feat(experimental): add rectangle shape support

This commit is contained in:
Beriff
2026-03-10 02:02:22 +07:00
parent 2bdcbfae1f
commit 61f9f1eed0
7 changed files with 112 additions and 18 deletions

View File

@@ -49,6 +49,24 @@ void vektor_polygon_free(VektorPolygon* pg) {
free(pg);
}
VektorRectangle* vektor_rectangle_new(void) {
VektorRectangle* rct = malloc(sizeof(VektorRectangle));
rct->start = (V2){.x = 0, .y = 0};
rct->end = (V2){.x = 0, .y = 0};
return rct;
}
void vektor_rectangle_set_end(VektorRectangle* rct, V2 point) {
rct->end = point;
}
void vektor_rectangle_set_start(VektorRectangle* rct, V2 point) {
rct->start = point;
}
void vektor_rectangle_free(VektorRectangle* rct) {
free(rct);
}
void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer,
VektorShape shape) {
if (buffer->count >= buffer->capacity) {
@@ -59,7 +77,7 @@ void vektor_shapebuffer_add_shape(VektorShapeBuffer* buffer,
buffer->shapes[buffer->count++] = shape;
}
VektorBBox polyline_mk_bbox(VektorPrimitive prim) {
VektorBBox vektor_polyline_get_bbox(VektorPrimitive prim) {
float min_x, max_x, min_y, max_y;
for (size_t i = 0; i < prim.polyline->count; i++) {
V2 p = prim.polyline->points[i];
@@ -72,7 +90,7 @@ VektorBBox polyline_mk_bbox(VektorPrimitive prim) {
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
}
VektorBBox polygon_mk_bbox(VektorPrimitive prim) {
VektorBBox vektor_polygon_get_bbox(VektorPrimitive prim) {
float min_x, max_x, min_y, max_y;
for (size_t i = 0; i < prim.polygon->count; i++) {
V2 p = prim.polygon->points[i];
@@ -85,14 +103,22 @@ VektorBBox polygon_mk_bbox(VektorPrimitive prim) {
return (VektorBBox){(V2){min_x, min_y}, (V2){max_x, max_y}};
}
VektorBBox vektor_mk_bbox(VektorPrimitive prim) {
VektorBBox vektor_rectangle_get_bbox(VektorPrimitive prim) {
return *(VektorBBox*)&prim.rectangle;
}
VektorBBox vektor_primitive_get_bbox(VektorPrimitive prim) {
switch (prim.kind) {
case VEKTOR_POLYLINE:
return polyline_mk_bbox(prim);
return vektor_polyline_get_bbox(prim);
break;
case VEKTOR_POLYGON:
return polygon_mk_bbox(prim);
return vektor_polygon_get_bbox(prim);
break;
case VEKTOR_RECTANGLE:
return vektor_rectangle_get_bbox(prim);
break;
default:
@@ -103,11 +129,11 @@ VektorBBox vektor_mk_bbox(VektorPrimitive prim) {
VektorShape vektor_shape_new(VektorPrimitive prim, VektorStyle style,
int z_index) {
return (VektorShape){.primitive = prim, .style = style, .z_index = z_index, .bbox=vektor_mk_bbox(prim)};
return (VektorShape){.primitive = prim, .style = style, .z_index = z_index, .bbox=vektor_primitive_get_bbox(prim)};
}
void vektor_shapes_update_bbox(VektorShapeBuffer* buffer) {
for (size_t i = 0; i < buffer->count; i++) {
buffer->shapes[i].bbox = vektor_mk_bbox(buffer->shapes[i].primitive);
buffer->shapes[i].bbox = vektor_primitive_get_bbox(buffer->shapes[i].primitive);
}
}