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*stateOut->frameBuffer = vektor_framebuffer_new(400, 400);
|
||||
stateOut->shapeBuffer = malloc(sizeof(VektorShapeBuffer));
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||||
*stateOut->shapeBuffer = (VektorShapeBuffer){0};
|
||||
stateOut->canvas = malloc(sizeof(VektorCanvas));
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||||
vektor_canvas_init(wstate, stateOut->canvas);
|
||||
stateOut->widgetState = wstate;
|
||||
stateOut->currentColor = vektor_color_blank;
|
||||
stateOut->selectedShape = NULL;
|
||||
vektor_canvas_init(wstate, stateOut->canvas, stateOut->shapeBuffer);
|
||||
|
||||
// link all the buttons
|
||||
g_signal_connect(G_OBJECT(wstate->workspaceButtonLinetool), "clicked",
|
||||
G_CALLBACK(appstate_set_tool), data_linetool);
|
||||
g_signal_connect(G_OBJECT(wstate->workspaceButtonRecttool), "clicked",
|
||||
G_CALLBACK(appstate_set_tool), data_linetool);
|
||||
g_signal_connect(G_OBJECT(wstate->workspaceButtonCircletool), "clicked",
|
||||
G_CALLBACK(appstate_set_tool), data_linetool);
|
||||
|
||||
// hook subtool revealers to their master buttons
|
||||
g_signal_connect(G_OBJECT(wstate->workspaceButtonMasterShapes), "clicked",
|
||||
G_CALLBACK(appstate_reveal_subtools),
|
||||
wstate->workspaceRevealerShapes);
|
||||
|
||||
// hook relevant stuff to master color picker
|
||||
g_signal_connect(G_OBJECT(wstate->workspaceColorPicker), "color-changed",
|
||||
G_CALLBACK(appstate_on_color_change), stateOut);
|
||||
|
||||
// Add click gesture to canvas
|
||||
GtkGesture* canvasClickGesture = gtk_gesture_click_new();
|
||||
|
||||
@@ -9,13 +9,15 @@
|
||||
typedef enum VektorAppTool { VektorLineTool } VektorAppTool;
|
||||
|
||||
typedef struct VektorAppState {
|
||||
VektorWidgetState* widgetState;
|
||||
|
||||
VektorAppTool selectedTool;
|
||||
VektorPrimitive* selectedPrimitive;
|
||||
VektorShape* selectedShape;
|
||||
|
||||
VektorColor currentColor;
|
||||
|
||||
// Logic space
|
||||
VektorPrimitiveBuffer* primitiveBuffer;
|
||||
// Pixel space
|
||||
VektorFramebuffer* frameBuffer;
|
||||
VektorShapeBuffer* shapeBuffer;
|
||||
// View space
|
||||
VektorCanvas* canvas;
|
||||
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
#include "primitives.h"
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <stddef.h>
|
||||
|
||||
VektorPolyline* vektor_polyline_new(void) {
|
||||
VektorPolyline* pl = malloc(sizeof(VektorPolyline));
|
||||
@@ -46,12 +49,65 @@ void vektor_polygon_free(VektorPolygon* pg) {
|
||||
free(pg);
|
||||
}
|
||||
|
||||
void vektor_primitivebuffer_add_primitive(VektorPrimitiveBuffer* buffer,
|
||||
VektorPrimitive prim) {
|
||||
void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer,
|
||||
VektorShape shape) {
|
||||
if (buffer->count >= buffer->capacity) {
|
||||
buffer->capacity = buffer->capacity ? buffer->capacity * 2 : 4;
|
||||
buffer->primitives = realloc(
|
||||
buffer->primitives, sizeof(VektorPrimitive) * buffer->capacity);
|
||||
buffer->shapes =
|
||||
realloc(buffer->shapes, sizeof(VektorShape) * buffer->capacity);
|
||||
}
|
||||
buffer->primitives[buffer->count++] = prim;
|
||||
buffer->shapes[buffer->count++] = shape;
|
||||
}
|
||||
|
||||
VektorBBox polyline_mk_bbox(VektorPrimitive prim) {
|
||||
float min_x, max_x, min_y, max_y;
|
||||
for (size_t i = 0; i < prim.polyline->count; i++) {
|
||||
V2 p = prim.polyline->points[i];
|
||||
min_x = fminf(min_x, p.x);
|
||||
min_y = fminf(min_y, p.y);
|
||||
|
||||
max_x = fminf(max_x, p.x);
|
||||
max_y = fminf(max_y, p.y);
|
||||
}
|
||||
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
|
||||
}
|
||||
|
||||
VektorBBox polygon_mk_bbox(VektorPrimitive prim) {
|
||||
float min_x, max_x, min_y, max_y;
|
||||
for (size_t i = 0; i < prim.polygon->count; i++) {
|
||||
V2 p = prim.polygon->points[i];
|
||||
min_x = fminf(min_x, p.x);
|
||||
min_y = fminf(min_y, p.y);
|
||||
|
||||
max_x = fminf(max_x, p.x);
|
||||
max_y = fminf(max_y, p.y);
|
||||
}
|
||||
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
|
||||
}
|
||||
|
||||
VektorBBox vektor_mk_bbox(VektorPrimitive prim) {
|
||||
switch (prim.kind) {
|
||||
case VEKTOR_POLYLINE:
|
||||
return polyline_mk_bbox(prim);
|
||||
break;
|
||||
|
||||
case VEKTOR_POLYGON:
|
||||
return polygon_mk_bbox(prim);
|
||||
break;
|
||||
|
||||
default:
|
||||
// TODO: fill in all primitives
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
|
||||
int z_index) {
|
||||
return (VektorShape){.primitive = prim, .style = style, .z_index = z_index, .bbox=vektor_mk_bbox(prim)};
|
||||
}
|
||||
|
||||
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer) {
|
||||
for (size_t i = 0; i < buffer->count; i++) {
|
||||
buffer->shapes[i].bbox = vektor_mk_bbox(buffer->shapes[i].primitive);
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,11 @@
|
||||
#ifndef PRIMITIVES_H_
|
||||
#define PRIMITIVES_H_
|
||||
|
||||
#include "src/util/color.h"
|
||||
#include "stddef.h"
|
||||
#include "stdlib.h"
|
||||
#include "vector.h"
|
||||
|
||||
typedef struct {
|
||||
V2 p1;
|
||||
V2 p2;
|
||||
} VektorLine;
|
||||
|
||||
typedef struct {
|
||||
V2* points;
|
||||
size_t count;
|
||||
@@ -28,7 +24,6 @@ typedef struct {
|
||||
} VektorCircle;
|
||||
|
||||
typedef enum {
|
||||
VEKTOR_LINE,
|
||||
VEKTOR_POLYLINE,
|
||||
VEKTOR_POLYGON,
|
||||
VEKTOR_CIRCLE
|
||||
@@ -37,7 +32,6 @@ typedef enum {
|
||||
typedef struct {
|
||||
VektorPrimitiveKind kind;
|
||||
union {
|
||||
VektorLine line;
|
||||
VektorPolyline* polyline;
|
||||
VektorPolygon* polygon;
|
||||
VektorCircle circle;
|
||||
@@ -53,12 +47,36 @@ void vektor_polygon_add_point(VektorPolygon* pl, V2 point);
|
||||
void vektor_polygon_free(VektorPolygon* pl);
|
||||
|
||||
typedef struct {
|
||||
VektorPrimitive* primitives;
|
||||
VektorColor stroke_color;
|
||||
float stroke_width;
|
||||
} VektorStyle;
|
||||
|
||||
typedef struct {
|
||||
V2 min;
|
||||
V2 max;
|
||||
} VektorBBox;
|
||||
|
||||
typedef struct {
|
||||
VektorStyle style;
|
||||
int z_index;
|
||||
VektorBBox bbox;
|
||||
VektorPrimitive primitive;
|
||||
} VektorShape;
|
||||
|
||||
VektorBBox polyline_mk_bbox(VektorPrimitive prim);
|
||||
VektorBBox polygon_mk_bbox(VektorPrimitive prim);
|
||||
|
||||
VektorBBox vektor_mk_bbox(VektorPrimitive prim);
|
||||
|
||||
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
|
||||
int z_index);
|
||||
|
||||
typedef struct {
|
||||
VektorShape* shapes;
|
||||
size_t count;
|
||||
size_t capacity;
|
||||
} VektorPrimitiveBuffer;
|
||||
|
||||
void vektor_primitivebuffer_add_primitive(VektorPrimitiveBuffer* edges,
|
||||
VektorPrimitive edge);
|
||||
} VektorShapeBuffer;
|
||||
|
||||
void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer, VektorShape shape);
|
||||
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer);
|
||||
#endif // PRIMITIVES_H_
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "raster.h"
|
||||
#include "epoxy/gl.h"
|
||||
#include "primitives.h"
|
||||
#include "stddef.h"
|
||||
#include <stddef.h>
|
||||
@@ -11,18 +12,15 @@ void vektor_edgebuffer_add_edge(EdgeBuffer* buffer, Edge edge) {
|
||||
buffer->edges[buffer->count++] = edge;
|
||||
}
|
||||
|
||||
void vektor_line_flatten(EdgeBuffer* buffer, VektorLine line) {
|
||||
vektor_edgebuffer_add_edge(buffer, (Edge){line.p1, line.p2, 0});
|
||||
}
|
||||
|
||||
void vektor_polyline_flatten(EdgeBuffer* buffer, VektorPolyline* line) {
|
||||
void vektor_polyline_flatten(EdgeBuffer* buffer, VektorPolyline* line,
|
||||
size_t j) {
|
||||
for (size_t i = 0; i + 1 < line->count; i++) {
|
||||
vektor_edgebuffer_add_edge(
|
||||
buffer, (Edge){line->points[i], line->points[i + 1], 0});
|
||||
buffer, (Edge){line->points[i], line->points[i + 1], 0, j});
|
||||
}
|
||||
}
|
||||
|
||||
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg) {
|
||||
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg, size_t j) {
|
||||
size_t n = pg->count;
|
||||
if (n < 3)
|
||||
return;
|
||||
@@ -31,96 +29,70 @@ void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* pg) {
|
||||
V2 p1 = pg->points[i];
|
||||
V2 p2 = pg->points[(i + 1) % n];
|
||||
int winding = (p1.y < p2.y) ? +1 : -1;
|
||||
vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, winding});
|
||||
vektor_edgebuffer_add_edge(buffer, (Edge){p1, p2, winding, j});
|
||||
}
|
||||
}
|
||||
|
||||
inline VektorFramebuffer vektor_framebuffer_new(unsigned int W,
|
||||
unsigned int H) {
|
||||
VektorFramebuffer fb = {
|
||||
.width = W, .height = H, .pixels = calloc(W * H * 4, 1)};
|
||||
return fb;
|
||||
}
|
||||
|
||||
inline void vektor_framebuffer_putpixel(VektorFramebuffer* fb, int x, int y,
|
||||
VektorColor color) {
|
||||
if ((unsigned)x >= fb->width || (unsigned)y >= fb->height)
|
||||
return;
|
||||
|
||||
int i = (y * fb->width + x) * 4;
|
||||
fb->pixels[i + 0] = color.r;
|
||||
fb->pixels[i + 1] = color.g;
|
||||
fb->pixels[i + 2] = color.b;
|
||||
fb->pixels[i + 3] = color.a;
|
||||
}
|
||||
|
||||
void draw_filled_circle(VektorFramebuffer* fb, int cx, int cy, int r,
|
||||
VektorColor color) {
|
||||
for (int y = -r; y <= r; y++) {
|
||||
int dx = (int)sqrt(r * r - y * y);
|
||||
for (int x = -dx; x <= dx; x++) {
|
||||
vektor_framebuffer_putpixel(fb, cx + x, cy + y, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void vektor_framebuffer_drawline(VektorFramebuffer* fb, V2 a, V2 b,
|
||||
VektorColor color, double thickness) {
|
||||
int x0 = (int)a.x;
|
||||
int y0 = (int)a.y;
|
||||
int x1 = (int)b.x;
|
||||
int y1 = (int)b.y;
|
||||
|
||||
int dx = abs(x1 - x0);
|
||||
int sx = x0 < x1 ? 1 : -1;
|
||||
int dy = -abs(y1 - y0);
|
||||
int sy = y0 < y1 ? 1 : -1;
|
||||
int err = dx + dy;
|
||||
|
||||
for (;;) {
|
||||
draw_filled_circle(fb, x0, y0, thickness / 2, color);
|
||||
if (x0 == x1 && y0 == y1)
|
||||
break;
|
||||
|
||||
int e2 = 2 * err;
|
||||
if (e2 >= dy) {
|
||||
err += dy;
|
||||
x0 += sx;
|
||||
}
|
||||
if (e2 <= dx) {
|
||||
err += dx;
|
||||
y0 += sy;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void vektor_framebuffer_rasterize(VektorFramebuffer* fb,
|
||||
VektorPrimitiveBuffer* prims) {
|
||||
void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes) {
|
||||
EdgeBuffer edges = {0};
|
||||
for (size_t i = 0; i < prims->count; i++) {
|
||||
VektorPrimitive* p = &prims->primitives[i];
|
||||
for (size_t i = 0; i < shapes->count; i++) {
|
||||
VektorPrimitive* p = &shapes->shapes[i].primitive;
|
||||
|
||||
switch (p->kind) {
|
||||
case VEKTOR_LINE:
|
||||
vektor_line_flatten(&edges, p->line);
|
||||
break;
|
||||
|
||||
case VEKTOR_POLYLINE:
|
||||
vektor_polyline_flatten(&edges, p->polyline);
|
||||
vektor_polyline_flatten(&edges, p->polyline, i);
|
||||
break;
|
||||
|
||||
case VEKTOR_POLYGON:
|
||||
vektor_polygon_flatten(&edges, p->polygon);
|
||||
vektor_polygon_flatten(&edges, p->polygon, i);
|
||||
break;
|
||||
|
||||
default:
|
||||
// TODO fill in all primitives
|
||||
// TODO: fill in all primitives
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < edges.count; i++) {
|
||||
vektor_framebuffer_drawline(fb, edges.edges[i].p1, edges.edges[i].p2,
|
||||
vektor_color_solid(255, 0, 255), 4);
|
||||
vektor_edges_to_triangles(vb, &edges, shapes);
|
||||
}
|
||||
|
||||
void vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2, VektorColor color) {
|
||||
if (vb->count + 3 >= vb->capacity) {
|
||||
vb->capacity = vb->capacity ? vb->capacity * 2 : 8;
|
||||
vb->vertices = realloc(vb->vertices, sizeof(Vertex) * vb->capacity);
|
||||
}
|
||||
vb->vertices[vb->count++] = (Vertex){v0, color};
|
||||
vb->vertices[vb->count++] = (Vertex){v1, color};
|
||||
vb->vertices[vb->count++] = (Vertex){v2, color};
|
||||
}
|
||||
|
||||
void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
|
||||
VektorShapeBuffer* shape_buffer) {
|
||||
float dx = e.p2.x - e.p1.x;
|
||||
float dy = e.p2.y - e.p1.y;
|
||||
float len = sqrtf(dx * dx + dy * dy);
|
||||
if (len == 0)
|
||||
return;
|
||||
|
||||
float px =
|
||||
-dy / len * (shape_buffer->shapes[e.shape_id].style.stroke_width / 2);
|
||||
float py =
|
||||
dx / len * (shape_buffer->shapes[e.shape_id].style.stroke_width / 2);
|
||||
|
||||
V2 v0 = {e.p1.x + px, e.p1.y + py};
|
||||
V2 v1 = {e.p1.x - px, e.p1.y - py};
|
||||
V2 v2 = {e.p2.x + px, e.p2.y + py};
|
||||
V2 v3 = {e.p2.x - px, e.p2.y - py};
|
||||
|
||||
vb_add_triangle(vb, v0, v1, v2,
|
||||
shape_buffer->shapes[e.shape_id].style.stroke_color);
|
||||
vb_add_triangle(vb, v2, v1, v3,
|
||||
shape_buffer->shapes[e.shape_id].style.stroke_color);
|
||||
}
|
||||
|
||||
void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges,
|
||||
VektorShapeBuffer* shape_buffer) {
|
||||
for (size_t i = 0; i < edges->count; i++) {
|
||||
vektor_edge_to_triangles(vb, edges->edges[i], shape_buffer);
|
||||
}
|
||||
}
|
||||
@@ -3,14 +3,16 @@
|
||||
|
||||
#include "primitives.h"
|
||||
|
||||
#include "src/util/color.h"
|
||||
#include "../util/color.h"
|
||||
#include "stddef.h"
|
||||
#include "vector.h"
|
||||
#include <stddef.h>
|
||||
|
||||
typedef struct {
|
||||
V2 p1;
|
||||
V2 p2;
|
||||
int winding;
|
||||
size_t shape_id;
|
||||
} Edge;
|
||||
|
||||
typedef struct {
|
||||
@@ -21,26 +23,25 @@ typedef struct {
|
||||
|
||||
void vektor_edgebuffer_add_edge(EdgeBuffer* edges, Edge edge);
|
||||
|
||||
void vektor_line_flatten(EdgeBuffer* edges, VektorLine line);
|
||||
void vektor_polyline_flatten(EdgeBuffer* edges, VektorPolyline* line);
|
||||
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* line);
|
||||
void vektor_polyline_flatten(EdgeBuffer* edges, VektorPolyline* line, size_t i);
|
||||
void vektor_polygon_flatten(EdgeBuffer* buffer, VektorPolygon* line, size_t i);
|
||||
|
||||
typedef struct {
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
unsigned char* pixels; // Flat RGBA8 array
|
||||
} VektorFramebuffer;
|
||||
V2 coords;
|
||||
VektorColor color;
|
||||
} Vertex;
|
||||
|
||||
VektorFramebuffer vektor_framebuffer_new(unsigned int width,
|
||||
unsigned int height);
|
||||
typedef struct {
|
||||
Vertex* vertices;
|
||||
size_t count;
|
||||
size_t capacity;
|
||||
} VertexBuffer;
|
||||
|
||||
void vektor_framebuffer_putpixel(VektorFramebuffer* fb, int x, int y,
|
||||
VektorColor color);
|
||||
|
||||
void vektor_framebuffer_drawline(VektorFramebuffer* fb, V2 a, V2 b,
|
||||
VektorColor color, double thickness);
|
||||
|
||||
void vektor_framebuffer_rasterize(VektorFramebuffer* fb,
|
||||
VektorPrimitiveBuffer* primitives);
|
||||
void vb_add_triangle(VertexBuffer* vb, V2 v0, V2 v1, V2 v2, VektorColor color);
|
||||
void vektor_edge_to_triangles(VertexBuffer* vb, Edge e,
|
||||
VektorShapeBuffer* shape_buffer);
|
||||
void vektor_edges_to_triangles(VertexBuffer* vb, EdgeBuffer* edges,
|
||||
VektorShapeBuffer* shape_buffer);
|
||||
void vektor_rasterize(VertexBuffer* vb, VektorShapeBuffer* shapes);
|
||||
|
||||
#endif // RASTER_H_
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
#include "math.h"
|
||||
|
||||
typedef struct {
|
||||
double x;
|
||||
double y;
|
||||
float x;
|
||||
float y;
|
||||
} V2;
|
||||
|
||||
typedef struct {
|
||||
|
||||
@@ -3,8 +3,12 @@
|
||||
#include "glib-object.h"
|
||||
#include "gtk/gtk.h"
|
||||
#include "gtk/gtkcssprovider.h"
|
||||
#include "gtk/gtkrevealer.h"
|
||||
#include "src/ui/widgets/colorwheel.h"
|
||||
|
||||
void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
|
||||
g_type_ensure(VEKTOR_TYPE_COLOR_WHEEL);
|
||||
|
||||
GtkBuilder* builder = gtk_builder_new();
|
||||
GError* error = NULL;
|
||||
|
||||
@@ -20,15 +24,38 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
|
||||
gdk_display_get_default(), GTK_STYLE_PROVIDER(provider),
|
||||
GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
|
||||
|
||||
// Load theme
|
||||
gtk_icon_theme_add_search_path(
|
||||
gtk_icon_theme_get_for_display(gdk_display_get_default()), "icons");
|
||||
|
||||
GtkIconTheme* theme =
|
||||
gtk_icon_theme_get_for_display(gdk_display_get_default());
|
||||
|
||||
/*if (gtk_icon_theme_has_icon(theme, "vektor-circle-symbolic"))
|
||||
g_print("GTK sees it!\n");
|
||||
else
|
||||
g_print("Still invisible...\n");*/
|
||||
|
||||
// populate state
|
||||
stateOut->window =
|
||||
GTK_WINDOW(gtk_builder_get_object(builder, "main_window"));
|
||||
stateOut->workspacePaned =
|
||||
GTK_PANED(gtk_builder_get_object(builder, "workspace_paned"));
|
||||
stateOut->workspaceCanvas =
|
||||
GTK_PICTURE(gtk_builder_get_object(builder, "workspace"));
|
||||
GTK_GL_AREA(gtk_builder_get_object(builder, "workspace"));
|
||||
|
||||
stateOut->workspaceButtonMasterShapes =
|
||||
GTK_BUTTON(gtk_builder_get_object(builder, "button_shapetools"));
|
||||
stateOut->workspaceRevealerShapes =
|
||||
GTK_REVEALER(gtk_builder_get_object(builder, "shape_revealer"));
|
||||
stateOut->workspaceButtonLinetool =
|
||||
GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool"));
|
||||
stateOut->workspaceButtonRecttool =
|
||||
GTK_BUTTON(gtk_builder_get_object(builder, "button_rectangletool"));
|
||||
stateOut->workspaceButtonCircletool =
|
||||
GTK_BUTTON(gtk_builder_get_object(builder, "button_circletool"));
|
||||
stateOut->workspaceColorPicker =
|
||||
VEKTOR_COLOR_WHEEL(gtk_builder_get_object(builder, "color_picker"));
|
||||
|
||||
// Set window properties
|
||||
gtk_window_set_application(stateOut->window, app);
|
||||
@@ -39,9 +66,5 @@ void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
|
||||
}
|
||||
|
||||
void vektor_uictrl_map(VektorWidgetState* state) {
|
||||
|
||||
// set the workspace divider to 7:3 ratio
|
||||
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));
|
||||
g_print("%i", window_width);
|
||||
gtk_paned_set_position(state->workspacePaned, 800 * .7);
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
#define VKTR_UICTRL_H
|
||||
|
||||
#include "gtk/gtk.h"
|
||||
#include "gtk/gtkrevealer.h"
|
||||
#include "src/ui/widgets/colorwheel.h"
|
||||
|
||||
/*
|
||||
Global application widget state, holding references to
|
||||
@@ -10,9 +12,15 @@ all the widgets used in internal logic of the program
|
||||
typedef struct VektorWidgetState {
|
||||
GtkWindow* window;
|
||||
GtkPaned* workspacePaned;
|
||||
GtkPicture* workspaceCanvas;
|
||||
GtkGLArea* workspaceCanvas;
|
||||
|
||||
GtkButton* workspaceButtonMasterShapes;
|
||||
GtkRevealer* workspaceRevealerShapes;
|
||||
GtkButton* workspaceButtonLinetool;
|
||||
GtkButton* workspaceButtonRecttool;
|
||||
GtkButton* workspaceButtonCircletool;
|
||||
|
||||
VektorColorWheel* workspaceColorPicker;
|
||||
|
||||
// GtkWidget* Workspace
|
||||
} VektorWidgetState;
|
||||
|
||||
@@ -1,14 +1,167 @@
|
||||
#include "epoxy/gl.h"
|
||||
#include "gtk/gtk.h"
|
||||
|
||||
#include "../core/raster.h"
|
||||
#include "src/core/primitives.h"
|
||||
#include "uicontroller.h"
|
||||
#include "vektorcanvas.h"
|
||||
#include <epoxy/gl_generated.h>
|
||||
|
||||
#define VKTR_CANVAS_WIDTH 400
|
||||
#define VKTR_CANVAS_HEIGHT 400
|
||||
#define VKTR_CANVAS_SIZE (VKTR_CANVAS_WIDTH * VKTR_CANVAS_HEIGHT * 4)
|
||||
|
||||
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut) {
|
||||
char* read_file(const char* path) {
|
||||
FILE* f = fopen(path, "rb");
|
||||
if (!f)
|
||||
return NULL;
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
|
||||
char* buffer = malloc(size + 1);
|
||||
fread(buffer, 1, size, f);
|
||||
buffer[size] = '\0'; // null-terminate
|
||||
fclose(f);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static GLuint shader_program;
|
||||
static GLuint vao;
|
||||
VertexBuffer vb;
|
||||
|
||||
static GLuint compile_shader(GLenum type, const char* src) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &src, NULL);
|
||||
glCompileShader(shader);
|
||||
|
||||
GLint success;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||
if (!success) {
|
||||
char info[512];
|
||||
glGetShaderInfoLog(shader, 512, NULL, info);
|
||||
g_error("Shader compile failed: %s", info);
|
||||
}
|
||||
return shader;
|
||||
}
|
||||
|
||||
static void init_shader(void) {
|
||||
char* vert_src = read_file("./shaders/triangle.vert.glsl");
|
||||
char* frag_src = read_file("./shaders/triangle.frag.glsl");
|
||||
|
||||
if (!vert_src || !frag_src)
|
||||
g_error("Failed to load shader files");
|
||||
|
||||
GLuint vertex = compile_shader(GL_VERTEX_SHADER, vert_src);
|
||||
GLuint fragment = compile_shader(GL_FRAGMENT_SHADER, frag_src);
|
||||
|
||||
shader_program = glCreateProgram();
|
||||
glAttachShader(shader_program, vertex);
|
||||
glAttachShader(shader_program, fragment);
|
||||
glLinkProgram(shader_program);
|
||||
|
||||
GLint success;
|
||||
glGetProgramiv(shader_program, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
char info[512];
|
||||
glGetProgramInfoLog(shader_program, 512, NULL, info);
|
||||
g_error("Shader link failed: %s", info);
|
||||
}
|
||||
|
||||
glDeleteShader(vertex);
|
||||
glDeleteShader(fragment);
|
||||
}
|
||||
|
||||
static void init_geometry(void) {
|
||||
GLuint vbo;
|
||||
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
glGenBuffers(1, &vbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex),
|
||||
(void*)offsetof(Vertex, coords));
|
||||
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex),
|
||||
(void*)offsetof(Vertex, color));
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
static gboolean render(GtkGLArea* area, GdkGLContext* context,
|
||||
VektorShapeBuffer* prims) {
|
||||
vektor_rasterize(&vb, prims);
|
||||
|
||||
glBufferData(GL_ARRAY_BUFFER, vb.count * sizeof(Vertex), vb.vertices,
|
||||
GL_STATIC_DRAW);
|
||||
|
||||
glUseProgram(shader_program);
|
||||
|
||||
GLuint uProjectionLoc = glGetUniformLocation(shader_program, "uProjection");
|
||||
float projectionMatrix[16] = {1, 0, 0, 0, 0, 1, 0, 0,
|
||||
0, 0, 1, 0, 0, 0, 0, 1};
|
||||
glUniformMatrix4fv(uProjectionLoc, 1, GL_FALSE, projectionMatrix);
|
||||
|
||||
glBindVertexArray(vao);
|
||||
glDisable(GL_CULL_FACE);
|
||||
// glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, vb.count);
|
||||
GLenum err = glGetError();
|
||||
//printf("OpenGL error: %x\n", err);
|
||||
// glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
|
||||
glBindVertexArray(0);
|
||||
glUseProgram(0);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void dump_gl_info(GtkGLArea* area) {
|
||||
gtk_gl_area_make_current(area);
|
||||
|
||||
if (gtk_gl_area_get_error(area)) {
|
||||
g_warning("Failed to make GL context current");
|
||||
return;
|
||||
}
|
||||
|
||||
const GLubyte* renderer = glGetString(GL_RENDERER);
|
||||
const GLubyte* vendor = glGetString(GL_VENDOR);
|
||||
const GLubyte* version = glGetString(GL_VERSION);
|
||||
const GLubyte* shading = glGetString(GL_SHADING_LANGUAGE_VERSION);
|
||||
|
||||
g_debug("GL Vendor : %s", vendor);
|
||||
g_debug("GL Renderer : %s", renderer);
|
||||
g_debug("GL Version : %s", version);
|
||||
g_debug("GLSL Version : %s", shading);
|
||||
|
||||
GLint n;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
|
||||
g_debug("Supported extensions (%d):", n);
|
||||
for (GLint i = 0; i < n; ++i) {
|
||||
g_debug(" %s", glGetStringi(GL_EXTENSIONS, i));
|
||||
}
|
||||
}
|
||||
|
||||
static void realize(GtkGLArea* area, gpointer user_data) {
|
||||
gtk_gl_area_make_current(area);
|
||||
|
||||
if (gtk_gl_area_get_error(area) != NULL)
|
||||
return;
|
||||
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
dump_gl_info(area);
|
||||
init_shader();
|
||||
init_geometry();
|
||||
}
|
||||
|
||||
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
|
||||
VektorShapeBuffer* prims) {
|
||||
canvasOut->canvasWidget = state->workspaceCanvas;
|
||||
canvasOut->width = VKTR_CANVAS_WIDTH;
|
||||
canvasOut->height = VKTR_CANVAS_HEIGHT;
|
||||
@@ -20,49 +173,8 @@ void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut) {
|
||||
VKTR_CANVAS_WIDTH, VKTR_CANVAS_HEIGHT, GDK_MEMORY_R8G8B8A8,
|
||||
canvasOut->canvasPixelBytes, VKTR_CANVAS_WIDTH * 4);
|
||||
|
||||
gtk_picture_set_paintable(canvasOut->canvasWidget,
|
||||
GDK_PAINTABLE(canvasOut->canvasTexture));
|
||||
gtk_picture_set_content_fit(GTK_PICTURE(canvasOut->canvasWidget),
|
||||
GTK_CONTENT_FIT_CONTAIN);
|
||||
// g_object_unref(bytes);
|
||||
g_signal_connect(canvasOut->canvasWidget, "realize", G_CALLBACK(realize),
|
||||
NULL);
|
||||
g_signal_connect(canvasOut->canvasWidget, "render", G_CALLBACK(render),
|
||||
prims);
|
||||
}
|
||||
|
||||
/* Generate new texture based on canvasPixels*/
|
||||
void vektor_canvas_update(VektorCanvas* canvas) {
|
||||
g_bytes_unref(canvas->canvasPixelBytes);
|
||||
canvas->canvasPixelBytes =
|
||||
g_bytes_new(canvas->canvasPixels, VKTR_CANVAS_SIZE);
|
||||
|
||||
g_object_unref(canvas->canvasTexture);
|
||||
canvas->canvasTexture = gdk_memory_texture_new(
|
||||
canvas->width, canvas->height, GDK_MEMORY_R8G8B8A8,
|
||||
canvas->canvasPixelBytes, canvas->width * 4);
|
||||
|
||||
gtk_picture_set_paintable(canvas->canvasWidget,
|
||||
GDK_PAINTABLE(canvas->canvasTexture));
|
||||
}
|
||||
|
||||
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color) {
|
||||
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
|
||||
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
|
||||
int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
|
||||
canvas->canvasPixels[i + 0] = color.r;
|
||||
canvas->canvasPixels[i + 1] = color.g;
|
||||
canvas->canvasPixels[i + 2] = color.b;
|
||||
canvas->canvasPixels[i + 3] = color.a;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* target) {
|
||||
for (int x = 0; x < fb->width; x++) {
|
||||
for (int y = 0; y < fb->height; y++) {
|
||||
|
||||
int i = (y * fb->width + x) * 4;
|
||||
target->canvasPixels[i + 0] = (guchar)fb->pixels[i + 0];
|
||||
target->canvasPixels[i + 1] = (guchar)fb->pixels[i + 1];
|
||||
target->canvasPixels[i + 2] = (guchar)fb->pixels[i + 2];
|
||||
target->canvasPixels[i + 3] = (guchar)fb->pixels[i + 3];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,10 +3,11 @@
|
||||
|
||||
#include "../core/raster.h"
|
||||
#include "../util/color.h"
|
||||
#include "gtk/gtk.h"
|
||||
#include "uicontroller.h"
|
||||
|
||||
typedef struct VektorCanvas {
|
||||
GtkPicture* canvasWidget;
|
||||
GtkGLArea* canvasWidget;
|
||||
|
||||
// texture related stuff
|
||||
guchar* canvasPixels;
|
||||
@@ -17,9 +18,10 @@ typedef struct VektorCanvas {
|
||||
int height;
|
||||
} VektorCanvas;
|
||||
|
||||
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut);
|
||||
void vektor_canvas_update(VektorCanvas* canvas);
|
||||
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color);
|
||||
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas);
|
||||
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut,
|
||||
VektorShapeBuffer* shapes);
|
||||
// void vektor_canvas_update(VektorCanvas* canvas);
|
||||
// void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color);
|
||||
// void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas);
|
||||
|
||||
#endif
|
||||
301
src/ui/widgets/colorwheel.c
Normal file
301
src/ui/widgets/colorwheel.c
Normal file
@@ -0,0 +1,301 @@
|
||||
#include "colorwheel.h"
|
||||
#include "cairo.h"
|
||||
#include "gtk/gtk.h"
|
||||
#include "gtk/gtkshortcut.h"
|
||||
|
||||
#define M_PI 3.14159265358979323846
|
||||
|
||||
enum { COLOR_CHANGED, LAST_SIGNAL };
|
||||
static guint signals[LAST_SIGNAL];
|
||||
|
||||
struct _VektorColorWheel {
|
||||
GtkDrawingArea parent_instance;
|
||||
|
||||
double hue;
|
||||
double saturation;
|
||||
double lightness;
|
||||
|
||||
gboolean dragging_wheel;
|
||||
gboolean dragging_triangle;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE(VektorColorWheel, vektor_color_wheel, GTK_TYPE_DRAWING_AREA)
|
||||
|
||||
static gboolean point_in_triangle(
|
||||
double px, double py,
|
||||
double ax, double ay,
|
||||
double bx, double by,
|
||||
double cx, double cy,
|
||||
double* u, double* v, double* w)
|
||||
{
|
||||
double denom =
|
||||
(by - cy)*(ax - cx) +
|
||||
(cx - bx)*(ay - cy);
|
||||
|
||||
*u =
|
||||
((by - cy)*(px - cx) +
|
||||
(cx - bx)*(py - cy)) / denom;
|
||||
|
||||
*v =
|
||||
((cy - ay)*(px - cx) +
|
||||
(ax - cx)*(py - cy)) / denom;
|
||||
|
||||
*w = 1 - *u - *v;
|
||||
|
||||
return (*u >= 0 && *v >= 0 && *w >= 0);
|
||||
}
|
||||
|
||||
static void vektor_color_wheel_snapshot(GtkWidget* widget, GtkSnapshot* snapshot) {
|
||||
VektorColorWheel* self = VEKTOR_COLOR_WHEEL(widget);
|
||||
|
||||
int width = gtk_widget_get_width(widget);
|
||||
int height = gtk_widget_get_height(widget);
|
||||
|
||||
graphene_rect_t bounds = GRAPHENE_RECT_INIT(0,0,width,height);
|
||||
cairo_t* cr = gtk_snapshot_append_cairo(snapshot, &bounds);
|
||||
|
||||
double cx = width / 2.0;
|
||||
double cy = height / 2.0;
|
||||
|
||||
double outer_radius = MIN(width, height) / 2.0;
|
||||
double wheel_radius = outer_radius * 0.95;
|
||||
double inner_radius = wheel_radius * 0.9;
|
||||
|
||||
double triangle_radius = wheel_radius * 0.75;
|
||||
|
||||
// wheel draw
|
||||
for(int a = 0; a < 360; a++) {
|
||||
double angle_1 = a*(M_PI / 180.0);
|
||||
double angle_2 = (a + 1) * (M_PI / 180.0);
|
||||
|
||||
cairo_new_path(cr);
|
||||
cairo_arc(cr, cx, cy, wheel_radius, angle_1, angle_2);
|
||||
cairo_arc_negative(cr, cx, cy, inner_radius, angle_2, angle_1);
|
||||
cairo_close_path(cr);
|
||||
|
||||
float r,g,b;
|
||||
gtk_hsv_to_rgb(a / 360.0, 1.0, 1.0, &r, &g, &b);
|
||||
|
||||
cairo_set_source_rgb(cr, r, g, b);
|
||||
cairo_fill(cr);
|
||||
}
|
||||
|
||||
// triangle draw
|
||||
double ax = cx + triangle_radius;
|
||||
double ay = cy;
|
||||
|
||||
double bx = cx - 0.5 * triangle_radius;
|
||||
double by = cy + 0.866 * triangle_radius;
|
||||
|
||||
double cx2 = cx - 0.5 * triangle_radius;
|
||||
double cy2 = cy - 0.866 * triangle_radius;
|
||||
|
||||
cairo_new_path(cr);
|
||||
|
||||
cairo_move_to(cr, ax, ay);
|
||||
cairo_line_to(cr, bx, by);
|
||||
cairo_line_to(cr, cx2, cy2);
|
||||
cairo_close_path(cr);
|
||||
|
||||
cairo_save(cr);
|
||||
cairo_clip(cr);
|
||||
|
||||
// base color (pure hue at full brightness)
|
||||
float r, g, b;
|
||||
gtk_hsv_to_rgb(self->hue, 1.0, 1.0, &r, &g, &b);
|
||||
cairo_set_source_rgb(cr, r, g, b);
|
||||
cairo_paint(cr);
|
||||
|
||||
// White gradient: from pure hue (right) → white (bottom)
|
||||
cairo_pattern_t* white = cairo_pattern_create_linear(ax, ay, bx, by);
|
||||
cairo_pattern_add_color_stop_rgba(white, 0.0, 1,1,1, 0.0); // transparent at pure hue
|
||||
cairo_pattern_add_color_stop_rgba(white, 1.0, 1,1,1, 1.0); // opaque white at bottom
|
||||
cairo_set_source(cr, white);
|
||||
cairo_paint(cr);
|
||||
cairo_pattern_destroy(white);
|
||||
|
||||
// Black gradient: from pure hue (right) → black (top)
|
||||
cairo_pattern_t* black = cairo_pattern_create_linear(ax, ay, cx2, cy2);
|
||||
cairo_pattern_add_color_stop_rgba(black, 0.0, 0,0,0, 0.0); // transparent at pure hue
|
||||
cairo_pattern_add_color_stop_rgba(black, 1.0, 0,0,0, 1.0); // opaque black at top
|
||||
cairo_set_source(cr, black);
|
||||
cairo_paint(cr);
|
||||
cairo_pattern_destroy(black);
|
||||
|
||||
cairo_restore(cr);
|
||||
|
||||
// triangle outline
|
||||
cairo_set_source_rgb(cr,.1,.1,.1);
|
||||
cairo_move_to(cr, ax, ay);
|
||||
cairo_line_to(cr, bx, by);
|
||||
cairo_line_to(cr, cx2, cy2);
|
||||
cairo_close_path(cr);
|
||||
|
||||
cairo_set_source_rgb(cr,.1,.1,.1);
|
||||
cairo_stroke(cr);
|
||||
|
||||
// selectors draw
|
||||
|
||||
// triangle selector
|
||||
double chroma_weight = self->saturation * self->lightness;
|
||||
double white_weight = (1.0 - self->saturation) * self->lightness;
|
||||
double black_weight = 1.0 - self->lightness;
|
||||
|
||||
double px = ax * chroma_weight + bx * white_weight + cx2 * black_weight;
|
||||
double py = ay * chroma_weight + by * white_weight + cy2 * black_weight;
|
||||
|
||||
cairo_arc(cr, px, py, 5, 0, 2*M_PI);
|
||||
|
||||
float fr, fg, fb;
|
||||
vektor_colorout_wheel_get_color(self, &fr, &fg, &fb);
|
||||
cairo_set_source_rgb(cr, fr, fg, fb);
|
||||
cairo_fill_preserve(cr);
|
||||
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
|
||||
cairo_set_line_width(cr, 2.0);
|
||||
cairo_stroke(cr);
|
||||
|
||||
// wheel selector
|
||||
double selector_angle = self->hue * 2 * M_PI;
|
||||
double selector_width = 0.08;
|
||||
|
||||
cairo_new_path(cr);
|
||||
|
||||
cairo_arc(cr,
|
||||
cx, cy,
|
||||
wheel_radius,
|
||||
selector_angle - selector_width,
|
||||
selector_angle + selector_width);
|
||||
|
||||
cairo_arc_negative(cr,
|
||||
cx, cy,
|
||||
inner_radius,
|
||||
selector_angle + selector_width,
|
||||
selector_angle - selector_width);
|
||||
|
||||
cairo_close_path(cr);
|
||||
|
||||
cairo_set_source_rgb(cr, 1, 1, 1);
|
||||
cairo_stroke(cr);
|
||||
|
||||
cairo_destroy(cr);
|
||||
}
|
||||
|
||||
static void on_click(GtkGestureClick* gesture, int n_press, double x, double y, gpointer data) {
|
||||
VektorColorWheel* wheel = VEKTOR_COLOR_WHEEL(data);
|
||||
GtkWidget* widget = GTK_WIDGET(wheel);
|
||||
|
||||
int width = gtk_widget_get_width(widget);
|
||||
int height = gtk_widget_get_height(widget);
|
||||
|
||||
double outer_radius = MIN(width, height) / 2.0;
|
||||
double wheel_radius = outer_radius * 0.95;
|
||||
double inner_radius = wheel_radius * 0.9;
|
||||
|
||||
double triangle_radius = wheel_radius * 0.75;
|
||||
|
||||
double cx = width / 2.0;
|
||||
double cy = height / 2.0;
|
||||
|
||||
double ax = cx + triangle_radius;
|
||||
double ay = cy;
|
||||
|
||||
double bx = cx - 0.5 * triangle_radius;
|
||||
double by = cy + 0.866 * triangle_radius;
|
||||
|
||||
double cx2 = cx - 0.5 * triangle_radius;
|
||||
double cy2 = cy - 0.866 * triangle_radius;
|
||||
|
||||
double u,v,w;
|
||||
if(point_in_triangle(x,y, ax,ay, bx,by, cx2,cy2, &u,&v,&w)) {
|
||||
|
||||
double denom = u + v;
|
||||
if (denom > 0.0001) { // avoid div-by-zero at black vertex
|
||||
wheel->saturation = u / denom;
|
||||
} else {
|
||||
wheel->saturation = 0.0; // arbitrary, since S irrelevant at V=0
|
||||
}
|
||||
wheel->lightness = denom;
|
||||
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
|
||||
|
||||
} else {
|
||||
double dx = x - cx;
|
||||
double dy = y - cy;
|
||||
double dist = sqrt(dx*dx+dy*dy);
|
||||
|
||||
if(dist > inner_radius && dist < outer_radius) {
|
||||
|
||||
double angle = atan2(dy, dx);
|
||||
if(angle < 0) { angle += 2 * M_PI; }
|
||||
|
||||
wheel->hue = angle / (2*M_PI);
|
||||
g_signal_emit(wheel, signals[COLOR_CHANGED], 0);
|
||||
}
|
||||
}
|
||||
|
||||
gtk_widget_queue_draw(widget);
|
||||
}
|
||||
|
||||
static void on_drag(GtkGestureDrag* gesture, double offset_x, double offset_y, gpointer data) {
|
||||
double x,y;
|
||||
gtk_gesture_drag_get_start_point(gesture,&x,&y);
|
||||
|
||||
x += offset_x;
|
||||
y += offset_y;
|
||||
|
||||
on_click(NULL,0,x,y,data);
|
||||
}
|
||||
|
||||
static void vektor_color_wheel_init(VektorColorWheel* self) {
|
||||
GtkGesture* click = gtk_gesture_click_new();
|
||||
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(click));
|
||||
|
||||
g_signal_connect(click, "pressed", G_CALLBACK(on_click), self);
|
||||
|
||||
GtkGesture* drag = gtk_gesture_drag_new();
|
||||
gtk_widget_add_controller(GTK_WIDGET(self), GTK_EVENT_CONTROLLER(drag));
|
||||
|
||||
g_signal_connect(drag, "drag-update", G_CALLBACK(on_drag), self);
|
||||
}
|
||||
|
||||
static void vektor_color_wheel_class_init(VektorColorWheelClass* klass) {
|
||||
GtkWidgetClass* widget_class = GTK_WIDGET_CLASS(klass);
|
||||
widget_class->snapshot = vektor_color_wheel_snapshot;
|
||||
|
||||
signals[COLOR_CHANGED] =
|
||||
g_signal_new(
|
||||
"color-changed",
|
||||
G_TYPE_FROM_CLASS(klass),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
0,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
G_TYPE_NONE,
|
||||
0
|
||||
);
|
||||
}
|
||||
|
||||
GtkWidget* vektor_color_wheel_new(void) {
|
||||
return g_object_new(VEKTOR_TYPE_COLOR_WHEEL, NULL);
|
||||
}
|
||||
|
||||
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel) {
|
||||
float r,g,b;
|
||||
gtk_hsv_to_rgb(wheel->hue,
|
||||
wheel->saturation,
|
||||
wheel->lightness,
|
||||
&r, &g, &b);
|
||||
|
||||
return (VektorColor) {
|
||||
.r = (unsigned char)(r*255),
|
||||
.g = (unsigned char)(g*255),
|
||||
.b = (unsigned char)(b*255)
|
||||
};
|
||||
}
|
||||
|
||||
void vektor_colorout_wheel_get_color(VektorColorWheel* wheel, float* r, float* g, float* b) {
|
||||
gtk_hsv_to_rgb(wheel->hue,
|
||||
wheel->saturation,
|
||||
wheel->lightness,
|
||||
r, g, b);
|
||||
}
|
||||
14
src/ui/widgets/colorwheel.h
Normal file
14
src/ui/widgets/colorwheel.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#ifndef VKTR_COLORWHEEL_H
|
||||
#define VKTR_COLORWHEEL_H
|
||||
|
||||
#include "gtk/gtk.h"
|
||||
#include "src/util/color.h"
|
||||
|
||||
#define VEKTOR_TYPE_COLOR_WHEEL vektor_color_wheel_get_type()
|
||||
G_DECLARE_FINAL_TYPE(VektorColorWheel, vektor_color_wheel, VEKTOR, COLOR_WHEEL, GtkDrawingArea)
|
||||
|
||||
GtkWidget* vektor_color_wheel_new(void);
|
||||
VektorColor vektor_color_wheel_get_color(VektorColorWheel* wheel);
|
||||
void vektor_colorout_wheel_get_color(VektorColorWheel* wheel, float* r, float* g, float* b);
|
||||
|
||||
#endif
|
||||
@@ -5,5 +5,5 @@
|
||||
}
|
||||
|
||||
button {
|
||||
background: none;
|
||||
/*background: none;*/
|
||||
}
|
||||
115
ui/main.ui
115
ui/main.ui
@@ -45,11 +45,9 @@
|
||||
|
||||
<!--Main canvas-->
|
||||
<child>
|
||||
<object class="GtkPicture" id="workspace">
|
||||
<property name="content-fit">contain</property>
|
||||
<object class="GtkGLArea" id="workspace">
|
||||
<property name="hexpand">true</property>
|
||||
<property name="vexpand">true</property>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
|
||||
@@ -66,15 +64,64 @@
|
||||
<property name="margin-bottom">12</property>
|
||||
|
||||
<!--Tool buttons-->
|
||||
|
||||
<!--Shape tool (row container)-->
|
||||
<child>
|
||||
<object class="GtkButton" id="button_linetool">
|
||||
<property name="icon-name">insert-object-symbolic</property>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">horizontal</property>
|
||||
|
||||
<!--Shape tool-->
|
||||
<child>
|
||||
<object class="GtkButton" id="button_shapetools">
|
||||
<property name="icon-name">tool-line-symbolic</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<!--Shape subtools revealer-->
|
||||
<child>
|
||||
<object class="GtkRevealer" id="shape_revealer">
|
||||
<property name="transition-type">slide-right</property>
|
||||
|
||||
<!--Subtool container-->
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">horizontal</property>
|
||||
|
||||
<!--Line tool-->
|
||||
<child>
|
||||
<object class="GtkButton" id="button_linetool">
|
||||
<property name="icon-name">tool-line-symbolic</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<!--Rectangle tool-->
|
||||
<child>
|
||||
<object class="GtkButton" id="button_rectangletool">
|
||||
<property name="icon-name">tool-rectangle-symbolic</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<!--Circle tool-->
|
||||
<child>
|
||||
<object class="GtkButton" id="button_circletool">
|
||||
<property name="icon-name">tool-circle-symbolic</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<!--Copy tool-->
|
||||
<child>
|
||||
<object class="GtkButton">
|
||||
<object class="GtkButton" id="button_copytool">
|
||||
<property name="icon-name">edit-copy-symbolic</property>
|
||||
<property name="halign">start</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
@@ -86,8 +133,58 @@
|
||||
|
||||
<!--Sidepanel (layers & modifiers)-->
|
||||
<child>
|
||||
<object class="GtkFrame" id="sidepanel">
|
||||
<property name="label">Sidepanel</property>
|
||||
<object class="GtkPaned" id="sidepanel">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="wide-handle">true</property>
|
||||
<property name="hexpand">true</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="hexpand">true</property>
|
||||
<property name="vexpand">true</property>
|
||||
<property name="margin-start">6</property>
|
||||
<property name="margin-end">6</property>
|
||||
<property name="margin-top">6</property>
|
||||
<property name="margin-bottom">6</property>
|
||||
|
||||
<child>
|
||||
<object class="VektorColorWheel" id="color_picker">
|
||||
<property name="hexpand">true</property>
|
||||
<property name="vexpand">true</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<property name="label">Modifiers</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<!--Footer-->
|
||||
<child>
|
||||
<object class="GtkBox" id="footer">
|
||||
<style><class name="footer"/></style>
|
||||
|
||||
<property name="orientation">horizontal</property>
|
||||
<property name="margin-start">6</property>
|
||||
<property name="margin-end">6</property>
|
||||
<property name="margin-top">3</property>
|
||||
<property name="margin-bottom">3</property>
|
||||
|
||||
<!--Footer status bar-->
|
||||
<child>
|
||||
<object class="GtkLabel" id="footer_status">
|
||||
<property name="label">0 MiB</property>
|
||||
<property name="xalign">0</property>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
@@ -98,4 +195,6 @@
|
||||
</child>
|
||||
|
||||
</object>
|
||||
|
||||
|
||||
</interface>
|
||||
Reference in New Issue
Block a user