feat: pipe frambuffer to canvas

This commit is contained in:
beriff
2026-03-04 19:21:37 +07:00
parent 28d4d4b6ce
commit faa3f941d0
5 changed files with 50 additions and 32 deletions

View File

@@ -25,6 +25,7 @@ void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut) {
// g_object_unref(bytes);
}
/* Generate new texture based on canvasPixels*/
void vektor_canvas_update(VektorCanvas *canvas) {
g_bytes_unref(canvas->canvasPixelBytes);
canvas->canvasPixelBytes =
@@ -39,14 +40,14 @@ void vektor_canvas_update(VektorCanvas *canvas) {
GDK_PAINTABLE(canvas->canvasTexture));
}
void vektor_canvas_fill(VektorCanvas *canvas, VektorCanvasColor *color) {
void vektor_canvas_fill(VektorCanvas *canvas, VektorCanvasColor color) {
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
canvas->canvasPixels[i + 0] = color->r;
canvas->canvasPixels[i + 1] = color->g;
canvas->canvasPixels[i + 2] = color->b;
canvas->canvasPixels[i + 3] = color->a;
canvas->canvasPixels[i + 0] = color.r;
canvas->canvasPixels[i + 1] = color.g;
canvas->canvasPixels[i + 2] = color.b;
canvas->canvasPixels[i + 3] = color.a;
}
}
}