format: update .clang-format

This commit is contained in:
beriff
2026-03-05 17:55:11 +07:00
parent eefd95e4d2
commit f001b90745
12 changed files with 93 additions and 91 deletions

View File

@@ -4,9 +4,9 @@
#include "gtk/gtk.h"
#include "gtk/gtkcssprovider.h"
void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut) {
GtkBuilder *builder = gtk_builder_new();
GError *error = NULL;
void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut) {
GtkBuilder* builder = gtk_builder_new();
GError* error = NULL;
// TODO: .ui files as resources instead of sketchy relative paths
if (!gtk_builder_add_from_file(builder, "./ui/main.ui", &error)) {
@@ -14,7 +14,7 @@ void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut) {
}
// Load css
GtkCssProvider *provider = gtk_css_provider_new();
GtkCssProvider* provider = gtk_css_provider_new();
gtk_css_provider_load_from_path(provider, "./ui/main.css");
gtk_style_context_add_provider_for_display(
gdk_display_get_default(), GTK_STYLE_PROVIDER(provider),
@@ -38,7 +38,7 @@ void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut) {
g_object_unref(builder);
}
void vektor_uictrl_map(VektorWidgetState *state) {
void vektor_uictrl_map(VektorWidgetState* state) {
// set the workspace divider to 7:3 ratio
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));

View File

@@ -8,16 +8,16 @@ Global application widget state, holding references to
all the widgets used in internal logic of the program
*/
typedef struct VektorWidgetState {
GtkWindow *window;
GtkPaned *workspacePaned;
GtkPicture *workspaceCanvas;
GtkWindow* window;
GtkPaned* workspacePaned;
GtkPicture* workspaceCanvas;
GtkButton *workspaceButtonLinetool;
GtkButton* workspaceButtonLinetool;
// GtkWidget* Workspace
} VektorWidgetState;
void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut);
void vektor_uictrl_map(VektorWidgetState *state);
void vektor_uictrl_init(GtkApplication* app, VektorWidgetState* stateOut);
void vektor_uictrl_map(VektorWidgetState* state);
#endif

View File

@@ -8,7 +8,7 @@
#define VKTR_CANVAS_HEIGHT 400
#define VKTR_CANVAS_SIZE (VKTR_CANVAS_WIDTH * VKTR_CANVAS_HEIGHT * 4)
void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut) {
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut) {
canvasOut->canvasWidget = state->workspaceCanvas;
canvasOut->width = VKTR_CANVAS_WIDTH;
canvasOut->height = VKTR_CANVAS_HEIGHT;
@@ -28,7 +28,7 @@ void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut) {
}
/* Generate new texture based on canvasPixels*/
void vektor_canvas_update(VektorCanvas *canvas) {
void vektor_canvas_update(VektorCanvas* canvas) {
g_bytes_unref(canvas->canvasPixelBytes);
canvas->canvasPixelBytes =
g_bytes_new(canvas->canvasPixels, VKTR_CANVAS_SIZE);
@@ -42,7 +42,7 @@ void vektor_canvas_update(VektorCanvas *canvas) {
GDK_PAINTABLE(canvas->canvasTexture));
}
void vektor_canvas_fill(VektorCanvas *canvas, VektorColor color) {
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color) {
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
@@ -54,7 +54,7 @@ void vektor_canvas_fill(VektorCanvas *canvas, VektorColor color) {
}
}
void vektor_canvas_drawfrom(VektorFramebuffer *fb, VektorCanvas *target) {
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* target) {
for (int x = 0; x < fb->width; x++) {
for (int y = 0; y < fb->height; y++) {

View File

@@ -6,20 +6,20 @@
#include "uicontroller.h"
typedef struct VektorCanvas {
GtkPicture *canvasWidget;
GtkPicture* canvasWidget;
// texture related stuff
guchar *canvasPixels;
GdkTexture *canvasTexture;
GBytes *canvasPixelBytes;
guchar* canvasPixels;
GdkTexture* canvasTexture;
GBytes* canvasPixelBytes;
int width;
int height;
} VektorCanvas;
void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut);
void vektor_canvas_update(VektorCanvas *canvas);
void vektor_canvas_fill(VektorCanvas *canvas, VektorColor color);
void vektor_canvas_drawfrom(VektorFramebuffer *fb, VektorCanvas *canvas);
void vektor_canvas_init(VektorWidgetState* state, VektorCanvas* canvasOut);
void vektor_canvas_update(VektorCanvas* canvas);
void vektor_canvas_fill(VektorCanvas* canvas, VektorColor color);
void vektor_canvas_drawfrom(VektorFramebuffer* fb, VektorCanvas* canvas);
#endif