fix: color wheel alpha assignment
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@@ -143,7 +143,7 @@ void vektor_appstate_new(VektorWidgetState* wstate, VektorAppState* stateOut) {
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*stateOut->shapeBuffer = (VektorShapeBuffer){0};
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stateOut->canvas = malloc(sizeof(VektorCanvas));
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stateOut->widgetState = wstate;
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stateOut->currentColor = vektor_color_blank;
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stateOut->currentColor = vektor_color_solid(0, 0, 0);
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stateOut->selectedShape = NULL;
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vektor_canvas_init(wstate, stateOut->canvas, stateOut->shapeBuffer);
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