feat: add stroke thickness
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@@ -1,42 +1,61 @@
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#include "./applicationstate.h"
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#include "glib.h"
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#include "src/core/primitives.h"
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#include "src/core/raster.h"
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#include "src/ui/vektorcanvas.h"
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typedef struct button_tool_set_data {
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VektorAppState* state;
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VektorAppState *state;
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VektorAppTool tool;
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} button_tool_set_data;
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static void appstate_set_tool(GtkButton* button, gpointer user_data) {
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button_tool_set_data* data = (button_tool_set_data*)user_data;
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static void appstate_set_tool(GtkButton *button, gpointer user_data) {
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button_tool_set_data *data = (button_tool_set_data *)user_data;
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data->state->selectedTool = data->tool;
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// setting tool also resets selected primitive
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data->state->selectedPrimitive = NULL;
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}
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static void canvas_onclick(GtkGestureClick* gesture, int n_press, double x, double y, gpointer user_data) {
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vektor_appstate_canvas_click(user_data, x, y);
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static void canvas_onclick(GtkGestureClick *gesture, int n_press, double x,
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double y, gpointer user_data) {
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VektorAppState *state = user_data;
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GtkWidget *widget =
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gtk_event_controller_get_widget(GTK_EVENT_CONTROLLER(gesture));
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int widget_w = gtk_widget_get_width(widget);
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int widget_h = gtk_widget_get_height(widget);
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int canvas_w = state->canvas->width;
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int canvas_h = state->canvas->height;
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double sx = canvas_w / (double)widget_w;
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double sy = canvas_h / (double)widget_h;
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g_debug("<%f , %f>", x * sx, y * sy);
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vektor_appstate_canvas_click(state, x * sx, y * sy);
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}
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void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
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V2 pos = (V2){x,y};
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void vektor_appstate_canvas_click(VektorAppState *state, double x, double y) {
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V2 pos = (V2){x, y};
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begin_click_dispatch:
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if(state->selectedTool == VektorLineTool) {
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begin_click_dispatch:
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if (state->selectedTool == VektorLineTool) {
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// create new polyline primitive if none is selected
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if(state->selectedPrimitive == NULL) {
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VektorPolyline* line = vektor_polyline_new();
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VektorPrimitive linePrimitive = (VektorPrimitive){
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.kind = VEKTOR_POLYLINE, .polyline = line
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};
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vektor_primitivebuffer_add_primitive(state->primitiveBuffer, linePrimitive);
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state->selectedPrimitive =
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&(state->primitiveBuffer->primitives[state->primitiveBuffer->count - 1]);
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if (state->selectedPrimitive == NULL) {
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VektorPolyline *line = vektor_polyline_new();
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VektorPrimitive linePrimitive =
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(VektorPrimitive){.kind = VEKTOR_POLYLINE, .polyline = line};
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vektor_primitivebuffer_add_primitive(state->primitiveBuffer,
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linePrimitive);
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state->selectedPrimitive =
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&(state->primitiveBuffer
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->primitives[state->primitiveBuffer->count - 1]);
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} else if (state->selectedPrimitive->kind != VEKTOR_POLYLINE) {
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// selecting a tool resets the selection, so this condition
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// should not happen
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@@ -44,8 +63,7 @@ void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
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state->selectedPrimitive = NULL;
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goto begin_click_dispatch; // retry
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}
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vektor_polyline_add_point(state->selectedPrimitive->polyline, pos);
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}
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@@ -54,8 +72,8 @@ void vektor_appstate_canvas_click(VektorAppState* state, double x, double y) {
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vektor_canvas_update(state->canvas);
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}
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void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
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button_tool_set_data* data_linetool = malloc(sizeof(button_tool_set_data));
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void vektor_appstate_new(VektorWidgetState *wstate, VektorAppState *stateOut) {
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button_tool_set_data *data_linetool = malloc(sizeof(button_tool_set_data));
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data_linetool->state = stateOut;
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data_linetool->tool = VektorLineTool;
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@@ -68,18 +86,13 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
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vektor_canvas_init(wstate, stateOut->canvas);
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// link all the buttons
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g_signal_connect(
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G_OBJECT(wstate->workspaceButtonLinetool),
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"clicked", G_CALLBACK(appstate_set_tool), data_linetool);
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g_signal_connect(G_OBJECT(wstate->workspaceButtonLinetool), "clicked",
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G_CALLBACK(appstate_set_tool), data_linetool);
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// Add click gesture to canvas
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GtkGesture* canvasClickGesture = gtk_gesture_click_new();
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g_signal_connect(
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G_OBJECT(canvasClickGesture),
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"pressed", G_CALLBACK(canvas_onclick), stateOut
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);
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gtk_widget_add_controller(
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GTK_WIDGET(wstate->workspaceCanvas),
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GTK_EVENT_CONTROLLER(canvasClickGesture)
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);
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GtkGesture *canvasClickGesture = gtk_gesture_click_new();
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g_signal_connect(G_OBJECT(canvasClickGesture), "pressed",
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G_CALLBACK(canvas_onclick), stateOut);
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gtk_widget_add_controller(GTK_WIDGET(wstate->workspaceCanvas),
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GTK_EVENT_CONTROLLER(canvasClickGesture));
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}
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