feat: add stroke thickness
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@@ -6,15 +6,15 @@
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#include "uicontroller.h"
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typedef struct VektorCanvas {
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GtkPicture *canvasWidget;
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GtkPicture *canvasWidget;
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// texture related stuff
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guchar *canvasPixels;
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GdkTexture *canvasTexture;
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GBytes *canvasPixelBytes;
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// texture related stuff
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guchar *canvasPixels;
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GdkTexture *canvasTexture;
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GBytes *canvasPixelBytes;
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int width;
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int height;
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int width;
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int height;
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} VektorCanvas;
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void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut);
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