feat: add stroke thickness

This commit is contained in:
2026-03-05 00:51:20 +05:30
parent 8ac783e6e0
commit eefd95e4d2
15 changed files with 379 additions and 356 deletions

View File

@@ -5,43 +5,43 @@
#include "gtk/gtkcssprovider.h"
void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut) {
GtkBuilder *builder = gtk_builder_new();
GError *error = NULL;
GtkBuilder *builder = gtk_builder_new();
GError *error = NULL;
// TODO: .ui files as resources instead of sketchy relative paths
if (!gtk_builder_add_from_file(builder, "./ui/main.ui", &error)) {
g_error("Fatal: %s", error->message);
}
// TODO: .ui files as resources instead of sketchy relative paths
if (!gtk_builder_add_from_file(builder, "./ui/main.ui", &error)) {
g_error("Fatal: %s", error->message);
}
// Load css
GtkCssProvider* provider = gtk_css_provider_new();
gtk_css_provider_load_from_path(provider, "./ui/main.css");
gtk_style_context_add_provider_for_display(gdk_display_get_default(),
GTK_STYLE_PROVIDER(provider),
GTK_STYLE_PROVIDER_PRIORITY_APPLICATION
);
// Load css
GtkCssProvider *provider = gtk_css_provider_new();
gtk_css_provider_load_from_path(provider, "./ui/main.css");
gtk_style_context_add_provider_for_display(
gdk_display_get_default(), GTK_STYLE_PROVIDER(provider),
GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
// populate state
stateOut->window = GTK_WINDOW(gtk_builder_get_object(builder, "main_window"));
stateOut->workspacePaned =
GTK_PANED(gtk_builder_get_object(builder, "workspace_paned"));
stateOut->workspaceCanvas =
GTK_PICTURE(gtk_builder_get_object(builder, "workspace"));
stateOut->workspaceButtonLinetool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool"));
// populate state
stateOut->window =
GTK_WINDOW(gtk_builder_get_object(builder, "main_window"));
stateOut->workspacePaned =
GTK_PANED(gtk_builder_get_object(builder, "workspace_paned"));
stateOut->workspaceCanvas =
GTK_PICTURE(gtk_builder_get_object(builder, "workspace"));
stateOut->workspaceButtonLinetool =
GTK_BUTTON(gtk_builder_get_object(builder, "button_linetool"));
// Set window properties
gtk_window_set_application(stateOut->window, app);
gtk_window_set_title(stateOut->window, "Vektor");
gtk_window_set_default_size(stateOut->window, 800, 600);
// Set window properties
gtk_window_set_application(stateOut->window, app);
gtk_window_set_title(stateOut->window, "Vektor");
gtk_window_set_default_size(stateOut->window, 800, 600);
g_object_unref(builder);
g_object_unref(builder);
}
void vektor_uictrl_map(VektorWidgetState *state) {
// set the workspace divider to 7:3 ratio
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));
g_print("%i", window_width);
gtk_paned_set_position(state->workspacePaned, 800 * .7);
// set the workspace divider to 7:3 ratio
int window_width = gtk_widget_get_width(GTK_WIDGET(state->window));
g_print("%i", window_width);
gtk_paned_set_position(state->workspacePaned, 800 * .7);
}

View File

@@ -8,13 +8,13 @@ Global application widget state, holding references to
all the widgets used in internal logic of the program
*/
typedef struct VektorWidgetState {
GtkWindow *window;
GtkPaned *workspacePaned;
GtkPicture *workspaceCanvas;
GtkWindow *window;
GtkPaned *workspacePaned;
GtkPicture *workspaceCanvas;
GtkButton* workspaceButtonLinetool;
GtkButton *workspaceButtonLinetool;
// GtkWidget* Workspace
// GtkWidget* Workspace
} VektorWidgetState;
void vektor_uictrl_init(GtkApplication *app, VektorWidgetState *stateOut);

View File

@@ -9,59 +9,60 @@
#define VKTR_CANVAS_SIZE (VKTR_CANVAS_WIDTH * VKTR_CANVAS_HEIGHT * 4)
void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut) {
canvasOut->canvasWidget = state->workspaceCanvas;
canvasOut->width = VKTR_CANVAS_WIDTH;
canvasOut->height = VKTR_CANVAS_HEIGHT;
canvasOut->canvasPixels = g_malloc0(VKTR_CANVAS_SIZE);
canvasOut->canvasWidget = state->workspaceCanvas;
canvasOut->width = VKTR_CANVAS_WIDTH;
canvasOut->height = VKTR_CANVAS_HEIGHT;
canvasOut->canvasPixels = g_malloc0(VKTR_CANVAS_SIZE);
canvasOut->canvasPixelBytes =
g_bytes_new(canvasOut->canvasPixels, VKTR_CANVAS_SIZE);
canvasOut->canvasTexture = gdk_memory_texture_new(
VKTR_CANVAS_WIDTH, VKTR_CANVAS_HEIGHT, GDK_MEMORY_R8G8B8A8,
canvasOut->canvasPixelBytes, VKTR_CANVAS_WIDTH * 4);
canvasOut->canvasPixelBytes =
g_bytes_new(canvasOut->canvasPixels, VKTR_CANVAS_SIZE);
canvasOut->canvasTexture = gdk_memory_texture_new(
VKTR_CANVAS_WIDTH, VKTR_CANVAS_HEIGHT, GDK_MEMORY_R8G8B8A8,
canvasOut->canvasPixelBytes, VKTR_CANVAS_WIDTH * 4);
gtk_picture_set_paintable(canvasOut->canvasWidget,
GDK_PAINTABLE(canvasOut->canvasTexture));
// g_object_unref(bytes);
gtk_picture_set_paintable(canvasOut->canvasWidget,
GDK_PAINTABLE(canvasOut->canvasTexture));
gtk_picture_set_content_fit(GTK_PICTURE(canvasOut->canvasWidget),
GTK_CONTENT_FIT_CONTAIN);
// g_object_unref(bytes);
}
/* Generate new texture based on canvasPixels*/
void vektor_canvas_update(VektorCanvas *canvas) {
g_bytes_unref(canvas->canvasPixelBytes);
canvas->canvasPixelBytes =
g_bytes_new(canvas->canvasPixels, VKTR_CANVAS_SIZE);
g_bytes_unref(canvas->canvasPixelBytes);
canvas->canvasPixelBytes =
g_bytes_new(canvas->canvasPixels, VKTR_CANVAS_SIZE);
g_object_unref(canvas->canvasTexture);
canvas->canvasTexture =
gdk_memory_texture_new(canvas->width, canvas->height, GDK_MEMORY_R8G8B8A8,
canvas->canvasPixelBytes, canvas->width * 4);
g_object_unref(canvas->canvasTexture);
canvas->canvasTexture = gdk_memory_texture_new(
canvas->width, canvas->height, GDK_MEMORY_R8G8B8A8,
canvas->canvasPixelBytes, canvas->width * 4);
gtk_picture_set_paintable(canvas->canvasWidget,
GDK_PAINTABLE(canvas->canvasTexture));
gtk_picture_set_paintable(canvas->canvasWidget,
GDK_PAINTABLE(canvas->canvasTexture));
}
void vektor_canvas_fill(VektorCanvas *canvas, VektorColor color) {
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
canvas->canvasPixels[i + 0] = color.r;
canvas->canvasPixels[i + 1] = color.g;
canvas->canvasPixels[i + 2] = color.b;
canvas->canvasPixels[i + 3] = color.a;
for (int x = 0; x < VKTR_CANVAS_WIDTH; x++) {
for (int y = 0; y < VKTR_CANVAS_HEIGHT; y++) {
int i = (y * VKTR_CANVAS_WIDTH + x) * 4;
canvas->canvasPixels[i + 0] = color.r;
canvas->canvasPixels[i + 1] = color.g;
canvas->canvasPixels[i + 2] = color.b;
canvas->canvasPixels[i + 3] = color.a;
}
}
}
}
void vektor_canvas_drawfrom(VektorFramebuffer *fb, VektorCanvas *target) {
for (int x = 0; x < fb->width; x++) {
for (int y = 0; y < fb->height; y++) {
for (int x = 0; x < fb->width; x++) {
for (int y = 0; y < fb->height; y++) {
int i = (y * fb->width + x) * 4;
target->canvasPixels[i + 0] = (guchar)fb->pixels[i + 0];
target->canvasPixels[i + 1] = (guchar)fb->pixels[i + 1];
target->canvasPixels[i + 2] = (guchar)fb->pixels[i + 2];
target->canvasPixels[i + 3] = (guchar)fb->pixels[i + 3];
int i = (y * fb->width + x) * 4;
target->canvasPixels[i + 0] = (guchar)fb->pixels[i + 0];
target->canvasPixels[i + 1] = (guchar)fb->pixels[i + 1];
target->canvasPixels[i + 2] = (guchar)fb->pixels[i + 2];
target->canvasPixels[i + 3] = (guchar)fb->pixels[i + 3];
}
}
}
}

View File

@@ -6,15 +6,15 @@
#include "uicontroller.h"
typedef struct VektorCanvas {
GtkPicture *canvasWidget;
GtkPicture *canvasWidget;
// texture related stuff
guchar *canvasPixels;
GdkTexture *canvasTexture;
GBytes *canvasPixelBytes;
// texture related stuff
guchar *canvasPixels;
GdkTexture *canvasTexture;
GBytes *canvasPixelBytes;
int width;
int height;
int width;
int height;
} VektorCanvas;
void vektor_canvas_init(VektorWidgetState *state, VektorCanvas *canvasOut);