feat: add rasterization primitives
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39
src/main.c
39
src/main.c
@@ -2,31 +2,58 @@
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#include "stdio.h"
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#include "stdlib.h"
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#include "./core/raster.h"
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#include "./ui/uicontroller.h"
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#include "./ui/vektorcanvas.h"
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static void on_map(GtkWidget* window, gpointer user_data) {
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vektor_uictrl_map((VektorWidgetState*)user_data);
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static void on_map(GtkWidget *window, gpointer user_data) {
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vektor_uictrl_map((VektorWidgetState *)user_data);
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}
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static void activate(GtkApplication *app, gpointer user_data) {
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VektorWidgetState* widget_state = (VektorWidgetState*)malloc(sizeof(VektorWidgetState));
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VektorWidgetState *widget_state =
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(VektorWidgetState *)malloc(sizeof(VektorWidgetState));
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vektor_uictrl_init(app, widget_state);
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VektorCanvas* canvas = (VektorCanvas*)malloc(sizeof(VektorCanvas));
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VektorCanvas *canvas = (VektorCanvas *)malloc(sizeof(VektorCanvas));
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vektor_canvas_init(widget_state, canvas);
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VektorCanvasColor red = vektor_color_new(255, 0, 0, 255);
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vektor_canvas_fill(canvas, &red);
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vektor_canvas_update(canvas);
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g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map), widget_state);
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g_signal_connect(widget_state->window, "map", G_CALLBACK(on_map),
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widget_state);
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gtk_window_present(widget_state->window);
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}
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void write_ppm(const char *path, const Framebuffer *fb) {
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FILE *f = fopen(path, "wb");
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if (!f)
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abort();
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fprintf(f, "P6\n%d %d\n255\n", fb->width, fb->height);
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fwrite(fb->pixels, 1, fb->width * fb->height * 3, f);
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fclose(f);
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}
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int main(int argc, char **argv) {
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Framebuffer fb = mk_framebuffer(256, 256);
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EdgeBuffer edges = {0};
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Polygon pg = *mk_polygon();
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add_point_polygon(&pg, (V2){50, 50});
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add_point_polygon(&pg, (V2){200, 80});
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add_point_polygon(&pg, (V2){120, 200});
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flatten_polygon(&edges, &pg);
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for (size_t i = 0; i < edges.count; i++) {
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draw_line(&fb, edges.edges[i].p1, edges.edges[i].p2, 255, 255, 255);
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}
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write_ppm("out.ppm", &fb);
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GtkApplication *app;
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int status;
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