feat: pipe frambuffer to canvas

This commit is contained in:
beriff
2026-03-04 19:21:37 +07:00
parent 28d4d4b6ce
commit faa3f941d0
5 changed files with 50 additions and 32 deletions

View File

@@ -34,7 +34,7 @@ void vektor_edgebuffer_flatten_polygon(EdgeBuffer *buffer, VektorPolygon *pg) {
} }
inline VektorFramebuffer vektor_framebuffer_new(unsigned int W, unsigned int H) { inline VektorFramebuffer vektor_framebuffer_new(unsigned int W, unsigned int H) {
VektorFramebuffer fb = {.width = W, .height = H, .pixels = calloc(W * H * 3, 1)}; VektorFramebuffer fb = {.width = W, .height = H, .pixels = calloc(W * H * 4, 1)};
return fb; return fb;
} }
@@ -43,10 +43,11 @@ inline void vektor_framebuffer_putpixel(VektorFramebuffer *fb, int x, int y, uns
if ((unsigned)x >= fb->width || (unsigned)y >= fb->height) if ((unsigned)x >= fb->width || (unsigned)y >= fb->height)
return; return;
int i = (y * fb->width + x) * 3; int i = (y * fb->width + x) * 4;
fb->pixels[i + 0] = r; fb->pixels[i + 0] = r;
fb->pixels[i + 1] = g; fb->pixels[i + 1] = g;
fb->pixels[i + 2] = b; fb->pixels[i + 2] = b;
fb->pixels[i + 3] = 255;
} }
void vektor_framebuffer_drawline(VektorFramebuffer *fb, V2 a, V2 b, unsigned char r, unsigned char g, void vektor_framebuffer_drawline(VektorFramebuffer *fb, V2 a, V2 b, unsigned char r, unsigned char g,
@@ -77,4 +78,17 @@ void vektor_framebuffer_drawline(VektorFramebuffer *fb, V2 a, V2 b, unsigned cha
y0 += sy; y0 += sy;
} }
} }
}
void vektor_framebuffer_drawto(VektorFramebuffer* fb, VektorCanvas* target) {
for(int x = 0; x < fb->width; x++) {
for(int y = 0; y < fb->height; y++) {
int i = (y * fb->width + x) * 4;
target->canvasPixels[i+0] = (guchar)fb->pixels[i+0];
target->canvasPixels[i+1] = (guchar)fb->pixels[i+1];
target->canvasPixels[i+2] = (guchar)fb->pixels[i+2];
target->canvasPixels[i+3] = (guchar)fb->pixels[i+3];
}
}
} }

View File

@@ -2,6 +2,8 @@
#define RASTER_H_ #define RASTER_H_
#include "primitives.h" #include "primitives.h"
#include "../ui/vektorcanvas.h"
#include "stddef.h" #include "stddef.h"
#include "vector.h" #include "vector.h"
@@ -26,7 +28,7 @@ void vektor_edgebuffer_flatten_polygon(EdgeBuffer *buffer, VektorPolygon *line);
typedef struct { typedef struct {
unsigned int width; unsigned int width;
unsigned int height; unsigned int height;
unsigned char *pixels; // Flat RGB8 array unsigned char *pixels; // Flat RGBA8 array
} VektorFramebuffer; } VektorFramebuffer;
VektorFramebuffer vektor_framebuffer_new(unsigned int width, unsigned int height); VektorFramebuffer vektor_framebuffer_new(unsigned int width, unsigned int height);
@@ -37,4 +39,6 @@ void vektor_framebuffer_putpixel(VektorFramebuffer *fb, int x, int y, unsigned c
void vektor_framebuffer_drawline(VektorFramebuffer *fb, V2 a, V2 b, unsigned char r, unsigned char g, void vektor_framebuffer_drawline(VektorFramebuffer *fb, V2 a, V2 b, unsigned char r, unsigned char g,
unsigned char bl); unsigned char bl);
void vektor_framebuffer_drawto(VektorFramebuffer* fb, VektorCanvas* canvas);
#endif // RASTER_H_ #endif // RASTER_H_

View File

@@ -10,36 +10,18 @@ static void on_map(GtkWidget *window, gpointer user_data) {
vektor_uictrl_map((VektorWidgetState *)user_data); vektor_uictrl_map((VektorWidgetState *)user_data);
} }
static void activate(GtkApplication *app, gpointer user_data) {
VektorWidgetState *widget_state =
(VektorWidgetState *)malloc(sizeof(VektorWidgetState));
vektor_uictrl_init(app, widget_state);
VektorCanvas *canvas = (VektorCanvas *)malloc(sizeof(VektorCanvas));
vektor_canvas_init(widget_state, canvas);
VektorCanvasColor red = vektor_color_new(255, 0, 0, 255);
vektor_canvas_fill(canvas, &red);
vektor_canvas_update(canvas);
g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map),
widget_state);
gtk_window_present(widget_state->window);
}
void write_ppm(const char *path, const VektorFramebuffer *fb) { void write_ppm(const char *path, const VektorFramebuffer *fb) {
FILE *f = fopen(path, "wb"); FILE *f = fopen(path, "wb");
if (!f) if (!f)
abort(); abort();
fprintf(f, "P6\n%d %d\n255\n", fb->width, fb->height); fprintf(f, "P6\n%d %d\n255\n", fb->width, fb->height);
fwrite(fb->pixels, 1, fb->width * fb->height * 3, f); fwrite(fb->pixels, 1, fb->width * fb->height * 4, f);
fclose(f); fclose(f);
} }
int main(int argc, char **argv) { static void activate(GtkApplication *app, gpointer user_data) {
VektorFramebuffer fb = vektor_framebuffer_new(256, 256); VektorFramebuffer fb = vektor_framebuffer_new(400, 400);
EdgeBuffer edges = {0}; EdgeBuffer edges = {0};
VektorPolygon pg = *vektor_polygon_new(); VektorPolygon pg = *vektor_polygon_new();
@@ -50,10 +32,27 @@ int main(int argc, char **argv) {
vektor_edgebuffer_flatten_polygon(&edges, &pg); vektor_edgebuffer_flatten_polygon(&edges, &pg);
for (size_t i = 0; i < edges.count; i++) { for (size_t i = 0; i < edges.count; i++) {
vektor_framebuffer_drawline(&fb, edges.edges[i].p1, edges.edges[i].p2, 255, 255, 255); vektor_framebuffer_drawline(&fb, edges.edges[i].p1, edges.edges[i].p2, 0, 0, 0);
} }
write_ppm("out.ppm", &fb); VektorWidgetState *widget_state =
(VektorWidgetState *)malloc(sizeof(VektorWidgetState));
vektor_uictrl_init(app, widget_state);
VektorCanvas *canvas = (VektorCanvas *)malloc(sizeof(VektorCanvas));
vektor_canvas_init(widget_state, canvas);
vektor_canvas_fill(canvas, vektor_color_new(255,0,0,255));
vektor_framebuffer_drawto(&fb, canvas);
vektor_canvas_update(canvas);
g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map),
widget_state);
gtk_window_present(widget_state->window);
}
int main(int argc, char **argv) {
//write_ppm("out.ppm", &fb);
GtkApplication *app; GtkApplication *app;
int status; int status;

View File

@@ -25,6 +25,7 @@ void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut) {
// g_object_unref(bytes); // g_object_unref(bytes);
} }
/* Generate new texture based on canvasPixels*/
void vektor_canvas_update(VektorCanvas *canvas) { void vektor_canvas_update(VektorCanvas *canvas) {
g_bytes_unref(canvas->canvasPixelBytes); g_bytes_unref(canvas->canvasPixelBytes);
canvas->canvasPixelBytes = canvas->canvasPixelBytes =
@@ -39,14 +40,14 @@ void vektor_canvas_update(VektorCanvas *canvas) {
GDK_PAINTABLE(canvas->canvasTexture)); GDK_PAINTABLE(canvas->canvasTexture));
} }
void vektor_canvas_fill(VektorCanvas *canvas, VektorCanvasColor *color) { void vektor_canvas_fill(VektorCanvas *canvas, VektorCanvasColor color) {
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) { for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) { for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
int i = (y * VKTR_CANVAS_WIDTH + x) * 4; int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
canvas->canvasPixels[i + 0] = color->r; canvas->canvasPixels[i + 0] = color.r;
canvas->canvasPixels[i + 1] = color->g; canvas->canvasPixels[i + 1] = color.g;
canvas->canvasPixels[i + 2] = color->b; canvas->canvasPixels[i + 2] = color.b;
canvas->canvasPixels[i + 3] = color->a; canvas->canvasPixels[i + 3] = color.a;
} }
} }
} }

View File

@@ -24,7 +24,7 @@ typedef struct VektorCanvasColor {
void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut); void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut);
void vektor_canvas_update(VektorCanvas *canvas); void vektor_canvas_update(VektorCanvas *canvas);
void vektor_canvas_fill(VektorCanvas *canvas, VektorCanvasColor *color); void vektor_canvas_fill(VektorCanvas *canvas, VektorCanvasColor color);
VektorCanvasColor vektor_color_new(guchar r, guchar g, guchar b, guchar a); VektorCanvasColor vektor_color_new(guchar r, guchar g, guchar b, guchar a);