feat: add stroke thickness

This commit is contained in:
2026-03-05 00:51:20 +05:30
parent 8ac783e6e0
commit eefd95e4d2
15 changed files with 379 additions and 356 deletions

View File

@@ -8,15 +8,15 @@
#include "vector.h"
typedef struct {
V2 p1;
V2 p2;
int winding;
V2 p1;
V2 p2;
int winding;
} Edge;
typedef struct {
Edge *edges;
size_t count;
size_t capacity;
Edge *edges;
size_t count;
size_t capacity;
} EdgeBuffer;
void vektor_edgebuffer_add_edge(EdgeBuffer *edges, Edge edge);
@@ -26,9 +26,9 @@ void vektor_polyline_flatten(EdgeBuffer *edges, VektorPolyline *line);
void vektor_polygon_flatten(EdgeBuffer *buffer, VektorPolygon *line);
typedef struct {
unsigned int width;
unsigned int height;
unsigned char *pixels; // Flat RGBA8 array
unsigned int width;
unsigned int height;
unsigned char *pixels; // Flat RGBA8 array
} VektorFramebuffer;
VektorFramebuffer vektor_framebuffer_new(unsigned int width,
@@ -38,8 +38,9 @@ void vektor_framebuffer_putpixel(VektorFramebuffer *fb, int x, int y,
VektorColor color);
void vektor_framebuffer_drawline(VektorFramebuffer *fb, V2 a, V2 b,
VektorColor color);
VektorColor color, double thickness);
void vektor_framebuffer_rasterize(VektorFramebuffer *fb, VektorPrimitiveBuffer *primitives);
void vektor_framebuffer_rasterize(VektorFramebuffer *fb,
VektorPrimitiveBuffer *primitives);
#endif // RASTER_H_